public static class btSoftBody.fCollision extends BulletBase
| Modifier and Type | Class and Description |
|---|---|
static class |
btSoftBody.fCollision.EnumFlagType |
className| Constructor and Description |
|---|
fCollision() |
fCollision(long cPtr,
boolean cMemoryOwn)
Construct a new fCollision, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
static long |
getCPtr(btSoftBody.fCollision obj) |
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic fCollision(long cPtr,
boolean cMemoryOwn)
public fCollision()
public static long getCPtr(btSoftBody.fCollision obj)
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