static void |
LinearMathJNI.btSpatialForceVector_addAngular(long jarg1,
btSpatialForceVector jarg1_,
Vector3 jarg2) |
static void |
LinearMathJNI.btSpatialForceVector_addLinear(long jarg1,
btSpatialForceVector jarg1_,
Vector3 jarg2) |
static void |
LinearMathJNI.btSpatialForceVector_addValue(long jarg1,
btSpatialForceVector jarg1_,
float jarg2,
float jarg3,
float jarg4,
float jarg5,
float jarg6,
float jarg7) |
static void |
LinearMathJNI.btSpatialForceVector_addVector(long jarg1,
btSpatialForceVector jarg1_,
Vector3 jarg2,
Vector3 jarg3) |
static long |
LinearMathJNI.btSpatialForceVector_bottomVec_get(long jarg1,
btSpatialForceVector jarg1_) |
static void |
LinearMathJNI.btSpatialForceVector_bottomVec_set(long jarg1,
btSpatialForceVector jarg1_,
long jarg2,
btVector3 jarg2_) |
static Vector3 |
LinearMathJNI.btSpatialForceVector_getAngular(long jarg1,
btSpatialForceVector jarg1_) |
static Vector3 |
LinearMathJNI.btSpatialForceVector_getLinear(long jarg1,
btSpatialForceVector jarg1_) |
static long |
LinearMathJNI.btSpatialForceVector_operatorAddition(long jarg1,
btSpatialForceVector jarg1_,
long jarg2,
btSpatialForceVector jarg2_) |
static long |
LinearMathJNI.btSpatialForceVector_operatorAdditionAssignment(long jarg1,
btSpatialForceVector jarg1_,
long jarg2,
btSpatialForceVector jarg2_) |
static long |
LinearMathJNI.btSpatialForceVector_operatorMultiplication(long jarg1,
btSpatialForceVector jarg1_,
float jarg2) |
static long |
LinearMathJNI.btSpatialForceVector_operatorSubtraction__SWIG_0(long jarg1,
btSpatialForceVector jarg1_,
long jarg2,
btSpatialForceVector jarg2_) |
static long |
LinearMathJNI.btSpatialForceVector_operatorSubtraction__SWIG_1(long jarg1,
btSpatialForceVector jarg1_) |
static long |
LinearMathJNI.btSpatialForceVector_operatorSubtractionAssignment(long jarg1,
btSpatialForceVector jarg1_,
long jarg2,
btSpatialForceVector jarg2_) |
static void |
LinearMathJNI.btSpatialForceVector_setAngular(long jarg1,
btSpatialForceVector jarg1_,
Vector3 jarg2) |
static void |
LinearMathJNI.btSpatialForceVector_setLinear(long jarg1,
btSpatialForceVector jarg1_,
Vector3 jarg2) |
static void |
LinearMathJNI.btSpatialForceVector_setValue(long jarg1,
btSpatialForceVector jarg1_,
float jarg2,
float jarg3,
float jarg4,
float jarg5,
float jarg6,
float jarg7) |
static void |
LinearMathJNI.btSpatialForceVector_setVector(long jarg1,
btSpatialForceVector jarg1_,
Vector3 jarg2,
Vector3 jarg3) |
static void |
LinearMathJNI.btSpatialForceVector_setZero(long jarg1,
btSpatialForceVector jarg1_) |
static long |
LinearMathJNI.btSpatialForceVector_topVec_get(long jarg1,
btSpatialForceVector jarg1_) |
static void |
LinearMathJNI.btSpatialForceVector_topVec_set(long jarg1,
btSpatialForceVector jarg1_,
long jarg2,
btVector3 jarg2_) |
static float |
LinearMathJNI.btSpatialMotionVector_dot(long jarg1,
btSpatialMotionVector jarg1_,
long jarg2,
btSpatialForceVector jarg2_) |
float |
btSpatialMotionVector.dot(btSpatialForceVector b) |
static long |
btSpatialForceVector.getCPtr(btSpatialForceVector obj) |
btSpatialForceVector |
btSpatialForceVector.operatorAddition(btSpatialForceVector vec) |
btSpatialForceVector |
btSpatialForceVector.operatorAdditionAssignment(btSpatialForceVector vec) |
btSpatialForceVector |
btSpatialForceVector.operatorSubtraction(btSpatialForceVector vec) |
btSpatialForceVector |
btSpatialForceVector.operatorSubtractionAssignment(btSpatialForceVector vec) |