- back() - Method in class com.badlogic.gdx.physics.bullet.collision.gim_contact_array_internal
-
- back_const() - Method in class com.badlogic.gdx.physics.bullet.collision.gim_contact_array_internal
-
- backup_closest(Vector3) - Method in class com.badlogic.gdx.physics.bullet.collision.btVoronoiSimplexSolver
-
- BaryCoord(Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.Softbody
-
- BaryCoord(Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- batchedUnitVectorGetSupportingVertexWithoutMargin(btVector3, btVector3, int) - Method in class com.badlogic.gdx.physics.bullet.collision.btConvexShape
-
- begin(Camera) - Method in class com.badlogic.gdx.physics.bullet.DebugDrawer
-
Use this in case no glViewport is in use.
- begin(Viewport) - Method in class com.badlogic.gdx.physics.bullet.DebugDrawer
-
This has to be used in case the camera to be used is managed via a
Viewport.
- beginBlock() - Method in class com.badlogic.gdx.physics.bullet.linearmath.btStackAlloc
-
- benchmark() - Static method in class com.badlogic.gdx.physics.bullet.collision.btDbvt
-
- benchmark(btBroadphaseInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.btDbvtBroadphase
-
- Body(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBody.Body
-
Construct a new Body, normally you should not need this constructor it's intended for low-level usage.
- Body() - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBody.Body
-
- Body(btSoftBody.Cluster) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBody.Body
-
- Body(btCollisionObject) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBody.Body
-
- bodyTParentFromAxisAngle(SWIGTYPE_p_vec3, float, SWIGTYPE_p_mat33) - Static method in class com.badlogic.gdx.physics.bullet.inversedynamics.InverseDynamics
-
- bodyTParentFromAxisAngle(long, float, long) - Static method in class com.badlogic.gdx.physics.bullet.inversedynamics.InverseDynamicsJNI
-
- BOX_2D_SHAPE_PROXYTYPE - Static variable in class com.badlogic.gdx.physics.bullet.collision.BroadphaseNativeTypes
-
- BOX_PLANE_EPSILON - Static variable in interface com.badlogic.gdx.physics.bullet.collision.CollisionConstants
-
- BOX_SHAPE_PROXYTYPE - Static variable in class com.badlogic.gdx.physics.bullet.collision.BroadphaseNativeTypes
-
- boxQuery(btAABB, SWIGTYPE_p_btAlignedObjectArrayT_int_t) - Method in class com.badlogic.gdx.physics.bullet.collision.btGImpactBvh
-
- boxQuery(btAABB, SWIGTYPE_p_btAlignedObjectArrayT_int_t) - Method in class com.badlogic.gdx.physics.bullet.collision.btGImpactQuantizedBvh
-
- boxQueryTrans(btAABB, Matrix4, SWIGTYPE_p_btAlignedObjectArrayT_int_t) - Method in class com.badlogic.gdx.physics.bullet.collision.btGImpactBvh
-
- boxQueryTrans(btAABB, Matrix4, SWIGTYPE_p_btAlignedObjectArrayT_int_t) - Method in class com.badlogic.gdx.physics.bullet.collision.btGImpactQuantizedBvh
-
- BroadphaseNativeTypes - Class in com.badlogic.gdx.physics.bullet.collision
-
- BroadphaseNativeTypes() - Constructor for class com.badlogic.gdx.physics.bullet.collision.BroadphaseNativeTypes
-
- bt32BitAxisSweep3 - Class in com.badlogic.gdx.physics.bullet.collision
-
- bt32BitAxisSweep3(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.bt32BitAxisSweep3
-
Construct a new bt32BitAxisSweep3, normally you should not need this constructor it's intended for low-level usage.
- bt32BitAxisSweep3(Vector3, Vector3, long, btOverlappingPairCache, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.bt32BitAxisSweep3
-
- bt32BitAxisSweep3(Vector3, Vector3, long, btOverlappingPairCache) - Constructor for class com.badlogic.gdx.physics.bullet.collision.bt32BitAxisSweep3
-
- bt32BitAxisSweep3(Vector3, Vector3, long) - Constructor for class com.badlogic.gdx.physics.bullet.collision.bt32BitAxisSweep3
-
- bt32BitAxisSweep3(Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.bt32BitAxisSweep3
-
- bt32BitAxisSweep3_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- bt6DofFlags - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- bt6DofFlags() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.bt6DofFlags
-
- bt6DofFlags2 - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- bt6DofFlags2() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.bt6DofFlags2
-
- BT_6DOF_FLAGS_AXIS_SHIFT - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- BT_6DOF_FLAGS_AXIS_SHIFT2 - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- BT_6DOF_FLAGS_CFM_MOTO2 - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.bt6DofFlags2
-
- BT_6DOF_FLAGS_CFM_NORM - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.bt6DofFlags
-
- BT_6DOF_FLAGS_CFM_STOP - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.bt6DofFlags
-
- BT_6DOF_FLAGS_CFM_STOP2 - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.bt6DofFlags2
-
- BT_6DOF_FLAGS_ERP_MOTO2 - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.bt6DofFlags2
-
- BT_6DOF_FLAGS_ERP_STOP - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.bt6DofFlags
-
- BT_6DOF_FLAGS_ERP_STOP2 - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.bt6DofFlags2
-
- BT_BOX_BOX_TRANSFORM_CACHE - Class in com.badlogic.gdx.physics.bullet.collision
-
- BT_BOX_BOX_TRANSFORM_CACHE(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.BT_BOX_BOX_TRANSFORM_CACHE
-
Construct a new BT_BOX_BOX_TRANSFORM_CACHE, normally you should not need this constructor it's intended for low-level usage.
- BT_BOX_BOX_TRANSFORM_CACHE() - Constructor for class com.badlogic.gdx.physics.bullet.collision.BT_BOX_BOX_TRANSFORM_CACHE
-
- BT_BOX_BOX_TRANSFORM_CACHE_AR_get(long, BT_BOX_BOX_TRANSFORM_CACHE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_BOX_BOX_TRANSFORM_CACHE_AR_set(long, BT_BOX_BOX_TRANSFORM_CACHE, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_BOX_BOX_TRANSFORM_CACHE_calc_absolute_matrix(long, BT_BOX_BOX_TRANSFORM_CACHE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_BOX_BOX_TRANSFORM_CACHE_calc_from_full_invert(long, BT_BOX_BOX_TRANSFORM_CACHE, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_BOX_BOX_TRANSFORM_CACHE_calc_from_homogenic(long, BT_BOX_BOX_TRANSFORM_CACHE, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_BOX_BOX_TRANSFORM_CACHE_R1to0_get(long, BT_BOX_BOX_TRANSFORM_CACHE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_BOX_BOX_TRANSFORM_CACHE_R1to0_set(long, BT_BOX_BOX_TRANSFORM_CACHE, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_BOX_BOX_TRANSFORM_CACHE_T1to0_get(long, BT_BOX_BOX_TRANSFORM_CACHE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_BOX_BOX_TRANSFORM_CACHE_T1to0_set(long, BT_BOX_BOX_TRANSFORM_CACHE, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_BOX_BOX_TRANSFORM_CACHE_transform(long, BT_BOX_BOX_TRANSFORM_CACHE, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_BULLET_VERSION - Static variable in interface com.badlogic.gdx.physics.bullet.linearmath.LinearMathConstants
-
- bt_calc_quantization_parameters(Vector3, Vector3, Vector3, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- bt_calc_quantization_parameters(Vector3, Vector3, Vector3, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_CLOSEST_POINT_ALGORITHMS - Static variable in class com.badlogic.gdx.physics.bullet.collision.ebtDispatcherQueryType
-
- bt_closest_point_on_segment(Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- bt_closest_point_on_segment(Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_CONETWIST_FLAGS_ANG_CFM - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btConeTwistFlags
-
- BT_CONETWIST_FLAGS_LIN_CFM - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btConeTwistFlags
-
- BT_CONETWIST_FLAGS_LIN_ERP - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btConeTwistFlags
-
- BT_CONST_BACK_PLANE - Static variable in class com.badlogic.gdx.physics.bullet.collision.eBT_PLANE_INTERSECTION_TYPE
-
- BT_CONST_COLLIDE_PLANE - Static variable in class com.badlogic.gdx.physics.bullet.collision.eBT_PLANE_INTERSECTION_TYPE
-
- BT_CONST_FRONT_PLANE - Static variable in class com.badlogic.gdx.physics.bullet.collision.eBT_PLANE_INTERSECTION_TYPE
-
- BT_CONSTRAINT_CFM - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btConstraintParams
-
- BT_CONSTRAINT_ERP - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btConstraintParams
-
- BT_CONSTRAINT_STOP_CFM - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btConstraintParams
-
- BT_CONSTRAINT_STOP_ERP - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btConstraintParams
-
- BT_CONTACT_FLAG_CONTACT_STIFFNESS_DAMPING - Static variable in class com.badlogic.gdx.physics.bullet.collision.btContactPointFlags
-
- BT_CONTACT_FLAG_FRICTION_ANCHOR - Static variable in class com.badlogic.gdx.physics.bullet.collision.btContactPointFlags
-
- BT_CONTACT_FLAG_HAS_CONTACT_CFM - Static variable in class com.badlogic.gdx.physics.bullet.collision.btContactPointFlags
-
- BT_CONTACT_FLAG_HAS_CONTACT_ERP - Static variable in class com.badlogic.gdx.physics.bullet.collision.btContactPointFlags
-
- BT_CONTACT_FLAG_LATERAL_FRICTION_INITIALIZED - Static variable in class com.badlogic.gdx.physics.bullet.collision.btContactPointFlags
-
- BT_CONTACT_POINT_ALGORITHMS - Static variable in class com.badlogic.gdx.physics.bullet.collision.ebtDispatcherQueryType
-
- BT_CONTINUOUS_DYNAMICS_WORLD - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btDynamicsWorldType
-
- BT_DEFAULT_MAX_POOLS - Static variable in interface com.badlogic.gdx.physics.bullet.collision.CollisionConstants
-
- BT_DISABLE_WORLD_GRAVITY - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btRigidBodyFlags
-
- BT_DISCRETE_DYNAMICS_WORLD - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btDynamicsWorldType
-
- bt_distance_point_plane(btVector4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- bt_distance_point_plane(long, btVector4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- bt_edge_plane(Vector3, Vector3, Vector3, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- bt_edge_plane(Vector3, Vector3, Vector3, long, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_ENABLE_GYROPSCOPIC_FORCE - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btRigidBodyFlags
-
- BT_ENABLE_GYROSCOPIC_FORCE_EXPLICIT - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btRigidBodyFlags
-
- BT_ENABLE_GYROSCOPIC_FORCE_IMPLICIT_BODY - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btRigidBodyFlags
-
- BT_ENABLE_GYROSCOPIC_FORCE_IMPLICIT_WORLD - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btRigidBodyFlags
-
- BT_GPU_DYNAMICS_WORLD - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btDynamicsWorldType
-
- BT_HALF - Static variable in interface com.badlogic.gdx.physics.bullet.linearmath.LinearMathConstants
-
- BT_HASH_NULL_get() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- BT_HEADER_LENGTH - Static variable in interface com.badlogic.gdx.physics.bullet.linearmath.LinearMathConstants
-
- BT_HINGE_FLAGS_CFM_NORM - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btHingeFlags
-
- BT_HINGE_FLAGS_CFM_STOP - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btHingeFlags
-
- BT_HINGE_FLAGS_ERP_NORM - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btHingeFlags
-
- BT_HINGE_FLAGS_ERP_STOP - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btHingeFlags
-
- BT_JOINT_COLLISION_OBJECT - Static variable in class com.badlogic.gdx.physics.bullet.softbody.btSoftJointBodyType
-
- BT_JOINT_RIGID_BODY - Static variable in class com.badlogic.gdx.physics.bullet.softbody.btSoftJointBodyType
-
- BT_JOINT_SOFT_BODY_CLUSTER - Static variable in class com.badlogic.gdx.physics.bullet.softbody.btSoftJointBodyType
-
- BT_LARGE_FLOAT - Static variable in interface com.badlogic.gdx.physics.bullet.linearmath.LinearMathConstants
-
- bt_line_plane_collision(btVector4, Vector3, Vector3, Vector3, SWIGTYPE_p_float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- bt_line_plane_collision(long, btVector4, Vector3, Vector3, Vector3, long, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- bt_mat3_dot_col(Matrix3, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- bt_mat3_dot_col(Matrix3, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_MAX_THREAD_COUNT_get() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- BT_MLCP_SOLVER - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btConstraintSolverType
-
- BT_MPR_MAX_ITERATIONS - Static variable in interface com.badlogic.gdx.physics.bullet.collision.CollisionConstants
-
- BT_MPR_TOLERANCE - Static variable in interface com.badlogic.gdx.physics.bullet.collision.CollisionConstants
-
- BT_MULTIBODYLINKFLAGS_DISABLE_ALL_PARENT_COLLISION - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyLinkFlags
-
- BT_MULTIBODYLINKFLAGS_DISABLE_PARENT_COLLISION - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyLinkFlags
-
- BT_NNCG_SOLVER - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btConstraintSolverType
-
- BT_NULL_PAIR_get() - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_ONE - Static variable in interface com.badlogic.gdx.physics.bullet.linearmath.LinearMathConstants
-
- BT_P2P_FLAGS_CFM - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btPoint2PointFlags
-
- BT_P2P_FLAGS_ERP - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btPoint2PointFlags
-
- BT_PERSISTENT_MANIFOLD_TYPE - Static variable in class com.badlogic.gdx.physics.bullet.collision.btContactManifoldTypes
-
- bt_plane_clip_polygon(btVector4, btVector3, int, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- bt_plane_clip_polygon(long, btVector4, long, btVector3, int, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- bt_plane_clip_polygon_collect(Vector3, Vector3, float, float, btVector3, SWIGTYPE_p_int) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- bt_plane_clip_polygon_collect(Vector3, Vector3, float, float, long, btVector3, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- bt_plane_clip_triangle(btVector4, Vector3, Vector3, Vector3, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- bt_plane_clip_triangle(long, btVector4, Vector3, Vector3, Vector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- bt_quantize_clamp(IntBuffer, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- bt_quantize_clamp(IntBuffer, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_QUANTIZED_BVH_NODE - Class in com.badlogic.gdx.physics.bullet.collision
-
- BT_QUANTIZED_BVH_NODE(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.BT_QUANTIZED_BVH_NODE
-
Construct a new BT_QUANTIZED_BVH_NODE, normally you should not need this constructor it's intended for low-level usage.
- BT_QUANTIZED_BVH_NODE() - Constructor for class com.badlogic.gdx.physics.bullet.collision.BT_QUANTIZED_BVH_NODE
-
- BT_QUANTIZED_BVH_NODE_escapeIndexOrDataIndex_get(long, BT_QUANTIZED_BVH_NODE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_QUANTIZED_BVH_NODE_escapeIndexOrDataIndex_set(long, BT_QUANTIZED_BVH_NODE, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_QUANTIZED_BVH_NODE_getDataIndex(long, BT_QUANTIZED_BVH_NODE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_QUANTIZED_BVH_NODE_getEscapeIndex(long, BT_QUANTIZED_BVH_NODE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_QUANTIZED_BVH_NODE_isLeafNode(long, BT_QUANTIZED_BVH_NODE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_QUANTIZED_BVH_NODE_quantizedAabbMax_get(long, BT_QUANTIZED_BVH_NODE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_QUANTIZED_BVH_NODE_quantizedAabbMax_set(long, BT_QUANTIZED_BVH_NODE, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_QUANTIZED_BVH_NODE_quantizedAabbMin_get(long, BT_QUANTIZED_BVH_NODE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_QUANTIZED_BVH_NODE_quantizedAabbMin_set(long, BT_QUANTIZED_BVH_NODE, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_QUANTIZED_BVH_NODE_setDataIndex(long, BT_QUANTIZED_BVH_NODE, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_QUANTIZED_BVH_NODE_setEscapeIndex(long, BT_QUANTIZED_BVH_NODE, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_QUANTIZED_BVH_NODE_testQuantizedBoxOverlapp(long, BT_QUANTIZED_BVH_NODE, IntBuffer, IntBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- bt_segment_collision(Vector3, Vector3, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- bt_segment_collision(Vector3, Vector3, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_SEQUENTIAL_IMPULSE_SOLVER - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btConstraintSolverType
-
- BT_SERIALIZE_NO_BVH - Static variable in class com.badlogic.gdx.physics.bullet.linearmath.btSerializationFlags
-
- BT_SERIALIZE_NO_DUPLICATE_ASSERT - Static variable in class com.badlogic.gdx.physics.bullet.linearmath.btSerializationFlags
-
- BT_SERIALIZE_NO_TRIANGLEINFOMAP - Static variable in class com.badlogic.gdx.physics.bullet.linearmath.btSerializationFlags
-
- BT_SIMPLE_DYNAMICS_WORLD - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btDynamicsWorldType
-
- BT_SIMPLE_NULL_PAIR_get() - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_SLIDER_FLAGS_CFM_DIRANG - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSliderFlags
-
- BT_SLIDER_FLAGS_CFM_DIRLIN - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSliderFlags
-
- BT_SLIDER_FLAGS_CFM_LIMANG - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSliderFlags
-
- BT_SLIDER_FLAGS_CFM_LIMLIN - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSliderFlags
-
- BT_SLIDER_FLAGS_CFM_ORTANG - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSliderFlags
-
- BT_SLIDER_FLAGS_CFM_ORTLIN - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSliderFlags
-
- BT_SLIDER_FLAGS_ERP_DIRANG - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSliderFlags
-
- BT_SLIDER_FLAGS_ERP_DIRLIN - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSliderFlags
-
- BT_SLIDER_FLAGS_ERP_LIMANG - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSliderFlags
-
- BT_SLIDER_FLAGS_ERP_LIMLIN - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSliderFlags
-
- BT_SLIDER_FLAGS_ERP_ORTANG - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSliderFlags
-
- BT_SLIDER_FLAGS_ERP_ORTLIN - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSliderFlags
-
- BT_SOFT_MULTIBODY_DYNAMICS_WORLD - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btDynamicsWorldType
-
- BT_SOFT_RIGID_DYNAMICS_WORLD - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btDynamicsWorldType
-
- BT_SOLVER_CONTACT_1D - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodySolverConstraint.btSolverConstraintType
-
- BT_SOLVER_CONTACT_1D - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSolverConstraint.btSolverConstraintType
-
- BT_SOLVER_FRICTION_1D - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodySolverConstraint.btSolverConstraintType
-
- BT_SOLVER_FRICTION_1D - Static variable in class com.badlogic.gdx.physics.bullet.dynamics.btSolverConstraint.btSolverConstraintType
-
- BT_TRIANGLE_CONCAVE_DOUBLE_SIDED - Static variable in class com.badlogic.gdx.physics.bullet.collision.btInternalEdgeAdjustFlags
-
- BT_TRIANGLE_CONVEX_BACKFACE_MODE - Static variable in class com.badlogic.gdx.physics.bullet.collision.btInternalEdgeAdjustFlags
-
- BT_TRIANGLE_CONVEX_DOUBLE_SIDED - Static variable in class com.badlogic.gdx.physics.bullet.collision.btInternalEdgeAdjustFlags
-
- BT_TWO - Static variable in interface com.badlogic.gdx.physics.bullet.linearmath.LinearMathConstants
-
- bt_unquantize(IntBuffer, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- bt_unquantize(IntBuffer, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_USE_PLACEMENT_NEW - Static variable in interface com.badlogic.gdx.physics.bullet.linearmath.LinearMathConstants
-
- bt_vec_blend(Vector3, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- bt_vec_blend(Vector3, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- BT_ZERO - Static variable in interface com.badlogic.gdx.physics.bullet.linearmath.LinearMathConstants
-
- btAABB - Class in com.badlogic.gdx.physics.bullet.collision
-
- btAABB(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAABB
-
Construct a new btAABB, normally you should not need this constructor it's intended for low-level usage.
- btAABB() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAABB
-
- btAABB(Vector3, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAABB
-
- btAABB(Vector3, Vector3, Vector3, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAABB
-
- btAABB(btAABB) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAABB
-
- btAABB(btAABB, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAABB
-
- btAABB_appy_transform(long, btAABB, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_appy_transform_trans_cache(long, btAABB, long, BT_BOX_BOX_TRANSFORM_CACHE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_collide_plane(long, btAABB, long, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_collide_ray(long, btAABB, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_collide_triangle_exact(long, btAABB, Vector3, Vector3, Vector3, long, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_copy_with_margin(long, btAABB, long, btAABB, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_find_intersection(long, btAABB, long, btAABB, long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_get_center_extend(long, btAABB, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_has_collision(long, btAABB, long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_increment_margin(long, btAABB, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_invalidate(long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_max_get(long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_max_set(long, btAABB, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_merge(long, btAABB, long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_min_get(long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_min_set(long, btAABB, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_overlapping_trans_cache(long, btAABB, long, btAABB, long, BT_BOX_BOX_TRANSFORM_CACHE, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_overlapping_trans_conservative(long, btAABB, long, btAABB, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_overlapping_trans_conservative2(long, btAABB, long, btAABB, long, BT_BOX_BOX_TRANSFORM_CACHE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_plane_classify(long, btAABB, long, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAABB_projection_interval(long, btAABB, Vector3, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAabbSupport(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btAabbSupport(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAcos(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btAcos(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btActionInterface - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btActionInterface(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btActionInterface
-
Construct a new btActionInterface, normally you should not need this constructor it's intended for low-level usage.
- btActionInterface_debugDraw(long, btActionInterface, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btActionInterface_updateAction(long, btActionInterface, long, btCollisionWorld, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btActivatingCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btActivatingCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btActivatingCollisionAlgorithm
-
Construct a new btActivatingCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btActivatingCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAdjustAngleToLimits(float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.Dynamics
-
- btAdjustAngleToLimits(float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAdjustInternalEdgeContacts(btManifoldPoint, btCollisionObjectWrapper, btCollisionObjectWrapper, int, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btAdjustInternalEdgeContacts(btManifoldPoint, btCollisionObjectWrapper, btCollisionObjectWrapper, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btAdjustInternalEdgeContacts__SWIG_0(long, btManifoldPoint, long, btCollisionObjectWrapper, long, btCollisionObjectWrapper, int, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAdjustInternalEdgeContacts__SWIG_1(long, btManifoldPoint, long, btCollisionObjectWrapper, long, btCollisionObjectWrapper, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAlignedAllocInternal(long, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btAlignedAllocInternal(long, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAlignedAllocSetCustom(SWIGTYPE_p_f_size_t__p_void, SWIGTYPE_p_f_p_void__void) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btAlignedAllocSetCustom(long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAlignedAllocSetCustomAligned(SWIGTYPE_p_f_size_t_int__p_void, SWIGTYPE_p_f_p_void__void) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btAlignedAllocSetCustomAligned(long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAlignedFreeInternal(long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btAlignedFreeInternal(long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAngle(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btAngle(Quaternion, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btAngle__SWIG_0(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAngle__SWIG_1(Quaternion, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAngleCompareFunc - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btAngleCompareFunc(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btAngleCompareFunc
-
Construct a new btAngleCompareFunc, normally you should not need this constructor it's intended for low-level usage.
- btAngleCompareFunc(Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btAngleCompareFunc
-
- btAngleCompareFunc_anchor_get(long, btAngleCompareFunc) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAngleCompareFunc_anchor_set(long, btAngleCompareFunc, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAngleCompareFunc_operatorFunctionCall(long, btAngleCompareFunc, long, GrahamVector3, long, GrahamVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAngularLimit - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btAngularLimit(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btAngularLimit
-
Construct a new btAngularLimit, normally you should not need this constructor it's intended for low-level usage.
- btAngularLimit() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btAngularLimit
-
- btAngularLimit_fit(long, btAngularLimit, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_getBiasFactor(long, btAngularLimit) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_getCorrection(long, btAngularLimit) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_getError(long, btAngularLimit) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_getHalfRange(long, btAngularLimit) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_getHigh(long, btAngularLimit) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_getLow(long, btAngularLimit) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_getRelaxationFactor(long, btAngularLimit) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_getSign(long, btAngularLimit) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_getSoftness(long, btAngularLimit) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_isLimit(long, btAngularLimit) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_set__SWIG_0(long, btAngularLimit, float, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_set__SWIG_1(long, btAngularLimit, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_set__SWIG_2(long, btAngularLimit, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_set__SWIG_3(long, btAngularLimit, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAngularLimit_test(long, btAngularLimit, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btAsin(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btAsin(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAtan(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btAtan(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAtan2(float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btAtan2(float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAtan2Fast(float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btAtan2Fast(float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btAxisSweep3 - Class in com.badlogic.gdx.physics.bullet.collision
-
- btAxisSweep3(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3
-
Construct a new btAxisSweep3, normally you should not need this constructor it's intended for low-level usage.
- btAxisSweep3(Vector3, Vector3, int, btOverlappingPairCache, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3
-
- btAxisSweep3(Vector3, Vector3, int, btOverlappingPairCache) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3
-
- btAxisSweep3(Vector3, Vector3, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3
-
- btAxisSweep3(Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3
-
- btAxisSweep3_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt - Class in com.badlogic.gdx.physics.bullet.collision
-
- btAxisSweep3InternalInt(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3InternalInt
-
Construct a new btAxisSweep3InternalInt, normally you should not need this constructor it's intended for low-level usage.
- btAxisSweep3InternalInt(Vector3, Vector3, long, long, long, btOverlappingPairCache, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3InternalInt
-
- btAxisSweep3InternalInt(Vector3, Vector3, long, long, long, btOverlappingPairCache) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3InternalInt
-
- btAxisSweep3InternalInt(Vector3, Vector3, long, long, long) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3InternalInt
-
- btAxisSweep3InternalInt(Vector3, Vector3, long, long) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3InternalInt
-
- btAxisSweep3InternalInt.Edge - Class in com.badlogic.gdx.physics.bullet.collision
-
- btAxisSweep3InternalInt.Handle - Class in com.badlogic.gdx.physics.bullet.collision
-
- btAxisSweep3InternalInt_addHandle(long, btAxisSweep3InternalInt, Vector3, Vector3, long, int, int, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Edge_handle_get(long, btAxisSweep3InternalInt.Edge) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Edge_handle_set(long, btAxisSweep3InternalInt.Edge, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Edge_IsMax(long, btAxisSweep3InternalInt.Edge) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Edge_pos_get(long, btAxisSweep3InternalInt.Edge) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Edge_pos_set(long, btAxisSweep3InternalInt.Edge, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_getHandle(long, btAxisSweep3InternalInt, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_getNumHandles(long, btAxisSweep3InternalInt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_getOverlappingPairUserCallback(long, btAxisSweep3InternalInt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_dbvtProxy_get(long, btAxisSweep3InternalInt.Handle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_dbvtProxy_set(long, btAxisSweep3InternalInt.Handle, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_GetNextFree(long, btAxisSweep3InternalInt.Handle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_maxEdges_get(long, btAxisSweep3InternalInt.Handle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_maxEdges_set(long, btAxisSweep3InternalInt.Handle, long[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_minEdges_get(long, btAxisSweep3InternalInt.Handle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_minEdges_set(long, btAxisSweep3InternalInt.Handle, long[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_operatorDelete__SWIG_0(long, btAxisSweep3InternalInt.Handle, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_operatorDelete__SWIG_1(long, btAxisSweep3InternalInt.Handle, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_operatorDeleteArray__SWIG_0(long, btAxisSweep3InternalInt.Handle, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_operatorDeleteArray__SWIG_1(long, btAxisSweep3InternalInt.Handle, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_operatorNew__SWIG_0(long, btAxisSweep3InternalInt.Handle, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_operatorNew__SWIG_1(long, btAxisSweep3InternalInt.Handle, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_operatorNewArray__SWIG_0(long, btAxisSweep3InternalInt.Handle, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_operatorNewArray__SWIG_1(long, btAxisSweep3InternalInt.Handle, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_SetNextFree(long, btAxisSweep3InternalInt.Handle, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_Handle_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_operatorDelete__SWIG_0(long, btAxisSweep3InternalInt, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_operatorDelete__SWIG_1(long, btAxisSweep3InternalInt, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_operatorDeleteArray__SWIG_0(long, btAxisSweep3InternalInt, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_operatorDeleteArray__SWIG_1(long, btAxisSweep3InternalInt, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_operatorNew__SWIG_0(long, btAxisSweep3InternalInt, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_operatorNew__SWIG_1(long, btAxisSweep3InternalInt, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_operatorNewArray__SWIG_0(long, btAxisSweep3InternalInt, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_operatorNewArray__SWIG_1(long, btAxisSweep3InternalInt, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_quantize(long, btAxisSweep3InternalInt, LongBuffer, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_rayTest__SWIG_0(long, btAxisSweep3InternalInt, Vector3, Vector3, long, btBroadphaseRayCallback, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_rayTest__SWIG_1(long, btAxisSweep3InternalInt, Vector3, Vector3, long, btBroadphaseRayCallback, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_rayTest__SWIG_2(long, btAxisSweep3InternalInt, Vector3, Vector3, long, btBroadphaseRayCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_removeHandle(long, btAxisSweep3InternalInt, long, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_setOverlappingPairUserCallback(long, btAxisSweep3InternalInt, long, btOverlappingPairCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_testAabbOverlap(long, btAxisSweep3InternalInt, long, btBroadphaseProxy, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_unQuantize(long, btAxisSweep3InternalInt, long, btBroadphaseProxy, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalInt_updateHandle(long, btAxisSweep3InternalInt, long, Vector3, Vector3, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort - Class in com.badlogic.gdx.physics.bullet.collision
-
- btAxisSweep3InternalShort(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3InternalShort
-
Construct a new btAxisSweep3InternalShort, normally you should not need this constructor it's intended for low-level usage.
- btAxisSweep3InternalShort(Vector3, Vector3, int, int, int, btOverlappingPairCache, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3InternalShort
-
- btAxisSweep3InternalShort(Vector3, Vector3, int, int, int, btOverlappingPairCache) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3InternalShort
-
- btAxisSweep3InternalShort(Vector3, Vector3, int, int, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3InternalShort
-
- btAxisSweep3InternalShort(Vector3, Vector3, int, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btAxisSweep3InternalShort
-
- btAxisSweep3InternalShort.Edge - Class in com.badlogic.gdx.physics.bullet.collision
-
- btAxisSweep3InternalShort.Handle - Class in com.badlogic.gdx.physics.bullet.collision
-
- btAxisSweep3InternalShort_addHandle(long, btAxisSweep3InternalShort, Vector3, Vector3, long, int, int, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Edge_handle_get(long, btAxisSweep3InternalShort.Edge) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Edge_handle_set(long, btAxisSweep3InternalShort.Edge, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Edge_IsMax(long, btAxisSweep3InternalShort.Edge) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Edge_pos_get(long, btAxisSweep3InternalShort.Edge) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Edge_pos_set(long, btAxisSweep3InternalShort.Edge, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_getHandle(long, btAxisSweep3InternalShort, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_getNumHandles(long, btAxisSweep3InternalShort) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_getOverlappingPairUserCallback(long, btAxisSweep3InternalShort) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_dbvtProxy_get(long, btAxisSweep3InternalShort.Handle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_dbvtProxy_set(long, btAxisSweep3InternalShort.Handle, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_GetNextFree(long, btAxisSweep3InternalShort.Handle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_maxEdges_get(long, btAxisSweep3InternalShort.Handle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_maxEdges_set(long, btAxisSweep3InternalShort.Handle, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_minEdges_get(long, btAxisSweep3InternalShort.Handle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_minEdges_set(long, btAxisSweep3InternalShort.Handle, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_operatorDelete__SWIG_0(long, btAxisSweep3InternalShort.Handle, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_operatorDelete__SWIG_1(long, btAxisSweep3InternalShort.Handle, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_operatorDeleteArray__SWIG_0(long, btAxisSweep3InternalShort.Handle, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_operatorDeleteArray__SWIG_1(long, btAxisSweep3InternalShort.Handle, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_operatorNew__SWIG_0(long, btAxisSweep3InternalShort.Handle, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_operatorNew__SWIG_1(long, btAxisSweep3InternalShort.Handle, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_operatorNewArray__SWIG_0(long, btAxisSweep3InternalShort.Handle, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_operatorNewArray__SWIG_1(long, btAxisSweep3InternalShort.Handle, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_SetNextFree(long, btAxisSweep3InternalShort.Handle, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_Handle_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_operatorDelete__SWIG_0(long, btAxisSweep3InternalShort, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_operatorDelete__SWIG_1(long, btAxisSweep3InternalShort, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_operatorDeleteArray__SWIG_0(long, btAxisSweep3InternalShort, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_operatorDeleteArray__SWIG_1(long, btAxisSweep3InternalShort, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_operatorNew__SWIG_0(long, btAxisSweep3InternalShort, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_operatorNew__SWIG_1(long, btAxisSweep3InternalShort, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_operatorNewArray__SWIG_0(long, btAxisSweep3InternalShort, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_operatorNewArray__SWIG_1(long, btAxisSweep3InternalShort, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_quantize(long, btAxisSweep3InternalShort, IntBuffer, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_rayTest__SWIG_0(long, btAxisSweep3InternalShort, Vector3, Vector3, long, btBroadphaseRayCallback, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_rayTest__SWIG_1(long, btAxisSweep3InternalShort, Vector3, Vector3, long, btBroadphaseRayCallback, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_rayTest__SWIG_2(long, btAxisSweep3InternalShort, Vector3, Vector3, long, btBroadphaseRayCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_removeHandle(long, btAxisSweep3InternalShort, int, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_setOverlappingPairUserCallback(long, btAxisSweep3InternalShort, long, btOverlappingPairCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_testAabbOverlap(long, btAxisSweep3InternalShort, long, btBroadphaseProxy, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_unQuantize(long, btAxisSweep3InternalShort, long, btBroadphaseProxy, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btAxisSweep3InternalShort_updateHandle(long, btAxisSweep3InternalShort, int, Vector3, Vector3, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBlock - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btBlock(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btBlock
-
Construct a new btBlock, normally you should not need this constructor it's intended for low-level usage.
- btBlock() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btBlock
-
- btBlock_address_get(long, btBlock) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBlock_address_set(long, btBlock, ByteBuffer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBlock_previous_get(long, btBlock) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBlock_previous_set(long, btBlock, long, btBlock) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBox2dBox2dCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBox2dBox2dCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBox2dBox2dCollisionAlgorithm
-
Construct a new btBox2dBox2dCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btBox2dBox2dCollisionAlgorithm(btCollisionAlgorithmConstructionInfo) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBox2dBox2dCollisionAlgorithm
-
- btBox2dBox2dCollisionAlgorithm(btPersistentManifold, btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBox2dBox2dCollisionAlgorithm
-
- btBox2dBox2dCollisionAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBox2dBox2dCollisionAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dBox2dCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBox2dShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBox2dShape
-
Construct a new btBox2dShape, normally you should not need this constructor it's intended for low-level usage.
- btBox2dShape(Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBox2dShape
-
- btBox2dShape_getCentroid(long, btBox2dShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_getHalfExtentsWithMargin(long, btBox2dShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_getHalfExtentsWithoutMargin(long, btBox2dShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_getNormals(long, btBox2dShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_getPlaneEquation(long, btBox2dShape, long, btVector4, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_getVertexCount(long, btBox2dShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_getVertices(long, btBox2dShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_operatorDelete__SWIG_0(long, btBox2dShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_operatorDelete__SWIG_1(long, btBox2dShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_operatorDeleteArray__SWIG_0(long, btBox2dShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_operatorDeleteArray__SWIG_1(long, btBox2dShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_operatorNew__SWIG_0(long, btBox2dShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_operatorNew__SWIG_1(long, btBox2dShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_operatorNewArray__SWIG_0(long, btBox2dShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_operatorNewArray__SWIG_1(long, btBox2dShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBox2dShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxBoxCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBoxBoxCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBoxBoxCollisionAlgorithm
-
Construct a new btBoxBoxCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btBoxBoxCollisionAlgorithm(btCollisionAlgorithmConstructionInfo) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBoxBoxCollisionAlgorithm
-
- btBoxBoxCollisionAlgorithm(btPersistentManifold, btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBoxBoxCollisionAlgorithm
-
- btBoxBoxCollisionAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBoxBoxCollisionAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxBoxCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxBoxDetector - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBoxBoxDetector(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBoxBoxDetector
-
Construct a new btBoxBoxDetector, normally you should not need this constructor it's intended for low-level usage.
- btBoxBoxDetector(btBoxShape, btBoxShape) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBoxBoxDetector
-
- btBoxBoxDetector_box1_get(long, btBoxBoxDetector) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxBoxDetector_box1_set(long, btBoxBoxDetector, long, btBoxShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxBoxDetector_box2_get(long, btBoxBoxDetector) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxBoxDetector_box2_set(long, btBoxBoxDetector, long, btBoxShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxBoxDetector_getClosestPoints__SWIG_0(long, btBoxBoxDetector, long, btDiscreteCollisionDetectorInterface.ClosestPointInput, long, btDiscreteCollisionDetectorInterface.Result, long, btIDebugDraw, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxBoxDetector_getClosestPoints__SWIG_1(long, btBoxBoxDetector, long, btDiscreteCollisionDetectorInterface.ClosestPointInput, long, btDiscreteCollisionDetectorInterface.Result, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxBoxDetector_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBoxShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBoxShape
-
Construct a new btBoxShape, normally you should not need this constructor it's intended for low-level usage.
- btBoxShape(Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBoxShape
-
- btBoxShape_getHalfExtentsWithMargin(long, btBoxShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxShape_getHalfExtentsWithoutMargin(long, btBoxShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxShape_getPlaneEquation(long, btBoxShape, long, btVector4, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxShape_operatorDelete__SWIG_0(long, btBoxShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxShape_operatorDelete__SWIG_1(long, btBoxShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxShape_operatorDeleteArray__SWIG_0(long, btBoxShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxShape_operatorDeleteArray__SWIG_1(long, btBoxShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxShape_operatorNew__SWIG_0(long, btBoxShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxShape_operatorNew__SWIG_1(long, btBoxShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxShape_operatorNewArray__SWIG_0(long, btBoxShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxShape_operatorNewArray__SWIG_1(long, btBoxShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBoxShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseAabbCallback - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBroadphaseAabbCallback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphaseAabbCallback
-
Construct a new btBroadphaseAabbCallback, normally you should not need this constructor it's intended for low-level usage.
- btBroadphaseAabbCallback() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphaseAabbCallback
-
- btBroadphaseAabbCallback_change_ownership(btBroadphaseAabbCallback, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseAabbCallback_director_connect(btBroadphaseAabbCallback, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseAabbCallback_process(long, btBroadphaseAabbCallback, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBroadphaseInterface(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphaseInterface
-
Construct a new btBroadphaseInterface, normally you should not need this constructor it's intended for low-level usage.
- btBroadphaseInterface_aabbTest(long, btBroadphaseInterface, Vector3, Vector3, long, btBroadphaseAabbCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface_calculateOverlappingPairs(long, btBroadphaseInterface, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface_createProxy(long, btBroadphaseInterface, Vector3, Vector3, int, long, int, int, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface_destroyProxy(long, btBroadphaseInterface, long, btBroadphaseProxy, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface_getAabb(long, btBroadphaseInterface, long, btBroadphaseProxy, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface_getBroadphaseAabb(long, btBroadphaseInterface, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface_getOverlappingPairCache(long, btBroadphaseInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface_getOverlappingPairCacheConst(long, btBroadphaseInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface_printStats(long, btBroadphaseInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface_rayTest__SWIG_0(long, btBroadphaseInterface, Vector3, Vector3, long, btBroadphaseRayCallback, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface_rayTest__SWIG_1(long, btBroadphaseInterface, Vector3, Vector3, long, btBroadphaseRayCallback, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface_rayTest__SWIG_2(long, btBroadphaseInterface, Vector3, Vector3, long, btBroadphaseRayCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface_resetPool(long, btBroadphaseInterface, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseInterface_setAabb(long, btBroadphaseInterface, long, btBroadphaseProxy, Vector3, Vector3, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBroadphasePair(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphasePair
-
Construct a new btBroadphasePair, normally you should not need this constructor it's intended for low-level usage.
- btBroadphasePair() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphasePair
-
- btBroadphasePair(btBroadphasePair) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphasePair
-
- btBroadphasePair(btBroadphaseProxy, btBroadphaseProxy) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphasePair
-
- btBroadphasePair_algorithm_get(long, btBroadphasePair) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_algorithm_set(long, btBroadphasePair, long, btCollisionAlgorithm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_internalInfo1_get(long, btBroadphasePair) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_internalInfo1_set(long, btBroadphasePair, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_internalTmpValue_get(long, btBroadphasePair) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_internalTmpValue_set(long, btBroadphasePair, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_operatorDelete__SWIG_0(long, btBroadphasePair, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_operatorDelete__SWIG_1(long, btBroadphasePair, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_operatorDeleteArray__SWIG_0(long, btBroadphasePair, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_operatorDeleteArray__SWIG_1(long, btBroadphasePair, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_operatorNew__SWIG_0(long, btBroadphasePair, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_operatorNew__SWIG_1(long, btBroadphasePair, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_operatorNewArray__SWIG_0(long, btBroadphasePair, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_operatorNewArray__SWIG_1(long, btBroadphasePair, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_pProxy0_get(long, btBroadphasePair) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_pProxy0_set(long, btBroadphasePair, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_pProxy1_get(long, btBroadphasePair) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePair_pProxy1_set(long, btBroadphasePair, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePairArray - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBroadphasePairArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphasePairArray
-
Construct a new btBroadphasePairArray, normally you should not need this constructor it's intended for low-level usage.
- btBroadphasePairArray() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphasePairArray
-
- btBroadphasePairArray_at(long, btBroadphasePairArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePairArray_getCollisionObjects(long, btBroadphasePairArray, int[], int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePairArray_getCollisionObjectsValue(long, btBroadphasePairArray, int[], int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePairArray_size(long, btBroadphasePairArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphasePairSortPredicate - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBroadphasePairSortPredicate(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphasePairSortPredicate
-
Construct a new btBroadphasePairSortPredicate, normally you should not need this constructor it's intended for low-level usage.
- btBroadphasePairSortPredicate() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphasePairSortPredicate
-
- btBroadphasePairSortPredicate_operatorFunctionCall(long, btBroadphasePairSortPredicate, btBroadphasePair, btBroadphasePair) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBroadphaseProxy(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy
-
Construct a new btBroadphaseProxy, normally you should not need this constructor it's intended for low-level usage.
- btBroadphaseProxy() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy
-
- btBroadphaseProxy(Vector3, Vector3, long, int, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphaseProxy
-
- btBroadphaseProxy.CollisionFilterGroups - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBroadphaseProxy_aabbMax_get(long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_aabbMax_set(long, btBroadphaseProxy, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_aabbMin_get(long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_aabbMin_set(long, btBroadphaseProxy, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_clientObject_get(long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_clientObject_set(long, btBroadphaseProxy, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_collisionFilterGroup_get(long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_collisionFilterGroup_set(long, btBroadphaseProxy, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_collisionFilterMask_get(long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_collisionFilterMask_set(long, btBroadphaseProxy, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_getUid(long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_isCompound(int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_isConcave(int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_isConvex(int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_isConvex2d(int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_isInfinite(int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_isNonMoving(int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_isPolyhedral(int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_isSoftBody(int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_operatorDelete__SWIG_0(long, btBroadphaseProxy, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_operatorDelete__SWIG_1(long, btBroadphaseProxy, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_operatorDeleteArray__SWIG_0(long, btBroadphaseProxy, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_operatorDeleteArray__SWIG_1(long, btBroadphaseProxy, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_operatorNew__SWIG_0(long, btBroadphaseProxy, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_operatorNew__SWIG_1(long, btBroadphaseProxy, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_operatorNewArray__SWIG_0(long, btBroadphaseProxy, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_operatorNewArray__SWIG_1(long, btBroadphaseProxy, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_uniqueId_get(long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseProxy_uniqueId_set(long, btBroadphaseProxy, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseRayCallback - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBroadphaseRayCallback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBroadphaseRayCallback
-
Construct a new btBroadphaseRayCallback, normally you should not need this constructor it's intended for low-level usage.
- btBroadphaseRayCallback_change_ownership(btBroadphaseRayCallback, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseRayCallback_director_connect(btBroadphaseRayCallback, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseRayCallback_lambda_max_get(long, btBroadphaseRayCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseRayCallback_lambda_max_set(long, btBroadphaseRayCallback, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseRayCallback_rayDirectionInverse_get(long, btBroadphaseRayCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseRayCallback_rayDirectionInverse_set(long, btBroadphaseRayCallback, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseRayCallback_signs_get(long, btBroadphaseRayCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseRayCallback_signs_set(long, btBroadphaseRayCallback, long[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBroadphaseRayCallback_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBU_Simplex1to4 - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBU_Simplex1to4(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBU_Simplex1to4
-
Construct a new btBU_Simplex1to4, normally you should not need this constructor it's intended for low-level usage.
- btBU_Simplex1to4() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBU_Simplex1to4
-
- btBU_Simplex1to4(Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBU_Simplex1to4
-
- btBU_Simplex1to4(Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBU_Simplex1to4
-
- btBU_Simplex1to4(Vector3, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBU_Simplex1to4
-
- btBU_Simplex1to4(Vector3, Vector3, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBU_Simplex1to4
-
- btBU_Simplex1to4_addVertex(long, btBU_Simplex1to4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBU_Simplex1to4_getIndex(long, btBU_Simplex1to4, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBU_Simplex1to4_operatorDelete__SWIG_0(long, btBU_Simplex1to4, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBU_Simplex1to4_operatorDelete__SWIG_1(long, btBU_Simplex1to4, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBU_Simplex1to4_operatorDeleteArray__SWIG_0(long, btBU_Simplex1to4, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBU_Simplex1to4_operatorDeleteArray__SWIG_1(long, btBU_Simplex1to4, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBU_Simplex1to4_operatorNew__SWIG_0(long, btBU_Simplex1to4, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBU_Simplex1to4_operatorNew__SWIG_1(long, btBU_Simplex1to4, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBU_Simplex1to4_operatorNewArray__SWIG_0(long, btBU_Simplex1to4, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBU_Simplex1to4_operatorNewArray__SWIG_1(long, btBU_Simplex1to4, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBU_Simplex1to4_reset(long, btBU_Simplex1to4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBU_Simplex1to4_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBulletSerializedArrays - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btBulletSerializedArrays(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btBulletSerializedArrays
-
Construct a new btBulletSerializedArrays, normally you should not need this constructor it's intended for low-level usage.
- btBulletSerializedArrays() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btBulletSerializedArrays
-
- btBulletSerializedArrays_bvhsDouble_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_bvhsDouble_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_bvhsFloat_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_bvhsFloat_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_collisionObjectDataDouble_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_collisionObjectDataDouble_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_collisionObjectDataFloat_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_collisionObjectDataFloat_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_colShapeData_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_colShapeData_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_constraintData_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_constraintData_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_constraintDataDouble_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_constraintDataDouble_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_constraintDataFloat_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_constraintDataFloat_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_dynamicWorldInfoDataDouble_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_dynamicWorldInfoDataDouble_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_dynamicWorldInfoDataFloat_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_dynamicWorldInfoDataFloat_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_rigidBodyDataDouble_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_rigidBodyDataDouble_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_rigidBodyDataFloat_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_rigidBodyDataFloat_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_softBodyDoubleData_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_softBodyDoubleData_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_softBodyFloatData_get(long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletSerializedArrays_softBodyFloatData_set(long, btBulletSerializedArrays, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btBulletWorldImporter - Class in com.badlogic.gdx.physics.bullet.extras
-
- btBulletWorldImporter(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.extras.btBulletWorldImporter
-
Construct a new btBulletWorldImporter, normally you should not need this constructor it's intended for low-level usage.
