public class SoftBodyConfigData extends BulletBase
className| Constructor and Description |
|---|
SoftBodyConfigData() |
SoftBodyConfigData(long cPtr,
boolean cMemoryOwn)
Construct a new SoftBodyConfigData, normally you should not need this constructor it's intended for low-level usage.
|
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic SoftBodyConfigData(long cPtr,
boolean cMemoryOwn)
public SoftBodyConfigData()
public static long getCPtr(SoftBodyConfigData obj)
public void setAeroModel(int value)
public int getAeroModel()
public void setBaumgarte(float value)
public float getBaumgarte()
public void setDamping(float value)
public float getDamping()
public void setDrag(float value)
public float getDrag()
public void setLift(float value)
public float getLift()
public void setPressure(float value)
public float getPressure()
public void setVolume(float value)
public float getVolume()
public void setDynamicFriction(float value)
public float getDynamicFriction()
public void setPoseMatch(float value)
public float getPoseMatch()
public void setRigidContactHardness(float value)
public float getRigidContactHardness()
public void setKineticContactHardness(float value)
public float getKineticContactHardness()
public void setSoftContactHardness(float value)
public float getSoftContactHardness()
public void setAnchorHardness(float value)
public float getAnchorHardness()
public void setSoftRigidClusterHardness(float value)
public float getSoftRigidClusterHardness()
public void setSoftKineticClusterHardness(float value)
public float getSoftKineticClusterHardness()
public void setSoftSoftClusterHardness(float value)
public float getSoftSoftClusterHardness()
public void setSoftRigidClusterImpulseSplit(float value)
public float getSoftRigidClusterImpulseSplit()
public void setSoftKineticClusterImpulseSplit(float value)
public float getSoftKineticClusterImpulseSplit()
public void setSoftSoftClusterImpulseSplit(float value)
public float getSoftSoftClusterImpulseSplit()
public void setMaxVolume(float value)
public float getMaxVolume()
public void setTimeScale(float value)
public float getTimeScale()
public void setVelocityIterations(int value)
public int getVelocityIterations()
public void setPositionIterations(int value)
public int getPositionIterations()
public void setDriftIterations(int value)
public int getDriftIterations()
public void setClusterIterations(int value)
public int getClusterIterations()
public void setCollisionFlags(int value)
public int getCollisionFlags()
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