public class btVector3Array extends BulletBase
| Modifier and Type | Class and Description |
|---|---|
static class |
btVector3Array.less |
className| Constructor and Description |
|---|
btVector3Array() |
btVector3Array(btVector3Array otherArray) |
btVector3Array(long cPtr,
boolean cMemoryOwn)
Construct a new btVector3Array, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
Vector3 |
at(int n) |
Vector3 |
atConst(int n) |
int |
capacity() |
void |
clear() |
void |
copyFromArray(btVector3Array otherArray) |
Vector3 |
expand() |
Vector3 |
expand(Vector3 fillValue) |
Vector3 |
expandNonInitializing() |
int |
findBinarySearch(Vector3 key) |
int |
findLinearSearch(Vector3 key) |
int |
findLinearSearch2(Vector3 key) |
static long |
getCPtr(btVector3Array obj) |
void |
initializeFromBuffer(long buffer,
int size,
int capacity) |
btVector3Array |
operatorAssignment(btVector3Array other) |
Vector3 |
operatorSubscript(int n) |
Vector3 |
operatorSubscriptConst(int n) |
void |
pop_back() |
void |
push_back(Vector3 _Val) |
void |
remove(Vector3 key) |
void |
removeAtIndex(int index) |
void |
reserve(int _Count) |
void |
resize(int newsize) |
void |
resize(int newsize,
Vector3 fillData) |
void |
resizeNoInitialize(int newsize) |
int |
size() |
void |
swap(int index0,
int index1) |
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic btVector3Array(long cPtr,
boolean cMemoryOwn)
public btVector3Array()
public btVector3Array(btVector3Array otherArray)
public static long getCPtr(btVector3Array obj)
public btVector3Array operatorAssignment(btVector3Array other)
public int size()
public Vector3 atConst(int n)
public Vector3 at(int n)
public Vector3 operatorSubscriptConst(int n)
public Vector3 operatorSubscript(int n)
public void clear()
public void pop_back()
public void resizeNoInitialize(int newsize)
public void resize(int newsize,
Vector3 fillData)
public void resize(int newsize)
public Vector3 expandNonInitializing()
public Vector3 expand()
public void push_back(Vector3 _Val)
public int capacity()
public void reserve(int _Count)
public void swap(int index0,
int index1)
public int findBinarySearch(Vector3 key)
public int findLinearSearch(Vector3 key)
public int findLinearSearch2(Vector3 key)
public void removeAtIndex(int index)
public void remove(Vector3 key)
public void initializeFromBuffer(long buffer,
int size,
int capacity)
public void copyFromArray(btVector3Array otherArray)
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