- btBulletWorldImporter(btDynamicsWorld) - Constructor for class com.badlogic.gdx.physics.bullet.extras.btBulletWorldImporter
-
- btBulletWorldImporter() - Constructor for class com.badlogic.gdx.physics.bullet.extras.btBulletWorldImporter
-
- btBulletWorldImporter_change_ownership(btBulletWorldImporter, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btBulletWorldImporter_convertAllObjects(long, btBulletWorldImporter, long) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btBulletWorldImporter_convertAllObjectsSwigExplicitbtBulletWorldImporter(long, btBulletWorldImporter, long) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btBulletWorldImporter_director_connect(btBulletWorldImporter, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btBulletWorldImporter_loadFile__SWIG_0(long, btBulletWorldImporter, String, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btBulletWorldImporter_loadFile__SWIG_1(long, btBulletWorldImporter, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btBulletWorldImporter_loadFileFromMemory__SWIG_0(long, btBulletWorldImporter, long) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btBulletWorldImporter_loadFileFromMemory__SWIG_1(long, btBulletWorldImporter, ByteBuffer, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btBulletWorldImporter_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btBvhSubtreeInfo - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBvhSubtreeInfo(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhSubtreeInfo
-
Construct a new btBvhSubtreeInfo, normally you should not need this constructor it's intended for low-level usage.
- btBvhSubtreeInfo() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhSubtreeInfo
-
- btBvhSubtreeInfo_operatorDelete__SWIG_0(long, btBvhSubtreeInfo, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_operatorDelete__SWIG_1(long, btBvhSubtreeInfo, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_operatorDeleteArray__SWIG_0(long, btBvhSubtreeInfo, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_operatorDeleteArray__SWIG_1(long, btBvhSubtreeInfo, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_operatorNew__SWIG_0(long, btBvhSubtreeInfo, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_operatorNew__SWIG_1(long, btBvhSubtreeInfo, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_operatorNewArray__SWIG_0(long, btBvhSubtreeInfo, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_operatorNewArray__SWIG_1(long, btBvhSubtreeInfo, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_padding_get(long, btBvhSubtreeInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_padding_set(long, btBvhSubtreeInfo, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_quantizedAabbMax_get(long, btBvhSubtreeInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_quantizedAabbMax_set(long, btBvhSubtreeInfo, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_quantizedAabbMin_get(long, btBvhSubtreeInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_quantizedAabbMin_set(long, btBvhSubtreeInfo, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_rootNodeIndex_get(long, btBvhSubtreeInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_rootNodeIndex_set(long, btBvhSubtreeInfo, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_setAabbFromQuantizeNode(long, btBvhSubtreeInfo, long, btQuantizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_subtreeSize_get(long, btBvhSubtreeInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfo_subtreeSize_set(long, btBvhSubtreeInfo, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfoData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBvhSubtreeInfoData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhSubtreeInfoData
-
Construct a new btBvhSubtreeInfoData, normally you should not need this constructor it's intended for low-level usage.
- btBvhSubtreeInfoData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhSubtreeInfoData
-
- btBvhSubtreeInfoData_quantizedAabbMax_get(long, btBvhSubtreeInfoData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfoData_quantizedAabbMax_set(long, btBvhSubtreeInfoData, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfoData_quantizedAabbMin_get(long, btBvhSubtreeInfoData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfoData_quantizedAabbMin_set(long, btBvhSubtreeInfoData, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfoData_rootNodeIndex_get(long, btBvhSubtreeInfoData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfoData_rootNodeIndex_set(long, btBvhSubtreeInfoData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfoData_subtreeSize_get(long, btBvhSubtreeInfoData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhSubtreeInfoData_subtreeSize_set(long, btBvhSubtreeInfoData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTree - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBvhTree(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhTree
-
Construct a new btBvhTree, normally you should not need this constructor it's intended for low-level usage.
- btBvhTree() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhTree
-
- btBvhTree_build_tree(long, btBvhTree, long, GIM_BVH_DATA_ARRAY) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTree_clearNodes(long, btBvhTree) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTree_get_node_pointer__SWIG_0(long, btBvhTree, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTree_get_node_pointer__SWIG_1(long, btBvhTree) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTree_getEscapeNodeIndex(long, btBvhTree, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTree_getLeftNode(long, btBvhTree, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTree_getNodeBound(long, btBvhTree, int, long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTree_getNodeCount(long, btBvhTree) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTree_getNodeData(long, btBvhTree, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTree_getRightNode(long, btBvhTree, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTree_isLeafNode(long, btBvhTree, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTree_setNodeBound(long, btBvhTree, int, long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btBvhTriangleMeshShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhTriangleMeshShape
-
Construct a new btBvhTriangleMeshShape, normally you should not need this constructor it's intended for low-level usage.
- btBvhTriangleMeshShape(Array<T>) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhTriangleMeshShape
-
- btBvhTriangleMeshShape(Array<T>, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhTriangleMeshShape
-
- btBvhTriangleMeshShape(Array<T>, boolean, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhTriangleMeshShape
-
- btBvhTriangleMeshShape(Array<T>, boolean, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhTriangleMeshShape
-
- btBvhTriangleMeshShape(Array<T>, boolean, Vector3, Vector3, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhTriangleMeshShape
-
- btBvhTriangleMeshShape(btStridingMeshInterface, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhTriangleMeshShape
-
- btBvhTriangleMeshShape(btStridingMeshInterface, boolean, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhTriangleMeshShape
-
- btBvhTriangleMeshShape(btStridingMeshInterface, boolean, Vector3, Vector3, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhTriangleMeshShape
-
- btBvhTriangleMeshShape(btStridingMeshInterface, boolean, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btBvhTriangleMeshShape
-
- btBvhTriangleMeshShape_buildOptimizedBvh(long, btBvhTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_getOptimizedBvh(long, btBvhTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_getOwnsBvh(long, btBvhTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_getTriangleInfoMap__SWIG_0(long, btBvhTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_operatorDelete__SWIG_0(long, btBvhTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_operatorDelete__SWIG_1(long, btBvhTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_operatorDeleteArray__SWIG_0(long, btBvhTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_operatorDeleteArray__SWIG_1(long, btBvhTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_operatorNew__SWIG_0(long, btBvhTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_operatorNew__SWIG_1(long, btBvhTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_operatorNewArray__SWIG_0(long, btBvhTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_operatorNewArray__SWIG_1(long, btBvhTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_partialRefitTree(long, btBvhTriangleMeshShape, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_performConvexcast(long, btBvhTriangleMeshShape, long, btTriangleCallback, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_performRaycast(long, btBvhTriangleMeshShape, long, btTriangleCallback, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_refitTree(long, btBvhTriangleMeshShape, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_serializeSingleBvh(long, btBvhTriangleMeshShape, long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_serializeSingleTriangleInfoMap(long, btBvhTriangleMeshShape, long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_setOptimizedBvh__SWIG_0(long, btBvhTriangleMeshShape, long, btOptimizedBvh, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_setOptimizedBvh__SWIG_1(long, btBvhTriangleMeshShape, long, btOptimizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_setTriangleInfoMap(long, btBvhTriangleMeshShape, long, btTriangleInfoMap) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btBvhTriangleMeshShape_usesQuantizedAabbCompression(long, btBvhTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCapsuleShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCapsuleShape
-
Construct a new btCapsuleShape, normally you should not need this constructor it's intended for low-level usage.
- btCapsuleShape(float, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCapsuleShape
-
- btCapsuleShape_deSerializeFloat(long, btCapsuleShape, long, btCapsuleShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShape_getHalfHeight(long, btCapsuleShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShape_getRadius(long, btCapsuleShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShape_getUpAxis(long, btCapsuleShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShape_operatorDelete__SWIG_0(long, btCapsuleShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShape_operatorDelete__SWIG_1(long, btCapsuleShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShape_operatorDeleteArray__SWIG_0(long, btCapsuleShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShape_operatorDeleteArray__SWIG_1(long, btCapsuleShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShape_operatorNew__SWIG_0(long, btCapsuleShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShape_operatorNew__SWIG_1(long, btCapsuleShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShape_operatorNewArray__SWIG_0(long, btCapsuleShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShape_operatorNewArray__SWIG_1(long, btCapsuleShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShapeData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCapsuleShapeData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCapsuleShapeData
-
Construct a new btCapsuleShapeData, normally you should not need this constructor it's intended for low-level usage.
- btCapsuleShapeData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCapsuleShapeData
-
- btCapsuleShapeData_convexInternalShapeData_get(long, btCapsuleShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShapeData_convexInternalShapeData_set(long, btCapsuleShapeData, long, btConvexInternalShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShapeData_padding_get(long, btCapsuleShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShapeData_padding_set(long, btCapsuleShapeData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShapeData_upAxis_get(long, btCapsuleShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShapeData_upAxis_set(long, btCapsuleShapeData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShapeX - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCapsuleShapeX(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCapsuleShapeX
-
Construct a new btCapsuleShapeX, normally you should not need this constructor it's intended for low-level usage.
- btCapsuleShapeX(float, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCapsuleShapeX
-
- btCapsuleShapeX_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCapsuleShapeZ - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCapsuleShapeZ(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCapsuleShapeZ
-
Construct a new btCapsuleShapeZ, normally you should not need this constructor it's intended for low-level usage.
- btCapsuleShapeZ(float, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCapsuleShapeZ
-
- btCapsuleShapeZ_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCharacterControllerInterface - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btCharacterControllerInterface(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btCharacterControllerInterface
-
Construct a new btCharacterControllerInterface, normally you should not need this constructor it's intended for low-level usage.
- btCharacterControllerInterface_canJump(long, btCharacterControllerInterface) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btCharacterControllerInterface_jump__SWIG_0(long, btCharacterControllerInterface, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btCharacterControllerInterface_jump__SWIG_1(long, btCharacterControllerInterface) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btCharacterControllerInterface_onGround(long, btCharacterControllerInterface) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btCharacterControllerInterface_playerStep(long, btCharacterControllerInterface, long, btCollisionWorld, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btCharacterControllerInterface_preStep(long, btCharacterControllerInterface, long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btCharacterControllerInterface_reset(long, btCharacterControllerInterface, long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btCharacterControllerInterface_setUpInterpolate(long, btCharacterControllerInterface, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btCharacterControllerInterface_setVelocityForTimeInterval(long, btCharacterControllerInterface, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btCharacterControllerInterface_setWalkDirection(long, btCharacterControllerInterface, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btCharacterControllerInterface_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btCharacterControllerInterface_warp(long, btCharacterControllerInterface, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btCharIndexTripletData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCharIndexTripletData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCharIndexTripletData
-
Construct a new btCharIndexTripletData, normally you should not need this constructor it's intended for low-level usage.
- btCharIndexTripletData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCharIndexTripletData
-
- btCharIndexTripletData_pad_get(long, btCharIndexTripletData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCharIndexTripletData_pad_set(long, btCharIndexTripletData, char) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCharIndexTripletData_values_get(long, btCharIndexTripletData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCharIndexTripletData_values_set(long, btCharIndexTripletData, short[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btChunk - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btChunk(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btChunk
-
Construct a new btChunk, normally you should not need this constructor it's intended for low-level usage.
- btChunk() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btChunk
-
- btChunk_chunkCode_get(long, btChunk) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btChunk_chunkCode_set(long, btChunk, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btChunk_dna_nr_get(long, btChunk) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btChunk_dna_nr_set(long, btChunk, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btChunk_length_get(long, btChunk) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btChunk_length_set(long, btChunk, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btChunk_number_get(long, btChunk) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btChunk_number_set(long, btChunk, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btChunk_oldPtr_get(long, btChunk) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btChunk_oldPtr_set(long, btChunk, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btClock - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btClock(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btClock
-
Construct a new btClock, normally you should not need this constructor it's intended for low-level usage.
- btClock() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btClock
-
- btClock(btClock) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btClock
-
- btClock_getTimeMicroseconds(long, btClock) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btClock_getTimeMilliseconds(long, btClock) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btClock_getTimeNanoseconds(long, btClock) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btClock_getTimeSeconds(long, btClock) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btClock_operatorAssignment(long, btClock, long, btClock) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btClock_reset(long, btClock) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionAlgorithm
-
Construct a new btCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btCollisionAlgorithm_calculateTimeOfImpact(long, btCollisionAlgorithm, long, btCollisionObject, long, btCollisionObject, long, btDispatcherInfo, long, btManifoldResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionAlgorithm_getAllContactManifolds(long, btCollisionAlgorithm, long, btPersistentManifoldArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionAlgorithm_processCollision(long, btCollisionAlgorithm, long, btCollisionObjectWrapper, long, btCollisionObjectWrapper, long, btDispatcherInfo, long, btManifoldResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionAlgorithmConstructionInfo - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionAlgorithmConstructionInfo(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionAlgorithmConstructionInfo
-
Construct a new btCollisionAlgorithmConstructionInfo, normally you should not need this constructor it's intended for low-level usage.
- btCollisionAlgorithmConstructionInfo() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionAlgorithmConstructionInfo
-
- btCollisionAlgorithmConstructionInfo(btDispatcher, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionAlgorithmConstructionInfo
-
- btCollisionAlgorithmConstructionInfo_dispatcher1_get(long, btCollisionAlgorithmConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionAlgorithmConstructionInfo_dispatcher1_set(long, btCollisionAlgorithmConstructionInfo, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionAlgorithmConstructionInfo_manifold_get(long, btCollisionAlgorithmConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionAlgorithmConstructionInfo_manifold_set(long, btCollisionAlgorithmConstructionInfo, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionAlgorithmCreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionAlgorithmCreateFunc(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionAlgorithmCreateFunc
-
Construct a new btCollisionAlgorithmCreateFunc, normally you should not need this constructor it's intended for low-level usage.
- btCollisionAlgorithmCreateFunc() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionAlgorithmCreateFunc
-
- btCollisionAlgorithmCreateFunc_CreateCollisionAlgorithm(long, btCollisionAlgorithmCreateFunc, long, btCollisionAlgorithmConstructionInfo, long, btCollisionObjectWrapper, long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionAlgorithmCreateFunc_swapped_get(long, btCollisionAlgorithmCreateFunc) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionAlgorithmCreateFunc_swapped_set(long, btCollisionAlgorithmCreateFunc, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionConfiguration - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionConfiguration(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionConfiguration
-
Construct a new btCollisionConfiguration, normally you should not need this constructor it's intended for low-level usage.
- btCollisionConfiguration_getClosestPointsAlgorithmCreateFunc(long, btCollisionConfiguration, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionConfiguration_getCollisionAlgorithmCreateFunc(long, btCollisionConfiguration, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionConfiguration_getCollisionAlgorithmPool(long, btCollisionConfiguration) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionConfiguration_getPersistentManifoldPool(long, btCollisionConfiguration) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionDispatcher - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionDispatcher(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionDispatcher
-
Construct a new btCollisionDispatcher, normally you should not need this constructor it's intended for low-level usage.
- btCollisionDispatcher(btCollisionConfiguration) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionDispatcher
-
- btCollisionDispatcher.DispatcherFlags - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionDispatcher_defaultNearCallback(btBroadphasePair, long, btCollisionDispatcher, long, btDispatcherInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionDispatcher_getCollisionConfiguration(long, btCollisionDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionDispatcher_getCollisionConfigurationConst(long, btCollisionDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionDispatcher_getDispatcherFlags(long, btCollisionDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionDispatcher_getManifoldByIndexInternalConst(long, btCollisionDispatcher, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionDispatcher_getNearCallback(long, btCollisionDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionDispatcher_registerClosestPointsCreateFunc(long, btCollisionDispatcher, int, int, long, btCollisionAlgorithmCreateFunc) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionDispatcher_registerCollisionCreateFunc(long, btCollisionDispatcher, int, int, long, btCollisionAlgorithmCreateFunc) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionDispatcher_setCollisionConfiguration(long, btCollisionDispatcher, long, btCollisionConfiguration) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionDispatcher_setDispatcherFlags(long, btCollisionDispatcher, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionDispatcher_setNearCallback(long, btCollisionDispatcher, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionDispatcher_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionDispatcherMt - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionDispatcherMt(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionDispatcherMt
-
Construct a new btCollisionDispatcherMt, normally you should not need this constructor it's intended for low-level usage.
- btCollisionDispatcherMt(btCollisionConfiguration, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionDispatcherMt
-
- btCollisionDispatcherMt(btCollisionConfiguration) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionDispatcherMt
-
- btCollisionDispatcherMt_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionObject(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionObject
-
Construct a new btCollisionObject, normally you should not need this constructor it's intended for low-level usage.
- btCollisionObject() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionObject
-
- btCollisionObject.AnisotropicFrictionFlags - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionObject.CollisionFlags - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionObject.CollisionObjectTypes - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionObject_activate__SWIG_0(long, btCollisionObject, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_activate__SWIG_1(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_calculateSerializeBufferSize(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_checkCollideWith(long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_checkCollideWithOverride(long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_forceActivationState(long, btCollisionObject, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getActivationState(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getAnisotropicFriction__SWIG_0(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getAnisotropicFriction__SWIG_1(long, btCollisionObject, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getBroadphaseHandle__SWIG_0(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getCcdMotionThreshold(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getCcdSquareMotionThreshold(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getCcdSweptSphereRadius(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getCollisionFlags(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getCompanionId(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getContactDamping(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getContactProcessingThreshold(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getContactStiffness(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getCustomDebugColor(long, btCollisionObject, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getDeactivationTime(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getFriction(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getHitFraction(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getInternalType(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getInterpolationAngularVelocity__SWIG_0(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getInterpolationAngularVelocity__SWIG_1(long, btCollisionObject, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getInterpolationLinearVelocity__SWIG_0(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getInterpolationLinearVelocity__SWIG_1(long, btCollisionObject, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getInterpolationWorldTransform__SWIG_0(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getInterpolationWorldTransform__SWIG_2(long, btCollisionObject, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getIslandTag(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getRestitution(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getRollingFriction(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getSpinningFriction(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getUpdateRevisionInternal(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getUserIndex(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getUserIndex2(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getUserPointer(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getWorldArrayIndex(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getWorldTransform__SWIG_0(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_getWorldTransform__SWIG_2(long, btCollisionObject, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_hasAnisotropicFriction__SWIG_0(long, btCollisionObject, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_hasAnisotropicFriction__SWIG_1(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_hasContactResponse(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_internalGetCollisionShape__SWIG_0(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_internalGetExtensionPointer(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_internalGetGdxBridge(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_internalSetCollisionShape(long, btCollisionObject, long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_internalSetExtensionPointer(long, btCollisionObject, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_internalSetGdxBridge(long, btCollisionObject, long, GdxCollisionObjectBridge) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_isActive(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_isKinematicObject(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_isStaticObject(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_isStaticOrKinematicObject(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_mergesSimulationIslands(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_operatorDelete__SWIG_0(long, btCollisionObject, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_operatorDelete__SWIG_1(long, btCollisionObject, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_operatorDeleteArray__SWIG_0(long, btCollisionObject, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_operatorDeleteArray__SWIG_1(long, btCollisionObject, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_operatorNew__SWIG_0(long, btCollisionObject, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_operatorNew__SWIG_1(long, btCollisionObject, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_operatorNewArray__SWIG_0(long, btCollisionObject, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_operatorNewArray__SWIG_1(long, btCollisionObject, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_removeCustomDebugColor(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_serialize(long, btCollisionObject, long, long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_serializeSingleObject(long, btCollisionObject, long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setActivationState(long, btCollisionObject, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setAnisotropicFriction__SWIG_0(long, btCollisionObject, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setAnisotropicFriction__SWIG_1(long, btCollisionObject, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setBroadphaseHandle(long, btCollisionObject, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setCcdMotionThreshold(long, btCollisionObject, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setCcdSweptSphereRadius(long, btCollisionObject, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setCollisionFlags(long, btCollisionObject, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setCompanionId(long, btCollisionObject, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setContactProcessingThreshold(long, btCollisionObject, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setContactStiffnessAndDamping(long, btCollisionObject, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setCustomDebugColor(long, btCollisionObject, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setDeactivationTime(long, btCollisionObject, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setFriction(long, btCollisionObject, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setHitFraction(long, btCollisionObject, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setIgnoreCollisionCheck(long, btCollisionObject, long, btCollisionObject, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setInterpolationAngularVelocity(long, btCollisionObject, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setInterpolationLinearVelocity(long, btCollisionObject, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setInterpolationWorldTransform(long, btCollisionObject, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setIslandTag(long, btCollisionObject, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setRestitution(long, btCollisionObject, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setRollingFriction(long, btCollisionObject, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setSpinningFriction(long, btCollisionObject, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setUserIndex(long, btCollisionObject, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setUserIndex2(long, btCollisionObject, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setUserPointer(long, btCollisionObject, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setWorldArrayIndex(long, btCollisionObject, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObject_setWorldTransform(long, btCollisionObject, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionObjectArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionObjectArray
-
Construct a new btCollisionObjectArray, normally you should not need this constructor it's intended for low-level usage.
- btCollisionObjectArray() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionObjectArray
-
- btCollisionObjectArray(btCollisionObjectArray) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionObjectArray
-
- btCollisionObjectArray.less - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionObjectArray_at(long, btCollisionObjectArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_atConst(long, btCollisionObjectArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_capacity(long, btCollisionObjectArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_clear(long, btCollisionObjectArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_copyFromArray(long, btCollisionObjectArray, long, btCollisionObjectArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_expand__SWIG_0(long, btCollisionObjectArray, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_expand__SWIG_1(long, btCollisionObjectArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_expandNonInitializing(long, btCollisionObjectArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_findBinarySearch(long, btCollisionObjectArray, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_findLinearSearch(long, btCollisionObjectArray, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_findLinearSearch2(long, btCollisionObjectArray, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_initializeFromBuffer(long, btCollisionObjectArray, long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_less_operatorFunctionCall(long, btCollisionObjectArray.less, long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_operatorAssignment(long, btCollisionObjectArray, long, btCollisionObjectArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_operatorSubscript(long, btCollisionObjectArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_operatorSubscriptConst(long, btCollisionObjectArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_pop_back(long, btCollisionObjectArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_push_back(long, btCollisionObjectArray, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_remove(long, btCollisionObjectArray, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_removeAtIndex(long, btCollisionObjectArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_reserve(long, btCollisionObjectArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_resize__SWIG_0(long, btCollisionObjectArray, int, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_resize__SWIG_1(long, btCollisionObjectArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_resizeNoInitialize(long, btCollisionObjectArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_size(long, btCollisionObjectArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectArray_swap(long, btCollisionObjectArray, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionObjectConstArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionObjectConstArray
-
Construct a new btCollisionObjectConstArray, normally you should not need this constructor it's intended for low-level usage.
- btCollisionObjectConstArray() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionObjectConstArray
-
- btCollisionObjectConstArray(btCollisionObjectConstArray) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionObjectConstArray
-
- btCollisionObjectConstArray.less - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionObjectConstArray_at(long, btCollisionObjectConstArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_atConst(long, btCollisionObjectConstArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_capacity(long, btCollisionObjectConstArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_clear(long, btCollisionObjectConstArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_copyFromArray(long, btCollisionObjectConstArray, long, btCollisionObjectConstArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_expand__SWIG_0(long, btCollisionObjectConstArray, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_expand__SWIG_1(long, btCollisionObjectConstArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_expandNonInitializing(long, btCollisionObjectConstArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_findBinarySearch(long, btCollisionObjectConstArray, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_findLinearSearch(long, btCollisionObjectConstArray, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_findLinearSearch2(long, btCollisionObjectConstArray, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_initializeFromBuffer(long, btCollisionObjectConstArray, long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_less_operatorFunctionCall(long, btCollisionObjectConstArray.less, long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_operatorAssignment(long, btCollisionObjectConstArray, long, btCollisionObjectConstArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_operatorSubscript(long, btCollisionObjectConstArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_operatorSubscriptConst(long, btCollisionObjectConstArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_pop_back(long, btCollisionObjectConstArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_push_back(long, btCollisionObjectConstArray, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_remove(long, btCollisionObjectConstArray, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_removeAtIndex(long, btCollisionObjectConstArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_reserve(long, btCollisionObjectConstArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_resize__SWIG_0(long, btCollisionObjectConstArray, int, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_resize__SWIG_1(long, btCollisionObjectConstArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_resizeNoInitialize(long, btCollisionObjectConstArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_size(long, btCollisionObjectConstArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectConstArray_swap(long, btCollisionObjectConstArray, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDataName - Static variable in interface com.badlogic.gdx.physics.bullet.collision.CollisionConstants
-
- btCollisionObjectDoubleData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionObjectDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionObjectDoubleData
-
Construct a new btCollisionObjectDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btCollisionObjectDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionObjectDoubleData
-
- btCollisionObjectDoubleData_activationState1_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_activationState1_set(long, btCollisionObjectDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_anisotropicFriction_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_anisotropicFriction_set(long, btCollisionObjectDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_broadphaseHandle_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_broadphaseHandle_set(long, btCollisionObjectDoubleData, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_ccdMotionThreshold_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_ccdMotionThreshold_set(long, btCollisionObjectDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_ccdSweptSphereRadius_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_ccdSweptSphereRadius_set(long, btCollisionObjectDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_checkCollideWith_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_checkCollideWith_set(long, btCollisionObjectDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_collisionFlags_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_collisionFlags_set(long, btCollisionObjectDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_collisionShape_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_collisionShape_set(long, btCollisionObjectDoubleData, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_companionId_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_companionId_set(long, btCollisionObjectDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_contactDamping_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_contactDamping_set(long, btCollisionObjectDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_contactProcessingThreshold_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_contactProcessingThreshold_set(long, btCollisionObjectDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_contactStiffness_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_contactStiffness_set(long, btCollisionObjectDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_deactivationTime_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_deactivationTime_set(long, btCollisionObjectDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_friction_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_friction_set(long, btCollisionObjectDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_hasAnisotropicFriction_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_hasAnisotropicFriction_set(long, btCollisionObjectDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_hitFraction_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_hitFraction_set(long, btCollisionObjectDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_internalType_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_internalType_set(long, btCollisionObjectDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_interpolationAngularVelocity_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_interpolationAngularVelocity_set(long, btCollisionObjectDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_interpolationLinearVelocity_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_interpolationLinearVelocity_set(long, btCollisionObjectDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_interpolationWorldTransform_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_interpolationWorldTransform_set(long, btCollisionObjectDoubleData, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_islandTag1_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_islandTag1_set(long, btCollisionObjectDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_name_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_name_set(long, btCollisionObjectDoubleData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_padding_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_padding_set(long, btCollisionObjectDoubleData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_restitution_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_restitution_set(long, btCollisionObjectDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_rollingFriction_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_rollingFriction_set(long, btCollisionObjectDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_rootCollisionShape_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_rootCollisionShape_set(long, btCollisionObjectDoubleData, long, btCollisionShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_worldTransform_get(long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectDoubleData_worldTransform_set(long, btCollisionObjectDoubleData, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionObjectFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionObjectFloatData
-
Construct a new btCollisionObjectFloatData, normally you should not need this constructor it's intended for low-level usage.
- btCollisionObjectFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionObjectFloatData
-
- btCollisionObjectFloatData_activationState1_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_activationState1_set(long, btCollisionObjectFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_anisotropicFriction_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_anisotropicFriction_set(long, btCollisionObjectFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_broadphaseHandle_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_broadphaseHandle_set(long, btCollisionObjectFloatData, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_ccdMotionThreshold_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_ccdMotionThreshold_set(long, btCollisionObjectFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_ccdSweptSphereRadius_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_ccdSweptSphereRadius_set(long, btCollisionObjectFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_checkCollideWith_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_checkCollideWith_set(long, btCollisionObjectFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_collisionFlags_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_collisionFlags_set(long, btCollisionObjectFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_collisionShape_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_collisionShape_set(long, btCollisionObjectFloatData, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_companionId_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_companionId_set(long, btCollisionObjectFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_contactDamping_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_contactDamping_set(long, btCollisionObjectFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_contactProcessingThreshold_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_contactProcessingThreshold_set(long, btCollisionObjectFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_contactStiffness_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_contactStiffness_set(long, btCollisionObjectFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_deactivationTime_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_deactivationTime_set(long, btCollisionObjectFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_friction_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_friction_set(long, btCollisionObjectFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_hasAnisotropicFriction_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_hasAnisotropicFriction_set(long, btCollisionObjectFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_hitFraction_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_hitFraction_set(long, btCollisionObjectFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_internalType_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_internalType_set(long, btCollisionObjectFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_interpolationAngularVelocity_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_interpolationAngularVelocity_set(long, btCollisionObjectFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_interpolationLinearVelocity_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_interpolationLinearVelocity_set(long, btCollisionObjectFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_interpolationWorldTransform_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_interpolationWorldTransform_set(long, btCollisionObjectFloatData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_islandTag1_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_islandTag1_set(long, btCollisionObjectFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_name_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_name_set(long, btCollisionObjectFloatData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_padding_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_padding_set(long, btCollisionObjectFloatData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_restitution_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_restitution_set(long, btCollisionObjectFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_rollingFriction_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_rollingFriction_set(long, btCollisionObjectFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_rootCollisionShape_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_rootCollisionShape_set(long, btCollisionObjectFloatData, long, btCollisionShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_worldTransform_get(long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectFloatData_worldTransform_set(long, btCollisionObjectFloatData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectWrapper - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionObjectWrapper(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionObjectWrapper
-
Construct a new btCollisionObjectWrapper, normally you should not need this constructor it's intended for low-level usage.
- btCollisionObjectWrapper_collisionObject_get(long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectWrapper_collisionObject_set(long, btCollisionObjectWrapper, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectWrapper_getCollisionShape(long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectWrapper_index_get(long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectWrapper_index_set(long, btCollisionObjectWrapper, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectWrapper_parent_get(long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectWrapper_parent_set(long, btCollisionObjectWrapper, long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectWrapper_partId_get(long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectWrapper_partId_set(long, btCollisionObjectWrapper, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectWrapper_shape_get(long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectWrapper_shape_set(long, btCollisionObjectWrapper, long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionObjectWrapper_worldTransform_get(long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionShape
-
Construct a new btCollisionShape, normally you should not need this constructor it's intended for low-level usage.
- btCollisionShape_calculateLocalInertia(long, btCollisionShape, float, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_calculateSerializeBufferSize(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_calculateTemporalAabb(long, btCollisionShape, Matrix4, Vector3, Vector3, float, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_getAabb(long, btCollisionShape, Matrix4, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_getAngularMotionDisc(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_getAnisotropicRollingFrictionDirection(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_getBoundingSphere(long, btCollisionShape, Vector3, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_getContactBreakingThreshold(long, btCollisionShape, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_getLocalScaling(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_getMargin(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_getName(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_getShapeType(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_getUserIndex(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_getUserPointer(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_isCompound(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_isConcave(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_isConvex(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_isConvex2d(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_isInfinite(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_isNonMoving(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_isPolyhedral(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_isSoftBody(long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_operatorDelete__SWIG_0(long, btCollisionShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_operatorDelete__SWIG_1(long, btCollisionShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_operatorDeleteArray__SWIG_0(long, btCollisionShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_operatorDeleteArray__SWIG_1(long, btCollisionShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_operatorNew__SWIG_0(long, btCollisionShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_operatorNew__SWIG_1(long, btCollisionShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_operatorNewArray__SWIG_0(long, btCollisionShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_operatorNewArray__SWIG_1(long, btCollisionShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_serialize(long, btCollisionShape, long, long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_serializeSingleShape(long, btCollisionShape, long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_setLocalScaling(long, btCollisionShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_setMargin(long, btCollisionShape, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_setUserIndex(long, btCollisionShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShape_setUserPointer(long, btCollisionShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShapeData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionShapeData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionShapeData
-
Construct a new btCollisionShapeData, normally you should not need this constructor it's intended for low-level usage.
- btCollisionShapeData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionShapeData
-
- btCollisionShapeData_name_get(long, btCollisionShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShapeData_name_set(long, btCollisionShapeData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShapeData_padding_get(long, btCollisionShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShapeData_padding_set(long, btCollisionShapeData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShapeData_shapeType_get(long, btCollisionShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionShapeData_shapeType_set(long, btCollisionShapeData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionWorld(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionWorld
-
Construct a new btCollisionWorld, normally you should not need this constructor it's intended for low-level usage.
- btCollisionWorld(btDispatcher, btBroadphaseInterface, btCollisionConfiguration) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionWorld
-
- btCollisionWorld_addCollisionObject__SWIG_0(long, btCollisionWorld, long, btCollisionObject, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_addCollisionObject__SWIG_1(long, btCollisionWorld, long, btCollisionObject, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_addCollisionObject__SWIG_2(long, btCollisionWorld, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_computeOverlappingPairs(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_contactPairTest(long, btCollisionWorld, long, btCollisionObject, long, btCollisionObject, long, ContactResultCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_contactTest(long, btCollisionWorld, long, btCollisionObject, long, ContactResultCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_convexSweepTest__SWIG_0(long, btCollisionWorld, long, btConvexShape, Matrix4, Matrix4, long, ConvexResultCallback, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_convexSweepTest__SWIG_1(long, btCollisionWorld, long, btConvexShape, Matrix4, Matrix4, long, ConvexResultCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_debugDrawObject(long, btCollisionWorld, Matrix4, long, btCollisionShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_debugDrawWorld(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_getBroadphase(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_getBroadphaseConst(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_getCollisionObjectArray(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_getCollisionObjectArrayConst(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_getDebugDrawer(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_getDispatcher(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_getDispatcherConst(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_getDispatchInfo(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_getDispatchInfoConst(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_getForceUpdateAllAabbs(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_getNumCollisionObjects(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_getPairCache(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_objectQuerySingle(long, btConvexShape, Matrix4, Matrix4, long, btCollisionObject, long, btCollisionShape, Matrix4, long, ConvexResultCallback, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_objectQuerySingleInternal(long, btConvexShape, Matrix4, Matrix4, long, btCollisionObjectWrapper, long, ConvexResultCallback, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_performDiscreteCollisionDetection(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_rayTest(long, btCollisionWorld, Vector3, Vector3, long, RayResultCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_rayTestSingle(Matrix4, Matrix4, long, btCollisionObject, long, btCollisionShape, Matrix4, long, RayResultCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_rayTestSingleInternal(Matrix4, Matrix4, long, btCollisionObjectWrapper, long, RayResultCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_removeCollisionObject(long, btCollisionWorld, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_serialize(long, btCollisionWorld, long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_setBroadphase(long, btCollisionWorld, long, btBroadphaseInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_setDebugDrawer(long, btCollisionWorld, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_setForceUpdateAllAabbs(long, btCollisionWorld, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_updateAabbs(long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorld_updateSingleAabb(long, btCollisionWorld, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCollisionWorldImporter(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionWorldImporter
-
Construct a new btCollisionWorldImporter, normally you should not need this constructor it's intended for low-level usage.
- btCollisionWorldImporter(btCollisionWorld) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCollisionWorldImporter
-
- btCollisionWorldImporter_convertAllObjects(long, btCollisionWorldImporter, long, btBulletSerializedArrays) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createBoxShape(long, btCollisionWorldImporter, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createBvhTriangleMeshShape(long, btCollisionWorldImporter, long, btStridingMeshInterface, long, btOptimizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createCapsuleShapeX(long, btCollisionWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createCapsuleShapeY(long, btCollisionWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createCapsuleShapeZ(long, btCollisionWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createCollisionObject(long, btCollisionWorldImporter, Matrix4, long, btCollisionShape, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createCompoundShape(long, btCollisionWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createConeShapeX(long, btCollisionWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createConeShapeY(long, btCollisionWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createConeShapeZ(long, btCollisionWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createConvexHullShape(long, btCollisionWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createConvexTriangleMeshShape(long, btCollisionWorldImporter, long, btStridingMeshInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createCylinderShapeX(long, btCollisionWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createCylinderShapeY(long, btCollisionWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createCylinderShapeZ(long, btCollisionWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createMeshInterface(long, btCollisionWorldImporter, long, btStridingMeshInterfaceData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createMultiSphereShape(long, btCollisionWorldImporter, long, btVector3, FloatBuffer, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createOptimizedBvh(long, btCollisionWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createPlaneShape(long, btCollisionWorldImporter, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createScaledTrangleMeshShape(long, btCollisionWorldImporter, long, btBvhTriangleMeshShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createSphereShape(long, btCollisionWorldImporter, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createStridingMeshInterfaceData(long, btCollisionWorldImporter, long, btStridingMeshInterfaceData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createTriangleInfoMap(long, btCollisionWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_createTriangleMeshContainer(long, btCollisionWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_deleteAllData(long, btCollisionWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_getBvhByIndex(long, btCollisionWorldImporter, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_getCollisionObjectByName(long, btCollisionWorldImporter, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_getCollisionShapeByIndex(long, btCollisionWorldImporter, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_getCollisionShapeByName(long, btCollisionWorldImporter, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_getNameForPointer(long, btCollisionWorldImporter, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_getNumBvhs(long, btCollisionWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_getNumCollisionShapes(long, btCollisionWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_getNumRigidBodies(long, btCollisionWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_getNumTriangleInfoMaps(long, btCollisionWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_getRigidBodyByIndex(long, btCollisionWorldImporter, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_getTriangleInfoMapByIndex(long, btCollisionWorldImporter, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_getVerboseMode(long, btCollisionWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCollisionWorldImporter_setVerboseMode(long, btCollisionWorldImporter, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompareTransformsEqual(Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btCompareTransformsEqual(Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCompoundCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundCollisionAlgorithm
-
Construct a new btCompoundCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btCompoundCollisionAlgorithm(btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundCollisionAlgorithm
-
- btCompoundCollisionAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCompoundCollisionAlgorithm.SwappedCreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCompoundCollisionAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundCollisionAlgorithm_getChildAlgorithm(long, btCompoundCollisionAlgorithm, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundCollisionAlgorithm_SwappedCreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundCompoundCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCompoundCompoundCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundCompoundCollisionAlgorithm
-
Construct a new btCompoundCompoundCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btCompoundCompoundCollisionAlgorithm(btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundCompoundCollisionAlgorithm
-
- btCompoundCompoundCollisionAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCompoundCompoundCollisionAlgorithm.SwappedCreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCompoundCompoundCollisionAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundCompoundCollisionAlgorithm_SwappedCreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundCompoundCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundFromGimpactShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCompoundFromGimpactShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundFromGimpactShape
-
Construct a new btCompoundFromGimpactShape, normally you should not need this constructor it's intended for low-level usage.
- btCompoundFromGimpactShape() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundFromGimpactShape
-
- btCompoundFromGimpactShape_operatorDelete__SWIG_0(long, btCompoundFromGimpactShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundFromGimpactShape_operatorDelete__SWIG_1(long, btCompoundFromGimpactShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundFromGimpactShape_operatorDeleteArray__SWIG_0(long, btCompoundFromGimpactShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundFromGimpactShape_operatorDeleteArray__SWIG_1(long, btCompoundFromGimpactShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundFromGimpactShape_operatorNew__SWIG_0(long, btCompoundFromGimpactShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundFromGimpactShape_operatorNew__SWIG_1(long, btCompoundFromGimpactShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundFromGimpactShape_operatorNewArray__SWIG_0(long, btCompoundFromGimpactShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundFromGimpactShape_operatorNewArray__SWIG_1(long, btCompoundFromGimpactShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundFromGimpactShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCompoundShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundShape
-
Construct a new btCompoundShape, normally you should not need this constructor it's intended for low-level usage.
- btCompoundShape(boolean, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundShape
-
- btCompoundShape(boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundShape
-
- btCompoundShape() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundShape
-
- btCompoundShape_calculatePrincipalAxisTransform(long, btCompoundShape, FloatBuffer, Matrix4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_createAabbTreeFromChildren(long, btCompoundShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_getChildList(long, btCompoundShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_getChildTransform(long, btCompoundShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_getChildTransformConst(long, btCompoundShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_getDynamicAabbTree(long, btCompoundShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_getDynamicAabbTreeConst(long, btCompoundShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_getNumChildShapes(long, btCompoundShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_getUpdateRevision(long, btCompoundShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_internalAddChildShape(long, btCompoundShape, Matrix4, long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_internalRemoveChildShape(long, btCompoundShape, long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_internalRemoveChildShapeByIndex(long, btCompoundShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_operatorDelete__SWIG_0(long, btCompoundShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_operatorDelete__SWIG_1(long, btCompoundShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_operatorDeleteArray__SWIG_0(long, btCompoundShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_operatorDeleteArray__SWIG_1(long, btCompoundShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_operatorNew__SWIG_0(long, btCompoundShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_operatorNew__SWIG_1(long, btCompoundShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_operatorNewArray__SWIG_0(long, btCompoundShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_operatorNewArray__SWIG_1(long, btCompoundShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_recalculateLocalAabb(long, btCompoundShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_updateChildTransform__SWIG_0(long, btCompoundShape, int, Matrix4, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShape_updateChildTransform__SWIG_1(long, btCompoundShape, int, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCompoundShapeChild(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundShapeChild
-
Construct a new btCompoundShapeChild, normally you should not need this constructor it's intended for low-level usage.
- btCompoundShapeChild() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundShapeChild
-
- btCompoundShapeChild_childMargin_get(long, btCompoundShapeChild) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_childMargin_set(long, btCompoundShapeChild, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_childShape_get(long, btCompoundShapeChild) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_childShape_set(long, btCompoundShapeChild, long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_childShapeType_get(long, btCompoundShapeChild) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_childShapeType_set(long, btCompoundShapeChild, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_node_get(long, btCompoundShapeChild) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_node_set(long, btCompoundShapeChild, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_operatorDelete__SWIG_0(long, btCompoundShapeChild, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_operatorDelete__SWIG_1(long, btCompoundShapeChild, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_operatorDeleteArray__SWIG_0(long, btCompoundShapeChild, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_operatorDeleteArray__SWIG_1(long, btCompoundShapeChild, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_operatorNew__SWIG_0(long, btCompoundShapeChild, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_operatorNew__SWIG_1(long, btCompoundShapeChild, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_operatorNewArray__SWIG_0(long, btCompoundShapeChild, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_operatorNewArray__SWIG_1(long, btCompoundShapeChild, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_transform_get(long, btCompoundShapeChild) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChild_transform_set(long, btCompoundShapeChild, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChildData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCompoundShapeChildData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundShapeChildData
-
Construct a new btCompoundShapeChildData, normally you should not need this constructor it's intended for low-level usage.
- btCompoundShapeChildData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundShapeChildData
-
- btCompoundShapeChildData_childMargin_get(long, btCompoundShapeChildData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChildData_childMargin_set(long, btCompoundShapeChildData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChildData_childShape_get(long, btCompoundShapeChildData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChildData_childShape_set(long, btCompoundShapeChildData, long, btCollisionShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChildData_childShapeType_get(long, btCompoundShapeChildData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChildData_childShapeType_set(long, btCompoundShapeChildData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChildData_transform_get(long, btCompoundShapeChildData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeChildData_transform_set(long, btCompoundShapeChildData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCompoundShapeData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundShapeData
-
Construct a new btCompoundShapeData, normally you should not need this constructor it's intended for low-level usage.
- btCompoundShapeData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCompoundShapeData
-
- btCompoundShapeData_childShapePtr_get(long, btCompoundShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeData_childShapePtr_set(long, btCompoundShapeData, long, btCompoundShapeChildData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeData_collisionMargin_get(long, btCompoundShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeData_collisionMargin_set(long, btCompoundShapeData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeData_collisionShapeData_get(long, btCompoundShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeData_collisionShapeData_set(long, btCompoundShapeData, long, btCollisionShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeData_numChildShapes_get(long, btCompoundShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCompoundShapeData_numChildShapes_set(long, btCompoundShapeData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConcaveShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConcaveShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConcaveShape
-
Construct a new btConcaveShape, normally you should not need this constructor it's intended for low-level usage.
- btConcaveShape_operatorDelete__SWIG_0(long, btConcaveShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConcaveShape_operatorDelete__SWIG_1(long, btConcaveShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConcaveShape_operatorDeleteArray__SWIG_0(long, btConcaveShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConcaveShape_operatorDeleteArray__SWIG_1(long, btConcaveShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConcaveShape_operatorNew__SWIG_0(long, btConcaveShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConcaveShape_operatorNew__SWIG_1(long, btConcaveShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConcaveShape_operatorNewArray__SWIG_0(long, btConcaveShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConcaveShape_operatorNewArray__SWIG_1(long, btConcaveShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConcaveShape_processAllTriangles(long, btConcaveShape, long, btTriangleCallback, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConcaveShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConeShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConeShape
-
Construct a new btConeShape, normally you should not need this constructor it's intended for low-level usage.
- btConeShape(float, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConeShape
-
- btConeShape_getConeUpIndex(long, btConeShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_getHeight(long, btConeShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_getRadius(long, btConeShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_operatorDelete__SWIG_0(long, btConeShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_operatorDelete__SWIG_1(long, btConeShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_operatorDeleteArray__SWIG_0(long, btConeShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_operatorDeleteArray__SWIG_1(long, btConeShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_operatorNew__SWIG_0(long, btConeShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_operatorNew__SWIG_1(long, btConeShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_operatorNewArray__SWIG_0(long, btConeShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_operatorNewArray__SWIG_1(long, btConeShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_setConeUpIndex(long, btConeShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_setHeight(long, btConeShape, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_setRadius(long, btConeShape, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShapeData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConeShapeData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConeShapeData
-
Construct a new btConeShapeData, normally you should not need this constructor it's intended for low-level usage.
- btConeShapeData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConeShapeData
-
- btConeShapeData_convexInternalShapeData_get(long, btConeShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShapeData_convexInternalShapeData_set(long, btConeShapeData, long, btConvexInternalShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShapeData_padding_get(long, btConeShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShapeData_padding_set(long, btConeShapeData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShapeData_upIndex_get(long, btConeShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShapeData_upIndex_set(long, btConeShapeData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShapeX - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConeShapeX(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConeShapeX
-
Construct a new btConeShapeX, normally you should not need this constructor it's intended for low-level usage.
- btConeShapeX(float, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConeShapeX
-
- btConeShapeX_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeShapeZ - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConeShapeZ(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConeShapeZ
-
Construct a new btConeShapeZ, normally you should not need this constructor it's intended for low-level usage.
- btConeShapeZ(float, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConeShapeZ
-
- btConeShapeZ_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConeTwistConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btConeTwistConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConeTwistConstraint
-
Construct a new btConeTwistConstraint, normally you should not need this constructor it's intended for low-level usage.
