static void |
LinearMathJNI.btSpatialMotionVector_addAngular(long jarg1,
btSpatialMotionVector jarg1_,
Vector3 jarg2) |
static void |
LinearMathJNI.btSpatialMotionVector_addLinear(long jarg1,
btSpatialMotionVector jarg1_,
Vector3 jarg2) |
static void |
LinearMathJNI.btSpatialMotionVector_addValue(long jarg1,
btSpatialMotionVector jarg1_,
float jarg2,
float jarg3,
float jarg4,
float jarg5,
float jarg6,
float jarg7) |
static void |
LinearMathJNI.btSpatialMotionVector_addVector(long jarg1,
btSpatialMotionVector jarg1_,
Vector3 jarg2,
Vector3 jarg3) |
static long |
LinearMathJNI.btSpatialMotionVector_bottomVec_get(long jarg1,
btSpatialMotionVector jarg1_) |
static void |
LinearMathJNI.btSpatialMotionVector_bottomVec_set(long jarg1,
btSpatialMotionVector jarg1_,
long jarg2,
btVector3 jarg2_) |
static float |
LinearMathJNI.btSpatialMotionVector_dot(long jarg1,
btSpatialMotionVector jarg1_,
long jarg2,
btSpatialForceVector jarg2_) |
static Vector3 |
LinearMathJNI.btSpatialMotionVector_getAngular(long jarg1,
btSpatialMotionVector jarg1_) |
static Vector3 |
LinearMathJNI.btSpatialMotionVector_getLinear(long jarg1,
btSpatialMotionVector jarg1_) |
static long |
LinearMathJNI.btSpatialMotionVector_operatorAddition(long jarg1,
btSpatialMotionVector jarg1_,
long jarg2,
btSpatialMotionVector jarg2_) |
static long |
LinearMathJNI.btSpatialMotionVector_operatorAdditionAssignment(long jarg1,
btSpatialMotionVector jarg1_,
long jarg2,
btSpatialMotionVector jarg2_) |
static long |
LinearMathJNI.btSpatialMotionVector_operatorMultiplication(long jarg1,
btSpatialMotionVector jarg1_,
float jarg2) |
static long |
LinearMathJNI.btSpatialMotionVector_operatorMultiplicationAssignment(long jarg1,
btSpatialMotionVector jarg1_,
float jarg2) |
static long |
LinearMathJNI.btSpatialMotionVector_operatorSubtraction__SWIG_0(long jarg1,
btSpatialMotionVector jarg1_,
long jarg2,
btSpatialMotionVector jarg2_) |
static long |
LinearMathJNI.btSpatialMotionVector_operatorSubtraction__SWIG_1(long jarg1,
btSpatialMotionVector jarg1_) |
static long |
LinearMathJNI.btSpatialMotionVector_operatorSubtractionAssignment(long jarg1,
btSpatialMotionVector jarg1_,
long jarg2,
btSpatialMotionVector jarg2_) |
static void |
LinearMathJNI.btSpatialMotionVector_setAngular(long jarg1,
btSpatialMotionVector jarg1_,
Vector3 jarg2) |
static void |
LinearMathJNI.btSpatialMotionVector_setLinear(long jarg1,
btSpatialMotionVector jarg1_,
Vector3 jarg2) |
static void |
LinearMathJNI.btSpatialMotionVector_setValue(long jarg1,
btSpatialMotionVector jarg1_,
float jarg2,
float jarg3,
float jarg4,
float jarg5,
float jarg6,
float jarg7) |
static void |
LinearMathJNI.btSpatialMotionVector_setVector(long jarg1,
btSpatialMotionVector jarg1_,
Vector3 jarg2,
Vector3 jarg3) |
static void |
LinearMathJNI.btSpatialMotionVector_setZero(long jarg1,
btSpatialMotionVector jarg1_) |
static long |
LinearMathJNI.btSpatialMotionVector_topVec_get(long jarg1,
btSpatialMotionVector jarg1_) |
static void |
LinearMathJNI.btSpatialMotionVector_topVec_set(long jarg1,
btSpatialMotionVector jarg1_,
long jarg2,
btVector3 jarg2_) |
static long |
LinearMathJNI.btSymmetricSpatialDyad_operatorMultiplication(long jarg1,
btSymmetricSpatialDyad jarg1_,
long jarg2,
btSpatialMotionVector jarg2_) |
static long |
btSpatialMotionVector.getCPtr(btSpatialMotionVector obj) |
btSpatialMotionVector |
btSpatialMotionVector.operatorAddition(btSpatialMotionVector vec) |
btSpatialMotionVector |
btSpatialMotionVector.operatorAdditionAssignment(btSpatialMotionVector vec) |
btSpatialForceVector |
btSymmetricSpatialDyad.operatorMultiplication(btSpatialMotionVector vec) |
btSpatialMotionVector |
btSpatialMotionVector.operatorSubtraction(btSpatialMotionVector vec) |
btSpatialMotionVector |
btSpatialMotionVector.operatorSubtractionAssignment(btSpatialMotionVector vec) |