static boolean |
LinearMath.btRayAabb(Vector3 rayFrom,
Vector3 rayTo,
Vector3 aabbMin,
Vector3 aabbMax,
SWIGTYPE_p_float param,
Vector3 normal) |
static boolean |
LinearMath.btRayAabb2(Vector3 rayFrom,
Vector3 rayInvDirection,
long[] raySign,
btVector3 bounds,
SWIGTYPE_p_float tmin,
float lambda_min,
float lambda_max) |
static void |
LinearMath.btSwapScalarEndian(float sourceVal,
SWIGTYPE_p_float destVal) |
static void |
btTransformUtil.calculateDiffAxisAngle(Matrix4 transform0,
Matrix4 transform1,
Vector3 axis,
SWIGTYPE_p_float angle) |
static void |
btTransformUtil.calculateDiffAxisAngleQuaternion(Quaternion orn0,
Quaternion orn1a,
Vector3 axis,
SWIGTYPE_p_float angle) |
void |
btMatrix3x3.getEulerYPR(SWIGTYPE_p_float yaw,
SWIGTYPE_p_float pitch,
SWIGTYPE_p_float roll) |
void |
btQuaternion.getEulerZYX(SWIGTYPE_p_float yawZ,
SWIGTYPE_p_float pitchY,
SWIGTYPE_p_float rollX) |
void |
btMatrix3x3.getEulerZYX(SWIGTYPE_p_float yaw,
SWIGTYPE_p_float pitch,
SWIGTYPE_p_float roll) |
void |
btMatrix3x3.getEulerZYX(SWIGTYPE_p_float yaw,
SWIGTYPE_p_float pitch,
SWIGTYPE_p_float roll,
long solution_number) |
int |
btVector3.maxDot(btVector3 array,
int array_count,
SWIGTYPE_p_float dotOut) |
int |
btVector3.minDot(btVector3 array,
int array_count,
SWIGTYPE_p_float dotOut) |