- btConeTwistConstraint(btRigidBody, btRigidBody, Matrix4, Matrix4) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConeTwistConstraint
-
- btConeTwistConstraint(btRigidBody, Matrix4) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConeTwistConstraint
-
- btConeTwistConstraint_calcAngleInfo(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_calcAngleInfo2(long, btConeTwistConstraint, Matrix4, Matrix4, Matrix3, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_enableMotor(long, btConeTwistConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getAFrame(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getAngularOnly(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getBFrame(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getBiasFactor(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getDamping(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getFixThresh(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getFlags(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getFrameOffsetA(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getFrameOffsetB(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getInfo1NonVirtual(long, btConeTwistConstraint, long, btTypedConstraint.btConstraintInfo1) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getInfo2NonVirtual(long, btConeTwistConstraint, long, btTypedConstraint.btConstraintInfo2, Matrix4, Matrix4, Matrix3, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getLimit(long, btConeTwistConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getLimitSoftness(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getMaxMotorImpulse(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getMotorTarget(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getParam__SWIG_0(long, btConeTwistConstraint, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getParam__SWIG_1(long, btConeTwistConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_GetPointForAngle(long, btConeTwistConstraint, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getRelaxationFactor(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getRigidBodyAConst(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getRigidBodyBConst(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getSolveSwingLimit(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getSolveTwistLimit(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getSwingSpan1(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getSwingSpan2(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getTwistAngle(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getTwistLimitSign(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_getTwistSpan(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_isMaxMotorImpulseNormalized(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_isMotorEnabled(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_isPastSwingLimit(long, btConeTwistConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_operatorDelete__SWIG_0(long, btConeTwistConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_operatorDelete__SWIG_1(long, btConeTwistConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_operatorDeleteArray__SWIG_0(long, btConeTwistConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_operatorDeleteArray__SWIG_1(long, btConeTwistConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_operatorNew__SWIG_0(long, btConeTwistConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_operatorNew__SWIG_1(long, btConeTwistConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_operatorNewArray__SWIG_0(long, btConeTwistConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_operatorNewArray__SWIG_1(long, btConeTwistConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setAngularOnly(long, btConeTwistConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setDamping(long, btConeTwistConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setFixThresh(long, btConeTwistConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setFrames(long, btConeTwistConstraint, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setLimit__SWIG_0(long, btConeTwistConstraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setLimit__SWIG_1(long, btConeTwistConstraint, float, float, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setLimit__SWIG_2(long, btConeTwistConstraint, float, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setLimit__SWIG_3(long, btConeTwistConstraint, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setLimit__SWIG_4(long, btConeTwistConstraint, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setMaxMotorImpulse(long, btConeTwistConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setMaxMotorImpulseNormalized(long, btConeTwistConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setMotorTarget(long, btConeTwistConstraint, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setMotorTargetInConstraintSpace(long, btConeTwistConstraint, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setParam__SWIG_0(long, btConeTwistConstraint, int, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_setParam__SWIG_1(long, btConeTwistConstraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraint_updateRHS(long, btConeTwistConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btConeTwistConstraintData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConeTwistConstraintData
-
Construct a new btConeTwistConstraintData, normally you should not need this constructor it's intended for low-level usage.
- btConeTwistConstraintData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConeTwistConstraintData
-
- btConeTwistConstraintData_biasFactor_get(long, btConeTwistConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_biasFactor_set(long, btConeTwistConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_damping_get(long, btConeTwistConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_damping_set(long, btConeTwistConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_limitSoftness_get(long, btConeTwistConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_limitSoftness_set(long, btConeTwistConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_pad_get(long, btConeTwistConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_pad_set(long, btConeTwistConstraintData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_rbAFrame_get(long, btConeTwistConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_rbAFrame_set(long, btConeTwistConstraintData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_rbBFrame_get(long, btConeTwistConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_rbBFrame_set(long, btConeTwistConstraintData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_relaxationFactor_get(long, btConeTwistConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_relaxationFactor_set(long, btConeTwistConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_swingSpan1_get(long, btConeTwistConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_swingSpan1_set(long, btConeTwistConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_swingSpan2_get(long, btConeTwistConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_swingSpan2_set(long, btConeTwistConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_twistSpan_get(long, btConeTwistConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_twistSpan_set(long, btConeTwistConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_typeConstraintData_get(long, btConeTwistConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintData_typeConstraintData_set(long, btConeTwistConstraintData, long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDataName - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- btConeTwistConstraintDoubleData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btConeTwistConstraintDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConeTwistConstraintDoubleData
-
Construct a new btConeTwistConstraintDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btConeTwistConstraintDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConeTwistConstraintDoubleData
-
- btConeTwistConstraintDoubleData_biasFactor_get(long, btConeTwistConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_biasFactor_set(long, btConeTwistConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_damping_get(long, btConeTwistConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_damping_set(long, btConeTwistConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_limitSoftness_get(long, btConeTwistConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_limitSoftness_set(long, btConeTwistConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_rbAFrame_get(long, btConeTwistConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_rbAFrame_set(long, btConeTwistConstraintDoubleData, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_rbBFrame_get(long, btConeTwistConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_rbBFrame_set(long, btConeTwistConstraintDoubleData, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_relaxationFactor_get(long, btConeTwistConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_relaxationFactor_set(long, btConeTwistConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_swingSpan1_get(long, btConeTwistConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_swingSpan1_set(long, btConeTwistConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_swingSpan2_get(long, btConeTwistConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_swingSpan2_set(long, btConeTwistConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_twistSpan_get(long, btConeTwistConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_twistSpan_set(long, btConeTwistConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_typeConstraintData_get(long, btConeTwistConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistConstraintDoubleData_typeConstraintData_set(long, btConeTwistConstraintDoubleData, long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConeTwistFlags - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btConeTwistFlags() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConeTwistFlags
-
- btConstraintInfo1(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTypedConstraint.btConstraintInfo1
-
Construct a new btConstraintInfo1, normally you should not need this constructor it's intended for low-level usage.
- btConstraintInfo1() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTypedConstraint.btConstraintInfo1
-
- btConstraintInfo2(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTypedConstraint.btConstraintInfo2
-
Construct a new btConstraintInfo2, normally you should not need this constructor it's intended for low-level usage.
- btConstraintInfo2() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTypedConstraint.btConstraintInfo2
-
- btConstraintParams - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btConstraintParams() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConstraintParams
-
- btConstraintRow - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConstraintRow(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConstraintRow
-
Construct a new btConstraintRow, normally you should not need this constructor it's intended for low-level usage.
- btConstraintRow() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConstraintRow
-
- btConstraintRow_accumImpulse_get(long, btConstraintRow) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConstraintRow_accumImpulse_set(long, btConstraintRow, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConstraintRow_jacDiagInv_get(long, btConstraintRow) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConstraintRow_jacDiagInv_set(long, btConstraintRow, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConstraintRow_lowerLimit_get(long, btConstraintRow) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConstraintRow_lowerLimit_set(long, btConstraintRow, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConstraintRow_normal_get(long, btConstraintRow) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConstraintRow_normal_set(long, btConstraintRow, float[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConstraintRow_rhs_get(long, btConstraintRow) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConstraintRow_rhs_set(long, btConstraintRow, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConstraintRow_upperLimit_get(long, btConstraintRow) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConstraintRow_upperLimit_set(long, btConstraintRow, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConstraintSetting - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btConstraintSetting(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConstraintSetting
-
Construct a new btConstraintSetting, normally you should not need this constructor it's intended for low-level usage.
- btConstraintSetting() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConstraintSetting
-
- btConstraintSetting_damping_get(long, btConstraintSetting) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConstraintSetting_damping_set(long, btConstraintSetting, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConstraintSetting_impulseClamp_get(long, btConstraintSetting) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConstraintSetting_impulseClamp_set(long, btConstraintSetting, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConstraintSetting_tau_get(long, btConstraintSetting) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConstraintSetting_tau_set(long, btConstraintSetting, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConstraintSolver - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btConstraintSolver(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConstraintSolver
-
Construct a new btConstraintSolver, normally you should not need this constructor it's intended for low-level usage.
- btConstraintSolver_allSolved(long, btConstraintSolver, long, btContactSolverInfo, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConstraintSolver_getSolverType(long, btConstraintSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConstraintSolver_prepareSolve(long, btConstraintSolver, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConstraintSolver_reset(long, btConstraintSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConstraintSolver_solveGroup(long, btConstraintSolver, long, int, long, int, long, int, long, btContactSolverInfo, long, btIDebugDraw, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConstraintSolverPoolMt - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btConstraintSolverPoolMt(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConstraintSolverPoolMt
-
Construct a new btConstraintSolverPoolMt, normally you should not need this constructor it's intended for low-level usage.
- btConstraintSolverPoolMt(int) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConstraintSolverPoolMt
-
- btConstraintSolverPoolMt(SWIGTYPE_p_p_btConstraintSolver, int) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConstraintSolverPoolMt
-
- btConstraintSolverPoolMt_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btConstraintSolverType - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btConstraintSolverType() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btConstraintSolverType
-
- btContactArray - Class in com.badlogic.gdx.physics.bullet.collision
-
- btContactArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btContactArray
-
Construct a new btContactArray, normally you should not need this constructor it's intended for low-level usage.
- btContactArray() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btContactArray
-
- btContactArray_merge_contacts__SWIG_0(long, btContactArray, long, btContactArray, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btContactArray_merge_contacts__SWIG_1(long, btContactArray, long, btContactArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btContactArray_merge_contacts_unique(long, btContactArray, long, btContactArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btContactArray_push_contact(long, btContactArray, Vector3, Vector3, float, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btContactArray_push_triangle_contacts(long, btContactArray, long, GIM_TRIANGLE_CONTACT, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btContactArray_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btContactConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btContactConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btContactConstraint
-
Construct a new btContactConstraint, normally you should not need this constructor it's intended for low-level usage.
- btContactConstraint_getContactManifold(long, btContactConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactConstraint_getContactManifoldConst(long, btContactConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactConstraint_setContactManifold(long, btContactConstraint, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactManifoldTypes - Class in com.badlogic.gdx.physics.bullet.collision
-
- btContactManifoldTypes() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btContactManifoldTypes
-
- btContactPointFlags - Class in com.badlogic.gdx.physics.bullet.collision
-
- btContactPointFlags() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btContactPointFlags
-
- btContactSolverInfo - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btContactSolverInfo(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btContactSolverInfo
-
Construct a new btContactSolverInfo, normally you should not need this constructor it's intended for low-level usage.
- btContactSolverInfo() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btContactSolverInfo
-
- btContactSolverInfo_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btContactSolverInfoData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btContactSolverInfoData
-
Construct a new btContactSolverInfoData, normally you should not need this constructor it's intended for low-level usage.
- btContactSolverInfoData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btContactSolverInfoData
-
- btContactSolverInfoData_damping_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_damping_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_erp2_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_erp2_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_erp_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_erp_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_friction_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_friction_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_frictionCFM_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_frictionCFM_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_frictionERP_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_frictionERP_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_globalCfm_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_globalCfm_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_leastSquaresResidualThreshold_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_leastSquaresResidualThreshold_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_linearSlop_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_linearSlop_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_maxErrorReduction_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_maxErrorReduction_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_maxGyroscopicForce_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_maxGyroscopicForce_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_minimumSolverBatchSize_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_minimumSolverBatchSize_set(long, btContactSolverInfoData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_numIterations_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_numIterations_set(long, btContactSolverInfoData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_restingContactRestitutionThreshold_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_restingContactRestitutionThreshold_set(long, btContactSolverInfoData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_restitution_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_restitution_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_restitutionVelocityThreshold_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_restitutionVelocityThreshold_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_singleAxisRollingFrictionThreshold_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_singleAxisRollingFrictionThreshold_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_solverMode_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_solverMode_set(long, btContactSolverInfoData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_sor_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_sor_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_splitImpulse_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_splitImpulse_set(long, btContactSolverInfoData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_splitImpulsePenetrationThreshold_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_splitImpulsePenetrationThreshold_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_splitImpulseTurnErp_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_splitImpulseTurnErp_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_tau_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_tau_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_timeStep_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_timeStep_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_warmstartingFactor_get(long, btContactSolverInfoData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoData_warmstartingFactor_set(long, btContactSolverInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btContactSolverInfoDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btContactSolverInfoDoubleData
-
Construct a new btContactSolverInfoDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btContactSolverInfoDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btContactSolverInfoDoubleData
-
- btContactSolverInfoDoubleData_damping_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_damping_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_erp2_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_erp2_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_erp_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_erp_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_friction_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_friction_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_globalCfm_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_globalCfm_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_linearSlop_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_linearSlop_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_maxErrorReduction_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_maxErrorReduction_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_maxGyroscopicForce_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_maxGyroscopicForce_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_minimumSolverBatchSize_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_minimumSolverBatchSize_set(long, btContactSolverInfoDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_numIterations_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_numIterations_set(long, btContactSolverInfoDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_padding_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_padding_set(long, btContactSolverInfoDoubleData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_restingContactRestitutionThreshold_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_restingContactRestitutionThreshold_set(long, btContactSolverInfoDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_restitution_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_restitution_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_singleAxisRollingFrictionThreshold_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_singleAxisRollingFrictionThreshold_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_solverMode_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_solverMode_set(long, btContactSolverInfoDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_sor_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_sor_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_splitImpulse_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_splitImpulse_set(long, btContactSolverInfoDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_splitImpulsePenetrationThreshold_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_splitImpulsePenetrationThreshold_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_splitImpulseTurnErp_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_splitImpulseTurnErp_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_tau_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_tau_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_timeStep_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_timeStep_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_warmstartingFactor_get(long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoDoubleData_warmstartingFactor_set(long, btContactSolverInfoDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btContactSolverInfoFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btContactSolverInfoFloatData
-
Construct a new btContactSolverInfoFloatData, normally you should not need this constructor it's intended for low-level usage.
- btContactSolverInfoFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btContactSolverInfoFloatData
-
- btContactSolverInfoFloatData_damping_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_damping_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_erp2_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_erp2_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_erp_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_erp_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_friction_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_friction_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_globalCfm_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_globalCfm_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_linearSlop_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_linearSlop_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_maxErrorReduction_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_maxErrorReduction_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_maxGyroscopicForce_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_maxGyroscopicForce_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_minimumSolverBatchSize_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_minimumSolverBatchSize_set(long, btContactSolverInfoFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_numIterations_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_numIterations_set(long, btContactSolverInfoFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_padding_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_padding_set(long, btContactSolverInfoFloatData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_restingContactRestitutionThreshold_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_restingContactRestitutionThreshold_set(long, btContactSolverInfoFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_restitution_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_restitution_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_singleAxisRollingFrictionThreshold_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_singleAxisRollingFrictionThreshold_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_solverMode_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_solverMode_set(long, btContactSolverInfoFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_sor_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_sor_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_splitImpulse_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_splitImpulse_set(long, btContactSolverInfoFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_splitImpulsePenetrationThreshold_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_splitImpulsePenetrationThreshold_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_splitImpulseTurnErp_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_splitImpulseTurnErp_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_tau_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_tau_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_timeStep_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_timeStep_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_warmstartingFactor_get(long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContactSolverInfoFloatData_warmstartingFactor_set(long, btContactSolverInfoFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btContinuousConvexCollision - Class in com.badlogic.gdx.physics.bullet.collision
-
- btContinuousConvexCollision(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btContinuousConvexCollision
-
Construct a new btContinuousConvexCollision, normally you should not need this constructor it's intended for low-level usage.
- btContinuousConvexCollision(btConvexShape, btConvexShape, btVoronoiSimplexSolver, btConvexPenetrationDepthSolver) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btContinuousConvexCollision
-
- btContinuousConvexCollision(btConvexShape, btStaticPlaneShape) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btContinuousConvexCollision
-
- btContinuousConvexCollision_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dConvex2dAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvex2dConvex2dAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvex2dConvex2dAlgorithm
-
Construct a new btConvex2dConvex2dAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btConvex2dConvex2dAlgorithm(btPersistentManifold, btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper, btVoronoiSimplexSolver, btConvexPenetrationDepthSolver, int, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvex2dConvex2dAlgorithm
-
- btConvex2dConvex2dAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvex2dConvex2dAlgorithm_CreateFunc_minimumPointsPerturbationThreshold_get(long, btConvex2dConvex2dAlgorithm.CreateFunc) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dConvex2dAlgorithm_CreateFunc_minimumPointsPerturbationThreshold_set(long, btConvex2dConvex2dAlgorithm.CreateFunc, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dConvex2dAlgorithm_CreateFunc_numPerturbationIterations_get(long, btConvex2dConvex2dAlgorithm.CreateFunc) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dConvex2dAlgorithm_CreateFunc_numPerturbationIterations_set(long, btConvex2dConvex2dAlgorithm.CreateFunc, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dConvex2dAlgorithm_CreateFunc_pdSolver_get(long, btConvex2dConvex2dAlgorithm.CreateFunc) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dConvex2dAlgorithm_CreateFunc_pdSolver_set(long, btConvex2dConvex2dAlgorithm.CreateFunc, long, btConvexPenetrationDepthSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dConvex2dAlgorithm_CreateFunc_simplexSolver_get(long, btConvex2dConvex2dAlgorithm.CreateFunc) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dConvex2dAlgorithm_CreateFunc_simplexSolver_set(long, btConvex2dConvex2dAlgorithm.CreateFunc, long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dConvex2dAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dConvex2dAlgorithm_getManifold(long, btConvex2dConvex2dAlgorithm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dConvex2dAlgorithm_setLowLevelOfDetail(long, btConvex2dConvex2dAlgorithm, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dConvex2dAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvex2dShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvex2dShape
-
Construct a new btConvex2dShape, normally you should not need this constructor it's intended for low-level usage.
- btConvex2dShape(btConvexShape) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvex2dShape
-
- btConvex2dShape_getChildShape(long, btConvex2dShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dShape_getChildShapeConst(long, btConvex2dShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dShape_operatorDelete__SWIG_0(long, btConvex2dShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dShape_operatorDelete__SWIG_1(long, btConvex2dShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dShape_operatorDeleteArray__SWIG_0(long, btConvex2dShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dShape_operatorDeleteArray__SWIG_1(long, btConvex2dShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dShape_operatorNew__SWIG_0(long, btConvex2dShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dShape_operatorNew__SWIG_1(long, btConvex2dShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dShape_operatorNewArray__SWIG_0(long, btConvex2dShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dShape_operatorNewArray__SWIG_1(long, btConvex2dShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvex2dShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexCast(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexCast
-
Construct a new btConvexCast, normally you should not need this constructor it's intended for low-level usage.
- btConvexCast.CastResult - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexCast_calcTimeOfImpact(long, btConvexCast, Matrix4, Matrix4, Matrix4, Matrix4, long, btConvexCast.CastResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_allowedPenetration_get(long, btConvexCast.CastResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_allowedPenetration_set(long, btConvexCast.CastResult, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_DebugDraw(long, btConvexCast.CastResult, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_debugDrawer_get(long, btConvexCast.CastResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_debugDrawer_set(long, btConvexCast.CastResult, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_drawCoordSystem(long, btConvexCast.CastResult, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_fraction_get(long, btConvexCast.CastResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_fraction_set(long, btConvexCast.CastResult, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_hitPoint_get(long, btConvexCast.CastResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_hitPoint_set(long, btConvexCast.CastResult, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_hitTransformA_get(long, btConvexCast.CastResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_hitTransformA_set(long, btConvexCast.CastResult, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_hitTransformB_get(long, btConvexCast.CastResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_hitTransformB_set(long, btConvexCast.CastResult, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_normal_get(long, btConvexCast.CastResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_normal_set(long, btConvexCast.CastResult, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexCast_CastResult_reportFailure(long, btConvexCast.CastResult, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConcaveCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexConcaveCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexConcaveCollisionAlgorithm
-
Construct a new btConvexConcaveCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btConvexConcaveCollisionAlgorithm(btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexConcaveCollisionAlgorithm
-
- btConvexConcaveCollisionAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexConcaveCollisionAlgorithm.SwappedCreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexConcaveCollisionAlgorithm_clearCache(long, btConvexConcaveCollisionAlgorithm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConcaveCollisionAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConcaveCollisionAlgorithm_operatorDelete__SWIG_0(long, btConvexConcaveCollisionAlgorithm, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConcaveCollisionAlgorithm_operatorDelete__SWIG_1(long, btConvexConcaveCollisionAlgorithm, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConcaveCollisionAlgorithm_operatorDeleteArray__SWIG_0(long, btConvexConcaveCollisionAlgorithm, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConcaveCollisionAlgorithm_operatorDeleteArray__SWIG_1(long, btConvexConcaveCollisionAlgorithm, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConcaveCollisionAlgorithm_operatorNew__SWIG_0(long, btConvexConcaveCollisionAlgorithm, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConcaveCollisionAlgorithm_operatorNew__SWIG_1(long, btConvexConcaveCollisionAlgorithm, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConcaveCollisionAlgorithm_operatorNewArray__SWIG_0(long, btConvexConcaveCollisionAlgorithm, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConcaveCollisionAlgorithm_operatorNewArray__SWIG_1(long, btConvexConcaveCollisionAlgorithm, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConcaveCollisionAlgorithm_SwappedCreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConcaveCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConvexAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexConvexAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexConvexAlgorithm
-
Construct a new btConvexConvexAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btConvexConvexAlgorithm(btPersistentManifold, btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper, btConvexPenetrationDepthSolver, int, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexConvexAlgorithm
-
- btConvexConvexAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexConvexAlgorithm_CreateFunc_minimumPointsPerturbationThreshold_get(long, btConvexConvexAlgorithm.CreateFunc) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConvexAlgorithm_CreateFunc_minimumPointsPerturbationThreshold_set(long, btConvexConvexAlgorithm.CreateFunc, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConvexAlgorithm_CreateFunc_numPerturbationIterations_get(long, btConvexConvexAlgorithm.CreateFunc) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConvexAlgorithm_CreateFunc_numPerturbationIterations_set(long, btConvexConvexAlgorithm.CreateFunc, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConvexAlgorithm_CreateFunc_pdSolver_get(long, btConvexConvexAlgorithm.CreateFunc) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConvexAlgorithm_CreateFunc_pdSolver_set(long, btConvexConvexAlgorithm.CreateFunc, long, btConvexPenetrationDepthSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConvexAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConvexAlgorithm_getManifold(long, btConvexConvexAlgorithm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConvexAlgorithm_setLowLevelOfDetail(long, btConvexConvexAlgorithm, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexConvexAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullComputer - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btConvexHullComputer(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btConvexHullComputer
-
Construct a new btConvexHullComputer, normally you should not need this constructor it's intended for low-level usage.
- btConvexHullComputer() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btConvexHullComputer
-
- btConvexHullComputer.Edge - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btConvexHullComputer_compute__SWIG_0(long, btConvexHullComputer, FloatBuffer, int, int, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexHullComputer_compute__SWIG_1(long, btConvexHullComputer, DoubleBuffer, int, int, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexHullComputer_Edge_getNextEdgeOfFace(long, btConvexHullComputer.Edge) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexHullComputer_Edge_getNextEdgeOfVertex(long, btConvexHullComputer.Edge) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexHullComputer_Edge_getReverseEdge(long, btConvexHullComputer.Edge) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexHullComputer_Edge_getSourceVertex(long, btConvexHullComputer.Edge) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexHullComputer_Edge_getTargetVertex(long, btConvexHullComputer.Edge) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexHullComputer_edges_get(long, btConvexHullComputer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexHullComputer_edges_set(long, btConvexHullComputer, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexHullComputer_faces_get(long, btConvexHullComputer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexHullComputer_faces_set(long, btConvexHullComputer, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexHullComputer_vertices_get(long, btConvexHullComputer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexHullComputer_vertices_set(long, btConvexHullComputer, long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexHullShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexHullShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexHullShape
-
Construct a new btConvexHullShape, normally you should not need this constructor it's intended for low-level usage.
- btConvexHullShape(FloatBuffer, int, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexHullShape
-
- btConvexHullShape(FloatBuffer, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexHullShape
-
- btConvexHullShape(FloatBuffer) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexHullShape
-
- btConvexHullShape() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexHullShape
-
- btConvexHullShape(btShapeHull) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexHullShape
-
- btConvexHullShape_addPoint__SWIG_0(long, btConvexHullShape, Vector3, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_addPoint__SWIG_1(long, btConvexHullShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_getNumPoints(long, btConvexHullShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_getPoints(long, btConvexHullShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_getScaledPoint(long, btConvexHullShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_getUnscaledPoints(long, btConvexHullShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_getUnscaledPointsConst(long, btConvexHullShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_operatorDelete__SWIG_0(long, btConvexHullShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_operatorDelete__SWIG_1(long, btConvexHullShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_operatorDeleteArray__SWIG_0(long, btConvexHullShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_operatorDeleteArray__SWIG_1(long, btConvexHullShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_operatorNew__SWIG_0(long, btConvexHullShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_operatorNew__SWIG_1(long, btConvexHullShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_operatorNewArray__SWIG_0(long, btConvexHullShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_operatorNewArray__SWIG_1(long, btConvexHullShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_optimizeConvexHull(long, btConvexHullShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShapeData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexHullShapeData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexHullShapeData
-
Construct a new btConvexHullShapeData, normally you should not need this constructor it's intended for low-level usage.
- btConvexHullShapeData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexHullShapeData
-
- btConvexHullShapeData_convexInternalShapeData_get(long, btConvexHullShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShapeData_convexInternalShapeData_set(long, btConvexHullShapeData, long, btConvexInternalShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShapeData_numUnscaledPoints_get(long, btConvexHullShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShapeData_numUnscaledPoints_set(long, btConvexHullShapeData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShapeData_padding3_get(long, btConvexHullShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShapeData_padding3_set(long, btConvexHullShapeData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShapeData_unscaledPointsDoublePtr_get(long, btConvexHullShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShapeData_unscaledPointsDoublePtr_set(long, btConvexHullShapeData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShapeData_unscaledPointsFloatPtr_get(long, btConvexHullShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexHullShapeData_unscaledPointsFloatPtr_set(long, btConvexHullShapeData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalAabbCachingShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexInternalAabbCachingShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexInternalAabbCachingShape
-
Construct a new btConvexInternalAabbCachingShape, normally you should not need this constructor it's intended for low-level usage.
- btConvexInternalAabbCachingShape_recalcLocalAabb(long, btConvexInternalAabbCachingShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalAabbCachingShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexInternalShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexInternalShape
-
Construct a new btConvexInternalShape, normally you should not need this constructor it's intended for low-level usage.
- btConvexInternalShape_getImplicitShapeDimensions(long, btConvexInternalShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_getLocalScalingNV(long, btConvexInternalShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_getMarginNV(long, btConvexInternalShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_operatorDelete__SWIG_0(long, btConvexInternalShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_operatorDelete__SWIG_1(long, btConvexInternalShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_operatorDeleteArray__SWIG_0(long, btConvexInternalShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_operatorDeleteArray__SWIG_1(long, btConvexInternalShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_operatorNew__SWIG_0(long, btConvexInternalShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_operatorNew__SWIG_1(long, btConvexInternalShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_operatorNewArray__SWIG_0(long, btConvexInternalShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_operatorNewArray__SWIG_1(long, btConvexInternalShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_setImplicitShapeDimensions(long, btConvexInternalShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_setSafeMargin__SWIG_0(long, btConvexInternalShape, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_setSafeMargin__SWIG_1(long, btConvexInternalShape, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_setSafeMargin__SWIG_2(long, btConvexInternalShape, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_setSafeMargin__SWIG_3(long, btConvexInternalShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShapeData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexInternalShapeData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexInternalShapeData
-
Construct a new btConvexInternalShapeData, normally you should not need this constructor it's intended for low-level usage.
- btConvexInternalShapeData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexInternalShapeData
-
- btConvexInternalShapeData_collisionMargin_get(long, btConvexInternalShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShapeData_collisionMargin_set(long, btConvexInternalShapeData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShapeData_collisionShapeData_get(long, btConvexInternalShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShapeData_collisionShapeData_set(long, btConvexInternalShapeData, long, btCollisionShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShapeData_implicitShapeDimensions_get(long, btConvexInternalShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShapeData_implicitShapeDimensions_set(long, btConvexInternalShapeData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShapeData_localScaling_get(long, btConvexInternalShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShapeData_localScaling_set(long, btConvexInternalShapeData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShapeData_padding_get(long, btConvexInternalShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexInternalShapeData_padding_set(long, btConvexInternalShapeData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPenetrationDepthSolver - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexPenetrationDepthSolver(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexPenetrationDepthSolver
-
Construct a new btConvexPenetrationDepthSolver, normally you should not need this constructor it's intended for low-level usage.
- btConvexPenetrationDepthSolver_calcPenDepth(long, btConvexPenetrationDepthSolver, long, btVoronoiSimplexSolver, long, btConvexShape, long, btConvexShape, Matrix4, Matrix4, Vector3, Vector3, Vector3, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPlaneCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexPlaneCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexPlaneCollisionAlgorithm
-
Construct a new btConvexPlaneCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btConvexPlaneCollisionAlgorithm(btPersistentManifold, btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper, boolean, int, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexPlaneCollisionAlgorithm
-
- btConvexPlaneCollisionAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexPlaneCollisionAlgorithm_collideSingleContact(long, btConvexPlaneCollisionAlgorithm, Quaternion, long, btCollisionObjectWrapper, long, btCollisionObjectWrapper, long, btDispatcherInfo, long, btManifoldResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPlaneCollisionAlgorithm_CreateFunc_minimumPointsPerturbationThreshold_get(long, btConvexPlaneCollisionAlgorithm.CreateFunc) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPlaneCollisionAlgorithm_CreateFunc_minimumPointsPerturbationThreshold_set(long, btConvexPlaneCollisionAlgorithm.CreateFunc, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPlaneCollisionAlgorithm_CreateFunc_numPerturbationIterations_get(long, btConvexPlaneCollisionAlgorithm.CreateFunc) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPlaneCollisionAlgorithm_CreateFunc_numPerturbationIterations_set(long, btConvexPlaneCollisionAlgorithm.CreateFunc, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPlaneCollisionAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPlaneCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexPointCloudShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexPointCloudShape
-
Construct a new btConvexPointCloudShape, normally you should not need this constructor it's intended for low-level usage.
- btConvexPointCloudShape() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexPointCloudShape
-
- btConvexPointCloudShape(btVector3, int, Vector3, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexPointCloudShape
-
- btConvexPointCloudShape(btVector3, int, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexPointCloudShape
-
- btConvexPointCloudShape_getNumPoints(long, btConvexPointCloudShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_getScaledPoint(long, btConvexPointCloudShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_getUnscaledPoints(long, btConvexPointCloudShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_getUnscaledPointsConst(long, btConvexPointCloudShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_operatorDelete__SWIG_0(long, btConvexPointCloudShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_operatorDelete__SWIG_1(long, btConvexPointCloudShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_operatorDeleteArray__SWIG_0(long, btConvexPointCloudShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_operatorDeleteArray__SWIG_1(long, btConvexPointCloudShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_operatorNew__SWIG_0(long, btConvexPointCloudShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_operatorNew__SWIG_1(long, btConvexPointCloudShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_operatorNewArray__SWIG_0(long, btConvexPointCloudShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_operatorNewArray__SWIG_1(long, btConvexPointCloudShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_setPoints__SWIG_0(long, btConvexPointCloudShape, long, btVector3, int, boolean, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_setPoints__SWIG_1(long, btConvexPointCloudShape, long, btVector3, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_setPoints__SWIG_2(long, btConvexPointCloudShape, long, btVector3, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPointCloudShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexPolyhedron(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexPolyhedron
-
Construct a new btConvexPolyhedron, normally you should not need this constructor it's intended for low-level usage.
- btConvexPolyhedron() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexPolyhedron
-
- btConvexPolyhedron_extents_get(long, btConvexPolyhedron) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_extents_set(long, btConvexPolyhedron, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_faces_get(long, btConvexPolyhedron) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_faces_set(long, btConvexPolyhedron, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_initialize(long, btConvexPolyhedron) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_localCenter_get(long, btConvexPolyhedron) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_localCenter_set(long, btConvexPolyhedron, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_mC_get(long, btConvexPolyhedron) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_mC_set(long, btConvexPolyhedron, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_mE_get(long, btConvexPolyhedron) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_mE_set(long, btConvexPolyhedron, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_operatorDelete__SWIG_0(long, btConvexPolyhedron, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_operatorDelete__SWIG_1(long, btConvexPolyhedron, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_operatorDeleteArray__SWIG_0(long, btConvexPolyhedron, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_operatorDeleteArray__SWIG_1(long, btConvexPolyhedron, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_operatorNew__SWIG_0(long, btConvexPolyhedron, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_operatorNew__SWIG_1(long, btConvexPolyhedron, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_operatorNewArray__SWIG_0(long, btConvexPolyhedron, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_operatorNewArray__SWIG_1(long, btConvexPolyhedron, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_project(long, btConvexPolyhedron, Matrix4, Vector3, long, long, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_radius_get(long, btConvexPolyhedron) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_radius_set(long, btConvexPolyhedron, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_testContainment(long, btConvexPolyhedron) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_uniqueEdges_get(long, btConvexPolyhedron) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_uniqueEdges_set(long, btConvexPolyhedron, long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_vertices_get(long, btConvexPolyhedron) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexPolyhedron_vertices_set(long, btConvexPolyhedron, long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexSeparatingDistanceUtil - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btConvexSeparatingDistanceUtil(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btConvexSeparatingDistanceUtil
-
Construct a new btConvexSeparatingDistanceUtil, normally you should not need this constructor it's intended for low-level usage.
- btConvexSeparatingDistanceUtil(float, float) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btConvexSeparatingDistanceUtil
-
- btConvexSeparatingDistanceUtil_getConservativeSeparatingDistance(long, btConvexSeparatingDistanceUtil) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexSeparatingDistanceUtil_initSeparatingDistance(long, btConvexSeparatingDistanceUtil, Vector3, float, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexSeparatingDistanceUtil_updateSeparatingDistance(long, btConvexSeparatingDistanceUtil, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btConvexShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexShape
-
Construct a new btConvexShape, normally you should not need this constructor it's intended for low-level usage.
- btConvexShape_batchedUnitVectorGetSupportingVertexWithoutMargin(long, btConvexShape, long, btVector3, long, btVector3, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_getAabbNonVirtual(long, btConvexShape, Matrix4, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_getAabbSlow(long, btConvexShape, Matrix4, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_getMarginNonVirtual(long, btConvexShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_getNumPreferredPenetrationDirections(long, btConvexShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_getPreferredPenetrationDirection(long, btConvexShape, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_localGetSupportingVertex(long, btConvexShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_localGetSupportingVertexWithoutMargin(long, btConvexShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_localGetSupportVertexNonVirtual(long, btConvexShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_localGetSupportVertexWithoutMarginNonVirtual(long, btConvexShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_operatorDelete__SWIG_0(long, btConvexShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_operatorDelete__SWIG_1(long, btConvexShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_operatorDeleteArray__SWIG_0(long, btConvexShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_operatorDeleteArray__SWIG_1(long, btConvexShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_operatorNew__SWIG_0(long, btConvexShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_operatorNew__SWIG_1(long, btConvexShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_operatorNewArray__SWIG_0(long, btConvexShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_operatorNewArray__SWIG_1(long, btConvexShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_project(long, btConvexShape, Matrix4, Vector3, long, long, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexTriangleCallback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexTriangleCallback
-
Construct a new btConvexTriangleCallback, normally you should not need this constructor it's intended for low-level usage.
- btConvexTriangleCallback(btDispatcher, btCollisionObjectWrapper, btCollisionObjectWrapper, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexTriangleCallback
-
- btConvexTriangleCallback_change_ownership(btConvexTriangleCallback, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_clearCache(long, btConvexTriangleCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_clearWrapperData(long, btConvexTriangleCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_director_connect(btConvexTriangleCallback, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_getAabbMax(long, btConvexTriangleCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_getAabbMin(long, btConvexTriangleCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_manifoldPtr_get(long, btConvexTriangleCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_manifoldPtr_set(long, btConvexTriangleCallback, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_operatorDelete__SWIG_0(long, btConvexTriangleCallback, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_operatorDelete__SWIG_1(long, btConvexTriangleCallback, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_operatorDeleteArray__SWIG_0(long, btConvexTriangleCallback, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_operatorDeleteArray__SWIG_1(long, btConvexTriangleCallback, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_operatorNew__SWIG_0(long, btConvexTriangleCallback, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_operatorNew__SWIG_1(long, btConvexTriangleCallback, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_operatorNewArray__SWIG_0(long, btConvexTriangleCallback, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_operatorNewArray__SWIG_1(long, btConvexTriangleCallback, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_processTriangle(long, btConvexTriangleCallback, long, btVector3, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_processTriangleSwigExplicitbtConvexTriangleCallback(long, btConvexTriangleCallback, long, btVector3, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_setTimeStepAndCounters(long, btConvexTriangleCallback, float, long, btDispatcherInfo, long, btCollisionObjectWrapper, long, btCollisionObjectWrapper, long, btManifoldResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_triangleCount_get(long, btConvexTriangleCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleCallback_triangleCount_set(long, btConvexTriangleCallback, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleMeshShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btConvexTriangleMeshShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexTriangleMeshShape
-
Construct a new btConvexTriangleMeshShape, normally you should not need this constructor it's intended for low-level usage.
- btConvexTriangleMeshShape(btStridingMeshInterface, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexTriangleMeshShape
-
- btConvexTriangleMeshShape(btStridingMeshInterface) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btConvexTriangleMeshShape
-
- btConvexTriangleMeshShape_calculatePrincipalAxisTransform(long, btConvexTriangleMeshShape, Matrix4, Vector3, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleMeshShape_getMeshInterface(long, btConvexTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleMeshShape_getMeshInterfaceConst(long, btConvexTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleMeshShape_operatorDelete__SWIG_0(long, btConvexTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleMeshShape_operatorDelete__SWIG_1(long, btConvexTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleMeshShape_operatorDeleteArray__SWIG_0(long, btConvexTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleMeshShape_operatorDeleteArray__SWIG_1(long, btConvexTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleMeshShape_operatorNew__SWIG_0(long, btConvexTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleMeshShape_operatorNew__SWIG_1(long, btConvexTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleMeshShape_operatorNewArray__SWIG_0(long, btConvexTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleMeshShape_operatorNewArray__SWIG_1(long, btConvexTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btConvexTriangleMeshShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCos(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btCos(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btCPUVertexBufferDescriptor - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btCPUVertexBufferDescriptor(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btCPUVertexBufferDescriptor
-
Construct a new btCPUVertexBufferDescriptor, normally you should not need this constructor it's intended for low-level usage.
- btCPUVertexBufferDescriptor(FloatBuffer, int, int) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btCPUVertexBufferDescriptor
-
- btCPUVertexBufferDescriptor(FloatBuffer, int, int, int, int) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btCPUVertexBufferDescriptor
-
- btCPUVertexBufferDescriptor_getBasePointer(long, btCPUVertexBufferDescriptor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btCPUVertexBufferDescriptor_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btCreateCompoundFromGimpactShape(btGImpactMeshShape, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btCreateCompoundFromGimpactShape(long, btGImpactMeshShape, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCross(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btCross(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btCylinderShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCylinderShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCylinderShape
-
Construct a new btCylinderShape, normally you should not need this constructor it's intended for low-level usage.
- btCylinderShape(Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCylinderShape
-
- btCylinderShape_getHalfExtentsWithMargin(long, btCylinderShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShape_getHalfExtentsWithoutMargin(long, btCylinderShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShape_getRadius(long, btCylinderShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShape_getUpAxis(long, btCylinderShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShape_operatorDelete__SWIG_0(long, btCylinderShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShape_operatorDelete__SWIG_1(long, btCylinderShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShape_operatorDeleteArray__SWIG_0(long, btCylinderShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShape_operatorDeleteArray__SWIG_1(long, btCylinderShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShape_operatorNew__SWIG_0(long, btCylinderShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShape_operatorNew__SWIG_1(long, btCylinderShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShape_operatorNewArray__SWIG_0(long, btCylinderShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShape_operatorNewArray__SWIG_1(long, btCylinderShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCylinderShapeData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCylinderShapeData
-
Construct a new btCylinderShapeData, normally you should not need this constructor it's intended for low-level usage.
- btCylinderShapeData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCylinderShapeData
-
- btCylinderShapeData_convexInternalShapeData_get(long, btCylinderShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeData_convexInternalShapeData_set(long, btCylinderShapeData, long, btConvexInternalShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeData_padding_get(long, btCylinderShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeData_padding_set(long, btCylinderShapeData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeData_upAxis_get(long, btCylinderShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeData_upAxis_set(long, btCylinderShapeData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeX - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCylinderShapeX(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCylinderShapeX
-
Construct a new btCylinderShapeX, normally you should not need this constructor it's intended for low-level usage.
- btCylinderShapeX(Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCylinderShapeX
-
- btCylinderShapeX_operatorDelete__SWIG_0(long, btCylinderShapeX, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeX_operatorDelete__SWIG_1(long, btCylinderShapeX, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeX_operatorDeleteArray__SWIG_0(long, btCylinderShapeX, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeX_operatorDeleteArray__SWIG_1(long, btCylinderShapeX, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeX_operatorNew__SWIG_0(long, btCylinderShapeX, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeX_operatorNew__SWIG_1(long, btCylinderShapeX, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeX_operatorNewArray__SWIG_0(long, btCylinderShapeX, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeX_operatorNewArray__SWIG_1(long, btCylinderShapeX, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeX_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeZ - Class in com.badlogic.gdx.physics.bullet.collision
-
- btCylinderShapeZ(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCylinderShapeZ
-
Construct a new btCylinderShapeZ, normally you should not need this constructor it's intended for low-level usage.
- btCylinderShapeZ(Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btCylinderShapeZ
-
- btCylinderShapeZ_operatorDelete__SWIG_0(long, btCylinderShapeZ, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeZ_operatorDelete__SWIG_1(long, btCylinderShapeZ, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeZ_operatorDeleteArray__SWIG_0(long, btCylinderShapeZ, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeZ_operatorDeleteArray__SWIG_1(long, btCylinderShapeZ, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeZ_operatorNew__SWIG_0(long, btCylinderShapeZ, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeZ_operatorNew__SWIG_1(long, btCylinderShapeZ, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeZ_operatorNewArray__SWIG_0(long, btCylinderShapeZ, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeZ_operatorNewArray__SWIG_1(long, btCylinderShapeZ, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btCylinderShapeZ_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDantzigScratchMemory - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btDantzigScratchMemory(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDantzigScratchMemory
-
Construct a new btDantzigScratchMemory, normally you should not need this constructor it's intended for low-level usage.
- btDantzigScratchMemory() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDantzigScratchMemory
-
- btDantzigScratchMemory_Arows_get(long, btDantzigScratchMemory) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_Arows_set(long, btDantzigScratchMemory, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_C_get(long, btDantzigScratchMemory) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_C_set(long, btDantzigScratchMemory, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_d_get(long, btDantzigScratchMemory) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_d_set(long, btDantzigScratchMemory, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_Dell_get(long, btDantzigScratchMemory) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_Dell_set(long, btDantzigScratchMemory, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_delta_w_get(long, btDantzigScratchMemory) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_delta_w_set(long, btDantzigScratchMemory, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_delta_x_get(long, btDantzigScratchMemory) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_delta_x_set(long, btDantzigScratchMemory, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_ell_get(long, btDantzigScratchMemory) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_ell_set(long, btDantzigScratchMemory, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_L_get(long, btDantzigScratchMemory) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_L_set(long, btDantzigScratchMemory, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_p_get(long, btDantzigScratchMemory) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_p_set(long, btDantzigScratchMemory, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_scratch_get(long, btDantzigScratchMemory) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_scratch_set(long, btDantzigScratchMemory, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_state_get(long, btDantzigScratchMemory) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigScratchMemory_state_set(long, btDantzigScratchMemory, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigSolver - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btDantzigSolver(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDantzigSolver
-
Construct a new btDantzigSolver, normally you should not need this constructor it's intended for low-level usage.
- btDantzigSolver() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDantzigSolver
-
- btDantzigSolver_solveMLCP__SWIG_0(long, btDantzigSolver, long, long, long, long, long, long, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigSolver_solveMLCP__SWIG_1(long, btDantzigSolver, long, long, long, long, long, long, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDantzigSolver_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDbvt - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDbvt(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDbvt
-
Construct a new btDbvt, normally you should not need this constructor it's intended for low-level usage.
- btDbvt() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDbvt
-
- btDbvt.IClone - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDbvt.IWriter - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDbvt.sStkCLN - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDbvt.sStkNN - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDbvt.sStkNP - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDbvt.sStkNPS - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDbvt_allocate(long, long, long, btDbvt.sStkNPS) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_benchmark() - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_clear(long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_clone__SWIG_0(long, btDbvt, long, btDbvt, long, btDbvt.IClone) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_clone__SWIG_1(long, btDbvt, long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_collideKDOP__SWIG_0(long, btDbvtNode, long, btVector3, FloatBuffer, int, long, ICollide) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_collideKDOP__SWIG_1(long, btDbvtNode, FloatBuffer, FloatBuffer, int, long, ICollide) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_collideOCL__SWIG_0(long, btDbvtNode, long, btVector3, FloatBuffer, Vector3, int, long, ICollide, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_collideOCL__SWIG_1(long, btDbvtNode, long, btVector3, FloatBuffer, Vector3, int, long, ICollide) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_collideOCL__SWIG_2(long, btDbvtNode, FloatBuffer, FloatBuffer, Vector3, int, long, ICollide, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_collideOCL__SWIG_3(long, btDbvtNode, FloatBuffer, FloatBuffer, Vector3, int, long, ICollide) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_collideTT(long, btDbvt, long, btDbvtNode, long, btDbvtNode, long, ICollide) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_collideTTpersistentStack(long, btDbvt, long, btDbvtNode, long, btDbvtNode, long, ICollide) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_collideTU(long, btDbvtNode, long, ICollide) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_collideTV(long, btDbvt, long, btDbvtNode, long, btDbvtAabbMm, long, ICollide) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_collideTVNoStackAlloc(long, btDbvt, long, btDbvtNode, long, btDbvtAabbMm, long, long, ICollide) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_countLeaves(long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_empty(long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_enumLeaves(long, btDbvtNode, long, ICollide) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_enumNodes(long, btDbvtNode, long, ICollide) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_extractLeaves(long, btDbvtNode, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_free_get(long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_free_set(long, btDbvt, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_IClone_CloneLeaf(long, btDbvt.IClone, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_insert(long, btDbvt, long, btDbvtAabbMm, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_IWriter_Prepare(long, btDbvt.IWriter, long, btDbvtNode, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_IWriter_WriteLeaf(long, btDbvt.IWriter, long, btDbvtNode, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_IWriter_WriteNode(long, btDbvt.IWriter, long, btDbvtNode, int, int, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_leaves_get(long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_leaves_set(long, btDbvt, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_lkhd_get(long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_lkhd_set(long, btDbvt, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_maxdepth(long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_nearest(IntBuffer, long, btDbvt.sStkNPS, float, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_opath_get(long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_opath_set(long, btDbvt, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_optimizeBottomUp(long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_optimizeIncremental(long, btDbvt, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_optimizeTopDown__SWIG_0(long, btDbvt, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_optimizeTopDown__SWIG_1(long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_rayTest(long, btDbvtNode, Vector3, Vector3, long, ICollide) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_rayTestInternal(long, btDbvt, long, btDbvtNode, Vector3, Vector3, Vector3, long[], float, Vector3, Vector3, long, long, ICollide) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_remove(long, btDbvt, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_root_get(long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_root_set(long, btDbvt, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkCLN_node_get(long, btDbvt.sStkCLN) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkCLN_node_set(long, btDbvt.sStkCLN, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkCLN_parent_get(long, btDbvt.sStkCLN) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkCLN_parent_set(long, btDbvt.sStkCLN, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNN_a_get(long, btDbvt.sStkNN) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNN_a_set(long, btDbvt.sStkNN, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNN_b_get(long, btDbvt.sStkNN) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNN_b_set(long, btDbvt.sStkNN, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNP_mask_get(long, btDbvt.sStkNP) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNP_mask_set(long, btDbvt.sStkNP, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNP_node_get(long, btDbvt.sStkNP) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNP_node_set(long, btDbvt.sStkNP, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNPS_mask_get(long, btDbvt.sStkNPS) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNPS_mask_set(long, btDbvt.sStkNPS, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNPS_node_get(long, btDbvt.sStkNPS) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNPS_node_set(long, btDbvt.sStkNPS, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNPS_value_get(long, btDbvt.sStkNPS) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_sStkNPS_value_set(long, btDbvt.sStkNPS, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_stkStack_get(long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_stkStack_set(long, btDbvt, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_update__SWIG_0(long, btDbvt, long, btDbvtNode, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_update__SWIG_1(long, btDbvt, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_update__SWIG_2(long, btDbvt, long, btDbvtNode, long, btDbvtAabbMm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_update__SWIG_3(long, btDbvt, long, btDbvtNode, long, btDbvtAabbMm, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_update__SWIG_4(long, btDbvt, long, btDbvtNode, long, btDbvtAabbMm, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_update__SWIG_5(long, btDbvt, long, btDbvtNode, long, btDbvtAabbMm, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvt_write(long, btDbvt, long, btDbvt.IWriter) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDbvtAabbMm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDbvtAabbMm
-
Construct a new btDbvtAabbMm, normally you should not need this constructor it's intended for low-level usage.
