public class SoftBodyNodeData extends BulletBase
className| Constructor and Description |
|---|
SoftBodyNodeData() |
SoftBodyNodeData(long cPtr,
boolean cMemoryOwn)
Construct a new SoftBodyNodeData, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
btVector3FloatData |
getAccumulatedForce() |
float |
getArea() |
int |
getAttach() |
static long |
getCPtr(SoftBodyNodeData obj) |
float |
getInverseMass() |
SoftBodyMaterialData |
getMaterial() |
btVector3FloatData |
getNormal() |
int |
getPad() |
btVector3FloatData |
getPosition() |
btVector3FloatData |
getPreviousPosition() |
btVector3FloatData |
getVelocity() |
void |
setAccumulatedForce(btVector3FloatData value) |
void |
setArea(float value) |
void |
setAttach(int value) |
void |
setInverseMass(float value) |
void |
setMaterial(SoftBodyMaterialData value) |
void |
setNormal(btVector3FloatData value) |
void |
setPad(int value) |
void |
setPosition(btVector3FloatData value) |
void |
setPreviousPosition(btVector3FloatData value) |
void |
setVelocity(btVector3FloatData value) |
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic SoftBodyNodeData(long cPtr,
boolean cMemoryOwn)
public SoftBodyNodeData()
public static long getCPtr(SoftBodyNodeData obj)
public void setMaterial(SoftBodyMaterialData value)
public SoftBodyMaterialData getMaterial()
public void setPosition(btVector3FloatData value)
public btVector3FloatData getPosition()
public void setPreviousPosition(btVector3FloatData value)
public btVector3FloatData getPreviousPosition()
public void setVelocity(btVector3FloatData value)
public btVector3FloatData getVelocity()
public void setAccumulatedForce(btVector3FloatData value)
public btVector3FloatData getAccumulatedForce()
public void setNormal(btVector3FloatData value)
public btVector3FloatData getNormal()
public void setInverseMass(float value)
public float getInverseMass()
public void setArea(float value)
public float getArea()
public void setAttach(int value)
public int getAttach()
public void setPad(int value)
public int getPad()
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