- btDbvtAabbMm() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDbvtAabbMm
-
- btDbvtAabbMm_Center(long, btDbvtAabbMm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_Classify(long, btDbvtAabbMm, Vector3, float, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_Contain(long, btDbvtAabbMm, long, btDbvtAabbMm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_Expand(long, btDbvtAabbMm, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_Extents(long, btDbvtAabbMm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_FromCE(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_FromCR(Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_FromMM(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_FromPoints__SWIG_0(long, btVector3, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_FromPoints__SWIG_1(long, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_Lengths(long, btDbvtAabbMm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_Maxs(long, btDbvtAabbMm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_Mins(long, btDbvtAabbMm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_ProjectMinimum(long, btDbvtAabbMm, Vector3, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_SignedExpand(long, btDbvtAabbMm, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_tMaxs(long, btDbvtAabbMm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtAabbMm_tMins(long, btDbvtAabbMm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDbvtBroadphase(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDbvtBroadphase
-
Construct a new btDbvtBroadphase, normally you should not need this constructor it's intended for low-level usage.
- btDbvtBroadphase(btOverlappingPairCache) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDbvtBroadphase
-
- btDbvtBroadphase() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDbvtBroadphase
-
- btDbvtBroadphase_benchmark(long, btBroadphaseInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_cid_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_cid_set(long, btDbvtBroadphase, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_collide(long, btDbvtBroadphase, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_cupdates_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_cupdates_set(long, btDbvtBroadphase, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_deferedcollide_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_deferedcollide_set(long, btDbvtBroadphase, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_dupdates_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_dupdates_set(long, btDbvtBroadphase, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_fixedleft_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_fixedleft_set(long, btDbvtBroadphase, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_fupdates_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_fupdates_set(long, btDbvtBroadphase, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_getSet(long, btDbvtBroadphase, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_getSet0(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_getSet1(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_getVelocityPrediction(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_gid_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_gid_set(long, btDbvtBroadphase, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_needcleanup_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_needcleanup_set(long, btDbvtBroadphase, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_newpairs_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_newpairs_set(long, btDbvtBroadphase, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_optimize(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_paircache_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_paircache_set(long, btDbvtBroadphase, long, btOverlappingPairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_performDeferredRemoval(long, btDbvtBroadphase, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_pid_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_pid_set(long, btDbvtBroadphase, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_prediction_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_prediction_set(long, btDbvtBroadphase, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_rayTest__SWIG_0(long, btDbvtBroadphase, Vector3, Vector3, long, btBroadphaseRayCallback, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_rayTest__SWIG_1(long, btDbvtBroadphase, Vector3, Vector3, long, btBroadphaseRayCallback, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_rayTest__SWIG_2(long, btDbvtBroadphase, Vector3, Vector3, long, btBroadphaseRayCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_rayTestStacks_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_rayTestStacks_set(long, btDbvtBroadphase, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_releasepaircache_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_releasepaircache_set(long, btDbvtBroadphase, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_setAabbForceUpdate(long, btDbvtBroadphase, long, btBroadphaseProxy, Vector3, Vector3, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_sets_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_sets_set(long, btDbvtBroadphase, long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_setVelocityPrediction(long, btDbvtBroadphase, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_stageCurrent_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_stageCurrent_set(long, btDbvtBroadphase, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_stageRoots_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_stageRoots_set(long, btDbvtBroadphase, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_updates_call_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_updates_call_set(long, btDbvtBroadphase, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_updates_done_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_updates_done_set(long, btDbvtBroadphase, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_updates_ratio_get(long, btDbvtBroadphase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtBroadphase_updates_ratio_set(long, btDbvtBroadphase, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDbvtNode(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDbvtNode
-
Construct a new btDbvtNode, normally you should not need this constructor it's intended for low-level usage.
- btDbvtNode() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDbvtNode
-
- btDbvtNode_childs_get(long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_childs_set(long, btDbvtNode, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_data_get(long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_data_set(long, btDbvtNode, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_dataAsInt_get(long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_dataAsInt_set(long, btDbvtNode, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_getChild(long, btDbvtNode, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_getChild0(long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_getChild1(long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_getDataAsProxy(long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_getDataAsProxyClientObject(long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_isinternal(long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_isleaf(long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_parent_get(long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_parent_set(long, btDbvtNode, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_volume_get(long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtNode_volume_set(long, btDbvtNode, long, btDbvtAabbMm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtProxy - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDbvtProxy(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDbvtProxy
-
Construct a new btDbvtProxy, normally you should not need this constructor it's intended for low-level usage.
- btDbvtProxy(Vector3, Vector3, long, int, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDbvtProxy
-
- btDbvtProxy_leaf_get(long, btDbvtProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtProxy_leaf_set(long, btDbvtProxy, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtProxy_links_get(long, btDbvtProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtProxy_links_set(long, btDbvtProxy, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtProxy_stage_get(long, btDbvtProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtProxy_stage_set(long, btDbvtProxy, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDbvtProxy_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConfiguration - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDefaultCollisionConfiguration(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDefaultCollisionConfiguration
-
Construct a new btDefaultCollisionConfiguration, normally you should not need this constructor it's intended for low-level usage.
- btDefaultCollisionConfiguration(btDefaultCollisionConstructionInfo) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDefaultCollisionConfiguration
-
- btDefaultCollisionConfiguration() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDefaultCollisionConfiguration
-
- btDefaultCollisionConfiguration_setConvexConvexMultipointIterations__SWIG_0(long, btDefaultCollisionConfiguration, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConfiguration_setConvexConvexMultipointIterations__SWIG_1(long, btDefaultCollisionConfiguration, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConfiguration_setConvexConvexMultipointIterations__SWIG_2(long, btDefaultCollisionConfiguration) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConfiguration_setPlaneConvexMultipointIterations__SWIG_0(long, btDefaultCollisionConfiguration, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConfiguration_setPlaneConvexMultipointIterations__SWIG_1(long, btDefaultCollisionConfiguration, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConfiguration_setPlaneConvexMultipointIterations__SWIG_2(long, btDefaultCollisionConfiguration) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConfiguration_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConstructionInfo - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDefaultCollisionConstructionInfo(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDefaultCollisionConstructionInfo
-
Construct a new btDefaultCollisionConstructionInfo, normally you should not need this constructor it's intended for low-level usage.
- btDefaultCollisionConstructionInfo() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDefaultCollisionConstructionInfo
-
- btDefaultCollisionConstructionInfo_collisionAlgorithmPool_get(long, btDefaultCollisionConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConstructionInfo_collisionAlgorithmPool_set(long, btDefaultCollisionConstructionInfo, long, btPoolAllocator) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConstructionInfo_customCollisionAlgorithmMaxElementSize_get(long, btDefaultCollisionConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConstructionInfo_customCollisionAlgorithmMaxElementSize_set(long, btDefaultCollisionConstructionInfo, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConstructionInfo_defaultMaxCollisionAlgorithmPoolSize_get(long, btDefaultCollisionConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConstructionInfo_defaultMaxCollisionAlgorithmPoolSize_set(long, btDefaultCollisionConstructionInfo, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConstructionInfo_defaultMaxPersistentManifoldPoolSize_get(long, btDefaultCollisionConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConstructionInfo_defaultMaxPersistentManifoldPoolSize_set(long, btDefaultCollisionConstructionInfo, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConstructionInfo_persistentManifoldPool_get(long, btDefaultCollisionConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConstructionInfo_persistentManifoldPool_set(long, btDefaultCollisionConstructionInfo, long, btPoolAllocator) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConstructionInfo_useEpaPenetrationAlgorithm_get(long, btDefaultCollisionConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultCollisionConstructionInfo_useEpaPenetrationAlgorithm_set(long, btDefaultCollisionConstructionInfo, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDefaultMotionState - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btDefaultMotionState(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btDefaultMotionState
-
Construct a new btDefaultMotionState, normally you should not need this constructor it's intended for low-level usage.
- btDefaultMotionState(Matrix4, Matrix4) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btDefaultMotionState
-
- btDefaultMotionState(Matrix4) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btDefaultMotionState
-
- btDefaultMotionState() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btDefaultMotionState
-
- btDefaultMotionState_centerOfMassOffset_get(long, btDefaultMotionState) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_centerOfMassOffset_set(long, btDefaultMotionState, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_getCenterOfMassOffset(long, btDefaultMotionState, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_getGraphicsWorldTrans(long, btDefaultMotionState, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_getStartWorldTrans(long, btDefaultMotionState, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_graphicsWorldTrans_get(long, btDefaultMotionState) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_graphicsWorldTrans_set(long, btDefaultMotionState, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_operatorDelete__SWIG_0(long, btDefaultMotionState, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_operatorDelete__SWIG_1(long, btDefaultMotionState, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_operatorDeleteArray__SWIG_0(long, btDefaultMotionState, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_operatorDeleteArray__SWIG_1(long, btDefaultMotionState, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_operatorNew__SWIG_0(long, btDefaultMotionState, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_operatorNew__SWIG_1(long, btDefaultMotionState, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_operatorNewArray__SWIG_0(long, btDefaultMotionState, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_operatorNewArray__SWIG_1(long, btDefaultMotionState, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_startWorldTrans_get(long, btDefaultMotionState) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_startWorldTrans_set(long, btDefaultMotionState, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_userPointer_get(long, btDefaultMotionState) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultMotionState_userPointer_set(long, btDefaultMotionState, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultSerializer - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btDefaultSerializer(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btDefaultSerializer
-
Construct a new btDefaultSerializer, normally you should not need this constructor it's intended for low-level usage.
- btDefaultSerializer(int, ByteBuffer) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btDefaultSerializer
-
- btDefaultSerializer(int) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btDefaultSerializer
-
- btDefaultSerializer() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btDefaultSerializer
-
- btDefaultSerializer_getMemoryDna() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultSerializer_getMemoryDnaSizeInBytes() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultSerializer_insertHeader(long, btDefaultSerializer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultSerializer_internalAlloc(long, btDefaultSerializer, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultSerializer_skipPointers_get(long, btDefaultSerializer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultSerializer_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultSerializer_writeHeader(long, btDefaultSerializer, ByteBuffer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDefaultSoftBodySolver - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btDefaultSoftBodySolver(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btDefaultSoftBodySolver
-
Construct a new btDefaultSoftBodySolver, normally you should not need this constructor it's intended for low-level usage.
- btDefaultSoftBodySolver() - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btDefaultSoftBodySolver
-
- btDefaultSoftBodySolver_copyBackToSoftBodies__SWIG_0(long, btDefaultSoftBodySolver, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btDefaultSoftBodySolver_copyBackToSoftBodies__SWIG_1(long, btDefaultSoftBodySolver) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btDefaultSoftBodySolver_copySoftBodyToVertexBuffer(long, btDefaultSoftBodySolver, long, btSoftBody, long, btVertexBufferDescriptor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btDefaultSoftBodySolver_optimize__SWIG_0(long, btDefaultSoftBodySolver, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btDefaultSoftBodySolver_optimize__SWIG_1(long, btDefaultSoftBodySolver, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btDefaultSoftBodySolver_processCollision__SWIG_0(long, btDefaultSoftBodySolver, long, btSoftBody, long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btDefaultSoftBodySolver_processCollision__SWIG_1(long, btDefaultSoftBodySolver, long, btSoftBody, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btDefaultSoftBodySolver_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btDefaultVehicleRaycaster - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btDefaultVehicleRaycaster(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDefaultVehicleRaycaster
-
Construct a new btDefaultVehicleRaycaster, normally you should not need this constructor it's intended for low-level usage.
- btDefaultVehicleRaycaster(btDynamicsWorld) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDefaultVehicleRaycaster
-
- btDefaultVehicleRaycaster_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDegrees(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btDegrees(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDiscreteCollisionDetectorInterface - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDiscreteCollisionDetectorInterface(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDiscreteCollisionDetectorInterface
-
Construct a new btDiscreteCollisionDetectorInterface, normally you should not need this constructor it's intended for low-level usage.
- btDiscreteCollisionDetectorInterface.ClosestPointInput - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDiscreteCollisionDetectorInterface.Result - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDiscreteCollisionDetectorInterface_ClosestPointInput_maximumDistanceSquared_get(long, btDiscreteCollisionDetectorInterface.ClosestPointInput) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDiscreteCollisionDetectorInterface_ClosestPointInput_maximumDistanceSquared_set(long, btDiscreteCollisionDetectorInterface.ClosestPointInput, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDiscreteCollisionDetectorInterface_ClosestPointInput_transformA_get(long, btDiscreteCollisionDetectorInterface.ClosestPointInput) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDiscreteCollisionDetectorInterface_ClosestPointInput_transformA_set(long, btDiscreteCollisionDetectorInterface.ClosestPointInput, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDiscreteCollisionDetectorInterface_ClosestPointInput_transformB_get(long, btDiscreteCollisionDetectorInterface.ClosestPointInput) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDiscreteCollisionDetectorInterface_ClosestPointInput_transformB_set(long, btDiscreteCollisionDetectorInterface.ClosestPointInput, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDiscreteCollisionDetectorInterface_getClosestPoints__SWIG_0(long, btDiscreteCollisionDetectorInterface, long, btDiscreteCollisionDetectorInterface.ClosestPointInput, long, btDiscreteCollisionDetectorInterface.Result, long, btIDebugDraw, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDiscreteCollisionDetectorInterface_getClosestPoints__SWIG_1(long, btDiscreteCollisionDetectorInterface, long, btDiscreteCollisionDetectorInterface.ClosestPointInput, long, btDiscreteCollisionDetectorInterface.Result, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDiscreteCollisionDetectorInterface_Result_addContactPoint(long, btDiscreteCollisionDetectorInterface.Result, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDiscreteCollisionDetectorInterface_Result_setShapeIdentifiersA(long, btDiscreteCollisionDetectorInterface.Result, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDiscreteCollisionDetectorInterface_Result_setShapeIdentifiersB(long, btDiscreteCollisionDetectorInterface.Result, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDiscreteDynamicsWorld - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btDiscreteDynamicsWorld(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDiscreteDynamicsWorld
-
Construct a new btDiscreteDynamicsWorld, normally you should not need this constructor it's intended for low-level usage.
- btDiscreteDynamicsWorld(btDispatcher, btBroadphaseInterface, btConstraintSolver, btCollisionConfiguration) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDiscreteDynamicsWorld
-
- btDiscreteDynamicsWorld_addCollisionObject__SWIG_0(long, btDiscreteDynamicsWorld, long, btCollisionObject, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_addCollisionObject__SWIG_1(long, btDiscreteDynamicsWorld, long, btCollisionObject, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_addCollisionObject__SWIG_2(long, btDiscreteDynamicsWorld, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_addConstraint__SWIG_0(long, btDiscreteDynamicsWorld, long, btTypedConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_addConstraint__SWIG_1(long, btDiscreteDynamicsWorld, long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_addRigidBody__SWIG_0(long, btDiscreteDynamicsWorld, long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_addRigidBody__SWIG_1(long, btDiscreteDynamicsWorld, long, btRigidBody, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_applyGravity(long, btDiscreteDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_debugDrawConstraint(long, btDiscreteDynamicsWorld, long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_getApplySpeculativeContactRestitution(long, btDiscreteDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_getCollisionWorld(long, btDiscreteDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_getLatencyMotionStateInterpolation(long, btDiscreteDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_getSimulationIslandManager(long, btDiscreteDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_getSimulationIslandManagerConst(long, btDiscreteDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_getSynchronizeAllMotionStates(long, btDiscreteDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_operatorDelete__SWIG_0(long, btDiscreteDynamicsWorld, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_operatorDelete__SWIG_1(long, btDiscreteDynamicsWorld, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_operatorDeleteArray__SWIG_0(long, btDiscreteDynamicsWorld, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_operatorDeleteArray__SWIG_1(long, btDiscreteDynamicsWorld, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_operatorNew__SWIG_0(long, btDiscreteDynamicsWorld, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_operatorNew__SWIG_1(long, btDiscreteDynamicsWorld, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_operatorNewArray__SWIG_0(long, btDiscreteDynamicsWorld, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_operatorNewArray__SWIG_1(long, btDiscreteDynamicsWorld, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_setApplySpeculativeContactRestitution(long, btDiscreteDynamicsWorld, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_setLatencyMotionStateInterpolation(long, btDiscreteDynamicsWorld, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_setNumTasks(long, btDiscreteDynamicsWorld, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_setSynchronizeAllMotionStates(long, btDiscreteDynamicsWorld, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_stepSimulation__SWIG_0(long, btDiscreteDynamicsWorld, float, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_stepSimulation__SWIG_1(long, btDiscreteDynamicsWorld, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_stepSimulation__SWIG_2(long, btDiscreteDynamicsWorld, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_synchronizeSingleMotionState(long, btDiscreteDynamicsWorld, long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorld_updateVehicles(long, btDiscreteDynamicsWorld, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorldMt - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btDiscreteDynamicsWorldMt(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDiscreteDynamicsWorldMt
-
Construct a new btDiscreteDynamicsWorldMt, normally you should not need this constructor it's intended for low-level usage.
- btDiscreteDynamicsWorldMt(btDispatcher, btBroadphaseInterface, btConstraintSolverPoolMt, btCollisionConfiguration) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDiscreteDynamicsWorldMt
-
- btDiscreteDynamicsWorldMt_operatorDelete__SWIG_0(long, btDiscreteDynamicsWorldMt, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorldMt_operatorDelete__SWIG_1(long, btDiscreteDynamicsWorldMt, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorldMt_operatorDeleteArray__SWIG_0(long, btDiscreteDynamicsWorldMt, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorldMt_operatorDeleteArray__SWIG_1(long, btDiscreteDynamicsWorldMt, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorldMt_operatorNew__SWIG_0(long, btDiscreteDynamicsWorldMt, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorldMt_operatorNew__SWIG_1(long, btDiscreteDynamicsWorldMt, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorldMt_operatorNewArray__SWIG_0(long, btDiscreteDynamicsWorldMt, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorldMt_operatorNewArray__SWIG_1(long, btDiscreteDynamicsWorldMt, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDiscreteDynamicsWorldMt_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDispatcher - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDispatcher(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDispatcher
-
Construct a new btDispatcher, normally you should not need this constructor it's intended for low-level usage.
- btDispatcher_allocateCollisionAlgorithm(long, btDispatcher, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcher_clearManifold(long, btDispatcher, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcher_dispatchAllCollisionPairs(long, btDispatcher, long, btOverlappingPairCache, long, btDispatcherInfo, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcher_findAlgorithm(long, btDispatcher, long, btCollisionObjectWrapper, long, btCollisionObjectWrapper, long, btPersistentManifold, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcher_freeCollisionAlgorithm(long, btDispatcher, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcher_getInternalManifoldPointer(long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcher_getInternalManifoldPool(long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcher_getInternalManifoldPoolConst(long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcher_getManifoldByIndexInternal(long, btDispatcher, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcher_getNewManifold(long, btDispatcher, long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcher_getNumManifolds(long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcher_needsCollision(long, btDispatcher, long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcher_needsResponse(long, btDispatcher, long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcher_releaseManifold(long, btDispatcher, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDispatcherInfo(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDispatcherInfo
-
Construct a new btDispatcherInfo, normally you should not need this constructor it's intended for low-level usage.
- btDispatcherInfo() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btDispatcherInfo
-
- btDispatcherInfo.DispatchFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btDispatcherInfo_allowedCcdPenetration_get(long, btDispatcherInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_allowedCcdPenetration_set(long, btDispatcherInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_convexConservativeDistanceThreshold_get(long, btDispatcherInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_convexConservativeDistanceThreshold_set(long, btDispatcherInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_debugDraw_get(long, btDispatcherInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_debugDraw_set(long, btDispatcherInfo, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_dispatchFunc_get(long, btDispatcherInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_dispatchFunc_set(long, btDispatcherInfo, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_enableSatConvex_get(long, btDispatcherInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_enableSatConvex_set(long, btDispatcherInfo, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_enableSPU_get(long, btDispatcherInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_enableSPU_set(long, btDispatcherInfo, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_stepCount_get(long, btDispatcherInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_stepCount_set(long, btDispatcherInfo, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_timeOfImpact_get(long, btDispatcherInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_timeOfImpact_set(long, btDispatcherInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_timeStep_get(long, btDispatcherInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_timeStep_set(long, btDispatcherInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_useContinuous_get(long, btDispatcherInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_useContinuous_set(long, btDispatcherInfo, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_useConvexConservativeDistanceUtil_get(long, btDispatcherInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_useConvexConservativeDistanceUtil_set(long, btDispatcherInfo, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_useEpa_get(long, btDispatcherInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDispatcherInfo_useEpa_set(long, btDispatcherInfo, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btDistance(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btDistance(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDistance2(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btDistance2(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDot(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btDot(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btDynamicsWorld - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btDynamicsWorld(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDynamicsWorld
-
Construct a new btDynamicsWorld, normally you should not need this constructor it's intended for low-level usage.
- btDynamicsWorld_addAction(long, btDynamicsWorld, long, btActionInterface) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_addCharacter(long, btDynamicsWorld, long, btActionInterface) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_addConstraint__SWIG_0(long, btDynamicsWorld, long, btTypedConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_addConstraint__SWIG_1(long, btDynamicsWorld, long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_addRigidBody__SWIG_0(long, btDynamicsWorld, long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_addRigidBody__SWIG_1(long, btDynamicsWorld, long, btRigidBody, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_addVehicle(long, btDynamicsWorld, long, btActionInterface) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_clearForces(long, btDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_getConstraint(long, btDynamicsWorld, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_getConstraintConst(long, btDynamicsWorld, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_getConstraintSolver(long, btDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_getGravity(long, btDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_getNumConstraints(long, btDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_getSolverInfo(long, btDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_getSolverInfoConst(long, btDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_getWorldType(long, btDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_getWorldUserInfo(long, btDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_removeAction(long, btDynamicsWorld, long, btActionInterface) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_removeCharacter(long, btDynamicsWorld, long, btActionInterface) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_removeConstraint(long, btDynamicsWorld, long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_removeRigidBody(long, btDynamicsWorld, long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_removeVehicle(long, btDynamicsWorld, long, btActionInterface) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_setConstraintSolver(long, btDynamicsWorld, long, btConstraintSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_setGravity(long, btDynamicsWorld, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_setInternalTickCallback__SWIG_0(long, btDynamicsWorld, long, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_setInternalTickCallback__SWIG_1(long, btDynamicsWorld, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_setInternalTickCallback__SWIG_2(long, btDynamicsWorld, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_setWorldUserInfo(long, btDynamicsWorld, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_stepSimulation__SWIG_0(long, btDynamicsWorld, float, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_stepSimulation__SWIG_1(long, btDynamicsWorld, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_stepSimulation__SWIG_2(long, btDynamicsWorld, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorld_synchronizeMotionStates(long, btDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorldDoubleData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btDynamicsWorldDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDynamicsWorldDoubleData
-
Construct a new btDynamicsWorldDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btDynamicsWorldDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDynamicsWorldDoubleData
-
- btDynamicsWorldDoubleData_gravity_get(long, btDynamicsWorldDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorldDoubleData_gravity_set(long, btDynamicsWorldDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorldDoubleData_solverInfo_get(long, btDynamicsWorldDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorldDoubleData_solverInfo_set(long, btDynamicsWorldDoubleData, long, btContactSolverInfoDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorldFloatData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btDynamicsWorldFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDynamicsWorldFloatData
-
Construct a new btDynamicsWorldFloatData, normally you should not need this constructor it's intended for low-level usage.
- btDynamicsWorldFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDynamicsWorldFloatData
-
- btDynamicsWorldFloatData_gravity_get(long, btDynamicsWorldFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorldFloatData_gravity_set(long, btDynamicsWorldFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorldFloatData_solverInfo_get(long, btDynamicsWorldFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorldFloatData_solverInfo_set(long, btDynamicsWorldFloatData, long, btContactSolverInfoFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btDynamicsWorldType - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btDynamicsWorldType() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btDynamicsWorldType
-
- btEigen - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btEigen(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btEigen
-
Construct a new btEigen, normally you should not need this constructor it's intended for low-level usage.
- btEigen() - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btEigen
-
- btEigen_system__SWIG_0(Matrix3, long, btMatrix3x3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btEigen_system__SWIG_1(Matrix3, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btElement - Class in com.badlogic.gdx.physics.bullet.collision
-
- btElement(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btElement
-
Construct a new btElement, normally you should not need this constructor it's intended for low-level usage.
- btElement() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btElement
-
- btElement_id_get(long, btElement) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btElement_id_set(long, btElement, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btElement_sz_get(long, btElement) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btElement_sz_set(long, btElement, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btEmptyAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btEmptyAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btEmptyAlgorithm
-
Construct a new btEmptyAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btEmptyAlgorithm(btCollisionAlgorithmConstructionInfo) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btEmptyAlgorithm
-
- btEmptyAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btEmptyAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btEmptyAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btEmptyShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btEmptyShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btEmptyShape
-
Construct a new btEmptyShape, normally you should not need this constructor it's intended for low-level usage.
- btEmptyShape() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btEmptyShape
-
- btEmptyShape_operatorDelete__SWIG_0(long, btEmptyShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btEmptyShape_operatorDelete__SWIG_1(long, btEmptyShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btEmptyShape_operatorDeleteArray__SWIG_0(long, btEmptyShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btEmptyShape_operatorDeleteArray__SWIG_1(long, btEmptyShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btEmptyShape_operatorNew__SWIG_0(long, btEmptyShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btEmptyShape_operatorNew__SWIG_1(long, btEmptyShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btEmptyShape_operatorNewArray__SWIG_0(long, btEmptyShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btEmptyShape_operatorNewArray__SWIG_1(long, btEmptyShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btEmptyShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btEqual(float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btEqual(float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btExp(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btExp(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btExpandPortal(_btMprSimplex_t, _btMprSupport_t) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btExpandPortal(long, _btMprSimplex_t, long, _btMprSupport_t) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btFabs(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btFabs(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btFace - Class in com.badlogic.gdx.physics.bullet.collision
-
- btFace(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btFace
-
Construct a new btFace, normally you should not need this constructor it's intended for low-level usage.
- btFace() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btFace
-
- btFace_indices_get(long, btFace) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btFace_indices_set(long, btFace, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btFace_plane_get(long, btFace) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btFace_plane_set(long, btFace, float[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btFindPenetrSegment(_btMprSimplex_t, FloatBuffer, btVector3, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btFindPenetrSegment(long, _btMprSimplex_t, FloatBuffer, long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btFindPenetrTouch(_btMprSimplex_t, FloatBuffer, btVector3, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btFindPenetrTouch(long, _btMprSimplex_t, FloatBuffer, long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btFindPos(_btMprSimplex_t, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btFindPos(long, _btMprSimplex_t, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btFixedConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btFixedConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btFixedConstraint
-
Construct a new btFixedConstraint, normally you should not need this constructor it's intended for low-level usage.
- btFixedConstraint(btRigidBody, btRigidBody, Matrix4, Matrix4) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btFixedConstraint
-
- btFixedConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btFmod(float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btFmod(float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btFsel(float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btFsel(float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btFuzzyZero(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btFuzzyZero(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGearConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btGearConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGearConstraint
-
Construct a new btGearConstraint, normally you should not need this constructor it's intended for low-level usage.
- btGearConstraint(btRigidBody, btRigidBody, Vector3, Vector3, float) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGearConstraint
-
- btGearConstraint(btRigidBody, btRigidBody, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGearConstraint
-
- btGearConstraint_getAxisA(long, btGearConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraint_getAxisB(long, btGearConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraint_getParam__SWIG_0(long, btGearConstraint, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraint_getParam__SWIG_1(long, btGearConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraint_getRatio(long, btGearConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraint_setAxisA(long, btGearConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraint_setAxisB(long, btGearConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraint_setParam__SWIG_0(long, btGearConstraint, int, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraint_setParam__SWIG_1(long, btGearConstraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraint_setRatio(long, btGearConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintDataName - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- btGearConstraintDoubleData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btGearConstraintDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGearConstraintDoubleData
-
Construct a new btGearConstraintDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btGearConstraintDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGearConstraintDoubleData
-
- btGearConstraintDoubleData_axisInA_get(long, btGearConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintDoubleData_axisInA_set(long, btGearConstraintDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintDoubleData_axisInB_get(long, btGearConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintDoubleData_axisInB_set(long, btGearConstraintDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintDoubleData_ratio_get(long, btGearConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintDoubleData_ratio_set(long, btGearConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintDoubleData_typeConstraintData_get(long, btGearConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintDoubleData_typeConstraintData_set(long, btGearConstraintDoubleData, long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintFloatData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btGearConstraintFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGearConstraintFloatData
-
Construct a new btGearConstraintFloatData, normally you should not need this constructor it's intended for low-level usage.
- btGearConstraintFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGearConstraintFloatData
-
- btGearConstraintFloatData_axisInA_get(long, btGearConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintFloatData_axisInA_set(long, btGearConstraintFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintFloatData_axisInB_get(long, btGearConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintFloatData_axisInB_set(long, btGearConstraintFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintFloatData_padding_get(long, btGearConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintFloatData_padding_set(long, btGearConstraintFloatData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintFloatData_ratio_get(long, btGearConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintFloatData_ratio_set(long, btGearConstraintFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintFloatData_typeConstraintData_get(long, btGearConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGearConstraintFloatData_typeConstraintData_set(long, btGearConstraintFloatData, long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGEN_Link - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btGEN_Link(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btGEN_Link
-
Construct a new btGEN_Link, normally you should not need this constructor it's intended for low-level usage.
- btGEN_Link() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btGEN_Link
-
- btGEN_Link(btGEN_Link, btGEN_Link) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btGEN_Link
-
- btGEN_Link_getNext(long, btGEN_Link) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGEN_Link_getPrev(long, btGEN_Link) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGEN_Link_insertAfter(long, btGEN_Link, long, btGEN_Link) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGEN_Link_insertBefore(long, btGEN_Link, long, btGEN_Link) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGEN_Link_isHead(long, btGEN_Link) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGEN_Link_isTail(long, btGEN_Link) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGEN_Link_remove(long, btGEN_Link) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGEN_List - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btGEN_List(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btGEN_List
-
Construct a new btGEN_List, normally you should not need this constructor it's intended for low-level usage.
- btGEN_List() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btGEN_List
-
- btGEN_List_addHead(long, btGEN_List, long, btGEN_Link) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGEN_List_addTail(long, btGEN_List, long, btGEN_Link) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGEN_List_getHead(long, btGEN_List) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGEN_List_getTail(long, btGEN_List) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGenerateInternalEdgeInfo(btBvhTriangleMeshShape, btTriangleInfoMap) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btGenerateInternalEdgeInfo(long, btBvhTriangleMeshShape, long, btTriangleInfoMap) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGeneric6DofConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btGeneric6DofConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofConstraint
-
Construct a new btGeneric6DofConstraint, normally you should not need this constructor it's intended for low-level usage.
- btGeneric6DofConstraint(btRigidBody, btRigidBody, Matrix4, Matrix4, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofConstraint
-
- btGeneric6DofConstraint(btRigidBody, Matrix4, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofConstraint
-
- btGeneric6DofConstraint_calcAnchorPos(long, btGeneric6DofConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_calculateTransforms__SWIG_0(long, btGeneric6DofConstraint, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_calculateTransforms__SWIG_1(long, btGeneric6DofConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_get_limit_motor_info2__SWIG_0(long, btGeneric6DofConstraint, long, btRotationalLimitMotor, Matrix4, Matrix4, Vector3, Vector3, Vector3, Vector3, long, btTypedConstraint.btConstraintInfo2, int, Vector3, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_get_limit_motor_info2__SWIG_1(long, btGeneric6DofConstraint, long, btRotationalLimitMotor, Matrix4, Matrix4, Vector3, Vector3, Vector3, Vector3, long, btTypedConstraint.btConstraintInfo2, int, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getAngle(long, btGeneric6DofConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getAngularLowerLimit(long, btGeneric6DofConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getAngularUpperLimit(long, btGeneric6DofConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getAxis(long, btGeneric6DofConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getCalculatedTransformA(long, btGeneric6DofConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getCalculatedTransformB(long, btGeneric6DofConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getFlags(long, btGeneric6DofConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getFrameOffsetA(long, btGeneric6DofConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getFrameOffsetAConst(long, btGeneric6DofConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getFrameOffsetB(long, btGeneric6DofConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getFrameOffsetBConst(long, btGeneric6DofConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getInfo1NonVirtual(long, btGeneric6DofConstraint, long, btTypedConstraint.btConstraintInfo1) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getInfo2NonVirtual(long, btGeneric6DofConstraint, long, btTypedConstraint.btConstraintInfo2, Matrix4, Matrix4, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getLinearLowerLimit(long, btGeneric6DofConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getLinearUpperLimit(long, btGeneric6DofConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getParam__SWIG_0(long, btGeneric6DofConstraint, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getParam__SWIG_1(long, btGeneric6DofConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getRelativePivotPosition(long, btGeneric6DofConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getRotationalLimitMotor(long, btGeneric6DofConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getTranslationalLimitMotor(long, btGeneric6DofConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getUseFrameOffset(long, btGeneric6DofConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_getUseLinearReferenceFrameA(long, btGeneric6DofConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_isLimited(long, btGeneric6DofConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_operatorDelete__SWIG_0(long, btGeneric6DofConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_operatorDelete__SWIG_1(long, btGeneric6DofConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_operatorDeleteArray__SWIG_0(long, btGeneric6DofConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_operatorDeleteArray__SWIG_1(long, btGeneric6DofConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_operatorNew__SWIG_0(long, btGeneric6DofConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_operatorNew__SWIG_1(long, btGeneric6DofConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_operatorNewArray__SWIG_0(long, btGeneric6DofConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_operatorNewArray__SWIG_1(long, btGeneric6DofConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_setAngularLowerLimit(long, btGeneric6DofConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_setAngularUpperLimit(long, btGeneric6DofConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_setAxis(long, btGeneric6DofConstraint, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_setFrames(long, btGeneric6DofConstraint, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_setLimit(long, btGeneric6DofConstraint, int, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_setLinearLowerLimit(long, btGeneric6DofConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_setLinearUpperLimit(long, btGeneric6DofConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_setParam__SWIG_0(long, btGeneric6DofConstraint, int, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_setParam__SWIG_1(long, btGeneric6DofConstraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_setUseFrameOffset(long, btGeneric6DofConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_setUseLinearReferenceFrameA(long, btGeneric6DofConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_testAngularLimitMotor(long, btGeneric6DofConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_updateRHS(long, btGeneric6DofConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_useSolveConstraintObsolete_get(long, btGeneric6DofConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraint_useSolveConstraintObsolete_set(long, btGeneric6DofConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btGeneric6DofConstraintData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofConstraintData
-
Construct a new btGeneric6DofConstraintData, normally you should not need this constructor it's intended for low-level usage.
- btGeneric6DofConstraintData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofConstraintData
-
- btGeneric6DofConstraintData_angularLowerLimit_get(long, btGeneric6DofConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_angularLowerLimit_set(long, btGeneric6DofConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_angularUpperLimit_get(long, btGeneric6DofConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_angularUpperLimit_set(long, btGeneric6DofConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_linearLowerLimit_get(long, btGeneric6DofConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_linearLowerLimit_set(long, btGeneric6DofConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_linearUpperLimit_get(long, btGeneric6DofConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_linearUpperLimit_set(long, btGeneric6DofConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_rbAFrame_get(long, btGeneric6DofConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_rbAFrame_set(long, btGeneric6DofConstraintData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_rbBFrame_get(long, btGeneric6DofConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_rbBFrame_set(long, btGeneric6DofConstraintData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_typeConstraintData_get(long, btGeneric6DofConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_typeConstraintData_set(long, btGeneric6DofConstraintData, long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_useLinearReferenceFrameA_get(long, btGeneric6DofConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_useLinearReferenceFrameA_set(long, btGeneric6DofConstraintData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_useOffsetForConstraintFrame_get(long, btGeneric6DofConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintData_useOffsetForConstraintFrame_set(long, btGeneric6DofConstraintData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDataName - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- btGeneric6DofConstraintDoubleData2 - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btGeneric6DofConstraintDoubleData2(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofConstraintDoubleData2
-
Construct a new btGeneric6DofConstraintDoubleData2, normally you should not need this constructor it's intended for low-level usage.
- btGeneric6DofConstraintDoubleData2() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofConstraintDoubleData2
-
- btGeneric6DofConstraintDoubleData2_angularLowerLimit_get(long, btGeneric6DofConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_angularLowerLimit_set(long, btGeneric6DofConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_angularUpperLimit_get(long, btGeneric6DofConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_angularUpperLimit_set(long, btGeneric6DofConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_linearLowerLimit_get(long, btGeneric6DofConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_linearLowerLimit_set(long, btGeneric6DofConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_linearUpperLimit_get(long, btGeneric6DofConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_linearUpperLimit_set(long, btGeneric6DofConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_rbAFrame_get(long, btGeneric6DofConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_rbAFrame_set(long, btGeneric6DofConstraintDoubleData2, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_rbBFrame_get(long, btGeneric6DofConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_rbBFrame_set(long, btGeneric6DofConstraintDoubleData2, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_typeConstraintData_get(long, btGeneric6DofConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_typeConstraintData_set(long, btGeneric6DofConstraintDoubleData2, long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_useLinearReferenceFrameA_get(long, btGeneric6DofConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_useLinearReferenceFrameA_set(long, btGeneric6DofConstraintDoubleData2, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_useOffsetForConstraintFrame_get(long, btGeneric6DofConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofConstraintDoubleData2_useOffsetForConstraintFrame_set(long, btGeneric6DofConstraintDoubleData2, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btGeneric6DofSpring2Constraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpring2Constraint
-
Construct a new btGeneric6DofSpring2Constraint, normally you should not need this constructor it's intended for low-level usage.
- btGeneric6DofSpring2Constraint(btRigidBody, btRigidBody, Matrix4, Matrix4, int) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpring2Constraint
-
- btGeneric6DofSpring2Constraint(btRigidBody, btRigidBody, Matrix4, Matrix4) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpring2Constraint
-
- btGeneric6DofSpring2Constraint(btRigidBody, Matrix4, int) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpring2Constraint
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- btGeneric6DofSpring2Constraint(btRigidBody, Matrix4) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpring2Constraint
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- btGeneric6DofSpring2Constraint_btGetMatrixElem(Matrix3, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_calculateTransforms__SWIG_0(long, btGeneric6DofSpring2Constraint, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_calculateTransforms__SWIG_1(long, btGeneric6DofSpring2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_enableMotor(long, btGeneric6DofSpring2Constraint, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_enableSpring(long, btGeneric6DofSpring2Constraint, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_getAngle(long, btGeneric6DofSpring2Constraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_getAngularLowerLimit(long, btGeneric6DofSpring2Constraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_getAngularLowerLimitReversed(long, btGeneric6DofSpring2Constraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_getAngularUpperLimit(long, btGeneric6DofSpring2Constraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_getAngularUpperLimitReversed(long, btGeneric6DofSpring2Constraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_getAxis(long, btGeneric6DofSpring2Constraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_getCalculatedTransformA(long, btGeneric6DofSpring2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_getCalculatedTransformB(long, btGeneric6DofSpring2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_getFrameOffsetA(long, btGeneric6DofSpring2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_getFrameOffsetAConst(long, btGeneric6DofSpring2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_getFrameOffsetB(long, btGeneric6DofSpring2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_getFrameOffsetBConst(long, btGeneric6DofSpring2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_getLinearLowerLimit(long, btGeneric6DofSpring2Constraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_getLinearUpperLimit(long, btGeneric6DofSpring2Constraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_getParam__SWIG_0(long, btGeneric6DofSpring2Constraint, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_getParam__SWIG_1(long, btGeneric6DofSpring2Constraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_getRelativePivotPosition(long, btGeneric6DofSpring2Constraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_getRotationalLimitMotor(long, btGeneric6DofSpring2Constraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_getRotationOrder(long, btGeneric6DofSpring2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_getTranslationalLimitMotor(long, btGeneric6DofSpring2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_isLimited(long, btGeneric6DofSpring2Constraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_matrixToEulerXYZ(Matrix3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_matrixToEulerXZY(Matrix3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_matrixToEulerYXZ(Matrix3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_matrixToEulerYZX(Matrix3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_matrixToEulerZXY(Matrix3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_matrixToEulerZYX(Matrix3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_operatorDelete__SWIG_0(long, btGeneric6DofSpring2Constraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_operatorDelete__SWIG_1(long, btGeneric6DofSpring2Constraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_operatorDeleteArray__SWIG_0(long, btGeneric6DofSpring2Constraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_operatorDeleteArray__SWIG_1(long, btGeneric6DofSpring2Constraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_operatorNew__SWIG_0(long, btGeneric6DofSpring2Constraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_operatorNew__SWIG_1(long, btGeneric6DofSpring2Constraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_operatorNewArray__SWIG_0(long, btGeneric6DofSpring2Constraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2Constraint_operatorNewArray__SWIG_1(long, btGeneric6DofSpring2Constraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setAngularLowerLimit(long, btGeneric6DofSpring2Constraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setAngularLowerLimitReversed(long, btGeneric6DofSpring2Constraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setAngularUpperLimit(long, btGeneric6DofSpring2Constraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setAngularUpperLimitReversed(long, btGeneric6DofSpring2Constraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setAxis(long, btGeneric6DofSpring2Constraint, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setBounce(long, btGeneric6DofSpring2Constraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setDamping__SWIG_0(long, btGeneric6DofSpring2Constraint, int, float, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setDamping__SWIG_1(long, btGeneric6DofSpring2Constraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setEquilibriumPoint__SWIG_0(long, btGeneric6DofSpring2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setEquilibriumPoint__SWIG_1(long, btGeneric6DofSpring2Constraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setEquilibriumPoint__SWIG_2(long, btGeneric6DofSpring2Constraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setFrames(long, btGeneric6DofSpring2Constraint, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setLimit(long, btGeneric6DofSpring2Constraint, int, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setLimitReversed(long, btGeneric6DofSpring2Constraint, int, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setLinearLowerLimit(long, btGeneric6DofSpring2Constraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setLinearUpperLimit(long, btGeneric6DofSpring2Constraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setMaxMotorForce(long, btGeneric6DofSpring2Constraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setParam__SWIG_0(long, btGeneric6DofSpring2Constraint, int, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setParam__SWIG_1(long, btGeneric6DofSpring2Constraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setRotationOrder(long, btGeneric6DofSpring2Constraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setServo(long, btGeneric6DofSpring2Constraint, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setServoTarget(long, btGeneric6DofSpring2Constraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setStiffness__SWIG_0(long, btGeneric6DofSpring2Constraint, int, float, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setStiffness__SWIG_1(long, btGeneric6DofSpring2Constraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_setTargetVelocity(long, btGeneric6DofSpring2Constraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2Constraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData - Class in com.badlogic.gdx.physics.bullet.dynamics
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- btGeneric6DofSpring2ConstraintData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpring2ConstraintData
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Construct a new btGeneric6DofSpring2ConstraintData, normally you should not need this constructor it's intended for low-level usage.
- btGeneric6DofSpring2ConstraintData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpring2ConstraintData
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- btGeneric6DofSpring2ConstraintData_angularBounce_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularBounce_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularEnableMotor_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularEnableMotor_set(long, btGeneric6DofSpring2ConstraintData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularEnableSpring_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularEnableSpring_set(long, btGeneric6DofSpring2ConstraintData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularEquilibriumPoint_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularEquilibriumPoint_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularLowerLimit_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularLowerLimit_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularMaxMotorForce_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularMaxMotorForce_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularMotorCFM_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_angularMotorCFM_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularMotorERP_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularMotorERP_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularServoMotor_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularServoMotor_set(long, btGeneric6DofSpring2ConstraintData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_angularServoTarget_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularServoTarget_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularSpringDamping_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularSpringDamping_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularSpringDampingLimited_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_angularSpringDampingLimited_set(long, btGeneric6DofSpring2ConstraintData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_angularSpringStiffness_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularSpringStiffness_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularSpringStiffnessLimited_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_angularSpringStiffnessLimited_set(long, btGeneric6DofSpring2ConstraintData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularStopCFM_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularStopCFM_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularStopERP_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_angularStopERP_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularTargetVelocity_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_angularTargetVelocity_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_angularUpperLimit_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_angularUpperLimit_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_linearBounce_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearBounce_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_linearEnableMotor_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearEnableMotor_set(long, btGeneric6DofSpring2ConstraintData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearEnableSpring_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearEnableSpring_set(long, btGeneric6DofSpring2ConstraintData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearEquilibriumPoint_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearEquilibriumPoint_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
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- btGeneric6DofSpring2ConstraintData_linearLowerLimit_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearLowerLimit_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearMaxMotorForce_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearMaxMotorForce_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearMotorCFM_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearMotorCFM_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearMotorERP_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearMotorERP_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearServoMotor_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearServoMotor_set(long, btGeneric6DofSpring2ConstraintData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearServoTarget_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearServoTarget_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearSpringDamping_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearSpringDamping_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearSpringDampingLimited_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearSpringDampingLimited_set(long, btGeneric6DofSpring2ConstraintData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearSpringStiffness_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearSpringStiffness_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearSpringStiffnessLimited_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearSpringStiffnessLimited_set(long, btGeneric6DofSpring2ConstraintData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearStopCFM_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearStopCFM_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearStopERP_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearStopERP_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearTargetVelocity_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearTargetVelocity_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearUpperLimit_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_linearUpperLimit_set(long, btGeneric6DofSpring2ConstraintData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_padding1_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_padding1_set(long, btGeneric6DofSpring2ConstraintData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_rbAFrame_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_rbAFrame_set(long, btGeneric6DofSpring2ConstraintData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_rbBFrame_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_rbBFrame_set(long, btGeneric6DofSpring2ConstraintData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_rotateOrder_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_rotateOrder_set(long, btGeneric6DofSpring2ConstraintData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_typeConstraintData_get(long, btGeneric6DofSpring2ConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintData_typeConstraintData_set(long, btGeneric6DofSpring2ConstraintData, long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDataName - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- btGeneric6DofSpring2ConstraintDoubleData2 - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btGeneric6DofSpring2ConstraintDoubleData2(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpring2ConstraintDoubleData2
-
Construct a new btGeneric6DofSpring2ConstraintDoubleData2, normally you should not need this constructor it's intended for low-level usage.
- btGeneric6DofSpring2ConstraintDoubleData2() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpring2ConstraintDoubleData2
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularBounce_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularBounce_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularEnableMotor_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularEnableMotor_set(long, btGeneric6DofSpring2ConstraintDoubleData2, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularEnableSpring_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularEnableSpring_set(long, btGeneric6DofSpring2ConstraintDoubleData2, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularEquilibriumPoint_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularEquilibriumPoint_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularLowerLimit_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularLowerLimit_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularMaxMotorForce_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularMaxMotorForce_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularMotorCFM_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularMotorCFM_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularMotorERP_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularMotorERP_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularServoMotor_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularServoMotor_set(long, btGeneric6DofSpring2ConstraintDoubleData2, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularServoTarget_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularServoTarget_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularSpringDamping_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularSpringDamping_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularSpringDampingLimited_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularSpringDampingLimited_set(long, btGeneric6DofSpring2ConstraintDoubleData2, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularSpringStiffness_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularSpringStiffness_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularSpringStiffnessLimited_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularSpringStiffnessLimited_set(long, btGeneric6DofSpring2ConstraintDoubleData2, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularStopCFM_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularStopCFM_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularStopERP_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularStopERP_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularTargetVelocity_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularTargetVelocity_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularUpperLimit_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_angularUpperLimit_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearBounce_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearBounce_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearEnableMotor_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearEnableMotor_set(long, btGeneric6DofSpring2ConstraintDoubleData2, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearEnableSpring_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearEnableSpring_set(long, btGeneric6DofSpring2ConstraintDoubleData2, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearEquilibriumPoint_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearEquilibriumPoint_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearLowerLimit_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearLowerLimit_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearMaxMotorForce_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearMaxMotorForce_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearMotorCFM_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearMotorCFM_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearMotorERP_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearMotorERP_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearServoMotor_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearServoMotor_set(long, btGeneric6DofSpring2ConstraintDoubleData2, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearServoTarget_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearServoTarget_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearSpringDamping_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearSpringDamping_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearSpringDampingLimited_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearSpringDampingLimited_set(long, btGeneric6DofSpring2ConstraintDoubleData2, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearSpringStiffness_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearSpringStiffness_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearSpringStiffnessLimited_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearSpringStiffnessLimited_set(long, btGeneric6DofSpring2ConstraintDoubleData2, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearStopCFM_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearStopCFM_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearStopERP_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearStopERP_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearTargetVelocity_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearTargetVelocity_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearUpperLimit_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_linearUpperLimit_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_padding1_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_padding1_set(long, btGeneric6DofSpring2ConstraintDoubleData2, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_rbAFrame_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_rbAFrame_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_rbBFrame_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_rbBFrame_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_rotateOrder_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_rotateOrder_set(long, btGeneric6DofSpring2ConstraintDoubleData2, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_typeConstraintData_get(long, btGeneric6DofSpring2ConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpring2ConstraintDoubleData2_typeConstraintData_set(long, btGeneric6DofSpring2ConstraintDoubleData2, long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btGeneric6DofSpringConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpringConstraint
-
Construct a new btGeneric6DofSpringConstraint, normally you should not need this constructor it's intended for low-level usage.
- btGeneric6DofSpringConstraint(btRigidBody, btRigidBody, Matrix4, Matrix4, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpringConstraint
-
- btGeneric6DofSpringConstraint(btRigidBody, Matrix4, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpringConstraint
-
- btGeneric6DofSpringConstraint_enableSpring(long, btGeneric6DofSpringConstraint, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_getDamping(long, btGeneric6DofSpringConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_getEquilibriumPoint(long, btGeneric6DofSpringConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_getStiffness(long, btGeneric6DofSpringConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_isSpringEnabled(long, btGeneric6DofSpringConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_operatorDelete__SWIG_0(long, btGeneric6DofSpringConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_operatorDelete__SWIG_1(long, btGeneric6DofSpringConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_operatorDeleteArray__SWIG_0(long, btGeneric6DofSpringConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_operatorDeleteArray__SWIG_1(long, btGeneric6DofSpringConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_operatorNew__SWIG_0(long, btGeneric6DofSpringConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_operatorNew__SWIG_1(long, btGeneric6DofSpringConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_operatorNewArray__SWIG_0(long, btGeneric6DofSpringConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_operatorNewArray__SWIG_1(long, btGeneric6DofSpringConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_setAxis(long, btGeneric6DofSpringConstraint, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_setDamping(long, btGeneric6DofSpringConstraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_setEquilibriumPoint__SWIG_0(long, btGeneric6DofSpringConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_setEquilibriumPoint__SWIG_1(long, btGeneric6DofSpringConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_setEquilibriumPoint__SWIG_2(long, btGeneric6DofSpringConstraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_setStiffness(long, btGeneric6DofSpringConstraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btGeneric6DofSpringConstraintData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpringConstraintData
-
Construct a new btGeneric6DofSpringConstraintData, normally you should not need this constructor it's intended for low-level usage.
- btGeneric6DofSpringConstraintData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpringConstraintData
-
- btGeneric6DofSpringConstraintData_6dofData_get(long, btGeneric6DofSpringConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintData_6dofData_set(long, btGeneric6DofSpringConstraintData, long, btGeneric6DofConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintData_equilibriumPoint_get(long, btGeneric6DofSpringConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintData_equilibriumPoint_set(long, btGeneric6DofSpringConstraintData, float[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintData_springDamping_get(long, btGeneric6DofSpringConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintData_springDamping_set(long, btGeneric6DofSpringConstraintData, float[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintData_springEnabled_get(long, btGeneric6DofSpringConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintData_springEnabled_set(long, btGeneric6DofSpringConstraintData, int[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintData_springStiffness_get(long, btGeneric6DofSpringConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintData_springStiffness_set(long, btGeneric6DofSpringConstraintData, float[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintDataName - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- btGeneric6DofSpringConstraintDoubleData2 - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btGeneric6DofSpringConstraintDoubleData2(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpringConstraintDoubleData2
-
Construct a new btGeneric6DofSpringConstraintDoubleData2, normally you should not need this constructor it's intended for low-level usage.
- btGeneric6DofSpringConstraintDoubleData2() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpringConstraintDoubleData2
-
- btGeneric6DofSpringConstraintDoubleData2_6dofData_get(long, btGeneric6DofSpringConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintDoubleData2_6dofData_set(long, btGeneric6DofSpringConstraintDoubleData2, long, btGeneric6DofConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintDoubleData2_equilibriumPoint_get(long, btGeneric6DofSpringConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintDoubleData2_equilibriumPoint_set(long, btGeneric6DofSpringConstraintDoubleData2, double[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintDoubleData2_springDamping_get(long, btGeneric6DofSpringConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintDoubleData2_springDamping_set(long, btGeneric6DofSpringConstraintDoubleData2, double[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintDoubleData2_springEnabled_get(long, btGeneric6DofSpringConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintDoubleData2_springEnabled_set(long, btGeneric6DofSpringConstraintDoubleData2, int[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintDoubleData2_springStiffness_get(long, btGeneric6DofSpringConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGeneric6DofSpringConstraintDoubleData2_springStiffness_set(long, btGeneric6DofSpringConstraintDoubleData2, double[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btGenericMemoryPool - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGenericMemoryPool(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGenericMemoryPool
-
Construct a new btGenericMemoryPool, normally you should not need this constructor it's intended for low-level usage.
- btGenericMemoryPool(long, long) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGenericMemoryPool
-
- btGenericMemoryPool_allocate(long, btGenericMemoryPool, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_allocated_count_get(long, btGenericMemoryPool) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_allocated_count_set(long, btGenericMemoryPool, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_allocated_sizes_get(long, btGenericMemoryPool) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_allocated_sizes_set(long, btGenericMemoryPool, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_end_pool(long, btGenericMemoryPool) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_free_nodes_count_get(long, btGenericMemoryPool) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_free_nodes_count_set(long, btGenericMemoryPool, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_free_nodes_get(long, btGenericMemoryPool) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_free_nodes_set(long, btGenericMemoryPool, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_freeMemory(long, btGenericMemoryPool, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_gem_element_size(long, btGenericMemoryPool) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_get_allocated_count(long, btGenericMemoryPool) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_get_element_data(long, btGenericMemoryPool, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_get_free_positions_count(long, btGenericMemoryPool) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_get_max_element_count(long, btGenericMemoryPool) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_get_pool_capacity(long, btGenericMemoryPool) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_init_pool(long, btGenericMemoryPool, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_pool_get(long, btGenericMemoryPool) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericMemoryPool_pool_set(long, btGenericMemoryPool, ByteBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericPoolAllocator - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGenericPoolAllocator(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGenericPoolAllocator
-
Construct a new btGenericPoolAllocator, normally you should not need this constructor it's intended for low-level usage.
- btGenericPoolAllocator(long, long) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGenericPoolAllocator
-
- btGenericPoolAllocator_allocate(long, btGenericPoolAllocator, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericPoolAllocator_freeMemory(long, btGenericPoolAllocator, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericPoolAllocator_get_pool_capacity(long, btGenericPoolAllocator) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericPoolAllocator_pool_count_get(long, btGenericPoolAllocator) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericPoolAllocator_pool_count_set(long, btGenericPoolAllocator, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericPoolAllocator_pools_get(long, btGenericPoolAllocator) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGenericPoolAllocator_pools_set(long, btGenericPoolAllocator, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGeometryUtil - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btGeometryUtil(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btGeometryUtil
-
Construct a new btGeometryUtil, normally you should not need this constructor it's intended for low-level usage.
- btGeometryUtil() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btGeometryUtil
-
- btGeometryUtil_areVerticesBehindPlane(Vector3, long, btVector3Array, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGeometryUtil_getPlaneEquationsFromVertices(long, btVector3Array, long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGeometryUtil_getVerticesFromPlaneEquations(long, btVector3Array, long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGeometryUtil_isInside(long, btVector3Array, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGeometryUtil_isPointInsidePlanes(long, btVector3Array, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGetCurrentEnterProfileZoneFunc() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btGetCurrentEnterProfileZoneFunc() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGetCurrentLeaveProfileZoneFunc() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btGetCurrentLeaveProfileZoneFunc() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGetCurrentThreadIndex() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btGetCurrentThreadIndex() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGetMatrixElem(Matrix3, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.btGeneric6DofSpring2Constraint
-
- btGetOpenMPTaskScheduler() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btGetOpenMPTaskScheduler() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGetPPLTaskScheduler() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btGetPPLTaskScheduler() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGetSequentialTaskScheduler() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btGetSequentialTaskScheduler() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGetTaskScheduler() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btGetTaskScheduler() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGetTBBTaskScheduler() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btGetTBBTaskScheduler() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGetVersion() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btGetVersion() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btGhostObject - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGhostObject(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGhostObject
-
Construct a new btGhostObject, normally you should not need this constructor it's intended for low-level usage.
- btGhostObject() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGhostObject
-
- btGhostObject_addOverlappingObjectInternal__SWIG_0(long, btGhostObject, long, btBroadphaseProxy, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_addOverlappingObjectInternal__SWIG_1(long, btGhostObject, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_convexSweepTest__SWIG_0(long, btGhostObject, long, btConvexShape, Matrix4, Matrix4, long, ConvexResultCallback, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_convexSweepTest__SWIG_1(long, btGhostObject, long, btConvexShape, Matrix4, Matrix4, long, ConvexResultCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_getNumOverlappingObjects(long, btGhostObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_getOverlappingObject(long, btGhostObject, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_getOverlappingObjectConst(long, btGhostObject, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_getOverlappingPairs(long, btGhostObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_getOverlappingPairsConst(long, btGhostObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_rayTest(long, btGhostObject, Vector3, Vector3, long, RayResultCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_removeOverlappingObjectInternal__SWIG_0(long, btGhostObject, long, btBroadphaseProxy, long, btDispatcher, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_removeOverlappingObjectInternal__SWIG_1(long, btGhostObject, long, btBroadphaseProxy, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_upcast(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostObject_upcastConstBtCollisionObject(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostPairCallback - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGhostPairCallback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGhostPairCallback
-
Construct a new btGhostPairCallback, normally you should not need this constructor it's intended for low-level usage.
- btGhostPairCallback() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGhostPairCallback
-
- btGhostPairCallback_change_ownership(btGhostPairCallback, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostPairCallback_director_connect(btGhostPairCallback, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostPairCallback_removeOverlappingPair(long, btGhostPairCallback, long, btBroadphaseProxy, long, btBroadphaseProxy, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostPairCallback_removeOverlappingPairsContainingProxy(long, btGhostPairCallback, long, btBroadphaseProxy, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostPairCallback_removeOverlappingPairsContainingProxySwigExplicitbtGhostPairCallback(long, btGhostPairCallback, long, btBroadphaseProxy, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostPairCallback_removeOverlappingPairSwigExplicitbtGhostPairCallback(long, btGhostPairCallback, long, btBroadphaseProxy, long, btBroadphaseProxy, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGhostPairCallback_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGimBvhDataArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimBvhDataArray
-
Construct a new btGimBvhDataArray, normally you should not need this constructor it's intended for low-level usage.
- btGimBvhDataArray() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimBvhDataArray
-
- btGimBvhDataArray(btGimBvhDataArray) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimBvhDataArray
-
- btGimBvhDataArray.less - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGimBvhDataArray_at(long, btGimBvhDataArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_atConst(long, btGimBvhDataArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_capacity(long, btGimBvhDataArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_clear(long, btGimBvhDataArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_copyFromArray(long, btGimBvhDataArray, long, btGimBvhDataArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_expand__SWIG_0(long, btGimBvhDataArray, long, GIM_BVH_DATA) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_expand__SWIG_1(long, btGimBvhDataArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_expandNonInitializing(long, btGimBvhDataArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_initializeFromBuffer(long, btGimBvhDataArray, long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_operatorAssignment(long, btGimBvhDataArray, long, btGimBvhDataArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_operatorSubscript(long, btGimBvhDataArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_operatorSubscriptConst(long, btGimBvhDataArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_pop_back(long, btGimBvhDataArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_push_back(long, btGimBvhDataArray, long, GIM_BVH_DATA) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_removeAtIndex(long, btGimBvhDataArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_reserve(long, btGimBvhDataArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_resize__SWIG_0(long, btGimBvhDataArray, int, long, GIM_BVH_DATA) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_resize__SWIG_1(long, btGimBvhDataArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_resizeNoInitialize(long, btGimBvhDataArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_size(long, btGimBvhDataArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhDataArray_swap(long, btGimBvhDataArray, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGimBvhTreeNodeArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimBvhTreeNodeArray
-
Construct a new btGimBvhTreeNodeArray, normally you should not need this constructor it's intended for low-level usage.
- btGimBvhTreeNodeArray() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimBvhTreeNodeArray
-
- btGimBvhTreeNodeArray(btGimBvhTreeNodeArray) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimBvhTreeNodeArray
-
- btGimBvhTreeNodeArray.less - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGimBvhTreeNodeArray_at(long, btGimBvhTreeNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_atConst(long, btGimBvhTreeNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_capacity(long, btGimBvhTreeNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_clear(long, btGimBvhTreeNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_copyFromArray(long, btGimBvhTreeNodeArray, long, btGimBvhTreeNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_expand__SWIG_0(long, btGimBvhTreeNodeArray, long, GIM_BVH_TREE_NODE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_expand__SWIG_1(long, btGimBvhTreeNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_expandNonInitializing(long, btGimBvhTreeNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_initializeFromBuffer(long, btGimBvhTreeNodeArray, long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_operatorAssignment(long, btGimBvhTreeNodeArray, long, btGimBvhTreeNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_operatorSubscript(long, btGimBvhTreeNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_operatorSubscriptConst(long, btGimBvhTreeNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_pop_back(long, btGimBvhTreeNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_push_back(long, btGimBvhTreeNodeArray, long, GIM_BVH_TREE_NODE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_removeAtIndex(long, btGimBvhTreeNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_reserve(long, btGimBvhTreeNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_resize__SWIG_0(long, btGimBvhTreeNodeArray, int, long, GIM_BVH_TREE_NODE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_resize__SWIG_1(long, btGimBvhTreeNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_resizeNoInitialize(long, btGimBvhTreeNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_size(long, btGimBvhTreeNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimBvhTreeNodeArray_swap(long, btGimBvhTreeNodeArray, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGimContactArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimContactArray
-
Construct a new btGimContactArray, normally you should not need this constructor it's intended for low-level usage.
- btGimContactArray() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimContactArray
-
- btGimContactArray(btGimContactArray) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimContactArray
-
- btGimContactArray.less - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGimContactArray_at(long, btGimContactArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_atConst(long, btGimContactArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_capacity(long, btGimContactArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_clear(long, btGimContactArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_copyFromArray(long, btGimContactArray, long, btGimContactArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_expand__SWIG_0(long, btGimContactArray, long, GIM_CONTACT) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_expand__SWIG_1(long, btGimContactArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_expandNonInitializing(long, btGimContactArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_initializeFromBuffer(long, btGimContactArray, long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_operatorAssignment(long, btGimContactArray, long, btGimContactArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_operatorSubscript(long, btGimContactArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_operatorSubscriptConst(long, btGimContactArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_pop_back(long, btGimContactArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_push_back(long, btGimContactArray, long, GIM_CONTACT) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_removeAtIndex(long, btGimContactArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_reserve(long, btGimContactArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_resize__SWIG_0(long, btGimContactArray, int, long, GIM_CONTACT) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_resize__SWIG_1(long, btGimContactArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_resizeNoInitialize(long, btGimContactArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_size(long, btGimContactArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimContactArray_swap(long, btGimContactArray, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGImpactBvh(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactBvh
-
Construct a new btGImpactBvh, normally you should not need this constructor it's intended for low-level usage.
- btGImpactBvh() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactBvh
-
- btGImpactBvh(btPrimitiveManagerBase) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactBvh
-
- btGImpactBvh_boxQuery(long, btGImpactBvh, long, btAABB, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_boxQueryTrans(long, btGImpactBvh, long, btAABB, Matrix4, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_buildSet(long, btGImpactBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_find_collision(long, btGImpactBvh, Matrix4, long, btGImpactBvh, Matrix4, long, btPairSet) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_get_node_pointer__SWIG_0(long, btGImpactBvh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_get_node_pointer__SWIG_1(long, btGImpactBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_getEscapeNodeIndex(long, btGImpactBvh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_getGlobalBox(long, btGImpactBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_getLeftNode(long, btGImpactBvh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_getNodeBound(long, btGImpactBvh, int, long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_getNodeCount(long, btGImpactBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_getNodeData(long, btGImpactBvh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_getNodeTriangle(long, btGImpactBvh, int, long, btPrimitiveTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_getPrimitiveManager(long, btGImpactBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_getRightNode(long, btGImpactBvh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_hasHierarchy(long, btGImpactBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_isLeafNode(long, btGImpactBvh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_isTrimesh(long, btGImpactBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_rayQuery(long, btGImpactBvh, Vector3, Vector3, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_setNodeBound(long, btGImpactBvh, int, long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_setPrimitiveManager(long, btGImpactBvh, long, btPrimitiveManagerBase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactBvh_update(long, btGImpactBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGImpactCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactCollisionAlgorithm
-
Construct a new btGImpactCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btGImpactCollisionAlgorithm(btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactCollisionAlgorithm
-
- btGImpactCollisionAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGImpactCollisionAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_getFace0(long, btGImpactCollisionAlgorithm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_getFace1(long, btGImpactCollisionAlgorithm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_getPart0(long, btGImpactCollisionAlgorithm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_getPart1(long, btGImpactCollisionAlgorithm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_gimpact_vs_compoundshape(long, btGImpactCollisionAlgorithm, long, btCollisionObjectWrapper, long, btCollisionObjectWrapper, long, btGImpactShapeInterface, long, btCompoundShape, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_gimpact_vs_concave(long, btGImpactCollisionAlgorithm, long, btCollisionObjectWrapper, long, btCollisionObjectWrapper, long, btGImpactShapeInterface, long, btConcaveShape, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_gimpact_vs_gimpact(long, btGImpactCollisionAlgorithm, long, btCollisionObjectWrapper, long, btCollisionObjectWrapper, long, btGImpactShapeInterface, long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_gimpact_vs_shape(long, btGImpactCollisionAlgorithm, long, btCollisionObjectWrapper, long, btCollisionObjectWrapper, long, btGImpactShapeInterface, long, btCollisionShape, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_internalGetResultOut(long, btGImpactCollisionAlgorithm) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_registerAlgorithm(long, btCollisionDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_setFace0(long, btGImpactCollisionAlgorithm, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_setFace1(long, btGImpactCollisionAlgorithm, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_setPart0(long, btGImpactCollisionAlgorithm, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_setPart1(long, btGImpactCollisionAlgorithm, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCompoundShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGImpactCompoundShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactCompoundShape
-
Construct a new btGImpactCompoundShape, normally you should not need this constructor it's intended for low-level usage.
- btGImpactCompoundShape(boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactCompoundShape
-
- btGImpactCompoundShape() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactCompoundShape
-
- btGImpactCompoundShape.CompoundPrimitiveManager - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGImpactCompoundShape_addChildShape__SWIG_0(long, btGImpactCompoundShape, Matrix4, long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCompoundShape_addChildShape__SWIG_1(long, btGImpactCompoundShape, long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCompoundShape_CompoundPrimitiveManager_compoundShape_get(long, btGImpactCompoundShape.CompoundPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCompoundShape_CompoundPrimitiveManager_compoundShape_set(long, btGImpactCompoundShape.CompoundPrimitiveManager, long, btGImpactCompoundShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCompoundShape_CompoundPrimitiveManager_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCompoundShape_getCompoundPrimitiveManager(long, btGImpactCompoundShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactCompoundShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGImpactMeshShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactMeshShape
-
Construct a new btGImpactMeshShape, normally you should not need this constructor it's intended for low-level usage.
- btGImpactMeshShape(btStridingMeshInterface) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactMeshShape
-
- btGImpactMeshShape_getMeshInterface(long, btGImpactMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShape_getMeshInterfaceConst(long, btGImpactMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShape_getMeshPart(long, btGImpactMeshShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShape_getMeshPartConst(long, btGImpactMeshShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShape_getMeshPartCount(long, btGImpactMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapeData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGImpactMeshShapeData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactMeshShapeData
-
Construct a new btGImpactMeshShapeData, normally you should not need this constructor it's intended for low-level usage.
- btGImpactMeshShapeData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactMeshShapeData
-
- btGImpactMeshShapeData_collisionMargin_get(long, btGImpactMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapeData_collisionMargin_set(long, btGImpactMeshShapeData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapeData_collisionShapeData_get(long, btGImpactMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapeData_collisionShapeData_set(long, btGImpactMeshShapeData, long, btCollisionShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapeData_gimpactSubType_get(long, btGImpactMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapeData_gimpactSubType_set(long, btGImpactMeshShapeData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapeData_localScaling_get(long, btGImpactMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapeData_localScaling_set(long, btGImpactMeshShapeData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapeData_meshInterface_get(long, btGImpactMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapeData_meshInterface_set(long, btGImpactMeshShapeData, long, btStridingMeshInterfaceData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGImpactMeshShapePart(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactMeshShapePart
-
Construct a new btGImpactMeshShapePart, normally you should not need this constructor it's intended for low-level usage.
- btGImpactMeshShapePart() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactMeshShapePart
-
- btGImpactMeshShapePart(btStridingMeshInterface, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactMeshShapePart
-
- btGImpactMeshShapePart.TrimeshPrimitiveManager - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGImpactMeshShapePart_getPart(long, btGImpactMeshShapePart) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_getTrimeshPrimitiveManager(long, btGImpactMeshShapePart) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_getVertex(long, btGImpactMeshShapePart, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_getVertexCount(long, btGImpactMeshShapePart) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_get_bullet_triangle(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, int, long, btTriangleShapeEx) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_get_indices(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, int, long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_get_vertex(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, long, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_get_vertex_count(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_indexbase_get(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_indexbase_set(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, ByteBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_indexstride_get(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_indexstride_set(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_indicestype_get(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_indicestype_set(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_lock(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_lock_count_get(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_lock_count_set(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_margin_get(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_margin_set(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_meshInterface_get(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_meshInterface_set(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, long, btStridingMeshInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_numfaces_get(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_numfaces_set(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_numverts_get(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_numverts_set(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_part_get(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_part_set(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_scale_get(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_scale_set(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_stride_get(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_stride_set(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_type_get(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_type_set(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_unlock(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_vertexbase_get(long, btGImpactMeshShapePart.TrimeshPrimitiveManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactMeshShapePart_TrimeshPrimitiveManager_vertexbase_set(long, btGImpactMeshShapePart.TrimeshPrimitiveManager, ByteBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGImpactQuantizedBvh(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactQuantizedBvh
-
Construct a new btGImpactQuantizedBvh, normally you should not need this constructor it's intended for low-level usage.
- btGImpactQuantizedBvh() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactQuantizedBvh
-
- btGImpactQuantizedBvh(btPrimitiveManagerBase) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactQuantizedBvh
-
- btGImpactQuantizedBvh_boxQuery(long, btGImpactQuantizedBvh, long, btAABB, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_boxQueryTrans(long, btGImpactQuantizedBvh, long, btAABB, Matrix4, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_buildSet(long, btGImpactQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_find_collision(long, btGImpactQuantizedBvh, Matrix4, long, btGImpactQuantizedBvh, Matrix4, long, btPairSet) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_get_node_pointer__SWIG_0(long, btGImpactQuantizedBvh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_get_node_pointer__SWIG_1(long, btGImpactQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_getEscapeNodeIndex(long, btGImpactQuantizedBvh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_getGlobalBox(long, btGImpactQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_getLeftNode(long, btGImpactQuantizedBvh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_getNodeBound(long, btGImpactQuantizedBvh, int, long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_getNodeCount(long, btGImpactQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_getNodeData(long, btGImpactQuantizedBvh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_getNodeTriangle(long, btGImpactQuantizedBvh, int, long, btPrimitiveTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_getPrimitiveManager(long, btGImpactQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_getRightNode(long, btGImpactQuantizedBvh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_hasHierarchy(long, btGImpactQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_isLeafNode(long, btGImpactQuantizedBvh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_isTrimesh(long, btGImpactQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_rayQuery(long, btGImpactQuantizedBvh, Vector3, Vector3, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_setNodeBound(long, btGImpactQuantizedBvh, int, long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_setPrimitiveManager(long, btGImpactQuantizedBvh, long, btPrimitiveManagerBase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactQuantizedBvh_update(long, btGImpactQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGImpactShapeInterface(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGImpactShapeInterface
-
Construct a new btGImpactShapeInterface, normally you should not need this constructor it's intended for low-level usage.
- btGImpactShapeInterface_childrenHasTransform(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_getBoxSet(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_getBulletTetrahedron(long, btGImpactShapeInterface, int, long, btTetrahedronShapeEx) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_getBulletTriangle(long, btGImpactShapeInterface, int, long, btTriangleShapeEx) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_getChildAabb(long, btGImpactShapeInterface, int, Matrix4, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_getChildShape(long, btGImpactShapeInterface, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_getChildShapeConst(long, btGImpactShapeInterface, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_getChildTransform(long, btGImpactShapeInterface, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_getGImpactShapeType(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_getLocalBox(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_getNumChildShapes(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_getPrimitiveManager(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_getPrimitiveTriangle(long, btGImpactShapeInterface, int, long, btPrimitiveTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_getShapeType(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_hasBoxSet(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_lockChildShapes(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_needsRetrieveTetrahedrons(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_needsRetrieveTriangles(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_postUpdate(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_processAllTrianglesRay(long, btGImpactShapeInterface, long, btTriangleCallback, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_rayTest(long, btGImpactShapeInterface, Vector3, Vector3, long, RayResultCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_setChildTransform(long, btGImpactShapeInterface, int, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_unlockChildShapes(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGImpactShapeInterface_updateBound(long, btGImpactShapeInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGimPairArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimPairArray
-
Construct a new btGimPairArray, normally you should not need this constructor it's intended for low-level usage.
- btGimPairArray() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimPairArray
-
- btGimPairArray(btGimPairArray) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimPairArray
-
- btGimPairArray.less - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGimPairArray_at(long, btGimPairArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_atConst(long, btGimPairArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_capacity(long, btGimPairArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_clear(long, btGimPairArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_copyFromArray(long, btGimPairArray, long, btGimPairArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_expand__SWIG_0(long, btGimPairArray, long, GIM_PAIR) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_expand__SWIG_1(long, btGimPairArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_expandNonInitializing(long, btGimPairArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_initializeFromBuffer(long, btGimPairArray, long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_operatorAssignment(long, btGimPairArray, long, btGimPairArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_operatorSubscript(long, btGimPairArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_operatorSubscriptConst(long, btGimPairArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_pop_back(long, btGimPairArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_push_back(long, btGimPairArray, long, GIM_PAIR) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_removeAtIndex(long, btGimPairArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_reserve(long, btGimPairArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_resize__SWIG_0(long, btGimPairArray, int, long, GIM_PAIR) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_resize__SWIG_1(long, btGimPairArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_resizeNoInitialize(long, btGimPairArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_size(long, btGimPairArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimPairArray_swap(long, btGimPairArray, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGimQuantizedBvhNodeArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimQuantizedBvhNodeArray
-
Construct a new btGimQuantizedBvhNodeArray, normally you should not need this constructor it's intended for low-level usage.
- btGimQuantizedBvhNodeArray() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimQuantizedBvhNodeArray
-
- btGimQuantizedBvhNodeArray(btGimQuantizedBvhNodeArray) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGimQuantizedBvhNodeArray
-
- btGimQuantizedBvhNodeArray.less - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGimQuantizedBvhNodeArray_at(long, btGimQuantizedBvhNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_atConst(long, btGimQuantizedBvhNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_capacity(long, btGimQuantizedBvhNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_clear(long, btGimQuantizedBvhNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_copyFromArray(long, btGimQuantizedBvhNodeArray, long, btGimQuantizedBvhNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_expand__SWIG_0(long, btGimQuantizedBvhNodeArray, long, BT_QUANTIZED_BVH_NODE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_expand__SWIG_1(long, btGimQuantizedBvhNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_expandNonInitializing(long, btGimQuantizedBvhNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_initializeFromBuffer(long, btGimQuantizedBvhNodeArray, long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_operatorAssignment(long, btGimQuantizedBvhNodeArray, long, btGimQuantizedBvhNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_operatorSubscript(long, btGimQuantizedBvhNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_operatorSubscriptConst(long, btGimQuantizedBvhNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_pop_back(long, btGimQuantizedBvhNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_push_back(long, btGimQuantizedBvhNodeArray, long, BT_QUANTIZED_BVH_NODE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_removeAtIndex(long, btGimQuantizedBvhNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_reserve(long, btGimQuantizedBvhNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_resize__SWIG_0(long, btGimQuantizedBvhNodeArray, int, long, BT_QUANTIZED_BVH_NODE) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_resize__SWIG_1(long, btGimQuantizedBvhNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_resizeNoInitialize(long, btGimQuantizedBvhNodeArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_size(long, btGimQuantizedBvhNodeArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGimQuantizedBvhNodeArray_swap(long, btGimQuantizedBvhNodeArray, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkCollisionDescription - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGjkCollisionDescription(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGjkCollisionDescription
-
Construct a new btGjkCollisionDescription, normally you should not need this constructor it's intended for low-level usage.
- btGjkCollisionDescription() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGjkCollisionDescription
-
- btGjkCollisionDescription_firstDir_get(long, btGjkCollisionDescription) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkCollisionDescription_firstDir_set(long, btGjkCollisionDescription, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkCollisionDescription_gjkRelError2_get(long, btGjkCollisionDescription) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkCollisionDescription_gjkRelError2_set(long, btGjkCollisionDescription, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkCollisionDescription_maxGjkIterations_get(long, btGjkCollisionDescription) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkCollisionDescription_maxGjkIterations_set(long, btGjkCollisionDescription, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkCollisionDescription_maximumDistanceSquared_get(long, btGjkCollisionDescription) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkCollisionDescription_maximumDistanceSquared_set(long, btGjkCollisionDescription, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkConvexCast - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGjkConvexCast(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGjkConvexCast
-
Construct a new btGjkConvexCast, normally you should not need this constructor it's intended for low-level usage.
- btGjkConvexCast(btConvexShape, btConvexShape, btVoronoiSimplexSolver) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGjkConvexCast
-
- btGjkConvexCast_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaPenetrationDepthSolver - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGjkEpaPenetrationDepthSolver(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGjkEpaPenetrationDepthSolver
-
Construct a new btGjkEpaPenetrationDepthSolver, normally you should not need this constructor it's intended for low-level usage.
- btGjkEpaPenetrationDepthSolver() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGjkEpaPenetrationDepthSolver
-
- btGjkEpaPenetrationDepthSolver_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2 - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGjkEpaSolver2(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGjkEpaSolver2
-
Construct a new btGjkEpaSolver2, normally you should not need this constructor it's intended for low-level usage.
- btGjkEpaSolver2() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGjkEpaSolver2
-
- btGjkEpaSolver2.sResults - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGjkEpaSolver2.sResults.eStatus - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGjkEpaSolver2_Distance(long, btConvexShape, Matrix4, long, btConvexShape, Matrix4, Vector3, long, btGjkEpaSolver2.sResults) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2_Penetration__SWIG_0(long, btConvexShape, Matrix4, long, btConvexShape, Matrix4, Vector3, long, btGjkEpaSolver2.sResults, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2_Penetration__SWIG_1(long, btConvexShape, Matrix4, long, btConvexShape, Matrix4, Vector3, long, btGjkEpaSolver2.sResults) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2_SignedDistance__SWIG_0(Vector3, float, long, btConvexShape, Matrix4, long, btGjkEpaSolver2.sResults) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2_SignedDistance__SWIG_1(long, btConvexShape, Matrix4, long, btConvexShape, Matrix4, Vector3, long, btGjkEpaSolver2.sResults) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2_sResults_distance_get(long, btGjkEpaSolver2.sResults) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2_sResults_distance_set(long, btGjkEpaSolver2.sResults, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2_sResults_normal_get(long, btGjkEpaSolver2.sResults) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2_sResults_normal_set(long, btGjkEpaSolver2.sResults, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2_sResults_status_get(long, btGjkEpaSolver2.sResults) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2_sResults_status_set(long, btGjkEpaSolver2.sResults, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2_sResults_witnesses_get(long, btGjkEpaSolver2.sResults) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2_sResults_witnesses_set(long, btGjkEpaSolver2.sResults, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver2_StackSizeRequirement() - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver3 - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGjkEpaSolver3(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGjkEpaSolver3
-
Construct a new btGjkEpaSolver3, normally you should not need this constructor it's intended for low-level usage.
- btGjkEpaSolver3() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGjkEpaSolver3
-
- btGjkEpaSolver3.sResults - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGjkEpaSolver3.sResults.eStatus - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGjkEpaSolver3_sResults_distance_get(long, btGjkEpaSolver3.sResults) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver3_sResults_distance_set(long, btGjkEpaSolver3.sResults, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver3_sResults_normal_get(long, btGjkEpaSolver3.sResults) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver3_sResults_normal_set(long, btGjkEpaSolver3.sResults, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver3_sResults_status_get(long, btGjkEpaSolver3.sResults) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver3_sResults_status_set(long, btGjkEpaSolver3.sResults, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver3_sResults_witnesses_get(long, btGjkEpaSolver3.sResults) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkEpaSolver3_sResults_witnesses_set(long, btGjkEpaSolver3.sResults, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector - Class in com.badlogic.gdx.physics.bullet.collision
-
- btGjkPairDetector(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGjkPairDetector
-
Construct a new btGjkPairDetector, normally you should not need this constructor it's intended for low-level usage.
- btGjkPairDetector(btConvexShape, btConvexShape, btVoronoiSimplexSolver, btConvexPenetrationDepthSolver) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGjkPairDetector
-
- btGjkPairDetector(btConvexShape, btConvexShape, int, int, float, float, btVoronoiSimplexSolver, btConvexPenetrationDepthSolver) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btGjkPairDetector
-
- btGjkPairDetector_catchDegeneracies_get(long, btGjkPairDetector) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_catchDegeneracies_set(long, btGjkPairDetector, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_curIter_get(long, btGjkPairDetector) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_curIter_set(long, btGjkPairDetector, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_degenerateSimplex_get(long, btGjkPairDetector) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_degenerateSimplex_set(long, btGjkPairDetector, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_fixContactNormalDirection_get(long, btGjkPairDetector) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_fixContactNormalDirection_set(long, btGjkPairDetector, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_getCachedSeparatingAxis(long, btGjkPairDetector) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_getCachedSeparatingDistance(long, btGjkPairDetector) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_getClosestPoints__SWIG_0(long, btGjkPairDetector, long, btDiscreteCollisionDetectorInterface.ClosestPointInput, long, btDiscreteCollisionDetectorInterface.Result, long, btIDebugDraw, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_getClosestPoints__SWIG_1(long, btGjkPairDetector, long, btDiscreteCollisionDetectorInterface.ClosestPointInput, long, btDiscreteCollisionDetectorInterface.Result, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_getClosestPointsNonVirtual(long, btGjkPairDetector, long, btDiscreteCollisionDetectorInterface.ClosestPointInput, long, btDiscreteCollisionDetectorInterface.Result, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_lastUsedMethod_get(long, btGjkPairDetector) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_lastUsedMethod_set(long, btGjkPairDetector, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_setCachedSeperatingAxis(long, btGjkPairDetector, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_setIgnoreMargin(long, btGjkPairDetector, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_setMinkowskiA(long, btGjkPairDetector, long, btConvexShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_setMinkowskiB(long, btGjkPairDetector, long, btConvexShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_setPenetrationDepthSolver(long, btGjkPairDetector, long, btConvexPenetrationDepthSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGjkPairDetector_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btGreaterEqual(float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btGreaterEqual(float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btHashedOverlappingPairCache - Class in com.badlogic.gdx.physics.bullet.collision
-
- btHashedOverlappingPairCache(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btHashedOverlappingPairCache
-
Construct a new btHashedOverlappingPairCache, normally you should not need this constructor it's intended for low-level usage.
- btHashedOverlappingPairCache() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btHashedOverlappingPairCache
-
- btHashedOverlappingPairCache_GetCount(long, btHashedOverlappingPairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedOverlappingPairCache_getOverlapFilterCallback(long, btHashedOverlappingPairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedOverlappingPairCache_getOverlappingPairArrayConst(long, btHashedOverlappingPairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedOverlappingPairCache_needsBroadphaseCollision(long, btHashedOverlappingPairCache, long, btBroadphaseProxy, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedOverlappingPairCache_operatorDelete__SWIG_0(long, btHashedOverlappingPairCache, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedOverlappingPairCache_operatorDelete__SWIG_1(long, btHashedOverlappingPairCache, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedOverlappingPairCache_operatorDeleteArray__SWIG_0(long, btHashedOverlappingPairCache, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedOverlappingPairCache_operatorDeleteArray__SWIG_1(long, btHashedOverlappingPairCache, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedOverlappingPairCache_operatorNew__SWIG_0(long, btHashedOverlappingPairCache, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedOverlappingPairCache_operatorNew__SWIG_1(long, btHashedOverlappingPairCache, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedOverlappingPairCache_operatorNewArray__SWIG_0(long, btHashedOverlappingPairCache, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedOverlappingPairCache_operatorNewArray__SWIG_1(long, btHashedOverlappingPairCache, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedOverlappingPairCache_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedSimplePairCache - Class in com.badlogic.gdx.physics.bullet.collision
-
- btHashedSimplePairCache(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btHashedSimplePairCache
-
Construct a new btHashedSimplePairCache, normally you should not need this constructor it's intended for low-level usage.
- btHashedSimplePairCache() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btHashedSimplePairCache
-
- btHashedSimplePairCache_addOverlappingPair(long, btHashedSimplePairCache, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedSimplePairCache_findPair(long, btHashedSimplePairCache, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedSimplePairCache_GetCount(long, btHashedSimplePairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedSimplePairCache_getNumOverlappingPairs(long, btHashedSimplePairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedSimplePairCache_getOverlappingPairArray(long, btHashedSimplePairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedSimplePairCache_getOverlappingPairArrayConst(long, btHashedSimplePairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedSimplePairCache_getOverlappingPairArrayPtr(long, btHashedSimplePairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedSimplePairCache_getOverlappingPairArrayPtrConst(long, btHashedSimplePairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedSimplePairCache_removeAllPairs(long, btHashedSimplePairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashedSimplePairCache_removeOverlappingPair(long, btHashedSimplePairCache, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashInt - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btHashInt(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btHashInt
-
Construct a new btHashInt, normally you should not need this constructor it's intended for low-level usage.
- btHashInt() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btHashInt
-
- btHashInt(int) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btHashInt
-
- btHashInt_equals(long, btHashInt, long, btHashInt) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btHashInt_getHash(long, btHashInt) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btHashInt_getUid1(long, btHashInt) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btHashInt_setUid1(long, btHashInt, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btHashMapInternalShortBtHashIntBtTriangleInfo - Class in com.badlogic.gdx.physics.bullet.collision
-
- btHashMapInternalShortBtHashIntBtTriangleInfo(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btHashMapInternalShortBtHashIntBtTriangleInfo
-
Construct a new btHashMapInternalShortBtHashIntBtTriangleInfo, normally you should not need this constructor it's intended for low-level usage.
- btHashMapInternalShortBtHashIntBtTriangleInfo() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btHashMapInternalShortBtHashIntBtTriangleInfo
-
- btHashMapInternalShortBtHashIntBtTriangleInfo_clear(long, btHashMapInternalShortBtHashIntBtTriangleInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashMapInternalShortBtHashIntBtTriangleInfo_find(long, btHashMapInternalShortBtHashIntBtTriangleInfo, long, btHashInt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashMapInternalShortBtHashIntBtTriangleInfo_findConst(long, btHashMapInternalShortBtHashIntBtTriangleInfo, long, btHashInt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashMapInternalShortBtHashIntBtTriangleInfo_findIndex(long, btHashMapInternalShortBtHashIntBtTriangleInfo, long, btHashInt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashMapInternalShortBtHashIntBtTriangleInfo_getAtIndex(long, btHashMapInternalShortBtHashIntBtTriangleInfo, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashMapInternalShortBtHashIntBtTriangleInfo_getAtIndexConst(long, btHashMapInternalShortBtHashIntBtTriangleInfo, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashMapInternalShortBtHashIntBtTriangleInfo_getKeyAtIndex(long, btHashMapInternalShortBtHashIntBtTriangleInfo, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashMapInternalShortBtHashIntBtTriangleInfo_getKeyAtIndexConst(long, btHashMapInternalShortBtHashIntBtTriangleInfo, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashMapInternalShortBtHashIntBtTriangleInfo_insert(long, btHashMapInternalShortBtHashIntBtTriangleInfo, long, btHashInt, long, btTriangleInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashMapInternalShortBtHashIntBtTriangleInfo_operatorSubscript(long, btHashMapInternalShortBtHashIntBtTriangleInfo, long, btHashInt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashMapInternalShortBtHashIntBtTriangleInfo_operatorSubscriptConst(long, btHashMapInternalShortBtHashIntBtTriangleInfo, long, btHashInt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashMapInternalShortBtHashIntBtTriangleInfo_remove(long, btHashMapInternalShortBtHashIntBtTriangleInfo, long, btHashInt) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashMapInternalShortBtHashIntBtTriangleInfo_size(long, btHashMapInternalShortBtHashIntBtTriangleInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHashPtr - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btHashPtr(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btHashPtr
-
Construct a new btHashPtr, normally you should not need this constructor it's intended for low-level usage.
- btHashPtr(long) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btHashPtr
-
- btHashPtr_equals(long, btHashPtr, long, btHashPtr) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btHashPtr_getHash(long, btHashPtr) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btHashPtr_getPointer(long, btHashPtr) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btHashString - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btHashString(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btHashString
-
Construct a new btHashString, normally you should not need this constructor it's intended for low-level usage.
- btHashString(String) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btHashString
-
- btHashString_equals(long, btHashString, long, btHashString) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btHashString_hash_get(long, btHashString) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btHashString_hash_set(long, btHashString, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btHashString_portableStringCompare(long, btHashString, String, String) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btHashString_string_get(long, btHashString) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btHeightfieldTerrainShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btHeightfieldTerrainShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btHeightfieldTerrainShape
-
Construct a new btHeightfieldTerrainShape, normally you should not need this constructor it's intended for low-level usage.
- btHeightfieldTerrainShape(int, int, FloatBuffer, float, float, float, int, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btHeightfieldTerrainShape
-
- btHeightfieldTerrainShape(int, int, ShortBuffer, float, float, float, int, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btHeightfieldTerrainShape
-
- btHeightfieldTerrainShape_operatorDelete__SWIG_0(long, btHeightfieldTerrainShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHeightfieldTerrainShape_operatorDelete__SWIG_1(long, btHeightfieldTerrainShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHeightfieldTerrainShape_operatorDeleteArray__SWIG_0(long, btHeightfieldTerrainShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHeightfieldTerrainShape_operatorDeleteArray__SWIG_1(long, btHeightfieldTerrainShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHeightfieldTerrainShape_operatorNew__SWIG_0(long, btHeightfieldTerrainShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHeightfieldTerrainShape_operatorNew__SWIG_1(long, btHeightfieldTerrainShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHeightfieldTerrainShape_operatorNewArray__SWIG_0(long, btHeightfieldTerrainShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHeightfieldTerrainShape_operatorNewArray__SWIG_1(long, btHeightfieldTerrainShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHeightfieldTerrainShape_setUseDiamondSubdivision__SWIG_0(long, btHeightfieldTerrainShape, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHeightfieldTerrainShape_setUseDiamondSubdivision__SWIG_1(long, btHeightfieldTerrainShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHeightfieldTerrainShape_setUseZigzagSubdivision__SWIG_0(long, btHeightfieldTerrainShape, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHeightfieldTerrainShape_setUseZigzagSubdivision__SWIG_1(long, btHeightfieldTerrainShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHeightfieldTerrainShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btHinge2Constraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btHinge2Constraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHinge2Constraint
-
Construct a new btHinge2Constraint, normally you should not need this constructor it's intended for low-level usage.
- btHinge2Constraint(btRigidBody, btRigidBody, Vector3, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHinge2Constraint
-
- btHinge2Constraint_getAnchor(long, btHinge2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_getAnchor2(long, btHinge2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_getAngle1(long, btHinge2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_getAngle2(long, btHinge2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_getAxis1(long, btHinge2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_getAxis2(long, btHinge2Constraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_operatorDelete__SWIG_0(long, btHinge2Constraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_operatorDelete__SWIG_1(long, btHinge2Constraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_operatorDeleteArray__SWIG_0(long, btHinge2Constraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_operatorDeleteArray__SWIG_1(long, btHinge2Constraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_operatorNew__SWIG_0(long, btHinge2Constraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_operatorNew__SWIG_1(long, btHinge2Constraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_operatorNewArray__SWIG_0(long, btHinge2Constraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_operatorNewArray__SWIG_1(long, btHinge2Constraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_setLowerLimit(long, btHinge2Constraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_setUpperLimit(long, btHinge2Constraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHinge2Constraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeAccumulatedAngleConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btHingeAccumulatedAngleConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeAccumulatedAngleConstraint
-
Construct a new btHingeAccumulatedAngleConstraint, normally you should not need this constructor it's intended for low-level usage.
- btHingeAccumulatedAngleConstraint(btRigidBody, btRigidBody, Vector3, Vector3, Vector3, Vector3, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeAccumulatedAngleConstraint
-
- btHingeAccumulatedAngleConstraint(btRigidBody, btRigidBody, Vector3, Vector3, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeAccumulatedAngleConstraint
-
- btHingeAccumulatedAngleConstraint(btRigidBody, Vector3, Vector3, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeAccumulatedAngleConstraint
-
- btHingeAccumulatedAngleConstraint(btRigidBody, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeAccumulatedAngleConstraint
-
- btHingeAccumulatedAngleConstraint(btRigidBody, btRigidBody, Matrix4, Matrix4, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeAccumulatedAngleConstraint
-
- btHingeAccumulatedAngleConstraint(btRigidBody, btRigidBody, Matrix4, Matrix4) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeAccumulatedAngleConstraint
-
- btHingeAccumulatedAngleConstraint(btRigidBody, Matrix4, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeAccumulatedAngleConstraint
-
- btHingeAccumulatedAngleConstraint(btRigidBody, Matrix4) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeAccumulatedAngleConstraint
-
- btHingeAccumulatedAngleConstraint_getAccumulatedHingeAngle(long, btHingeAccumulatedAngleConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeAccumulatedAngleConstraint_operatorDelete__SWIG_0(long, btHingeAccumulatedAngleConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeAccumulatedAngleConstraint_operatorDelete__SWIG_1(long, btHingeAccumulatedAngleConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeAccumulatedAngleConstraint_operatorDeleteArray__SWIG_0(long, btHingeAccumulatedAngleConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeAccumulatedAngleConstraint_operatorDeleteArray__SWIG_1(long, btHingeAccumulatedAngleConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeAccumulatedAngleConstraint_operatorNew__SWIG_0(long, btHingeAccumulatedAngleConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeAccumulatedAngleConstraint_operatorNew__SWIG_1(long, btHingeAccumulatedAngleConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeAccumulatedAngleConstraint_operatorNewArray__SWIG_0(long, btHingeAccumulatedAngleConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeAccumulatedAngleConstraint_operatorNewArray__SWIG_1(long, btHingeAccumulatedAngleConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeAccumulatedAngleConstraint_setAccumulatedHingeAngle(long, btHingeAccumulatedAngleConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeAccumulatedAngleConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btHingeConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraint
-
Construct a new btHingeConstraint, normally you should not need this constructor it's intended for low-level usage.
- btHingeConstraint(btRigidBody, btRigidBody, Vector3, Vector3, Vector3, Vector3, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraint
-
- btHingeConstraint(btRigidBody, btRigidBody, Vector3, Vector3, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraint
-
- btHingeConstraint(btRigidBody, Vector3, Vector3, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraint
-
- btHingeConstraint(btRigidBody, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraint
-
- btHingeConstraint(btRigidBody, btRigidBody, Matrix4, Matrix4, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraint
-
- btHingeConstraint(btRigidBody, btRigidBody, Matrix4, Matrix4) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraint
-
- btHingeConstraint(btRigidBody, Matrix4, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraint
-
- btHingeConstraint(btRigidBody, Matrix4) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraint
-
- btHingeConstraint_enableAngularMotor(long, btHingeConstraint, boolean, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_enableMotor(long, btHingeConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getAFrame(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getAFrameConst(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getAngularOnly(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getBFrame(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getBFrameConst(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getEnableAngularMotor(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getFlags(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getFrameOffsetA(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getFrameOffsetB(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getHingeAngle__SWIG_0(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getHingeAngle__SWIG_1(long, btHingeConstraint, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getInfo1NonVirtual(long, btHingeConstraint, long, btTypedConstraint.btConstraintInfo1) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getInfo2Internal(long, btHingeConstraint, long, btTypedConstraint.btConstraintInfo2, Matrix4, Matrix4, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getInfo2InternalUsingFrameOffset(long, btHingeConstraint, long, btTypedConstraint.btConstraintInfo2, Matrix4, Matrix4, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getInfo2NonVirtual(long, btHingeConstraint, long, btTypedConstraint.btConstraintInfo2, Matrix4, Matrix4, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getLimitBiasFactor(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getLimitRelaxationFactor(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getLimitSign(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getLimitSoftness(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getLowerLimit(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getMaxMotorImpulse(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getMotorTargetVelocity(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getParam__SWIG_0(long, btHingeConstraint, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getParam__SWIG_1(long, btHingeConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getRigidBodyA(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getRigidBodyAConst(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getRigidBodyB(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getRigidBodyBConst(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getSolveLimit(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getUpperLimit(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getUseFrameOffset(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_getUseReferenceFrameA(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_hasLimit(long, btHingeConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_operatorDelete__SWIG_0(long, btHingeConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_operatorDelete__SWIG_1(long, btHingeConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_operatorDeleteArray__SWIG_0(long, btHingeConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_operatorDeleteArray__SWIG_1(long, btHingeConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_operatorNew__SWIG_0(long, btHingeConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_operatorNew__SWIG_1(long, btHingeConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_operatorNewArray__SWIG_0(long, btHingeConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_operatorNewArray__SWIG_1(long, btHingeConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setAngularOnly(long, btHingeConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setAxis(long, btHingeConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setFrames(long, btHingeConstraint, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setLimit__SWIG_0(long, btHingeConstraint, float, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setLimit__SWIG_1(long, btHingeConstraint, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setLimit__SWIG_2(long, btHingeConstraint, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setLimit__SWIG_3(long, btHingeConstraint, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setMaxMotorImpulse(long, btHingeConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setMotorTarget__SWIG_0(long, btHingeConstraint, Quaternion, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setMotorTarget__SWIG_1(long, btHingeConstraint, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setMotorTargetVelocity(long, btHingeConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setParam__SWIG_0(long, btHingeConstraint, int, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setParam__SWIG_1(long, btHingeConstraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setUseFrameOffset(long, btHingeConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_setUseReferenceFrameA(long, btHingeConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_testLimit(long, btHingeConstraint, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraint_updateRHS(long, btHingeConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDataName - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- btHingeConstraintDoubleData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btHingeConstraintDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraintDoubleData
-
Construct a new btHingeConstraintDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btHingeConstraintDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraintDoubleData
-
- btHingeConstraintDoubleData2 - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btHingeConstraintDoubleData2(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraintDoubleData2
-
Construct a new btHingeConstraintDoubleData2, normally you should not need this constructor it's intended for low-level usage.
- btHingeConstraintDoubleData2() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraintDoubleData2
-
- btHingeConstraintDoubleData2_angularOnly_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_angularOnly_set(long, btHingeConstraintDoubleData2, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_biasFactor_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_biasFactor_set(long, btHingeConstraintDoubleData2, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_enableAngularMotor_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_enableAngularMotor_set(long, btHingeConstraintDoubleData2, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_limitSoftness_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_limitSoftness_set(long, btHingeConstraintDoubleData2, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_lowerLimit_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_lowerLimit_set(long, btHingeConstraintDoubleData2, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_maxMotorImpulse_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_maxMotorImpulse_set(long, btHingeConstraintDoubleData2, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_motorTargetVelocity_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_motorTargetVelocity_set(long, btHingeConstraintDoubleData2, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_padding1_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_padding1_set(long, btHingeConstraintDoubleData2, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_rbAFrame_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_rbAFrame_set(long, btHingeConstraintDoubleData2, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_rbBFrame_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_rbBFrame_set(long, btHingeConstraintDoubleData2, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_relaxationFactor_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_relaxationFactor_set(long, btHingeConstraintDoubleData2, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_typeConstraintData_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_typeConstraintData_set(long, btHingeConstraintDoubleData2, long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_upperLimit_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_upperLimit_set(long, btHingeConstraintDoubleData2, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_useReferenceFrameA_get(long, btHingeConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData2_useReferenceFrameA_set(long, btHingeConstraintDoubleData2, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_angularOnly_get(long, btHingeConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_angularOnly_set(long, btHingeConstraintDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_biasFactor_get(long, btHingeConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_biasFactor_set(long, btHingeConstraintDoubleData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_enableAngularMotor_get(long, btHingeConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_enableAngularMotor_set(long, btHingeConstraintDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_limitSoftness_get(long, btHingeConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_limitSoftness_set(long, btHingeConstraintDoubleData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_lowerLimit_get(long, btHingeConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_lowerLimit_set(long, btHingeConstraintDoubleData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_maxMotorImpulse_get(long, btHingeConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_maxMotorImpulse_set(long, btHingeConstraintDoubleData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_motorTargetVelocity_get(long, btHingeConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_motorTargetVelocity_set(long, btHingeConstraintDoubleData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_rbAFrame_get(long, btHingeConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_rbAFrame_set(long, btHingeConstraintDoubleData, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_rbBFrame_get(long, btHingeConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_rbBFrame_set(long, btHingeConstraintDoubleData, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_relaxationFactor_get(long, btHingeConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_relaxationFactor_set(long, btHingeConstraintDoubleData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_typeConstraintData_get(long, btHingeConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_typeConstraintData_set(long, btHingeConstraintDoubleData, long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_upperLimit_get(long, btHingeConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_upperLimit_set(long, btHingeConstraintDoubleData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_useReferenceFrameA_get(long, btHingeConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintDoubleData_useReferenceFrameA_set(long, btHingeConstraintDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btHingeConstraintFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraintFloatData
-
Construct a new btHingeConstraintFloatData, normally you should not need this constructor it's intended for low-level usage.
- btHingeConstraintFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeConstraintFloatData
-
- btHingeConstraintFloatData_angularOnly_get(long, btHingeConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_angularOnly_set(long, btHingeConstraintFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_biasFactor_get(long, btHingeConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_biasFactor_set(long, btHingeConstraintFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_enableAngularMotor_get(long, btHingeConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_enableAngularMotor_set(long, btHingeConstraintFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_limitSoftness_get(long, btHingeConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_limitSoftness_set(long, btHingeConstraintFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_lowerLimit_get(long, btHingeConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_lowerLimit_set(long, btHingeConstraintFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_maxMotorImpulse_get(long, btHingeConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_maxMotorImpulse_set(long, btHingeConstraintFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_motorTargetVelocity_get(long, btHingeConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_motorTargetVelocity_set(long, btHingeConstraintFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_rbAFrame_get(long, btHingeConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_rbAFrame_set(long, btHingeConstraintFloatData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_rbBFrame_get(long, btHingeConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_rbBFrame_set(long, btHingeConstraintFloatData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_relaxationFactor_get(long, btHingeConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_relaxationFactor_set(long, btHingeConstraintFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_typeConstraintData_get(long, btHingeConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_typeConstraintData_set(long, btHingeConstraintFloatData, long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_upperLimit_get(long, btHingeConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_upperLimit_set(long, btHingeConstraintFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_useReferenceFrameA_get(long, btHingeConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeConstraintFloatData_useReferenceFrameA_set(long, btHingeConstraintFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btHingeFlags - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btHingeFlags() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btHingeFlags
-
- btIDebugDraw - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btIDebugDraw(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btIDebugDraw
-
Construct a new btIDebugDraw, normally you should not need this constructor it's intended for low-level usage.
- btIDebugDraw() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btIDebugDraw
-
- btIDebugDraw.DebugDrawModes - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btIDebugDraw.DefaultColors - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btIDebugDraw_change_ownership(btIDebugDraw, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_clearLines(long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_clearLinesSwigExplicitbtIDebugDraw(long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_aabb_get(long, btIDebugDraw.DefaultColors) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_aabb_set(long, btIDebugDraw.DefaultColors, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_activeObject_get(long, btIDebugDraw.DefaultColors) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_activeObject_set(long, btIDebugDraw.DefaultColors, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_contactPoint_get(long, btIDebugDraw.DefaultColors) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_contactPoint_set(long, btIDebugDraw.DefaultColors, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_deactivatedObject_get(long, btIDebugDraw.DefaultColors) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_deactivatedObject_set(long, btIDebugDraw.DefaultColors, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_disabledDeactivationObject_get(long, btIDebugDraw.DefaultColors) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_disabledDeactivationObject_set(long, btIDebugDraw.DefaultColors, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_disabledSimulationObject_get(long, btIDebugDraw.DefaultColors) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_disabledSimulationObject_set(long, btIDebugDraw.DefaultColors, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_wantsDeactivationObject_get(long, btIDebugDraw.DefaultColors) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_DefaultColors_wantsDeactivationObject_set(long, btIDebugDraw.DefaultColors, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_director_connect(btIDebugDraw, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_draw3dText(long, btIDebugDraw, Vector3, String) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawAabb(long, btIDebugDraw, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawAabbSwigExplicitbtIDebugDraw(long, btIDebugDraw, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawArc__SWIG_0(long, btIDebugDraw, Vector3, Vector3, Vector3, float, float, float, float, Vector3, boolean, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawArc__SWIG_1(long, btIDebugDraw, Vector3, Vector3, Vector3, float, float, float, float, Vector3, boolean) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawArcSwigExplicitbtIDebugDraw__SWIG_0(long, btIDebugDraw, Vector3, Vector3, Vector3, float, float, float, float, Vector3, boolean, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawArcSwigExplicitbtIDebugDraw__SWIG_1(long, btIDebugDraw, Vector3, Vector3, Vector3, float, float, float, float, Vector3, boolean) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawBox__SWIG_0(long, btIDebugDraw, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawBox__SWIG_1(long, btIDebugDraw, Vector3, Vector3, Matrix4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawBoxSwigExplicitbtIDebugDraw__SWIG_0(long, btIDebugDraw, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawBoxSwigExplicitbtIDebugDraw__SWIG_1(long, btIDebugDraw, Vector3, Vector3, Matrix4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawCapsule(long, btIDebugDraw, float, float, int, Matrix4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawCapsuleSwigExplicitbtIDebugDraw(long, btIDebugDraw, float, float, int, Matrix4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawCone(long, btIDebugDraw, float, float, int, Matrix4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawConeSwigExplicitbtIDebugDraw(long, btIDebugDraw, float, float, int, Matrix4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawContactPoint(long, btIDebugDraw, Vector3, Vector3, float, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawCylinder(long, btIDebugDraw, float, float, int, Matrix4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawCylinderSwigExplicitbtIDebugDraw(long, btIDebugDraw, float, float, int, Matrix4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawLine__SWIG_0(long, btIDebugDraw, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawLine__SWIG_1(long, btIDebugDraw, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawLineSwigExplicitbtIDebugDraw__SWIG_1(long, btIDebugDraw, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawPlane(long, btIDebugDraw, Vector3, float, Matrix4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawPlaneSwigExplicitbtIDebugDraw(long, btIDebugDraw, Vector3, float, Matrix4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawSphere__SWIG_0(long, btIDebugDraw, float, Matrix4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawSphere__SWIG_1(long, btIDebugDraw, Vector3, float, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawSpherePatch__SWIG_0(long, btIDebugDraw, Vector3, Vector3, Vector3, float, float, float, float, float, Vector3, float, boolean) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawSpherePatch__SWIG_1(long, btIDebugDraw, Vector3, Vector3, Vector3, float, float, float, float, float, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawSpherePatch__SWIG_2(long, btIDebugDraw, Vector3, Vector3, Vector3, float, float, float, float, float, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawSpherePatchSwigExplicitbtIDebugDraw__SWIG_0(long, btIDebugDraw, Vector3, Vector3, Vector3, float, float, float, float, float, Vector3, float, boolean) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawSpherePatchSwigExplicitbtIDebugDraw__SWIG_1(long, btIDebugDraw, Vector3, Vector3, Vector3, float, float, float, float, float, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawSpherePatchSwigExplicitbtIDebugDraw__SWIG_2(long, btIDebugDraw, Vector3, Vector3, Vector3, float, float, float, float, float, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawSphereSwigExplicitbtIDebugDraw__SWIG_0(long, btIDebugDraw, float, Matrix4, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawSphereSwigExplicitbtIDebugDraw__SWIG_1(long, btIDebugDraw, Vector3, float, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawTransform(long, btIDebugDraw, Matrix4, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawTransformSwigExplicitbtIDebugDraw(long, btIDebugDraw, Matrix4, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawTriangle__SWIG_0(long, btIDebugDraw, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawTriangle__SWIG_1(long, btIDebugDraw, Vector3, Vector3, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawTriangleSwigExplicitbtIDebugDraw__SWIG_0(long, btIDebugDraw, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_drawTriangleSwigExplicitbtIDebugDraw__SWIG_1(long, btIDebugDraw, Vector3, Vector3, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_flushLines(long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_flushLinesSwigExplicitbtIDebugDraw(long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_getDebugMode(long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_getDefaultColors(long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_getDefaultColorsSwigExplicitbtIDebugDraw(long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_reportErrorWarning(long, btIDebugDraw, String) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_setDebugMode(long, btIDebugDraw, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_setDefaultColors(long, btIDebugDraw, long, btIDebugDraw.DefaultColors) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIDebugDraw_setDefaultColorsSwigExplicitbtIDebugDraw(long, btIDebugDraw, long, btIDebugDraw.DefaultColors) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIndexedMesh - Class in com.badlogic.gdx.physics.bullet.collision
-
- btIndexedMesh(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btIndexedMesh
-
Construct a new btIndexedMesh, normally you should not need this constructor it's intended for low-level usage.
- btIndexedMesh(Mesh) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btIndexedMesh
-
Construct a new btIndexedMesh based on the supplied
Mesh
The specified mesh must be indexed and triangulated and must outlive this btIndexedMesh.
- btIndexedMesh(MeshPart) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btIndexedMesh
-
Construct a new btIndexedMesh based on the supplied
MeshPart
The specified mesh must be indexed and triangulated and must outlive this btIndexedMesh.
- btIndexedMesh(Mesh, int, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btIndexedMesh
-
Construct a new btIndexedMesh based on the supplied
Mesh
The specified mesh must be indexed and triangulated and must outlive this btIndexedMesh.
- btIndexedMesh(FloatBuffer, int, int, int, ShortBuffer, int, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btIndexedMesh
-
Construct a new btIndexedMesh based on the supplied vertex and index data.
- btIndexedMesh() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btIndexedMesh
-
- btIndexedMesh_indexType_get(long, btIndexedMesh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_indexType_set(long, btIndexedMesh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_numTriangles_get(long, btIndexedMesh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_numTriangles_set(long, btIndexedMesh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_numVertices_get(long, btIndexedMesh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_numVertices_set(long, btIndexedMesh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_operatorDelete__SWIG_0(long, btIndexedMesh, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_operatorDelete__SWIG_1(long, btIndexedMesh, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_operatorDeleteArray__SWIG_0(long, btIndexedMesh, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_operatorDeleteArray__SWIG_1(long, btIndexedMesh, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_operatorNew__SWIG_0(long, btIndexedMesh, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_operatorNew__SWIG_1(long, btIndexedMesh, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_operatorNewArray__SWIG_0(long, btIndexedMesh, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_operatorNewArray__SWIG_1(long, btIndexedMesh, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_setIndices(long, btIndexedMesh, ShortBuffer, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_setTriangleIndexBase(long, btIndexedMesh, ShortBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_setVertexBase(long, btIndexedMesh, FloatBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_setVertices(long, btIndexedMesh, FloatBuffer, int, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_triangleIndexBase_get(long, btIndexedMesh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_triangleIndexBase_set(long, btIndexedMesh, ByteBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_triangleIndexStride_get(long, btIndexedMesh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_triangleIndexStride_set(long, btIndexedMesh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_vertexBase_get(long, btIndexedMesh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_vertexBase_set(long, btIndexedMesh, ByteBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_vertexStride_get(long, btIndexedMesh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_vertexStride_set(long, btIndexedMesh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_vertexType_get(long, btIndexedMesh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIndexedMesh_vertexType_set(long, btIndexedMesh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btInternalEdgeAdjustFlags - Class in com.badlogic.gdx.physics.bullet.collision
-
- btInternalEdgeAdjustFlags() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btInternalEdgeAdjustFlags
-
- btInternalTriangleIndexCallback - Class in com.badlogic.gdx.physics.bullet.collision
-
- btInternalTriangleIndexCallback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btInternalTriangleIndexCallback
-
Construct a new btInternalTriangleIndexCallback, normally you should not need this constructor it's intended for low-level usage.
- btInternalTriangleIndexCallback() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btInternalTriangleIndexCallback
-
- btInternalTriangleIndexCallback_change_ownership(btInternalTriangleIndexCallback, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btInternalTriangleIndexCallback_director_connect(btInternalTriangleIndexCallback, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btInternalTriangleIndexCallback_internalProcessTriangleIndex(long, btInternalTriangleIndexCallback, long, btVector3, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIntIndexData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btIntIndexData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btIntIndexData
-
Construct a new btIntIndexData, normally you should not need this constructor it's intended for low-level usage.
- btIntIndexData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btIntIndexData
-
- btIntIndexData_value_get(long, btIntIndexData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIntIndexData_value_set(long, btIntIndexData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btIntSortPredicate - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btIntSortPredicate(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btIntSortPredicate
-
Construct a new btIntSortPredicate, normally you should not need this constructor it's intended for low-level usage.
- btIntSortPredicate() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btIntSortPredicate
-
- btIntSortPredicate_operatorFunctionCall(long, btIntSortPredicate, int, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIParallelForBody - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btIParallelForBody(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btIParallelForBody
-
Construct a new btIParallelForBody, normally you should not need this constructor it's intended for low-level usage.
- btIParallelForBody_forLoop(long, btIParallelForBody, int, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIsMainThread() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btIsMainThread() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btIsNegative(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btIsNegative(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btITaskScheduler - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btITaskScheduler(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btITaskScheduler
-
Construct a new btITaskScheduler, normally you should not need this constructor it's intended for low-level usage.
- btITaskScheduler_activate(long, btITaskScheduler) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btITaskScheduler_deactivate(long, btITaskScheduler) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btITaskScheduler_getMaxNumThreads(long, btITaskScheduler) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btITaskScheduler_getName(long, btITaskScheduler) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btITaskScheduler_getNumThreads(long, btITaskScheduler) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btITaskScheduler_parallelFor(long, btITaskScheduler, int, int, int, long, btIParallelForBody) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btITaskScheduler_setNumThreads(long, btITaskScheduler, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btJacobianEntry - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btJacobianEntry(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btJacobianEntry
-
Construct a new btJacobianEntry, normally you should not need this constructor it's intended for low-level usage.
- btJacobianEntry() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btJacobianEntry
-
- btJacobianEntry(Matrix3, Matrix3, Vector3, Vector3, Vector3, Vector3, float, Vector3, float) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btJacobianEntry
-
- btJacobianEntry(Vector3, Matrix3, Matrix3, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btJacobianEntry
-
- btJacobianEntry(Vector3, Vector3, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btJacobianEntry
-
- btJacobianEntry(Matrix3, Vector3, Vector3, Vector3, Vector3, float) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btJacobianEntry
-
- btJacobianEntry_0MinvJt_get(long, btJacobianEntry) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_0MinvJt_set(long, btJacobianEntry, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_1MinvJt_get(long, btJacobianEntry) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_1MinvJt_set(long, btJacobianEntry, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_Adiag_get(long, btJacobianEntry) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_Adiag_set(long, btJacobianEntry, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_aJ_get(long, btJacobianEntry) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_aJ_set(long, btJacobianEntry, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_bJ_get(long, btJacobianEntry) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_bJ_set(long, btJacobianEntry, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_getDiagonal(long, btJacobianEntry) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_getNonDiagonal__SWIG_0(long, btJacobianEntry, long, btJacobianEntry, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_getNonDiagonal__SWIG_1(long, btJacobianEntry, long, btJacobianEntry, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_getRelativeVelocity(long, btJacobianEntry, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_linearJointAxis_get(long, btJacobianEntry) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJacobianEntry_linearJointAxis_set(long, btJacobianEntry, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btJointFeedback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btJointFeedback
-
Construct a new btJointFeedback, normally you should not need this constructor it's intended for low-level usage.
- btJointFeedback() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btJointFeedback
-
- btJointFeedback_appliedForceBodyA_get(long, btJointFeedback) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_appliedForceBodyA_set(long, btJointFeedback, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_appliedForceBodyB_get(long, btJointFeedback) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_appliedForceBodyB_set(long, btJointFeedback, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_appliedTorqueBodyA_get(long, btJointFeedback) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_appliedTorqueBodyA_set(long, btJointFeedback, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_appliedTorqueBodyB_get(long, btJointFeedback) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_appliedTorqueBodyB_set(long, btJointFeedback, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_operatorDelete__SWIG_0(long, btJointFeedback, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_operatorDelete__SWIG_1(long, btJointFeedback, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_operatorDeleteArray__SWIG_0(long, btJointFeedback, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_operatorDeleteArray__SWIG_1(long, btJointFeedback, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_operatorNew__SWIG_0(long, btJointFeedback, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_operatorNew__SWIG_1(long, btJointFeedback, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_operatorNewArray__SWIG_0(long, btJointFeedback, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btJointFeedback_operatorNewArray__SWIG_1(long, btJointFeedback, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btKinematicCharacterController(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btKinematicCharacterController
-
Construct a new btKinematicCharacterController, normally you should not need this constructor it's intended for low-level usage.
- btKinematicCharacterController(btPairCachingGhostObject, btConvexShape, float, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btKinematicCharacterController
-
- btKinematicCharacterController(btPairCachingGhostObject, btConvexShape, float) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btKinematicCharacterController
-
- btKinematicCharacterController_applyImpulse(long, btKinematicCharacterController, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_getAngularDamping(long, btKinematicCharacterController) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_getAngularVelocity(long, btKinematicCharacterController) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_getFallSpeed(long, btKinematicCharacterController) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_getGhostObject(long, btKinematicCharacterController) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_getGravity(long, btKinematicCharacterController) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_getJumpSpeed(long, btKinematicCharacterController) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_getLinearDamping(long, btKinematicCharacterController) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_getLinearVelocity(long, btKinematicCharacterController) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_getMaxPenetrationDepth(long, btKinematicCharacterController) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_getMaxSlope(long, btKinematicCharacterController) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_getStepHeight(long, btKinematicCharacterController) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_getUp(long, btKinematicCharacterController) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_jump__SWIG_0(long, btKinematicCharacterController, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_jump__SWIG_1(long, btKinematicCharacterController) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_operatorDelete__SWIG_0(long, btKinematicCharacterController, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_operatorDelete__SWIG_1(long, btKinematicCharacterController, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_operatorDeleteArray__SWIG_0(long, btKinematicCharacterController, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_operatorDeleteArray__SWIG_1(long, btKinematicCharacterController, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_operatorNew__SWIG_0(long, btKinematicCharacterController, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_operatorNew__SWIG_1(long, btKinematicCharacterController, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_operatorNewArray__SWIG_0(long, btKinematicCharacterController, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_operatorNewArray__SWIG_1(long, btKinematicCharacterController, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_setAngularDamping(long, btKinematicCharacterController, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_setAngularVelocity(long, btKinematicCharacterController, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_setFallSpeed(long, btKinematicCharacterController, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_setGravity(long, btKinematicCharacterController, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_setJumpSpeed(long, btKinematicCharacterController, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_setLinearDamping(long, btKinematicCharacterController, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_setLinearVelocity(long, btKinematicCharacterController, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_setMaxJumpHeight(long, btKinematicCharacterController, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_setMaxPenetrationDepth(long, btKinematicCharacterController, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_setMaxSlope(long, btKinematicCharacterController, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_setStepHeight(long, btKinematicCharacterController, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_setUp(long, btKinematicCharacterController, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_setUseGhostSweepTest(long, btKinematicCharacterController, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btKinematicCharacterController_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLargeDot(FloatBuffer, FloatBuffer, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btLargeDot(FloatBuffer, FloatBuffer, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btLemkeAlgorithm - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btLemkeAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btLemkeAlgorithm
-
Construct a new btLemkeAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btLemkeAlgorithm(SWIGTYPE_p_btMatrixXT_float_t, SWIGTYPE_p_btVectorXT_float_t, int) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btLemkeAlgorithm
-
- btLemkeAlgorithm(SWIGTYPE_p_btMatrixXT_float_t, SWIGTYPE_p_btVectorXT_float_t) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btLemkeAlgorithm
-
- btLemkeAlgorithm_getInfo(long, btLemkeAlgorithm) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeAlgorithm_getSteps(long, btLemkeAlgorithm) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeAlgorithm_setSystem(long, btLemkeAlgorithm, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeAlgorithm_solve__SWIG_0(long, btLemkeAlgorithm, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeAlgorithm_solve__SWIG_1(long, btLemkeAlgorithm) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeSolver - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btLemkeSolver(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btLemkeSolver
-
Construct a new btLemkeSolver, normally you should not need this constructor it's intended for low-level usage.
- btLemkeSolver() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btLemkeSolver
-
- btLemkeSolver_debugLevel_get(long, btLemkeSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeSolver_debugLevel_set(long, btLemkeSolver, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeSolver_maxLoops_get(long, btLemkeSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeSolver_maxLoops_set(long, btLemkeSolver, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeSolver_maxValue_get(long, btLemkeSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeSolver_maxValue_set(long, btLemkeSolver, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeSolver_solveMLCP__SWIG_0(long, btLemkeSolver, long, long, long, long, long, long, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeSolver_solveMLCP__SWIG_1(long, btLemkeSolver, long, long, long, long, long, long, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeSolver_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeSolver_useLoHighBounds_get(long, btLemkeSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLemkeSolver_useLoHighBounds_set(long, btLemkeSolver, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btLog(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btLog(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMachineIsLittleEndian() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btMachineIsLittleEndian() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btManifoldPoint - Class in com.badlogic.gdx.physics.bullet.collision
-
- btManifoldPoint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btManifoldPoint
-
Construct a new btManifoldPoint, normally you should not need this constructor it's intended for low-level usage.
- btManifoldPoint() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btManifoldPoint
-
- btManifoldPoint(Vector3, Vector3, Vector3, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btManifoldPoint
-
- btManifoldPoint_appliedImpulse_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_appliedImpulse_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_appliedImpulseLateral1_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_appliedImpulseLateral1_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_appliedImpulseLateral2_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_appliedImpulseLateral2_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_combinedContactDamping1_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_combinedContactDamping1_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_combinedContactStiffness1_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_combinedContactStiffness1_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_combinedFriction_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_combinedFriction_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_combinedRestitution_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_combinedRestitution_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_combinedRollingFriction_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_combinedRollingFriction_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_combinedSpinningFriction_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_combinedSpinningFriction_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_contactCFM_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_contactCFM_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_contactERP_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_contactERP_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_contactMotion1_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_contactMotion1_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_contactMotion2_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_contactMotion2_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_contactPointFlags_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_contactPointFlags_set(long, btManifoldPoint, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_distance1_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_distance1_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_frictionCFM_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_frictionCFM_set(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_getDistance(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_getLateralFrictionDir1(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_getLateralFrictionDir2(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_getLocalPointA(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_getLocalPointB(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_getNormalWorldOnB(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_getPositionWorldOnA(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_getPositionWorldOnB(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_getUserValue(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_index0_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_index0_set(long, btManifoldPoint, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_index1_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_index1_set(long, btManifoldPoint, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_lifeTime_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_lifeTime_set(long, btManifoldPoint, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_partId0_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_partId0_set(long, btManifoldPoint, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_partId1_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_partId1_set(long, btManifoldPoint, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_setDistance(long, btManifoldPoint, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_setLateralFrictionDir1(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_setLateralFrictionDir2(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_setLocalPointA(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_setLocalPointB(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_setNormalWorldOnB(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_setPositionWorldOnA(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_setPositionWorldOnB(long, btManifoldPoint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_setUserValue(long, btManifoldPoint, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_userPersistentData_get(long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldPoint_userPersistentData_set(long, btManifoldPoint, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult - Class in com.badlogic.gdx.physics.bullet.collision
-
- btManifoldResult(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btManifoldResult
-
Construct a new btManifoldResult, normally you should not need this constructor it's intended for low-level usage.
- btManifoldResult() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btManifoldResult
-
- btManifoldResult(btCollisionObjectWrapper, btCollisionObjectWrapper) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btManifoldResult
-
- btManifoldResult_calculateCombinedContactDamping(long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_calculateCombinedContactStiffness(long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_calculateCombinedFriction(long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_calculateCombinedRestitution(long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_calculateCombinedRollingFriction(long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_calculateCombinedSpinningFriction(long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_closestPointDistanceThreshold_get(long, btManifoldResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_closestPointDistanceThreshold_set(long, btManifoldResult, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_getBody0Internal(long, btManifoldResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_getBody0Wrap(long, btManifoldResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_getBody1Internal(long, btManifoldResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_getBody1Wrap(long, btManifoldResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_getPersistentManifold(long, btManifoldResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_getPersistentManifoldConst(long, btManifoldResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_refreshContactPoints(long, btManifoldResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_setBody0Wrap(long, btManifoldResult, long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_setBody1Wrap(long, btManifoldResult, long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_setPersistentManifold(long, btManifoldResult, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btManifoldResult_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterial - Class in com.badlogic.gdx.physics.bullet.collision
-
- btMaterial(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMaterial
-
Construct a new btMaterial, normally you should not need this constructor it's intended for low-level usage.
- btMaterial() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMaterial
-
- btMaterial(float, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMaterial
-
- btMaterial_friction_get(long, btMaterial) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterial_friction_set(long, btMaterial, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterial_pad_get(long, btMaterial) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterial_pad_set(long, btMaterial, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterial_restitution_get(long, btMaterial) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterial_restitution_set(long, btMaterial, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties - Class in com.badlogic.gdx.physics.bullet.collision
-
- btMaterialProperties(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMaterialProperties
-
Construct a new btMaterialProperties, normally you should not need this constructor it's intended for low-level usage.
- btMaterialProperties() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMaterialProperties
-
- btMaterialProperties_materialBase_get(long, btMaterialProperties) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_materialBase_set(long, btMaterialProperties, ByteBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_materialStride_get(long, btMaterialProperties) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_materialStride_set(long, btMaterialProperties, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_materialType_get(long, btMaterialProperties) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_materialType_set(long, btMaterialProperties, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_numMaterials_get(long, btMaterialProperties) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_numMaterials_set(long, btMaterialProperties, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_numTriangles_get(long, btMaterialProperties) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_numTriangles_set(long, btMaterialProperties, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_triangleMaterialsBase_get(long, btMaterialProperties) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_triangleMaterialsBase_set(long, btMaterialProperties, ByteBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_triangleMaterialStride_get(long, btMaterialProperties) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_triangleMaterialStride_set(long, btMaterialProperties, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_triangleType_get(long, btMaterialProperties) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMaterialProperties_triangleType_set(long, btMaterialProperties, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMatrix3x3 - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btMatrix3x3(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btMatrix3x3
-
Construct a new btMatrix3x3, normally you should not need this constructor it's intended for low-level usage.
- btMatrix3x3() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btMatrix3x3
-
- btMatrix3x3(Quaternion) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btMatrix3x3
-
- btMatrix3x3(float, float, float, float, float, float, float, float, float) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btMatrix3x3
-
- btMatrix3x3(Matrix3) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btMatrix3x3
-
- btMatrix3x3_absolute(long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_adjoint(long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_cofac(long, btMatrix3x3, int, int, int, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_deSerialize(long, btMatrix3x3, long, btMatrix3x3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_deSerializeDouble(long, btMatrix3x3, long, btMatrix3x3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_deSerializeFloat(long, btMatrix3x3, long, btMatrix3x3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_determinant(long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_diagonalize__SWIG_0(long, btMatrix3x3, Matrix3, float, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_diagonalize__SWIG_1(long, btMatrix3x3, Matrix3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_diagonalize__SWIG_2(long, btMatrix3x3, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_extractRotation__SWIG_0(long, btMatrix3x3, Quaternion, float, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_extractRotation__SWIG_1(long, btMatrix3x3, Quaternion, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_extractRotation__SWIG_2(long, btMatrix3x3, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_getColumn(long, btMatrix3x3, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_getEulerYPR(long, btMatrix3x3, long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_getEulerZYX__SWIG_0(long, btMatrix3x3, long, long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_getEulerZYX__SWIG_1(long, btMatrix3x3, long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_getIdentity() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_getOpenGLSubMatrix(long, btMatrix3x3, FloatBuffer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_getRotation(long, btMatrix3x3, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_getRow(long, btMatrix3x3, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_inverse(long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_operatorAdditionAssignment(long, btMatrix3x3, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_operatorAssignment(long, btMatrix3x3, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_operatorMultiplicationAssignment(long, btMatrix3x3, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_operatorSubscript(long, btMatrix3x3, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_operatorSubscriptConst(long, btMatrix3x3, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_operatorSubtractionAssignment(long, btMatrix3x3, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_scaled(long, btMatrix3x3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_serialize(long, btMatrix3x3, long, btMatrix3x3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_serializeFloat(long, btMatrix3x3, long, btMatrix3x3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_setEulerYPR(long, btMatrix3x3, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_setEulerZYX(long, btMatrix3x3, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_setFromOpenGLSubMatrix(long, btMatrix3x3, FloatBuffer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_setIdentity(long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_setRotation(long, btMatrix3x3, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_setValue(long, btMatrix3x3, float, float, float, float, float, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_solve33(long, btMatrix3x3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_tdotx(long, btMatrix3x3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_tdoty(long, btMatrix3x3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_tdotz(long, btMatrix3x3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_timesTranspose(long, btMatrix3x3, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_transpose(long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3_transposeTimes(long, btMatrix3x3, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3DoubleData - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btMatrix3x3DoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btMatrix3x3DoubleData
-
Construct a new btMatrix3x3DoubleData, normally you should not need this constructor it's intended for low-level usage.
- btMatrix3x3DoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btMatrix3x3DoubleData
-
- btMatrix3x3DoubleData_el_get(long, btMatrix3x3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3DoubleData_el_set(long, btMatrix3x3DoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3FloatData - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btMatrix3x3FloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btMatrix3x3FloatData
-
Construct a new btMatrix3x3FloatData, normally you should not need this constructor it's intended for low-level usage.
- btMatrix3x3FloatData() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btMatrix3x3FloatData
-
- btMatrix3x3FloatData_el_get(long, btMatrix3x3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMatrix3x3FloatData_el_set(long, btMatrix3x3FloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMeshPartData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btMeshPartData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMeshPartData
-
Construct a new btMeshPartData, normally you should not need this constructor it's intended for low-level usage.
- btMeshPartData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMeshPartData
-
- btMeshPartData_3indices16_get(long, btMeshPartData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_3indices16_set(long, btMeshPartData, long, btShortIntIndexTripletData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_3indices8_get(long, btMeshPartData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_3indices8_set(long, btMeshPartData, long, btCharIndexTripletData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_indices16_get(long, btMeshPartData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_indices16_set(long, btMeshPartData, long, btShortIntIndexData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_indices32_get(long, btMeshPartData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_indices32_set(long, btMeshPartData, long, btIntIndexData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_numTriangles_get(long, btMeshPartData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_numTriangles_set(long, btMeshPartData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_numVertices_get(long, btMeshPartData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_numVertices_set(long, btMeshPartData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_vertices3d_get(long, btMeshPartData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_vertices3d_set(long, btMeshPartData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_vertices3f_get(long, btMeshPartData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMeshPartData_vertices3f_set(long, btMeshPartData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiPenetrationDepthSolver - Class in com.badlogic.gdx.physics.bullet.collision
-
- btMinkowskiPenetrationDepthSolver(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMinkowskiPenetrationDepthSolver
-
Construct a new btMinkowskiPenetrationDepthSolver, normally you should not need this constructor it's intended for low-level usage.
- btMinkowskiPenetrationDepthSolver() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMinkowskiPenetrationDepthSolver
-
- btMinkowskiPenetrationDepthSolver_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btMinkowskiSumShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMinkowskiSumShape
-
Construct a new btMinkowskiSumShape, normally you should not need this constructor it's intended for low-level usage.
- btMinkowskiSumShape(btConvexShape, btConvexShape) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMinkowskiSumShape
-
- btMinkowskiSumShape_getShapeA(long, btMinkowskiSumShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_getShapeB(long, btMinkowskiSumShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_getTransformA(long, btMinkowskiSumShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_GetTransformB(long, btMinkowskiSumShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_operatorDelete__SWIG_0(long, btMinkowskiSumShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_operatorDelete__SWIG_1(long, btMinkowskiSumShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_operatorDeleteArray__SWIG_0(long, btMinkowskiSumShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_operatorDeleteArray__SWIG_1(long, btMinkowskiSumShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_operatorNew__SWIG_0(long, btMinkowskiSumShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_operatorNew__SWIG_1(long, btMinkowskiSumShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_operatorNewArray__SWIG_0(long, btMinkowskiSumShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_operatorNewArray__SWIG_1(long, btMinkowskiSumShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_setTransformA(long, btMinkowskiSumShape, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_setTransformB(long, btMinkowskiSumShape, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMinkowskiSumShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMLCPSolver - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMLCPSolver(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMLCPSolver
-
Construct a new btMLCPSolver, normally you should not need this constructor it's intended for low-level usage.
- btMLCPSolver(btMLCPSolverInterface) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMLCPSolver
-
- btMLCPSolver_getNumFallbacks(long, btMLCPSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMLCPSolver_setMLCPSolver(long, btMLCPSolver, long, btMLCPSolverInterface) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMLCPSolver_setNumFallbacks(long, btMLCPSolver, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMLCPSolver_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMLCPSolverInterface - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMLCPSolverInterface(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMLCPSolverInterface
-
Construct a new btMLCPSolverInterface, normally you should not need this constructor it's intended for low-level usage.
- btMLCPSolverInterface_solveMLCP__SWIG_0(long, btMLCPSolverInterface, long, long, long, long, long, long, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMLCPSolverInterface_solveMLCP__SWIG_1(long, btMLCPSolverInterface, long, long, long, long, long, long, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMotionState - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btMotionState(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btMotionState
-
Construct a new btMotionState, normally you should not need this constructor it's intended for low-level usage.
- btMotionState() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btMotionState
-
- btMotionState_change_ownership(btMotionState, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMotionState_director_connect(btMotionState, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMotionState_getWorldTransform(long, btMotionState, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMotionState_setWorldTransform(long, btMotionState, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMprCollisionDescription - Class in com.badlogic.gdx.physics.bullet.collision
-
- btMprCollisionDescription(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMprCollisionDescription
-
Construct a new btMprCollisionDescription, normally you should not need this constructor it's intended for low-level usage.
- btMprCollisionDescription() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMprCollisionDescription
-
- btMprCollisionDescription_firstDir_get(long, btMprCollisionDescription) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprCollisionDescription_firstDir_set(long, btMprCollisionDescription, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprCollisionDescription_gjkRelError2_get(long, btMprCollisionDescription) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprCollisionDescription_gjkRelError2_set(long, btMprCollisionDescription, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprCollisionDescription_maxGjkIterations_get(long, btMprCollisionDescription) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprCollisionDescription_maxGjkIterations_set(long, btMprCollisionDescription, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprCollisionDescription_maximumDistanceSquared_get(long, btMprCollisionDescription) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprCollisionDescription_maximumDistanceSquared_set(long, btMprCollisionDescription, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprDistanceInfo - Class in com.badlogic.gdx.physics.bullet.collision
-
- btMprDistanceInfo(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMprDistanceInfo
-
Construct a new btMprDistanceInfo, normally you should not need this constructor it's intended for low-level usage.
- btMprDistanceInfo() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMprDistanceInfo
-
- btMprDistanceInfo_distance_get(long, btMprDistanceInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprDistanceInfo_distance_set(long, btMprDistanceInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprDistanceInfo_normalBtoA_get(long, btMprDistanceInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprDistanceInfo_normalBtoA_set(long, btMprDistanceInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprDistanceInfo_pointOnA_get(long, btMprDistanceInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprDistanceInfo_pointOnA_set(long, btMprDistanceInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprDistanceInfo_pointOnB_get(long, btMprDistanceInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprDistanceInfo_pointOnB_set(long, btMprDistanceInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprEq(float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprEq(float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprIsZero(float) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprIsZero(float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprSimplexPoint(_btMprSimplex_t, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprSimplexPoint(long, _btMprSimplex_t, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprSimplexPointW(_btMprSimplex_t, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprSimplexPointW(long, _btMprSimplex_t, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprSimplexSet(_btMprSimplex_t, long, _btMprSupport_t) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprSimplexSet(long, _btMprSimplex_t, long, long, _btMprSupport_t) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprSimplexSetSize(_btMprSimplex_t, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprSimplexSetSize(long, _btMprSimplex_t, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprSimplexSize(_btMprSimplex_t) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprSimplexSize(long, _btMprSimplex_t) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprSimplexSwap(_btMprSimplex_t, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprSimplexSwap(long, _btMprSimplex_t, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprSupportCopy(_btMprSupport_t, _btMprSupport_t) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprSupportCopy(long, _btMprSupport_t, long, _btMprSupport_t) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprVec3Add(btVector3, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprVec3Add(long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprVec3Copy(btVector3, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprVec3Copy(long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprVec3Cross(btVector3, btVector3, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprVec3Cross(long, btVector3, long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprVec3Dist2(btVector3, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprVec3Dist2(long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprVec3Dot(btVector3, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprVec3Dot(long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprVec3Eq(btVector3, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprVec3Eq(long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprVec3Len2(btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprVec3Len2(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprVec3Normalize(btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprVec3Normalize(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprVec3PointTriDist2(btVector3, btVector3, btVector3, btVector3, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprVec3PointTriDist2(long, btVector3, long, btVector3, long, btVector3, long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprVec3Scale(btVector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprVec3Scale(long, btVector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprVec3Set(btVector3, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprVec3Set(long, btVector3, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMprVec3Sub2(btVector3, btVector3, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btMprVec3Sub2(long, btVector3, long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiBody - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBody(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBody
-
Construct a new btMultiBody, normally you should not need this constructor it's intended for low-level usage.
- btMultiBody(int, float, Vector3, boolean, boolean, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBody
-
- btMultiBody(int, float, Vector3, boolean, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBody
-
- btMultiBody_addBaseConstraintForce(long, btMultiBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_addBaseConstraintTorque(long, btMultiBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_addBaseForce(long, btMultiBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_addBaseTorque(long, btMultiBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_addJointTorque(long, btMultiBody, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_addJointTorqueMultiDof__SWIG_0(long, btMultiBody, int, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_addJointTorqueMultiDof__SWIG_1(long, btMultiBody, int, FloatBuffer) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_addLinkConstraintForce(long, btMultiBody, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_addLinkConstraintTorque(long, btMultiBody, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_addLinkForce(long, btMultiBody, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_addLinkTorque(long, btMultiBody, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_applyDeltaVeeMultiDof(long, btMultiBody, FloatBuffer, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_applyDeltaVeeMultiDof2(long, btMultiBody, FloatBuffer, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_calcAccelerationDeltasMultiDof(long, btMultiBody, FloatBuffer, FloatBuffer, long, btScalarArray, long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_calculateSerializeBufferSize(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_checkMotionAndSleepIfRequired(long, btMultiBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_clearConstraintForces(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_clearForcesAndTorques(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_clearVelocities(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_compTreeLinkVelocities(long, btMultiBody, long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_computeAccelerationsArticulatedBodyAlgorithmMultiDof__SWIG_0(long, btMultiBody, float, long, btScalarArray, long, btVector3Array, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_computeAccelerationsArticulatedBodyAlgorithmMultiDof__SWIG_1(long, btMultiBody, float, long, btScalarArray, long, btVector3Array, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_fillConstraintJacobianMultiDof(long, btMultiBody, int, Vector3, Vector3, Vector3, FloatBuffer, long, btScalarArray, long, btVector3Array, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_fillContactJacobianMultiDof(long, btMultiBody, int, Vector3, Vector3, FloatBuffer, long, btScalarArray, long, btVector3Array, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_finalizeMultiDof(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_forwardKinematics(long, btMultiBody, long, long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getAngularDamping(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getAngularMomentum(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getBaseCollider(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getBaseColliderConst(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getBaseForce(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getBaseInertia(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getBaseMass(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getBaseName(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getBaseOmega(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getBasePos(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getBaseTorque(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getBaseVel(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getBaseWorldTransform(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getCanSleep(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getCompanionId(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getJointPos(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getJointPosMultiDof(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getJointPosMultiDofConst(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getJointTorque(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getJointTorqueMultiDof(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getJointVel(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getJointVelMultiDof(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getJointVelMultiDofConst(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getKineticEnergy(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getLinearDamping(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getLink(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getLinkCollider(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getLinkConst(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getLinkForce(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getLinkInertia(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getLinkMass(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getLinkTorque(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getMaxAppliedImpulse(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getMaxCoordinateVelocity(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getNumDofs(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getNumLinks(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getNumPosVars(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getParent(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getParentToLocalRot(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getRVector(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getUseGyroTerm(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getUserIndex(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getUserIndex2(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getUserPointer(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getVelocityVector(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_getWorldToBaseRot(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_goToSleep(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_hasFixedBase(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_hasSelfCollision(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_internalNeedsJointFeedback(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_isAwake(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_isPosUpdated(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_isUsingGlobalVelocities(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_isUsingRK4Integration(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_localDirToWorld(long, btMultiBody, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_localFrameToWorld(long, btMultiBody, int, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_localPosToWorld(long, btMultiBody, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_operatorDelete__SWIG_0(long, btMultiBody, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_operatorDelete__SWIG_1(long, btMultiBody, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_operatorDeleteArray__SWIG_0(long, btMultiBody, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_operatorDeleteArray__SWIG_1(long, btMultiBody, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_operatorNew__SWIG_0(long, btMultiBody, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_operatorNew__SWIG_1(long, btMultiBody, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_operatorNewArray__SWIG_0(long, btMultiBody, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_operatorNewArray__SWIG_1(long, btMultiBody, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_processDeltaVeeMultiDof2(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_serialize(long, btMultiBody, long, long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setAngularDamping(long, btMultiBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setBaseCollider(long, btMultiBody, long, btMultiBodyLinkCollider) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setBaseInertia(long, btMultiBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setBaseMass(long, btMultiBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setBaseName(long, btMultiBody, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setBaseOmega(long, btMultiBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setBasePos(long, btMultiBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setBaseVel(long, btMultiBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setBaseWorldTransform(long, btMultiBody, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setCanSleep(long, btMultiBody, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setCompanionId(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setHasSelfCollision(long, btMultiBody, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setJointPos(long, btMultiBody, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setJointPosMultiDof(long, btMultiBody, int, FloatBuffer) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setJointVel(long, btMultiBody, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setJointVelMultiDof(long, btMultiBody, int, FloatBuffer) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setLinearDamping(long, btMultiBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setMaxAppliedImpulse(long, btMultiBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setMaxCoordinateVelocity(long, btMultiBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setNumLinks(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setPosUpdated(long, btMultiBody, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setupFixed__SWIG_0(long, btMultiBody, int, float, Vector3, int, Quaternion, Vector3, Vector3, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setupFixed__SWIG_1(long, btMultiBody, int, float, Vector3, int, Quaternion, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setupPlanar__SWIG_0(long, btMultiBody, int, float, Vector3, int, Quaternion, Vector3, Vector3, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setupPlanar__SWIG_1(long, btMultiBody, int, float, Vector3, int, Quaternion, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setupPrismatic(long, btMultiBody, int, float, Vector3, int, Quaternion, Vector3, Vector3, Vector3, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setupRevolute__SWIG_0(long, btMultiBody, int, float, Vector3, int, Quaternion, Vector3, Vector3, Vector3, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setupRevolute__SWIG_1(long, btMultiBody, int, float, Vector3, int, Quaternion, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setupSpherical__SWIG_0(long, btMultiBody, int, float, Vector3, int, Quaternion, Vector3, Vector3, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setupSpherical__SWIG_1(long, btMultiBody, int, float, Vector3, int, Quaternion, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setUseGyroTerm(long, btMultiBody, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setUserIndex(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setUserIndex2(long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setUserPointer(long, btMultiBody, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_setWorldToBaseRot(long, btMultiBody, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_stepPositionsMultiDof__SWIG_0(long, btMultiBody, float, FloatBuffer, FloatBuffer) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_stepPositionsMultiDof__SWIG_1(long, btMultiBody, float, FloatBuffer) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_stepPositionsMultiDof__SWIG_2(long, btMultiBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_stepVelocitiesMultiDof__SWIG_0(long, btMultiBody, float, long, btScalarArray, long, btVector3Array, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_stepVelocitiesMultiDof__SWIG_1(long, btMultiBody, float, long, btScalarArray, long, btVector3Array, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_updateCollisionObjectWorldTransforms(long, btMultiBody, long, long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_useGlobalVelocities(long, btMultiBody, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_useRK4Integration(long, btMultiBody, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_wakeUp(long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_worldDirToLocal(long, btMultiBody, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBody_worldPosToLocal(long, btMultiBody, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyConstraint
-
Construct a new btMultiBodyConstraint, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyConstraint_allocateJacobiansMultiDof(long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_createConstraintRows(long, btMultiBodyConstraint, long, long, btMultiBodyJacobianData, long, btContactSolverInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_debugDraw(long, btMultiBodyConstraint, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_finalizeMultiDof(long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_getAppliedImpulse(long, btMultiBodyConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_getIslandIdA(long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_getIslandIdB(long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_getMaxAppliedImpulse(long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_getMultiBodyA(long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_getMultiBodyB(long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_getNumRows(long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_getPosition(long, btMultiBodyConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_internalSetAppliedImpulse(long, btMultiBodyConstraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_isUnilateral(long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_jacobianA(long, btMultiBodyConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_jacobianAConst(long, btMultiBodyConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_jacobianB(long, btMultiBodyConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_jacobianBConst(long, btMultiBodyConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_operatorDelete__SWIG_0(long, btMultiBodyConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_operatorDelete__SWIG_1(long, btMultiBodyConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_operatorDeleteArray__SWIG_0(long, btMultiBodyConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_operatorDeleteArray__SWIG_1(long, btMultiBodyConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_operatorNew__SWIG_0(long, btMultiBodyConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_operatorNew__SWIG_1(long, btMultiBodyConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_operatorNewArray__SWIG_0(long, btMultiBodyConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_operatorNewArray__SWIG_1(long, btMultiBodyConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_setErp(long, btMultiBodyConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_setFrameInB(long, btMultiBodyConstraint, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_setGearAuxLink(long, btMultiBodyConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_setGearRatio(long, btMultiBodyConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_setMaxAppliedImpulse(long, btMultiBodyConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_setPivotInB(long, btMultiBodyConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_setPosition(long, btMultiBodyConstraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_setRelativePositionTarget(long, btMultiBodyConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraint_updateJacobianSizes(long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraintSolver - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyConstraintSolver(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyConstraintSolver
-
Construct a new btMultiBodyConstraintSolver, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyConstraintSolver() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyConstraintSolver
-
- btMultiBodyConstraintSolver_operatorDelete__SWIG_0(long, btMultiBodyConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraintSolver_operatorDelete__SWIG_1(long, btMultiBodyConstraintSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraintSolver_operatorDeleteArray__SWIG_0(long, btMultiBodyConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraintSolver_operatorDeleteArray__SWIG_1(long, btMultiBodyConstraintSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraintSolver_operatorNew__SWIG_0(long, btMultiBodyConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraintSolver_operatorNew__SWIG_1(long, btMultiBodyConstraintSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraintSolver_operatorNewArray__SWIG_0(long, btMultiBodyConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraintSolver_operatorNewArray__SWIG_1(long, btMultiBodyConstraintSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraintSolver_solveGroupCacheFriendlyFinish(long, btMultiBodyConstraintSolver, long, int, long, btContactSolverInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraintSolver_solveMultiBodyGroup(long, btMultiBodyConstraintSolver, long, int, long, int, long, int, long, int, long, btContactSolverInfo, long, btIDebugDraw, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyConstraintSolver_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDataName - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- btMultiBodyDoubleData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyDoubleData
-
Construct a new btMultiBodyDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyDoubleData
-
- btMultiBodyDoubleData_baseCollider_get(long, btMultiBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_baseCollider_set(long, btMultiBodyDoubleData, long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_baseInertia_get(long, btMultiBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_baseInertia_set(long, btMultiBodyDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_baseMass_get(long, btMultiBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_baseMass_set(long, btMultiBodyDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_baseName_get(long, btMultiBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_baseName_set(long, btMultiBodyDoubleData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_baseWorldTransform_get(long, btMultiBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_baseWorldTransform_set(long, btMultiBodyDoubleData, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_links_get(long, btMultiBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_links_set(long, btMultiBodyDoubleData, long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_numLinks_get(long, btMultiBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_numLinks_set(long, btMultiBodyDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_padding_get(long, btMultiBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_padding_set(long, btMultiBodyDoubleData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_paddingPtr_get(long, btMultiBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDoubleData_paddingPtr_set(long, btMultiBodyDoubleData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyDynamicsWorld(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyDynamicsWorld
-
Construct a new btMultiBodyDynamicsWorld, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyDynamicsWorld(btDispatcher, btBroadphaseInterface, btMultiBodyConstraintSolver, btCollisionConfiguration) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyDynamicsWorld
-
- btMultiBodyDynamicsWorld_addMultiBody__SWIG_0(long, btMultiBodyDynamicsWorld, long, btMultiBody, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_addMultiBody__SWIG_1(long, btMultiBodyDynamicsWorld, long, btMultiBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_addMultiBody__SWIG_2(long, btMultiBodyDynamicsWorld, long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_addMultiBodyConstraint(long, btMultiBodyDynamicsWorld, long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_clearMultiBodyConstraintForces(long, btMultiBodyDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_clearMultiBodyForces(long, btMultiBodyDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_debugDrawMultiBodyConstraint(long, btMultiBodyDynamicsWorld, long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_forwardKinematics(long, btMultiBodyDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_getMultiBody(long, btMultiBodyDynamicsWorld, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_getMultiBodyConst(long, btMultiBodyDynamicsWorld, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_getMultiBodyConstraint(long, btMultiBodyDynamicsWorld, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_getMultiBodyConstraintConst(long, btMultiBodyDynamicsWorld, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_getNumMultibodies(long, btMultiBodyDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_getNumMultiBodyConstraints(long, btMultiBodyDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_integrateTransforms(long, btMultiBodyDynamicsWorld, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_removeMultiBody(long, btMultiBodyDynamicsWorld, long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_removeMultiBodyConstraint(long, btMultiBodyDynamicsWorld, long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyDynamicsWorld_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFixedConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyFixedConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyFixedConstraint
-
Construct a new btMultiBodyFixedConstraint, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyFixedConstraint(btMultiBody, int, btRigidBody, Vector3, Vector3, Matrix3, Matrix3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyFixedConstraint
-
- btMultiBodyFixedConstraint(btMultiBody, int, btMultiBody, int, Vector3, Vector3, Matrix3, Matrix3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyFixedConstraint
-
- btMultiBodyFixedConstraint_getFrameInA(long, btMultiBodyFixedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFixedConstraint_getFrameInB(long, btMultiBodyFixedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFixedConstraint_getPivotInA(long, btMultiBodyFixedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFixedConstraint_getPivotInB(long, btMultiBodyFixedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFixedConstraint_setFrameInA(long, btMultiBodyFixedConstraint, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFixedConstraint_setPivotInA(long, btMultiBodyFixedConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFixedConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyFloatData
-
Construct a new btMultiBodyFloatData, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyFloatData
-
- btMultiBodyFloatData_baseCollider_get(long, btMultiBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData_baseCollider_set(long, btMultiBodyFloatData, long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData_baseInertia_get(long, btMultiBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData_baseInertia_set(long, btMultiBodyFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData_baseMass_get(long, btMultiBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData_baseMass_set(long, btMultiBodyFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData_baseName_get(long, btMultiBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData_baseName_set(long, btMultiBodyFloatData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData_baseWorldTransform_get(long, btMultiBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData_baseWorldTransform_set(long, btMultiBodyFloatData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData_links_get(long, btMultiBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData_links_set(long, btMultiBodyFloatData, long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData_numLinks_get(long, btMultiBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyFloatData_numLinks_set(long, btMultiBodyFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyGearConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyGearConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyGearConstraint
-
Construct a new btMultiBodyGearConstraint, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyGearConstraint(btMultiBody, int, btMultiBody, int, Vector3, Vector3, Matrix3, Matrix3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyGearConstraint
-
- btMultiBodyGearConstraint_getFrameInA(long, btMultiBodyGearConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyGearConstraint_getFrameInB(long, btMultiBodyGearConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyGearConstraint_getPivotInA(long, btMultiBodyGearConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyGearConstraint_getPivotInB(long, btMultiBodyGearConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyGearConstraint_setFrameInA(long, btMultiBodyGearConstraint, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyGearConstraint_setPivotInA(long, btMultiBodyGearConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyGearConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyJacobianData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyJacobianData
-
Construct a new btMultiBodyJacobianData, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyJacobianData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyJacobianData
-
- btMultiBodyJacobianData_deltaVelocities_get(long, btMultiBodyJacobianData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_deltaVelocities_set(long, btMultiBodyJacobianData, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_deltaVelocitiesUnitImpulse_get(long, btMultiBodyJacobianData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_deltaVelocitiesUnitImpulse_set(long, btMultiBodyJacobianData, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_fixedBodyId_get(long, btMultiBodyJacobianData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_fixedBodyId_set(long, btMultiBodyJacobianData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_jacobians_get(long, btMultiBodyJacobianData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_jacobians_set(long, btMultiBodyJacobianData, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_scratch_m_get(long, btMultiBodyJacobianData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_scratch_m_set(long, btMultiBodyJacobianData, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_scratch_r_get(long, btMultiBodyJacobianData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_scratch_r_set(long, btMultiBodyJacobianData, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_scratch_v_get(long, btMultiBodyJacobianData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_scratch_v_set(long, btMultiBodyJacobianData, long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_solverBodyPool_get(long, btMultiBodyJacobianData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJacobianData_solverBodyPool_set(long, btMultiBodyJacobianData, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJointFeedback - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyJointFeedback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyJointFeedback
-
Construct a new btMultiBodyJointFeedback, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyJointFeedback() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyJointFeedback
-
- btMultiBodyJointFeedback_reactionForces_get(long, btMultiBodyJointFeedback) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJointFeedback_reactionForces_set(long, btMultiBodyJointFeedback, long, btSpatialForceVector) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJointLimitConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyJointLimitConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyJointLimitConstraint
-
Construct a new btMultiBodyJointLimitConstraint, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyJointLimitConstraint(btMultiBody, int, float, float) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyJointLimitConstraint
-
- btMultiBodyJointLimitConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJointMotor - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyJointMotor(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyJointMotor
-
Construct a new btMultiBodyJointMotor, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyJointMotor(btMultiBody, int, float, float) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyJointMotor
-
- btMultiBodyJointMotor(btMultiBody, int, int, float, float) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyJointMotor
-
- btMultiBodyJointMotor_getErp(long, btMultiBodyJointMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJointMotor_setPositionTarget__SWIG_0(long, btMultiBodyJointMotor, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJointMotor_setPositionTarget__SWIG_1(long, btMultiBodyJointMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJointMotor_setRhsClamp(long, btMultiBodyJointMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJointMotor_setVelocityTarget__SWIG_0(long, btMultiBodyJointMotor, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJointMotor_setVelocityTarget__SWIG_1(long, btMultiBodyJointMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyJointMotor_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultibodyLink(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultibodyLink
-
Construct a new btMultibodyLink, normally you should not need this constructor it's intended for low-level usage.
- btMultibodyLink() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultibodyLink
-
- btMultibodyLink.eFeatherstoneJointType - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultibodyLink_absFrameLocVelocity_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_absFrameLocVelocity_set(long, btMultibodyLink, long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_absFrameTotVelocity_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_absFrameTotVelocity_set(long, btMultibodyLink, long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_appliedConstraintForce_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_appliedConstraintForce_set(long, btMultibodyLink, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_appliedConstraintTorque_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_appliedConstraintTorque_set(long, btMultibodyLink, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_appliedForce_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_appliedForce_set(long, btMultibodyLink, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_appliedTorque_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_appliedTorque_set(long, btMultibodyLink, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_axes_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_axes_set(long, btMultibodyLink, long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_cachedRotParentToThis_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_cachedRotParentToThis_set(long, btMultibodyLink, long, btQuaternion) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_cachedRVector_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_cachedRVector_set(long, btMultibodyLink, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_cachedWorldTransform_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_cachedWorldTransform_set(long, btMultibodyLink, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_cfgOffset_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_cfgOffset_set(long, btMultibodyLink, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_collider_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_collider_set(long, btMultibodyLink, long, btMultiBodyLinkCollider) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_dofCount_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_dofCount_set(long, btMultibodyLink, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_dofOffset_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_dofOffset_set(long, btMultibodyLink, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_dVector_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_dVector_set(long, btMultibodyLink, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_eVector_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_eVector_set(long, btMultibodyLink, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_flags_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_flags_set(long, btMultibodyLink, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_getAxisBottom(long, btMultibodyLink, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_getAxisTop(long, btMultibodyLink, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_inertiaLocal_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_inertiaLocal_set(long, btMultibodyLink, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointDamping_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointDamping_set(long, btMultibodyLink, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointFeedback_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointFeedback_set(long, btMultibodyLink, long, btMultiBodyJointFeedback) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointFriction_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointFriction_set(long, btMultibodyLink, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointLowerLimit_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointLowerLimit_set(long, btMultibodyLink, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointMaxForce_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointMaxForce_set(long, btMultibodyLink, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointMaxVelocity_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointMaxVelocity_set(long, btMultibodyLink, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointName_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointPos_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointPos_set(long, btMultibodyLink, float[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointTorque_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointTorque_set(long, btMultibodyLink, float[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointType_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointType_set(long, btMultibodyLink, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointUpperLimit_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_jointUpperLimit_set(long, btMultibodyLink, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_linkName_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_mass_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_mass_set(long, btMultibodyLink, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_operatorDelete__SWIG_0(long, btMultibodyLink, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_operatorDelete__SWIG_1(long, btMultibodyLink, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_operatorDeleteArray__SWIG_0(long, btMultibodyLink, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_operatorDeleteArray__SWIG_1(long, btMultibodyLink, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_operatorNew__SWIG_0(long, btMultibodyLink, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_operatorNew__SWIG_1(long, btMultibodyLink, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_operatorNewArray__SWIG_0(long, btMultibodyLink, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_operatorNewArray__SWIG_1(long, btMultibodyLink, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_parent_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_parent_set(long, btMultibodyLink, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_posVarCount_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_posVarCount_set(long, btMultibodyLink, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_setAxisBottom__SWIG_0(long, btMultibodyLink, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_setAxisBottom__SWIG_1(long, btMultibodyLink, int, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_setAxisTop__SWIG_0(long, btMultibodyLink, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_setAxisTop__SWIG_1(long, btMultibodyLink, int, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_updateCacheMultiDof__SWIG_0(long, btMultibodyLink, FloatBuffer) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_updateCacheMultiDof__SWIG_1(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_userPtr_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_userPtr_set(long, btMultibodyLink, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_zeroRotParentToThis_get(long, btMultibodyLink) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultibodyLink_zeroRotParentToThis_set(long, btMultibodyLink, long, btQuaternion) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkCollider - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyLinkCollider(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyLinkCollider
-
Construct a new btMultiBodyLinkCollider, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyLinkCollider(btMultiBody, int) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyLinkCollider
-
- btMultiBodyLinkCollider_link_get(long, btMultiBodyLinkCollider) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkCollider_link_set(long, btMultiBodyLinkCollider, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkCollider_multiBody_get(long, btMultiBodyLinkCollider) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkCollider_multiBody_set(long, btMultiBodyLinkCollider, long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkCollider_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkCollider_upcast(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkCollider_upcastConstBtCollisionObject(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDataName - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- btMultiBodyLinkDoubleData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyLinkDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyLinkDoubleData
-
Construct a new btMultiBodyLinkDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyLinkDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyLinkDoubleData
-
- btMultiBodyLinkDoubleData_dofCount_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_dofCount_set(long, btMultiBodyLinkDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointAxisBottom_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointAxisBottom_set(long, btMultiBodyLinkDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointAxisTop_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointAxisTop_set(long, btMultiBodyLinkDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointDamping_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointDamping_set(long, btMultiBodyLinkDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointFriction_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointFriction_set(long, btMultiBodyLinkDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointLowerLimit_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointLowerLimit_set(long, btMultiBodyLinkDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointMaxForce_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointMaxForce_set(long, btMultiBodyLinkDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointMaxVelocity_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointMaxVelocity_set(long, btMultiBodyLinkDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointName_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointName_set(long, btMultiBodyLinkDoubleData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointPos_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointPos_set(long, btMultiBodyLinkDoubleData, double[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointTorque_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointTorque_set(long, btMultiBodyLinkDoubleData, double[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointType_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointType_set(long, btMultiBodyLinkDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointUpperLimit_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointUpperLimit_set(long, btMultiBodyLinkDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointVel_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_jointVel_set(long, btMultiBodyLinkDoubleData, double[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_linkCollider_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_linkCollider_set(long, btMultiBodyLinkDoubleData, long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_linkInertia_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_linkInertia_set(long, btMultiBodyLinkDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_linkMass_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_linkMass_set(long, btMultiBodyLinkDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_linkName_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_linkName_set(long, btMultiBodyLinkDoubleData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_paddingPtr_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_paddingPtr_set(long, btMultiBodyLinkDoubleData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_parentComToThisComOffset_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_parentComToThisComOffset_set(long, btMultiBodyLinkDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_parentIndex_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_parentIndex_set(long, btMultiBodyLinkDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_posVarCount_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_posVarCount_set(long, btMultiBodyLinkDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_thisPivotToThisComOffset_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_thisPivotToThisComOffset_set(long, btMultiBodyLinkDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_zeroRotParentToThis_get(long, btMultiBodyLinkDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkDoubleData_zeroRotParentToThis_set(long, btMultiBodyLinkDoubleData, long, btQuaternionDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFlags - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyLinkFlags() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyLinkFlags
-
- btMultiBodyLinkFloatData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyLinkFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyLinkFloatData
-
Construct a new btMultiBodyLinkFloatData, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyLinkFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyLinkFloatData
-
- btMultiBodyLinkFloatData_dofCount_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_dofCount_set(long, btMultiBodyLinkFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointAxisBottom_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointAxisBottom_set(long, btMultiBodyLinkFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointAxisTop_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointAxisTop_set(long, btMultiBodyLinkFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointDamping_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointDamping_set(long, btMultiBodyLinkFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointFriction_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointFriction_set(long, btMultiBodyLinkFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointLowerLimit_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointLowerLimit_set(long, btMultiBodyLinkFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointMaxForce_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointMaxForce_set(long, btMultiBodyLinkFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointMaxVelocity_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointMaxVelocity_set(long, btMultiBodyLinkFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointName_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointName_set(long, btMultiBodyLinkFloatData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointPos_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointPos_set(long, btMultiBodyLinkFloatData, float[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointTorque_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointTorque_set(long, btMultiBodyLinkFloatData, float[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointType_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointType_set(long, btMultiBodyLinkFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointUpperLimit_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointUpperLimit_set(long, btMultiBodyLinkFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointVel_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_jointVel_set(long, btMultiBodyLinkFloatData, float[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_linkCollider_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_linkCollider_set(long, btMultiBodyLinkFloatData, long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_linkInertia_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_linkInertia_set(long, btMultiBodyLinkFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_linkMass_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_linkMass_set(long, btMultiBodyLinkFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_linkName_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_linkName_set(long, btMultiBodyLinkFloatData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_paddingPtr_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_paddingPtr_set(long, btMultiBodyLinkFloatData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_parentComToThisComOffset_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_parentComToThisComOffset_set(long, btMultiBodyLinkFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_parentIndex_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_parentIndex_set(long, btMultiBodyLinkFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_posVarCount_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_posVarCount_set(long, btMultiBodyLinkFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_thisPivotToThisComOffset_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_thisPivotToThisComOffset_set(long, btMultiBodyLinkFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_zeroRotParentToThis_get(long, btMultiBodyLinkFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyLinkFloatData_zeroRotParentToThis_set(long, btMultiBodyLinkFloatData, long, btQuaternionFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyPoint2Point - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodyPoint2Point(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyPoint2Point
-
Construct a new btMultiBodyPoint2Point, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyPoint2Point(btMultiBody, int, btRigidBody, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyPoint2Point
-
- btMultiBodyPoint2Point(btMultiBody, int, btMultiBody, int, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodyPoint2Point
-
- btMultiBodyPoint2Point_getPivotInB(long, btMultiBodyPoint2Point) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyPoint2Point_operatorDelete__SWIG_0(long, btMultiBodyPoint2Point, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyPoint2Point_operatorDelete__SWIG_1(long, btMultiBodyPoint2Point, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyPoint2Point_operatorDeleteArray__SWIG_0(long, btMultiBodyPoint2Point, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyPoint2Point_operatorDeleteArray__SWIG_1(long, btMultiBodyPoint2Point, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyPoint2Point_operatorNew__SWIG_0(long, btMultiBodyPoint2Point, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyPoint2Point_operatorNew__SWIG_1(long, btMultiBodyPoint2Point, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyPoint2Point_operatorNewArray__SWIG_0(long, btMultiBodyPoint2Point, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyPoint2Point_operatorNewArray__SWIG_1(long, btMultiBodyPoint2Point, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyPoint2Point_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySliderConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodySliderConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodySliderConstraint
-
Construct a new btMultiBodySliderConstraint, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodySliderConstraint(btMultiBody, int, btRigidBody, Vector3, Vector3, Matrix3, Matrix3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodySliderConstraint
-
- btMultiBodySliderConstraint(btMultiBody, int, btMultiBody, int, Vector3, Vector3, Matrix3, Matrix3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodySliderConstraint
-
- btMultiBodySliderConstraint_getFrameInA(long, btMultiBodySliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySliderConstraint_getFrameInB(long, btMultiBodySliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySliderConstraint_getJointAxis(long, btMultiBodySliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySliderConstraint_getPivotInA(long, btMultiBodySliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySliderConstraint_getPivotInB(long, btMultiBodySliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySliderConstraint_setFrameInA(long, btMultiBodySliderConstraint, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySliderConstraint_setJointAxis(long, btMultiBodySliderConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySliderConstraint_setPivotInA(long, btMultiBodySliderConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySliderConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodySolverConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodySolverConstraint
-
Construct a new btMultiBodySolverConstraint, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodySolverConstraint() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodySolverConstraint
-
- btMultiBodySolverConstraint.btSolverConstraintType - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btMultiBodySolverConstraint_angularComponentA_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_angularComponentA_set(long, btMultiBodySolverConstraint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_angularComponentB_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_angularComponentB_set(long, btMultiBodySolverConstraint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_appliedImpulse_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_appliedImpulse_set(long, btMultiBodySolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_appliedPushImpulse_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_appliedPushImpulse_set(long, btMultiBodySolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_cfm_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_cfm_set(long, btMultiBodySolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_contactNormal1_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_contactNormal1_set(long, btMultiBodySolverConstraint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_contactNormal2_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_contactNormal2_set(long, btMultiBodySolverConstraint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_deltaVelAindex_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_deltaVelAindex_set(long, btMultiBodySolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_deltaVelBindex_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_deltaVelBindex_set(long, btMultiBodySolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_friction_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_friction_set(long, btMultiBodySolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_frictionIndex_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_frictionIndex_set(long, btMultiBodySolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_jacAindex_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_jacAindex_set(long, btMultiBodySolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_jacBindex_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_jacBindex_set(long, btMultiBodySolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_jacDiagABInv_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_jacDiagABInv_set(long, btMultiBodySolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_linkA_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_linkA_set(long, btMultiBodySolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_linkB_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_linkB_set(long, btMultiBodySolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_lowerLimit_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_lowerLimit_set(long, btMultiBodySolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_multiBodyA_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_multiBodyA_set(long, btMultiBodySolverConstraint, long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_multiBodyB_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_multiBodyB_set(long, btMultiBodySolverConstraint, long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_operatorDelete__SWIG_0(long, btMultiBodySolverConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_operatorDelete__SWIG_1(long, btMultiBodySolverConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_operatorDeleteArray__SWIG_0(long, btMultiBodySolverConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_operatorDeleteArray__SWIG_1(long, btMultiBodySolverConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_operatorNew__SWIG_0(long, btMultiBodySolverConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_operatorNew__SWIG_1(long, btMultiBodySolverConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_operatorNewArray__SWIG_0(long, btMultiBodySolverConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_operatorNewArray__SWIG_1(long, btMultiBodySolverConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_orgConstraint_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_orgConstraint_set(long, btMultiBodySolverConstraint, long, btMultiBodyConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_orgDofIndex_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_orgDofIndex_set(long, btMultiBodySolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_originalContactPoint_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_originalContactPoint_set(long, btMultiBodySolverConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_overrideNumSolverIterations_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_overrideNumSolverIterations_set(long, btMultiBodySolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_relpos1CrossNormal_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_relpos1CrossNormal_set(long, btMultiBodySolverConstraint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_relpos2CrossNormal_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_relpos2CrossNormal_set(long, btMultiBodySolverConstraint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_rhs_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_rhs_set(long, btMultiBodySolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_rhsPenetration_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_rhsPenetration_set(long, btMultiBodySolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_solverBodyIdA_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_solverBodyIdA_set(long, btMultiBodySolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_solverBodyIdB_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_solverBodyIdB_set(long, btMultiBodySolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_unusedPadding4_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_unusedPadding4_set(long, btMultiBodySolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_upperLimit_get(long, btMultiBodySolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodySolverConstraint_upperLimit_set(long, btMultiBodySolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btMultiBodyTreeCreator - Class in com.badlogic.gdx.physics.bullet.extras
-
- btMultiBodyTreeCreator(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.extras.btMultiBodyTreeCreator
-
Construct a new btMultiBodyTreeCreator, normally you should not need this constructor it's intended for low-level usage.
- btMultiBodyTreeCreator() - Constructor for class com.badlogic.gdx.physics.bullet.extras.btMultiBodyTreeCreator
-
- btMultiBodyTreeCreator_createFromBtMultiBody__SWIG_0(long, btMultiBodyTreeCreator, long, btMultiBody, boolean) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btMultiBodyTreeCreator_createFromBtMultiBody__SWIG_1(long, btMultiBodyTreeCreator, long, btMultiBody) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btMultiBodyTreeCreator_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btMultimaterialTriangleMeshShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btMultimaterialTriangleMeshShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMultimaterialTriangleMeshShape
-
Construct a new btMultimaterialTriangleMeshShape, normally you should not need this constructor it's intended for low-level usage.
- btMultimaterialTriangleMeshShape(btStridingMeshInterface, boolean, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMultimaterialTriangleMeshShape
-
- btMultimaterialTriangleMeshShape(btStridingMeshInterface, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMultimaterialTriangleMeshShape
-
- btMultimaterialTriangleMeshShape(btStridingMeshInterface, boolean, Vector3, Vector3, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMultimaterialTriangleMeshShape
-
- btMultimaterialTriangleMeshShape(btStridingMeshInterface, boolean, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMultimaterialTriangleMeshShape
-
- btMultimaterialTriangleMeshShape_getMaterialProperties(long, btMultimaterialTriangleMeshShape, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultimaterialTriangleMeshShape_operatorDelete__SWIG_0(long, btMultimaterialTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultimaterialTriangleMeshShape_operatorDelete__SWIG_1(long, btMultimaterialTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultimaterialTriangleMeshShape_operatorDeleteArray__SWIG_0(long, btMultimaterialTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultimaterialTriangleMeshShape_operatorDeleteArray__SWIG_1(long, btMultimaterialTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultimaterialTriangleMeshShape_operatorNew__SWIG_0(long, btMultimaterialTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultimaterialTriangleMeshShape_operatorNew__SWIG_1(long, btMultimaterialTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultimaterialTriangleMeshShape_operatorNewArray__SWIG_0(long, btMultimaterialTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultimaterialTriangleMeshShape_operatorNewArray__SWIG_1(long, btMultimaterialTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultimaterialTriangleMeshShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btMultiSphereShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMultiSphereShape
-
Construct a new btMultiSphereShape, normally you should not need this constructor it's intended for low-level usage.
- btMultiSphereShape(Vector3[], float[], int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMultiSphereShape
-
- btMultiSphereShape_getSphereCount(long, btMultiSphereShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShape_getSpherePosition(long, btMultiSphereShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShape_getSphereRadius(long, btMultiSphereShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShape_operatorDelete__SWIG_0(long, btMultiSphereShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShape_operatorDelete__SWIG_1(long, btMultiSphereShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShape_operatorDeleteArray__SWIG_0(long, btMultiSphereShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShape_operatorDeleteArray__SWIG_1(long, btMultiSphereShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShape_operatorNew__SWIG_0(long, btMultiSphereShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShape_operatorNew__SWIG_1(long, btMultiSphereShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShape_operatorNewArray__SWIG_0(long, btMultiSphereShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShape_operatorNewArray__SWIG_1(long, btMultiSphereShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShapeData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btMultiSphereShapeData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMultiSphereShapeData
-
Construct a new btMultiSphereShapeData, normally you should not need this constructor it's intended for low-level usage.
- btMultiSphereShapeData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btMultiSphereShapeData
-
- btMultiSphereShapeData_convexInternalShapeData_get(long, btMultiSphereShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShapeData_convexInternalShapeData_set(long, btMultiSphereShapeData, long, btConvexInternalShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShapeData_localPositionArrayPtr_get(long, btMultiSphereShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShapeData_localPositionArrayPtr_set(long, btMultiSphereShapeData, long, btPositionAndRadius) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShapeData_localPositionArraySize_get(long, btMultiSphereShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShapeData_localPositionArraySize_set(long, btMultiSphereShapeData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShapeData_padding_get(long, btMultiSphereShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMultiSphereShapeData_padding_set(long, btMultiSphereShapeData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btMutexLock(btSpinMutex) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btMutexLock(long, btSpinMutex) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMutexTryLock(btSpinMutex) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btMutexTryLock(long, btSpinMutex) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btMutexUnlock(btSpinMutex) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btMutexUnlock(long, btSpinMutex) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btNNCGConstraintSolver - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btNNCGConstraintSolver(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btNNCGConstraintSolver
-
Construct a new btNNCGConstraintSolver, normally you should not need this constructor it's intended for low-level usage.
- btNNCGConstraintSolver() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btNNCGConstraintSolver
-
- btNNCGConstraintSolver_onlyForNoneContact_get(long, btNNCGConstraintSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btNNCGConstraintSolver_onlyForNoneContact_set(long, btNNCGConstraintSolver, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btNNCGConstraintSolver_operatorDelete__SWIG_0(long, btNNCGConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btNNCGConstraintSolver_operatorDelete__SWIG_1(long, btNNCGConstraintSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btNNCGConstraintSolver_operatorDeleteArray__SWIG_0(long, btNNCGConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btNNCGConstraintSolver_operatorDeleteArray__SWIG_1(long, btNNCGConstraintSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btNNCGConstraintSolver_operatorNew__SWIG_0(long, btNNCGConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btNNCGConstraintSolver_operatorNew__SWIG_1(long, btNNCGConstraintSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btNNCGConstraintSolver_operatorNewArray__SWIG_0(long, btNNCGConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btNNCGConstraintSolver_operatorNewArray__SWIG_1(long, btNNCGConstraintSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btNNCGConstraintSolver_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btNodeOverlapCallback - Class in com.badlogic.gdx.physics.bullet.collision
-
- btNodeOverlapCallback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btNodeOverlapCallback
-
Construct a new btNodeOverlapCallback, normally you should not need this constructor it's intended for low-level usage.
- btNodeOverlapCallback() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btNodeOverlapCallback
-
- btNodeOverlapCallback_change_ownership(btNodeOverlapCallback, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btNodeOverlapCallback_director_connect(btNodeOverlapCallback, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btNodeOverlapCallback_processNode(long, btNodeOverlapCallback, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btNormalizeAngle(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btNormalizeAngle(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btNullPairCache - Class in com.badlogic.gdx.physics.bullet.collision
-
- btNullPairCache(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btNullPairCache
-
Construct a new btNullPairCache, normally you should not need this constructor it's intended for low-level usage.
- btNullPairCache() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btNullPairCache
-
- btNullPairCache_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh - Class in com.badlogic.gdx.physics.bullet.collision
-
- btOptimizedBvh(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOptimizedBvh
-
Construct a new btOptimizedBvh, normally you should not need this constructor it's intended for low-level usage.
- btOptimizedBvh() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOptimizedBvh
-
- btOptimizedBvh_build(long, btOptimizedBvh, long, btStridingMeshInterface, boolean, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_deSerializeInPlace(long, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_operatorDelete__SWIG_0(long, btOptimizedBvh, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_operatorDelete__SWIG_1(long, btOptimizedBvh, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_operatorDeleteArray__SWIG_0(long, btOptimizedBvh, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_operatorDeleteArray__SWIG_1(long, btOptimizedBvh, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_operatorNew__SWIG_0(long, btOptimizedBvh, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_operatorNew__SWIG_1(long, btOptimizedBvh, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_operatorNewArray__SWIG_0(long, btOptimizedBvh, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_operatorNewArray__SWIG_1(long, btOptimizedBvh, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_refit(long, btOptimizedBvh, long, btStridingMeshInterface, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_refitPartial(long, btOptimizedBvh, long, btStridingMeshInterface, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_serializeInPlace(long, btOptimizedBvh, long, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvh_updateBvhNodes(long, btOptimizedBvh, long, btStridingMeshInterface, int, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode - Class in com.badlogic.gdx.physics.bullet.collision
-
- btOptimizedBvhNode(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOptimizedBvhNode
-
Construct a new btOptimizedBvhNode, normally you should not need this constructor it's intended for low-level usage.
- btOptimizedBvhNode() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOptimizedBvhNode
-
- btOptimizedBvhNode_aabbMaxOrg_get(long, btOptimizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_aabbMaxOrg_set(long, btOptimizedBvhNode, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_aabbMinOrg_get(long, btOptimizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_aabbMinOrg_set(long, btOptimizedBvhNode, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_escapeIndex_get(long, btOptimizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_escapeIndex_set(long, btOptimizedBvhNode, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_operatorDelete__SWIG_0(long, btOptimizedBvhNode, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_operatorDelete__SWIG_1(long, btOptimizedBvhNode, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_operatorDeleteArray__SWIG_0(long, btOptimizedBvhNode, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_operatorDeleteArray__SWIG_1(long, btOptimizedBvhNode, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_operatorNew__SWIG_0(long, btOptimizedBvhNode, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_operatorNew__SWIG_1(long, btOptimizedBvhNode, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_operatorNewArray__SWIG_0(long, btOptimizedBvhNode, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_operatorNewArray__SWIG_1(long, btOptimizedBvhNode, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_padding_get(long, btOptimizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_padding_set(long, btOptimizedBvhNode, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_subPart_get(long, btOptimizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_subPart_set(long, btOptimizedBvhNode, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_triangleIndex_get(long, btOptimizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNode_triangleIndex_set(long, btOptimizedBvhNode, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeDoubleData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btOptimizedBvhNodeDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOptimizedBvhNodeDoubleData
-
Construct a new btOptimizedBvhNodeDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btOptimizedBvhNodeDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOptimizedBvhNodeDoubleData
-
- btOptimizedBvhNodeDoubleData_aabbMaxOrg_get(long, btOptimizedBvhNodeDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeDoubleData_aabbMaxOrg_set(long, btOptimizedBvhNodeDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeDoubleData_aabbMinOrg_get(long, btOptimizedBvhNodeDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeDoubleData_aabbMinOrg_set(long, btOptimizedBvhNodeDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeDoubleData_escapeIndex_get(long, btOptimizedBvhNodeDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeDoubleData_escapeIndex_set(long, btOptimizedBvhNodeDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeDoubleData_pad_get(long, btOptimizedBvhNodeDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeDoubleData_pad_set(long, btOptimizedBvhNodeDoubleData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeDoubleData_subPart_get(long, btOptimizedBvhNodeDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeDoubleData_subPart_set(long, btOptimizedBvhNodeDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeDoubleData_triangleIndex_get(long, btOptimizedBvhNodeDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeDoubleData_triangleIndex_set(long, btOptimizedBvhNodeDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeFloatData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btOptimizedBvhNodeFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOptimizedBvhNodeFloatData
-
Construct a new btOptimizedBvhNodeFloatData, normally you should not need this constructor it's intended for low-level usage.
- btOptimizedBvhNodeFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOptimizedBvhNodeFloatData
-
- btOptimizedBvhNodeFloatData_aabbMaxOrg_get(long, btOptimizedBvhNodeFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeFloatData_aabbMaxOrg_set(long, btOptimizedBvhNodeFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeFloatData_aabbMinOrg_get(long, btOptimizedBvhNodeFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeFloatData_aabbMinOrg_set(long, btOptimizedBvhNodeFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeFloatData_escapeIndex_get(long, btOptimizedBvhNodeFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeFloatData_escapeIndex_set(long, btOptimizedBvhNodeFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeFloatData_pad_get(long, btOptimizedBvhNodeFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeFloatData_pad_set(long, btOptimizedBvhNodeFloatData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeFloatData_subPart_get(long, btOptimizedBvhNodeFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeFloatData_subPart_set(long, btOptimizedBvhNodeFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeFloatData_triangleIndex_get(long, btOptimizedBvhNodeFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOptimizedBvhNodeFloatData_triangleIndex_set(long, btOptimizedBvhNodeFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOutcode(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btOutcode(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btOverlapCallback - Class in com.badlogic.gdx.physics.bullet.collision
-
- btOverlapCallback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOverlapCallback
-
Construct a new btOverlapCallback, normally you should not need this constructor it's intended for low-level usage.
- btOverlapCallback() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOverlapCallback
-
- btOverlapCallback_change_ownership(btOverlapCallback, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlapCallback_director_connect(btOverlapCallback, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlapCallback_processOverlap(long, btOverlapCallback, btBroadphasePair) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlapFilterCallback - Class in com.badlogic.gdx.physics.bullet.collision
-
- btOverlapFilterCallback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOverlapFilterCallback
-
Construct a new btOverlapFilterCallback, normally you should not need this constructor it's intended for low-level usage.
- btOverlapFilterCallback() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOverlapFilterCallback
-
- btOverlapFilterCallback_change_ownership(btOverlapFilterCallback, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlapFilterCallback_director_connect(btOverlapFilterCallback, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlapFilterCallback_needBroadphaseCollision(long, btOverlapFilterCallback, long, btBroadphaseProxy, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCache - Class in com.badlogic.gdx.physics.bullet.collision
-
- btOverlappingPairCache(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOverlappingPairCache
-
Construct a new btOverlappingPairCache, normally you should not need this constructor it's intended for low-level usage.
- btOverlappingPairCache_cleanOverlappingPair(long, btOverlappingPairCache, btBroadphasePair, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCache_cleanProxyFromPairs(long, btOverlappingPairCache, long, btBroadphaseProxy, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCache_findPair(long, btOverlappingPairCache, long, btBroadphaseProxy, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCache_getNumOverlappingPairs(long, btOverlappingPairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCache_getOverlappingPairArray(long, btOverlappingPairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCache_getOverlappingPairArrayPtr(long, btOverlappingPairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCache_getOverlappingPairArrayPtrConst(long, btOverlappingPairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCache_hasDeferredRemoval(long, btOverlappingPairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCache_processAllOverlappingPairs(long, btOverlappingPairCache, long, btOverlapCallback, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCache_setInternalGhostPairCallback(long, btOverlappingPairCache, long, btOverlappingPairCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCache_setOverlapFilterCallback(long, btOverlappingPairCache, long, btOverlapFilterCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCache_sortOverlappingPairs(long, btOverlappingPairCache, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCache_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCallback - Class in com.badlogic.gdx.physics.bullet.collision
-
- btOverlappingPairCallback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btOverlappingPairCallback
-
Construct a new btOverlappingPairCallback, normally you should not need this constructor it's intended for low-level usage.
- btOverlappingPairCallback_addOverlappingPair(long, btOverlappingPairCallback, long, btBroadphaseProxy, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCallback_removeOverlappingPair(long, btOverlappingPairCallback, long, btBroadphaseProxy, long, btBroadphaseProxy, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btOverlappingPairCallback_removeOverlappingPairsContainingProxy(long, btOverlappingPairCallback, long, btBroadphaseProxy, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPairCachingGhostObject - Class in com.badlogic.gdx.physics.bullet.collision
-
- btPairCachingGhostObject(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPairCachingGhostObject
-
Construct a new btPairCachingGhostObject, normally you should not need this constructor it's intended for low-level usage.
- btPairCachingGhostObject() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPairCachingGhostObject
-
- btPairCachingGhostObject_addOverlappingObjectInternal__SWIG_0(long, btPairCachingGhostObject, long, btBroadphaseProxy, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPairCachingGhostObject_addOverlappingObjectInternal__SWIG_1(long, btPairCachingGhostObject, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPairCachingGhostObject_getOverlappingPairCache(long, btPairCachingGhostObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPairCachingGhostObject_removeOverlappingObjectInternal__SWIG_0(long, btPairCachingGhostObject, long, btBroadphaseProxy, long, btDispatcher, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPairCachingGhostObject_removeOverlappingObjectInternal__SWIG_1(long, btPairCachingGhostObject, long, btBroadphaseProxy, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPairCachingGhostObject_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPairSet - Class in com.badlogic.gdx.physics.bullet.collision
-
- btPairSet(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPairSet
-
Construct a new btPairSet, normally you should not need this constructor it's intended for low-level usage.
- btPairSet() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPairSet
-
- btPairSet_push_pair(long, btPairSet, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPairSet_push_pair_inv(long, btPairSet, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPairSet_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btParallelFor(int, int, int, btIParallelForBody) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btParallelFor(int, int, int, long, btIParallelForBody) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPersistentManifold - Class in com.badlogic.gdx.physics.bullet.collision
-
- btPersistentManifold(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPersistentManifold
-
Construct a new btPersistentManifold, normally you should not need this constructor it's intended for low-level usage.
- btPersistentManifold() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPersistentManifold
-
- btPersistentManifold(btCollisionObject, btCollisionObject, int, float, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPersistentManifold
-
- btPersistentManifold_addManifoldPoint__SWIG_0(long, btPersistentManifold, long, btManifoldPoint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_addManifoldPoint__SWIG_1(long, btPersistentManifold, long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_clearManifold(long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_clearUserCache(long, btPersistentManifold, long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_companionIdA_get(long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_companionIdA_set(long, btPersistentManifold, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_companionIdB_get(long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_companionIdB_set(long, btPersistentManifold, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_getBody0(long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_getBody1(long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_getCacheEntry(long, btPersistentManifold, long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_getContactBreakingThreshold(long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_getContactPoint(long, btPersistentManifold, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_getContactPointConst(long, btPersistentManifold, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_getContactProcessingThreshold(long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_getNumContacts(long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_index1a_get(long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_index1a_set(long, btPersistentManifold, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_operatorDelete__SWIG_0(long, btPersistentManifold, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_operatorDelete__SWIG_1(long, btPersistentManifold, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_operatorDeleteArray__SWIG_0(long, btPersistentManifold, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_operatorDeleteArray__SWIG_1(long, btPersistentManifold, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_operatorNew__SWIG_0(long, btPersistentManifold, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_operatorNew__SWIG_1(long, btPersistentManifold, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_operatorNewArray__SWIG_0(long, btPersistentManifold, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_operatorNewArray__SWIG_1(long, btPersistentManifold, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_refreshContactPoints(long, btPersistentManifold, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_removeContactPoint(long, btPersistentManifold, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_replaceContactPoint(long, btPersistentManifold, long, btManifoldPoint, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_setBodies(long, btPersistentManifold, long, btCollisionObject, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_setContactBreakingThreshold(long, btPersistentManifold, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_setContactProcessingThreshold(long, btPersistentManifold, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_setNumContacts(long, btPersistentManifold, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifold_validContactDistance(long, btPersistentManifold, long, btManifoldPoint) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray - Class in com.badlogic.gdx.physics.bullet.collision
-
- btPersistentManifoldArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPersistentManifoldArray
-
Construct a new btPersistentManifoldArray, normally you should not need this constructor it's intended for low-level usage.
- btPersistentManifoldArray() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPersistentManifoldArray
-
- btPersistentManifoldArray(btPersistentManifoldArray) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPersistentManifoldArray
-
- btPersistentManifoldArray.less - Class in com.badlogic.gdx.physics.bullet.collision
-
- btPersistentManifoldArray_at(long, btPersistentManifoldArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_atConst(long, btPersistentManifoldArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_capacity(long, btPersistentManifoldArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_clear(long, btPersistentManifoldArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_copyFromArray(long, btPersistentManifoldArray, long, btPersistentManifoldArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_expand__SWIG_0(long, btPersistentManifoldArray, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_expand__SWIG_1(long, btPersistentManifoldArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_expandNonInitializing(long, btPersistentManifoldArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_findBinarySearch(long, btPersistentManifoldArray, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_findLinearSearch(long, btPersistentManifoldArray, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_findLinearSearch2(long, btPersistentManifoldArray, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_initializeFromBuffer(long, btPersistentManifoldArray, long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_less_operatorFunctionCall(long, btPersistentManifoldArray.less, long, btPersistentManifold, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_operatorAssignment(long, btPersistentManifoldArray, long, btPersistentManifoldArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_operatorSubscript(long, btPersistentManifoldArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_operatorSubscriptConst(long, btPersistentManifoldArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_pop_back(long, btPersistentManifoldArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_push_back(long, btPersistentManifoldArray, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_remove(long, btPersistentManifoldArray, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_removeAtIndex(long, btPersistentManifoldArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_reserve(long, btPersistentManifoldArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_resize__SWIG_0(long, btPersistentManifoldArray, int, long, btPersistentManifold) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_resize__SWIG_1(long, btPersistentManifoldArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_resizeNoInitialize(long, btPersistentManifoldArray, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_size(long, btPersistentManifoldArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPersistentManifoldArray_swap(long, btPersistentManifoldArray, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPlane - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btPlane(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btPlane
-
Construct a new btPlane, normally you should not need this constructor it's intended for low-level usage.
- btPlane(Vector3, float) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btPlane
-
- btPlane() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btPlane
-
- btPlane_dist_get(long, btPlane) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPlane_dist_set(long, btPlane, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPlane_normal_get(long, btPlane) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPlane_normal_set(long, btPlane, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPoint2PointConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btPoint2PointConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btPoint2PointConstraint
-
Construct a new btPoint2PointConstraint, normally you should not need this constructor it's intended for low-level usage.
- btPoint2PointConstraint(btRigidBody, btRigidBody, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btPoint2PointConstraint
-
- btPoint2PointConstraint(btRigidBody, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btPoint2PointConstraint
-
- btPoint2PointConstraint_getFlags(long, btPoint2PointConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_getInfo1NonVirtual(long, btPoint2PointConstraint, long, btTypedConstraint.btConstraintInfo1) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_getInfo2NonVirtual(long, btPoint2PointConstraint, long, btTypedConstraint.btConstraintInfo2, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_getParam__SWIG_0(long, btPoint2PointConstraint, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_getParam__SWIG_1(long, btPoint2PointConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_getPivotInA(long, btPoint2PointConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_getPivotInB(long, btPoint2PointConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_operatorDelete__SWIG_0(long, btPoint2PointConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_operatorDelete__SWIG_1(long, btPoint2PointConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_operatorDeleteArray__SWIG_0(long, btPoint2PointConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_operatorDeleteArray__SWIG_1(long, btPoint2PointConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_operatorNew__SWIG_0(long, btPoint2PointConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_operatorNew__SWIG_1(long, btPoint2PointConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_operatorNewArray__SWIG_0(long, btPoint2PointConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_operatorNewArray__SWIG_1(long, btPoint2PointConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_setParam__SWIG_0(long, btPoint2PointConstraint, int, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_setParam__SWIG_1(long, btPoint2PointConstraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_setPivotA(long, btPoint2PointConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_setPivotB(long, btPoint2PointConstraint, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_setting_get(long, btPoint2PointConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_setting_set(long, btPoint2PointConstraint, long, btConstraintSetting) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_updateRHS(long, btPoint2PointConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_useSolveConstraintObsolete_get(long, btPoint2PointConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraint_useSolveConstraintObsolete_set(long, btPoint2PointConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintDataName - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- btPoint2PointConstraintDoubleData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btPoint2PointConstraintDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btPoint2PointConstraintDoubleData
-
Construct a new btPoint2PointConstraintDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btPoint2PointConstraintDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btPoint2PointConstraintDoubleData
-
- btPoint2PointConstraintDoubleData2 - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btPoint2PointConstraintDoubleData2(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btPoint2PointConstraintDoubleData2
-
Construct a new btPoint2PointConstraintDoubleData2, normally you should not need this constructor it's intended for low-level usage.
- btPoint2PointConstraintDoubleData2() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btPoint2PointConstraintDoubleData2
-
- btPoint2PointConstraintDoubleData2_pivotInA_get(long, btPoint2PointConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintDoubleData2_pivotInA_set(long, btPoint2PointConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintDoubleData2_pivotInB_get(long, btPoint2PointConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintDoubleData2_pivotInB_set(long, btPoint2PointConstraintDoubleData2, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintDoubleData2_typeConstraintData_get(long, btPoint2PointConstraintDoubleData2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintDoubleData2_typeConstraintData_set(long, btPoint2PointConstraintDoubleData2, long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintDoubleData_pivotInA_get(long, btPoint2PointConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintDoubleData_pivotInA_set(long, btPoint2PointConstraintDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintDoubleData_pivotInB_get(long, btPoint2PointConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintDoubleData_pivotInB_set(long, btPoint2PointConstraintDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintDoubleData_typeConstraintData_get(long, btPoint2PointConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintDoubleData_typeConstraintData_set(long, btPoint2PointConstraintDoubleData, long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintFloatData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btPoint2PointConstraintFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btPoint2PointConstraintFloatData
-
Construct a new btPoint2PointConstraintFloatData, normally you should not need this constructor it's intended for low-level usage.
- btPoint2PointConstraintFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btPoint2PointConstraintFloatData
-
- btPoint2PointConstraintFloatData_pivotInA_get(long, btPoint2PointConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintFloatData_pivotInA_set(long, btPoint2PointConstraintFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintFloatData_pivotInB_get(long, btPoint2PointConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintFloatData_pivotInB_set(long, btPoint2PointConstraintFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintFloatData_typeConstraintData_get(long, btPoint2PointConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointConstraintFloatData_typeConstraintData_set(long, btPoint2PointConstraintFloatData, long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btPoint2PointFlags - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btPoint2PointFlags() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btPoint2PointFlags
-
- btPointCollector - Class in com.badlogic.gdx.physics.bullet.collision
-
- btPointCollector(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPointCollector
-
Construct a new btPointCollector, normally you should not need this constructor it's intended for low-level usage.
- btPointCollector() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPointCollector
-
- btPointCollector_distance_get(long, btPointCollector) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPointCollector_distance_set(long, btPointCollector, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPointCollector_hasResult_get(long, btPointCollector) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPointCollector_hasResult_set(long, btPointCollector, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPointCollector_normalOnBInWorld_get(long, btPointCollector) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPointCollector_normalOnBInWorld_set(long, btPointCollector, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPointCollector_pointInWorld_get(long, btPointCollector) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPointCollector_pointInWorld_set(long, btPointCollector, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPointCollector_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPointerUid - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btPointerUid(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btPointerUid
-
Construct a new btPointerUid, normally you should not need this constructor it's intended for low-level usage.
- btPointerUid() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btPointerUid
-
- btPointerUid_ptr_get(long, btPointerUid) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPointerUid_ptr_set(long, btPointerUid, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPointerUid_uniqueIds_get(long, btPointerUid) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPointerUid_uniqueIds_set(long, btPointerUid, int[]) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPolarDecomposition - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btPolarDecomposition(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btPolarDecomposition
-
Construct a new btPolarDecomposition, normally you should not need this constructor it's intended for low-level usage.
- btPolarDecomposition(float, long) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btPolarDecomposition
-
- btPolarDecomposition(float) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btPolarDecomposition
-
- btPolarDecomposition() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btPolarDecomposition
-
- btPolarDecomposition_decompose(long, btPolarDecomposition, Matrix3, Matrix3, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPolarDecomposition_maxIterations(long, btPolarDecomposition) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPolyhedralContactClipping - Class in com.badlogic.gdx.physics.bullet.collision
-
- btPolyhedralContactClipping(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPolyhedralContactClipping
-
Construct a new btPolyhedralContactClipping, normally you should not need this constructor it's intended for low-level usage.
- btPolyhedralContactClipping() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPolyhedralContactClipping
-
- btPolyhedralContactClipping_clipFace(long, btVector3Array, long, btVector3Array, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralContactClipping_clipFaceAgainstHull(Vector3, long, btConvexPolyhedron, Matrix4, long, btVector3Array, long, btVector3Array, float, float, long, btDiscreteCollisionDetectorInterface.Result) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralContactClipping_clipHullAgainstHull(Vector3, long, btConvexPolyhedron, long, btConvexPolyhedron, Matrix4, Matrix4, float, float, long, btVector3Array, long, btVector3Array, long, btDiscreteCollisionDetectorInterface.Result) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralContactClipping_findSeparatingAxis(long, btConvexPolyhedron, long, btConvexPolyhedron, Matrix4, Matrix4, Vector3, long, btDiscreteCollisionDetectorInterface.Result) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexAabbCachingShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btPolyhedralConvexAabbCachingShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPolyhedralConvexAabbCachingShape
-
Construct a new btPolyhedralConvexAabbCachingShape, normally you should not need this constructor it's intended for low-level usage.
- btPolyhedralConvexAabbCachingShape_getNonvirtualAabb(long, btPolyhedralConvexAabbCachingShape, Matrix4, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexAabbCachingShape_recalcLocalAabb(long, btPolyhedralConvexAabbCachingShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexAabbCachingShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btPolyhedralConvexShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPolyhedralConvexShape
-
Construct a new btPolyhedralConvexShape, normally you should not need this constructor it's intended for low-level usage.
- btPolyhedralConvexShape_getConvexPolyhedron(long, btPolyhedralConvexShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_getEdge(long, btPolyhedralConvexShape, int, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_getNumEdges(long, btPolyhedralConvexShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_getNumPlanes(long, btPolyhedralConvexShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_getNumVertices(long, btPolyhedralConvexShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_getPlane(long, btPolyhedralConvexShape, Vector3, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_getVertex(long, btPolyhedralConvexShape, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_initializePolyhedralFeatures__SWIG_0(long, btPolyhedralConvexShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_initializePolyhedralFeatures__SWIG_1(long, btPolyhedralConvexShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_isInside(long, btPolyhedralConvexShape, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_operatorDelete__SWIG_0(long, btPolyhedralConvexShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_operatorDelete__SWIG_1(long, btPolyhedralConvexShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_operatorDeleteArray__SWIG_0(long, btPolyhedralConvexShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_operatorDeleteArray__SWIG_1(long, btPolyhedralConvexShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_operatorNew__SWIG_0(long, btPolyhedralConvexShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_operatorNew__SWIG_1(long, btPolyhedralConvexShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_operatorNewArray__SWIG_0(long, btPolyhedralConvexShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_operatorNewArray__SWIG_1(long, btPolyhedralConvexShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPolyhedralConvexShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPoolAlloc(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btPoolAlloc(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPoolAllocator - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btPoolAllocator(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btPoolAllocator
-
Construct a new btPoolAllocator, normally you should not need this constructor it's intended for low-level usage.
- btPoolAllocator(int, int) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btPoolAllocator
-
- btPoolAllocator_allocate(long, btPoolAllocator, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPoolAllocator_freeMemory(long, btPoolAllocator, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPoolAllocator_getElementSize(long, btPoolAllocator) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPoolAllocator_getFreeCount(long, btPoolAllocator) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPoolAllocator_getMaxCount(long, btPoolAllocator) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPoolAllocator_getPoolAddress(long, btPoolAllocator) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPoolAllocator_getPoolAddressConst(long, btPoolAllocator) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPoolAllocator_getUsedCount(long, btPoolAllocator) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPoolAllocator_validPtr(long, btPoolAllocator, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPoolFree(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btPoolFree(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPoolRealloc(long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btPoolRealloc(long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPortalDir(_btMprSimplex_t, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.Collision
-
- btPortalDir(long, _btMprSimplex_t, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPositionAndRadius - Class in com.badlogic.gdx.physics.bullet.collision
-
- btPositionAndRadius(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPositionAndRadius
-
Construct a new btPositionAndRadius, normally you should not need this constructor it's intended for low-level usage.
- btPositionAndRadius() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPositionAndRadius
-
- btPositionAndRadius_pos_get(long, btPositionAndRadius) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPositionAndRadius_pos_set(long, btPositionAndRadius, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPositionAndRadius_radius_get(long, btPositionAndRadius) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPositionAndRadius_radius_set(long, btPositionAndRadius, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPow(float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btPow(float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btPrimitiveManagerBase - Class in com.badlogic.gdx.physics.bullet.collision
-
- btPrimitiveManagerBase(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPrimitiveManagerBase
-
Construct a new btPrimitiveManagerBase, normally you should not need this constructor it's intended for low-level usage.
- btPrimitiveManagerBase_get_primitive_box(long, btPrimitiveManagerBase, int, long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveManagerBase_get_primitive_count(long, btPrimitiveManagerBase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveManagerBase_get_primitive_triangle(long, btPrimitiveManagerBase, int, long, btPrimitiveTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveManagerBase_is_trimesh(long, btPrimitiveManagerBase) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle - Class in com.badlogic.gdx.physics.bullet.collision
-
- btPrimitiveTriangle(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPrimitiveTriangle
-
Construct a new btPrimitiveTriangle, normally you should not need this constructor it's intended for low-level usage.
- btPrimitiveTriangle() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btPrimitiveTriangle
-
- btPrimitiveTriangle_applyTransform(long, btPrimitiveTriangle, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle_buildTriPlane(long, btPrimitiveTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle_clip_triangle(long, btPrimitiveTriangle, long, btPrimitiveTriangle, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle_dummy_get(long, btPrimitiveTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle_dummy_set(long, btPrimitiveTriangle, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle_find_triangle_collision_clip_method(long, btPrimitiveTriangle, long, btPrimitiveTriangle, long, GIM_TRIANGLE_CONTACT) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle_get_edge_plane(long, btPrimitiveTriangle, int, long, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle_margin_get(long, btPrimitiveTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle_margin_set(long, btPrimitiveTriangle, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle_overlap_test_conservative(long, btPrimitiveTriangle, long, btPrimitiveTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle_plane_get(long, btPrimitiveTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle_plane_set(long, btPrimitiveTriangle, long, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle_vertices_get(long, btPrimitiveTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btPrimitiveTriangle_vertices_set(long, btPrimitiveTriangle, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuadWord - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btQuadWord(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btQuadWord
-
Construct a new btQuadWord, normally you should not need this constructor it's intended for low-level usage.
- btQuadWord() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btQuadWord
-
- btQuadWord(float, float, float) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btQuadWord
-
- btQuadWord(float, float, float, float) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btQuadWord
-
- btQuadWord_getX(long, btQuadWord) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_getY(long, btQuadWord) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_getZ(long, btQuadWord) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_operatorbtConstScalarPtr(long, btQuadWord) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_operatorbtScalarPtr(long, btQuadWord) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_operatorEqualTo(long, btQuadWord, long, btQuadWord) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_operatorNotEqualTo(long, btQuadWord, long, btQuadWord) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_setMax(long, btQuadWord, long, btQuadWord) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_setMin(long, btQuadWord, long, btQuadWord) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_setValue__SWIG_0(long, btQuadWord, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_setValue__SWIG_1(long, btQuadWord, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_setW(long, btQuadWord, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_setX(long, btQuadWord, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_setY(long, btQuadWord, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_setZ(long, btQuadWord, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_w(long, btQuadWord) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_x(long, btQuadWord) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_y(long, btQuadWord) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuadWord_z(long, btQuadWord) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuantizedBvh - Class in com.badlogic.gdx.physics.bullet.collision
-
- btQuantizedBvh(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvh
-
Construct a new btQuantizedBvh, normally you should not need this constructor it's intended for low-level usage.
- btQuantizedBvh() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvh
-
- btQuantizedBvh.btTraversalMode - Class in com.badlogic.gdx.physics.bullet.collision
-
- btQuantizedBvh_buildInternal(long, btQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_calculateSerializeBufferSize(long, btQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_calculateSerializeBufferSizeNew(long, btQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_deSerializeDouble(long, btQuantizedBvh, long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_deSerializeFloat(long, btQuantizedBvh, long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_deSerializeInPlace(long, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_getAlignmentSerializationPadding() - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_getLeafNodeArray(long, btQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_getQuantizedNodeArray(long, btQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_getSubtreeInfoArray(long, btQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_isQuantized(long, btQuantizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_operatorDelete__SWIG_0(long, btQuantizedBvh, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_operatorDelete__SWIG_1(long, btQuantizedBvh, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_operatorDeleteArray__SWIG_0(long, btQuantizedBvh, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_operatorDeleteArray__SWIG_1(long, btQuantizedBvh, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_operatorNew__SWIG_0(long, btQuantizedBvh, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_operatorNew__SWIG_1(long, btQuantizedBvh, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_operatorNewArray__SWIG_0(long, btQuantizedBvh, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_operatorNewArray__SWIG_1(long, btQuantizedBvh, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_quantize(long, btQuantizedBvh, IntBuffer, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_quantizeWithClamp(long, btQuantizedBvh, IntBuffer, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_reportAabbOverlappingNodex(long, btQuantizedBvh, long, btNodeOverlapCallback, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_reportBoxCastOverlappingNodex(long, btQuantizedBvh, long, btNodeOverlapCallback, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_reportRayOverlappingNodex(long, btQuantizedBvh, long, btNodeOverlapCallback, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_serialize__SWIG_0(long, btQuantizedBvh, long, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_serialize__SWIG_1(long, btQuantizedBvh, long, long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_setQuantizationValues__SWIG_0(long, btQuantizedBvh, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_setQuantizationValues__SWIG_1(long, btQuantizedBvh, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_setTraversalMode(long, btQuantizedBvh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvh_unQuantize(long, btQuantizedBvh, IntBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDataName - Static variable in interface com.badlogic.gdx.physics.bullet.collision.CollisionConstants
-
- btQuantizedBvhDoubleData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btQuantizedBvhDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvhDoubleData
-
Construct a new btQuantizedBvhDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btQuantizedBvhDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvhDoubleData
-
- btQuantizedBvhDoubleData_bvhAabbMax_get(long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_bvhAabbMax_set(long, btQuantizedBvhDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_bvhAabbMin_get(long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_bvhAabbMin_set(long, btQuantizedBvhDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_bvhQuantization_get(long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_bvhQuantization_set(long, btQuantizedBvhDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_contiguousNodesPtr_get(long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_contiguousNodesPtr_set(long, btQuantizedBvhDoubleData, long, btOptimizedBvhNodeDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_curNodeIndex_get(long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_curNodeIndex_set(long, btQuantizedBvhDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_numContiguousLeafNodes_get(long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_numContiguousLeafNodes_set(long, btQuantizedBvhDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_numQuantizedContiguousNodes_get(long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_numQuantizedContiguousNodes_set(long, btQuantizedBvhDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_numSubtreeHeaders_get(long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_numSubtreeHeaders_set(long, btQuantizedBvhDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_quantizedContiguousNodesPtr_get(long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_quantizedContiguousNodesPtr_set(long, btQuantizedBvhDoubleData, long, btQuantizedBvhNodeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_subTreeInfoPtr_get(long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_subTreeInfoPtr_set(long, btQuantizedBvhDoubleData, long, btBvhSubtreeInfoData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_traversalMode_get(long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_traversalMode_set(long, btQuantizedBvhDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_useQuantization_get(long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhDoubleData_useQuantization_set(long, btQuantizedBvhDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btQuantizedBvhFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvhFloatData
-
Construct a new btQuantizedBvhFloatData, normally you should not need this constructor it's intended for low-level usage.
- btQuantizedBvhFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvhFloatData
-
- btQuantizedBvhFloatData_bvhAabbMax_get(long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_bvhAabbMax_set(long, btQuantizedBvhFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_bvhAabbMin_get(long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_bvhAabbMin_set(long, btQuantizedBvhFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_bvhQuantization_get(long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_bvhQuantization_set(long, btQuantizedBvhFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_contiguousNodesPtr_get(long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_contiguousNodesPtr_set(long, btQuantizedBvhFloatData, long, btOptimizedBvhNodeFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_curNodeIndex_get(long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_curNodeIndex_set(long, btQuantizedBvhFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_numContiguousLeafNodes_get(long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_numContiguousLeafNodes_set(long, btQuantizedBvhFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_numQuantizedContiguousNodes_get(long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_numQuantizedContiguousNodes_set(long, btQuantizedBvhFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_numSubtreeHeaders_get(long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_numSubtreeHeaders_set(long, btQuantizedBvhFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_quantizedContiguousNodesPtr_get(long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_quantizedContiguousNodesPtr_set(long, btQuantizedBvhFloatData, long, btQuantizedBvhNodeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_subTreeInfoPtr_get(long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_subTreeInfoPtr_set(long, btQuantizedBvhFloatData, long, btBvhSubtreeInfoData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_traversalMode_get(long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_traversalMode_set(long, btQuantizedBvhFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_useQuantization_get(long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhFloatData_useQuantization_set(long, btQuantizedBvhFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode - Class in com.badlogic.gdx.physics.bullet.collision
-
- btQuantizedBvhNode(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvhNode
-
Construct a new btQuantizedBvhNode, normally you should not need this constructor it's intended for low-level usage.
- btQuantizedBvhNode() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvhNode
-
- btQuantizedBvhNode_escapeIndexOrTriangleIndex_get(long, btQuantizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_escapeIndexOrTriangleIndex_set(long, btQuantizedBvhNode, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_getEscapeIndex(long, btQuantizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_getPartId(long, btQuantizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_getTriangleIndex(long, btQuantizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_isLeafNode(long, btQuantizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_operatorDelete__SWIG_0(long, btQuantizedBvhNode, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_operatorDelete__SWIG_1(long, btQuantizedBvhNode, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_operatorDeleteArray__SWIG_0(long, btQuantizedBvhNode, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_operatorDeleteArray__SWIG_1(long, btQuantizedBvhNode, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_operatorNew__SWIG_0(long, btQuantizedBvhNode, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_operatorNew__SWIG_1(long, btQuantizedBvhNode, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_operatorNewArray__SWIG_0(long, btQuantizedBvhNode, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_operatorNewArray__SWIG_1(long, btQuantizedBvhNode, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_quantizedAabbMax_get(long, btQuantizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_quantizedAabbMax_set(long, btQuantizedBvhNode, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_quantizedAabbMin_get(long, btQuantizedBvhNode) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNode_quantizedAabbMin_set(long, btQuantizedBvhNode, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNodeData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btQuantizedBvhNodeData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvhNodeData
-
Construct a new btQuantizedBvhNodeData, normally you should not need this constructor it's intended for low-level usage.
- btQuantizedBvhNodeData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvhNodeData
-
- btQuantizedBvhNodeData_escapeIndexOrTriangleIndex_get(long, btQuantizedBvhNodeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNodeData_escapeIndexOrTriangleIndex_set(long, btQuantizedBvhNodeData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNodeData_quantizedAabbMax_get(long, btQuantizedBvhNodeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNodeData_quantizedAabbMax_set(long, btQuantizedBvhNodeData, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNodeData_quantizedAabbMin_get(long, btQuantizedBvhNodeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhNodeData_quantizedAabbMin_set(long, btQuantizedBvhNodeData, int[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree - Class in com.badlogic.gdx.physics.bullet.collision
-
- btQuantizedBvhTree(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvhTree
-
Construct a new btQuantizedBvhTree, normally you should not need this constructor it's intended for low-level usage.
- btQuantizedBvhTree() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvhTree
-
- btQuantizedBvhTree_build_tree(long, btQuantizedBvhTree, long, GIM_BVH_DATA_ARRAY) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree_clearNodes(long, btQuantizedBvhTree) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree_get_node_pointer__SWIG_0(long, btQuantizedBvhTree, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree_get_node_pointer__SWIG_1(long, btQuantizedBvhTree) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree_getEscapeNodeIndex(long, btQuantizedBvhTree, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree_getLeftNode(long, btQuantizedBvhTree, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree_getNodeBound(long, btQuantizedBvhTree, int, long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree_getNodeCount(long, btQuantizedBvhTree) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree_getNodeData(long, btQuantizedBvhTree, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree_getRightNode(long, btQuantizedBvhTree, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree_isLeafNode(long, btQuantizedBvhTree, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree_quantizePoint(long, btQuantizedBvhTree, IntBuffer, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree_setNodeBound(long, btQuantizedBvhTree, int, long, btAABB) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuantizedBvhTree_testQuantizedBoxOverlapp(long, btQuantizedBvhTree, int, IntBuffer, IntBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btQuaternion - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btQuaternion(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btQuaternion
-
Construct a new btQuaternion, normally you should not need this constructor it's intended for low-level usage.
- btQuaternion() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btQuaternion
-
- btQuaternion(float, float, float, float) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btQuaternion
-
- btQuaternion(Vector3, float) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btQuaternion
-
- btQuaternion(float, float, float) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btQuaternion
-
- btQuaternion_angle(long, btQuaternion, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_angleShortestPath(long, btQuaternion, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_deSerialize(long, btQuaternion, long, btQuaternionFloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_deSerializeDouble(long, btQuaternion, long, btQuaternionDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_deSerializeFloat(long, btQuaternion, long, btQuaternionFloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_dot(long, btQuaternion, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_farthest(long, btQuaternion, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_getAngle(long, btQuaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_getAngleShortestPath(long, btQuaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_getAxis(long, btQuaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_getEulerZYX(long, btQuaternion, long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_getIdentity() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_getW(long, btQuaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_inverse(long, btQuaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_length(long, btQuaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_length2(long, btQuaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_nearest(long, btQuaternion, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_normalize(long, btQuaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_normalized(long, btQuaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_operatorAddition(long, btQuaternion, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_operatorAdditionAssignment(long, btQuaternion, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_operatorDivision(long, btQuaternion, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_operatorDivisionAssignment(long, btQuaternion, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_operatorMultiplication(long, btQuaternion, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_operatorMultiplicationAssignment__SWIG_0(long, btQuaternion, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_operatorMultiplicationAssignment__SWIG_1(long, btQuaternion, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_operatorSubtraction__SWIG_0(long, btQuaternion, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_operatorSubtraction__SWIG_1(long, btQuaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_operatorSubtractionAssignment(long, btQuaternion, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_safeNormalize(long, btQuaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_serialize(long, btQuaternion, long, btQuaternionFloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_serializeDouble(long, btQuaternion, long, btQuaternionDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_serializeFloat(long, btQuaternion, long, btQuaternionFloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_setEuler(long, btQuaternion, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_setEulerZYX(long, btQuaternion, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_setRotation(long, btQuaternion, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_slerp(long, btQuaternion, Quaternion, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternion_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternionDataName - Static variable in interface com.badlogic.gdx.physics.bullet.linearmath.LinearMathConstants
-
- btQuaternionDoubleData - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btQuaternionDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btQuaternionDoubleData
-
Construct a new btQuaternionDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btQuaternionDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btQuaternionDoubleData
-
- btQuaternionDoubleData_floats_get(long, btQuaternionDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternionDoubleData_floats_set(long, btQuaternionDoubleData, double[]) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternionFloatData - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btQuaternionFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btQuaternionFloatData
-
Construct a new btQuaternionFloatData, normally you should not need this constructor it's intended for low-level usage.
- btQuaternionFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btQuaternionFloatData
-
- btQuaternionFloatData_floats_get(long, btQuaternionFloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btQuaternionFloatData_floats_set(long, btQuaternionFloatData, float[]) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btRadians(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btRadians(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btRand2() - Method in class com.badlogic.gdx.physics.bullet.dynamics.btSequentialImpulseConstraintSolver
-
- btRandInt2(int) - Method in class com.badlogic.gdx.physics.bullet.dynamics.btSequentialImpulseConstraintSolver
-
- btRayAabb(Vector3, Vector3, Vector3, Vector3, SWIGTYPE_p_float, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btRayAabb(Vector3, Vector3, Vector3, Vector3, long, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btRayAabb2(Vector3, Vector3, long[], btVector3, SWIGTYPE_p_float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btRayAabb2(Vector3, Vector3, long[], long, btVector3, long, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btRaycastVehicle - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btRaycastVehicle(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRaycastVehicle
-
Construct a new btRaycastVehicle, normally you should not need this constructor it's intended for low-level usage.
- btRaycastVehicle(btRaycastVehicle.btVehicleTuning, btRigidBody, btVehicleRaycaster) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRaycastVehicle
-
- btRaycastVehicle.btVehicleTuning - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btRaycastVehicle_addWheel(long, btRaycastVehicle, Vector3, Vector3, Vector3, float, float, long, btRaycastVehicle.btVehicleTuning, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_applyEngineForce(long, btRaycastVehicle, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_btVehicleTuning_frictionSlip_get(long, btRaycastVehicle.btVehicleTuning) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_btVehicleTuning_frictionSlip_set(long, btRaycastVehicle.btVehicleTuning, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_btVehicleTuning_maxSuspensionForce_get(long, btRaycastVehicle.btVehicleTuning) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_btVehicleTuning_maxSuspensionForce_set(long, btRaycastVehicle.btVehicleTuning, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_btVehicleTuning_maxSuspensionTravelCm_get(long, btRaycastVehicle.btVehicleTuning) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_btVehicleTuning_maxSuspensionTravelCm_set(long, btRaycastVehicle.btVehicleTuning, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_btVehicleTuning_suspensionCompression_get(long, btRaycastVehicle.btVehicleTuning) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_btVehicleTuning_suspensionCompression_set(long, btRaycastVehicle.btVehicleTuning, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_btVehicleTuning_suspensionDamping_get(long, btRaycastVehicle.btVehicleTuning) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_btVehicleTuning_suspensionDamping_set(long, btRaycastVehicle.btVehicleTuning, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_btVehicleTuning_suspensionStiffness_get(long, btRaycastVehicle.btVehicleTuning) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_btVehicleTuning_suspensionStiffness_set(long, btRaycastVehicle.btVehicleTuning, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getChassisWorldTransform(long, btRaycastVehicle) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getCurrentSpeedKmHour(long, btRaycastVehicle) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getForwardAxis(long, btRaycastVehicle) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getForwardVector(long, btRaycastVehicle) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getNumWheels(long, btRaycastVehicle) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getRightAxis(long, btRaycastVehicle) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getRigidBody(long, btRaycastVehicle) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getRigidBodyConst(long, btRaycastVehicle) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getSteeringValue(long, btRaycastVehicle, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getUpAxis(long, btRaycastVehicle) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getUserConstraintId(long, btRaycastVehicle) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getUserConstraintType(long, btRaycastVehicle) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getWheelInfo(long, btRaycastVehicle, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getWheelInfoConst(long, btRaycastVehicle, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_getWheelTransformWS(long, btRaycastVehicle, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_rayCast(long, btRaycastVehicle, long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_resetSuspension(long, btRaycastVehicle) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_setBrake(long, btRaycastVehicle, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_setCoordinateSystem(long, btRaycastVehicle, int, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_setPitchControl(long, btRaycastVehicle, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_setSteeringValue(long, btRaycastVehicle, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_setUserConstraintId(long, btRaycastVehicle, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_setUserConstraintType(long, btRaycastVehicle, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_updateFriction(long, btRaycastVehicle, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_updateSuspension(long, btRaycastVehicle, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_updateVehicle(long, btRaycastVehicle, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_updateWheelTransform__SWIG_0(long, btRaycastVehicle, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_updateWheelTransform__SWIG_1(long, btRaycastVehicle, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_updateWheelTransformsWS__SWIG_0(long, btRaycastVehicle, long, btWheelInfo, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_updateWheelTransformsWS__SWIG_1(long, btRaycastVehicle, long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_wheelInfo_get(long, btRaycastVehicle) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRaycastVehicle_wheelInfo_set(long, btRaycastVehicle, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btResetThreadIndexCounter() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btResetThreadIndexCounter() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btRigidBody - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btRigidBody(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRigidBody
-
Construct a new btRigidBody, normally you should not need this constructor it's intended for low-level usage.
- btRigidBody(btRigidBody.btRigidBodyConstructionInfo) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRigidBody
-
- btRigidBody(float, btMotionState, btCollisionShape, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRigidBody
-
- btRigidBody(float, btMotionState, btCollisionShape) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRigidBody
-
- btRigidBody.btRigidBodyConstructionInfo - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btRigidBody_addConstraintRef(long, btRigidBody, long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_applyCentralForce(long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_applyCentralImpulse(long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_applyDamping(long, btRigidBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_applyForce(long, btRigidBody, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_applyGravity(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_applyImpulse(long, btRigidBody, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_applyTorque(long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_applyTorqueImpulse(long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_additionalAngularDampingFactor_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_additionalAngularDampingFactor_set(long, btRigidBody.btRigidBodyConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_additionalAngularDampingThresholdSqr_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_additionalAngularDampingThresholdSqr_set(long, btRigidBody.btRigidBodyConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_additionalDamping_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_additionalDamping_set(long, btRigidBody.btRigidBodyConstructionInfo, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_additionalDampingFactor_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_additionalDampingFactor_set(long, btRigidBody.btRigidBodyConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_additionalLinearDampingThresholdSqr_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_additionalLinearDampingThresholdSqr_set(long, btRigidBody.btRigidBodyConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_angularDamping_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_angularDamping_set(long, btRigidBody.btRigidBodyConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_angularSleepingThreshold_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_angularSleepingThreshold_set(long, btRigidBody.btRigidBodyConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_friction_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_friction_set(long, btRigidBody.btRigidBodyConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_i_collisionShape_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_i_collisionShape_set(long, btRigidBody.btRigidBodyConstructionInfo, long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_i_motionState_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_i_motionState_set(long, btRigidBody.btRigidBodyConstructionInfo, long, btMotionState) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_linearDamping_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_linearDamping_set(long, btRigidBody.btRigidBodyConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_linearSleepingThreshold_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_linearSleepingThreshold_set(long, btRigidBody.btRigidBodyConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_localInertia_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_localInertia_set(long, btRigidBody.btRigidBodyConstructionInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_mass_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_mass_set(long, btRigidBody.btRigidBodyConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_restitution_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_restitution_set(long, btRigidBody.btRigidBodyConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_rollingFriction_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_rollingFriction_set(long, btRigidBody.btRigidBodyConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_spinningFriction_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_spinningFriction_set(long, btRigidBody.btRigidBodyConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_startWorldTransform_get(long, btRigidBody.btRigidBodyConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_btRigidBodyConstructionInfo_startWorldTransform_set(long, btRigidBody.btRigidBodyConstructionInfo, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_clearForces(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_computeAngularImpulseDenominator(long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_computeGyroscopicForceExplicit(long, btRigidBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_computeGyroscopicImpulseImplicit_Body(long, btRigidBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_computeGyroscopicImpulseImplicit_World(long, btRigidBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_computeImpulseDenominator(long, btRigidBody, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_contactSolverType_get(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_contactSolverType_set(long, btRigidBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_frictionSolverType_get(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_frictionSolverType_set(long, btRigidBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getAabb(long, btRigidBody, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getAngularDamping(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getAngularFactor(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getAngularSleepingThreshold(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getAngularVelocity(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getBroadphaseProxy(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getBroadphaseProxyConst(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getCenterOfMassPosition(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getCenterOfMassTransform(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getConstraintRef(long, btRigidBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getFlags(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getGravity(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getInvInertiaDiagLocal(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getInvInertiaTensorWorld(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getInvMass(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getLinearDamping(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getLinearFactor(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getLinearSleepingThreshold(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getLinearVelocity(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getLocalInertia(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getMotionStateConst(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getNumConstraintRefs(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getOrientation(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getTotalForce(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getTotalTorque(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_getVelocityInLocalPoint(long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_integrateVelocities(long, btRigidBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_internalGetMotionState(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_internalSetMotionState(long, btRigidBody, long, btMotionState) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_isInWorld(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_predictIntegratedTransform(long, btRigidBody, float, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_proceedToTransform(long, btRigidBody, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_removeConstraintRef(long, btRigidBody, long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_saveKinematicState(long, btRigidBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_setAngularFactor__SWIG_0(long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_setAngularFactor__SWIG_1(long, btRigidBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_setAngularVelocity(long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_setCenterOfMassTransform(long, btRigidBody, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_setDamping(long, btRigidBody, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_setFlags(long, btRigidBody, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_setGravity(long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_setInvInertiaDiagLocal(long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_setLinearFactor(long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_setLinearVelocity(long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_setMassProps(long, btRigidBody, float, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_setNewBroadphaseProxy(long, btRigidBody, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_setSleepingThresholds(long, btRigidBody, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_translate(long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_updateDeactivation(long, btRigidBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_updateInertiaTensor(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBody_wantsSleeping(long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyConstructionInfo(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRigidBody.btRigidBodyConstructionInfo
-
Construct a new btRigidBodyConstructionInfo, normally you should not need this constructor it's intended for low-level usage.
- btRigidBodyConstructionInfo(float, btMotionState, btCollisionShape, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRigidBody.btRigidBodyConstructionInfo
-
- btRigidBodyConstructionInfo(float, btMotionState, btCollisionShape) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRigidBody.btRigidBodyConstructionInfo
-
- btRigidBodyDataName - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- btRigidBodyDoubleData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btRigidBodyDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRigidBodyDoubleData
-
Construct a new btRigidBodyDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btRigidBodyDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRigidBodyDoubleData
-
- btRigidBodyDoubleData_additionalAngularDampingFactor_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_additionalAngularDampingFactor_set(long, btRigidBodyDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_additionalAngularDampingThresholdSqr_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_additionalAngularDampingThresholdSqr_set(long, btRigidBodyDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_additionalDamping_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_additionalDamping_set(long, btRigidBodyDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_additionalDampingFactor_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_additionalDampingFactor_set(long, btRigidBodyDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_additionalLinearDampingThresholdSqr_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_additionalLinearDampingThresholdSqr_set(long, btRigidBodyDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_angularDamping_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_angularDamping_set(long, btRigidBodyDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_angularFactor_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_angularFactor_set(long, btRigidBodyDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_angularSleepingThreshold_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_angularSleepingThreshold_set(long, btRigidBodyDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_angularVelocity_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_angularVelocity_set(long, btRigidBodyDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_collisionObjectData_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_collisionObjectData_set(long, btRigidBodyDoubleData, long, btCollisionObjectDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_gravity_acceleration_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_gravity_acceleration_set(long, btRigidBodyDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_gravity_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_gravity_set(long, btRigidBodyDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_inverseMass_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_inverseMass_set(long, btRigidBodyDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_invInertiaLocal_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_invInertiaLocal_set(long, btRigidBodyDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_invInertiaTensorWorld_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_invInertiaTensorWorld_set(long, btRigidBodyDoubleData, long, btMatrix3x3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_linearDamping_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_linearDamping_set(long, btRigidBodyDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_linearFactor_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_linearFactor_set(long, btRigidBodyDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_linearSleepingThreshold_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_linearSleepingThreshold_set(long, btRigidBodyDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_linearVelocity_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_linearVelocity_set(long, btRigidBodyDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_padding_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_padding_set(long, btRigidBodyDoubleData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_totalForce_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_totalForce_set(long, btRigidBodyDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_totalTorque_get(long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyDoubleData_totalTorque_set(long, btRigidBodyDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFlags - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btRigidBodyFlags() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRigidBodyFlags
-
- btRigidBodyFloatData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btRigidBodyFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRigidBodyFloatData
-
Construct a new btRigidBodyFloatData, normally you should not need this constructor it's intended for low-level usage.
- btRigidBodyFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRigidBodyFloatData
-
- btRigidBodyFloatData_additionalAngularDampingFactor_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_additionalAngularDampingFactor_set(long, btRigidBodyFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_additionalAngularDampingThresholdSqr_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_additionalAngularDampingThresholdSqr_set(long, btRigidBodyFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_additionalDamping_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_additionalDamping_set(long, btRigidBodyFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_additionalDampingFactor_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_additionalDampingFactor_set(long, btRigidBodyFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_additionalLinearDampingThresholdSqr_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_additionalLinearDampingThresholdSqr_set(long, btRigidBodyFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_angularDamping_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_angularDamping_set(long, btRigidBodyFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_angularFactor_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_angularFactor_set(long, btRigidBodyFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_angularSleepingThreshold_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_angularSleepingThreshold_set(long, btRigidBodyFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_angularVelocity_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_angularVelocity_set(long, btRigidBodyFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_collisionObjectData_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_collisionObjectData_set(long, btRigidBodyFloatData, long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_gravity_acceleration_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_gravity_acceleration_set(long, btRigidBodyFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_gravity_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_gravity_set(long, btRigidBodyFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_inverseMass_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_inverseMass_set(long, btRigidBodyFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_invInertiaLocal_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_invInertiaLocal_set(long, btRigidBodyFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_invInertiaTensorWorld_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_invInertiaTensorWorld_set(long, btRigidBodyFloatData, long, btMatrix3x3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_linearDamping_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_linearDamping_set(long, btRigidBodyFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_linearFactor_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_linearFactor_set(long, btRigidBodyFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_linearSleepingThreshold_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_linearSleepingThreshold_set(long, btRigidBodyFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_linearVelocity_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_linearVelocity_set(long, btRigidBodyFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_totalForce_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_totalForce_set(long, btRigidBodyFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_totalTorque_get(long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRigidBodyFloatData_totalTorque_set(long, btRigidBodyFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btRotationalLimitMotor(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRotationalLimitMotor
-
Construct a new btRotationalLimitMotor, normally you should not need this constructor it's intended for low-level usage.
- btRotationalLimitMotor() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRotationalLimitMotor
-
- btRotationalLimitMotor(btRotationalLimitMotor) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRotationalLimitMotor
-
- btRotationalLimitMotor2 - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btRotationalLimitMotor2(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRotationalLimitMotor2
-
Construct a new btRotationalLimitMotor2, normally you should not need this constructor it's intended for low-level usage.
- btRotationalLimitMotor2() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRotationalLimitMotor2
-
- btRotationalLimitMotor2(btRotationalLimitMotor2) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRotationalLimitMotor2
-
- btRotationalLimitMotor2_bounce_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_bounce_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_currentLimit_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_currentLimit_set(long, btRotationalLimitMotor2, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_currentLimitError_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_currentLimitError_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_currentLimitErrorHi_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_currentLimitErrorHi_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_currentPosition_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_currentPosition_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_enableMotor_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_enableMotor_set(long, btRotationalLimitMotor2, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_enableSpring_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_enableSpring_set(long, btRotationalLimitMotor2, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_equilibriumPoint_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_equilibriumPoint_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_hiLimit_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_hiLimit_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_isLimited(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_loLimit_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_loLimit_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_maxMotorForce_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_maxMotorForce_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_motorCFM_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_motorCFM_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_motorERP_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_motorERP_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_servoMotor_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_servoMotor_set(long, btRotationalLimitMotor2, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_servoTarget_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_servoTarget_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_springDamping_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_springDamping_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_springDampingLimited_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_springDampingLimited_set(long, btRotationalLimitMotor2, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_springStiffness_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_springStiffness_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_springStiffnessLimited_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_springStiffnessLimited_set(long, btRotationalLimitMotor2, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_stopCFM_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_stopCFM_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_stopERP_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_stopERP_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_targetVelocity_get(long, btRotationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_targetVelocity_set(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor2_testLimitValue(long, btRotationalLimitMotor2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_accumulatedImpulse_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_accumulatedImpulse_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_bounce_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_bounce_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_currentLimit_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_currentLimit_set(long, btRotationalLimitMotor, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_currentLimitError_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_currentLimitError_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_currentPosition_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_currentPosition_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_damping_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_damping_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_enableMotor_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_enableMotor_set(long, btRotationalLimitMotor, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_hiLimit_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_hiLimit_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_isLimited(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_limitSoftness_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_limitSoftness_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_loLimit_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_loLimit_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_maxLimitForce_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_maxLimitForce_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_maxMotorForce_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_maxMotorForce_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_needApplyTorques(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_normalCFM_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_normalCFM_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_solveAngularLimits(long, btRotationalLimitMotor, float, Vector3, float, long, btRigidBody, long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_stopCFM_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_stopCFM_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_stopERP_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_stopERP_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_targetVelocity_get(long, btRotationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_targetVelocity_set(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btRotationalLimitMotor_testLimitValue(long, btRotationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btScalarArray - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btScalarArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btScalarArray
-
Construct a new btScalarArray, normally you should not need this constructor it's intended for low-level usage.
- btScalarArray() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btScalarArray
-
- btScalarArray(btScalarArray) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btScalarArray
-
- btScalarArray.less - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btScalarArray_at(long, btScalarArray, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_atConst(long, btScalarArray, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_capacity(long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_clear(long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_copyFromArray(long, btScalarArray, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_expand__SWIG_0(long, btScalarArray, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_expand__SWIG_1(long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_expandNonInitializing(long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_findBinarySearch(long, btScalarArray, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_findLinearSearch(long, btScalarArray, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_findLinearSearch2(long, btScalarArray, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_initializeFromBuffer(long, btScalarArray, long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_less_operatorFunctionCall(long, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_operatorAssignment(long, btScalarArray, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_operatorSubscript(long, btScalarArray, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_operatorSubscriptConst(long, btScalarArray, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_pop_back(long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_push_back(long, btScalarArray, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_remove(long, btScalarArray, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_removeAtIndex(long, btScalarArray, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_reserve(long, btScalarArray, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_resize__SWIG_0(long, btScalarArray, int, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_resize__SWIG_1(long, btScalarArray, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_resizeNoInitialize(long, btScalarArray, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_size(long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScalarArray_swap(long, btScalarArray, int, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btScaledBvhTriangleMeshShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btScaledBvhTriangleMeshShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btScaledBvhTriangleMeshShape
-
Construct a new btScaledBvhTriangleMeshShape, normally you should not need this constructor it's intended for low-level usage.
- btScaledBvhTriangleMeshShape(btBvhTriangleMeshShape, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btScaledBvhTriangleMeshShape
-
- btScaledBvhTriangleMeshShape_getChildShape(long, btScaledBvhTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledBvhTriangleMeshShape_getChildShapeConst(long, btScaledBvhTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledBvhTriangleMeshShape_operatorDelete__SWIG_0(long, btScaledBvhTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledBvhTriangleMeshShape_operatorDelete__SWIG_1(long, btScaledBvhTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledBvhTriangleMeshShape_operatorDeleteArray__SWIG_0(long, btScaledBvhTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledBvhTriangleMeshShape_operatorDeleteArray__SWIG_1(long, btScaledBvhTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledBvhTriangleMeshShape_operatorNew__SWIG_0(long, btScaledBvhTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledBvhTriangleMeshShape_operatorNew__SWIG_1(long, btScaledBvhTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledBvhTriangleMeshShape_operatorNewArray__SWIG_0(long, btScaledBvhTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledBvhTriangleMeshShape_operatorNewArray__SWIG_1(long, btScaledBvhTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledBvhTriangleMeshShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledTriangleMeshShapeData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btScaledTriangleMeshShapeData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btScaledTriangleMeshShapeData
-
Construct a new btScaledTriangleMeshShapeData, normally you should not need this constructor it's intended for low-level usage.
- btScaledTriangleMeshShapeData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btScaledTriangleMeshShapeData
-
- btScaledTriangleMeshShapeData_localScaling_get(long, btScaledTriangleMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledTriangleMeshShapeData_localScaling_set(long, btScaledTriangleMeshShapeData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledTriangleMeshShapeData_trimeshShapeData_get(long, btScaledTriangleMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btScaledTriangleMeshShapeData_trimeshShapeData_set(long, btScaledTriangleMeshShapeData, long, btTriangleMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSelect(long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSelect(long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSelect(long, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSelect__SWIG_0(long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSelect__SWIG_1(long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSelect__SWIG_2(long, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSequentialImpulseConstraintSolver - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSequentialImpulseConstraintSolver(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSequentialImpulseConstraintSolver
-
Construct a new btSequentialImpulseConstraintSolver, normally you should not need this constructor it's intended for low-level usage.
- btSequentialImpulseConstraintSolver() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSequentialImpulseConstraintSolver
-
- btSequentialImpulseConstraintSolver_btRand2(long, btSequentialImpulseConstraintSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_btRandInt2(long, btSequentialImpulseConstraintSolver, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_getActiveConstraintRowSolverGeneric(long, btSequentialImpulseConstraintSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_getActiveConstraintRowSolverLowerLimit(long, btSequentialImpulseConstraintSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_getRandSeed(long, btSequentialImpulseConstraintSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_getScalarConstraintRowSolverGeneric(long, btSequentialImpulseConstraintSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_getScalarConstraintRowSolverLowerLimit(long, btSequentialImpulseConstraintSolver) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_operatorDelete__SWIG_0(long, btSequentialImpulseConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_operatorDelete__SWIG_1(long, btSequentialImpulseConstraintSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_operatorDeleteArray__SWIG_0(long, btSequentialImpulseConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_operatorDeleteArray__SWIG_1(long, btSequentialImpulseConstraintSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_operatorNew__SWIG_0(long, btSequentialImpulseConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_operatorNew__SWIG_1(long, btSequentialImpulseConstraintSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_operatorNewArray__SWIG_0(long, btSequentialImpulseConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_operatorNewArray__SWIG_1(long, btSequentialImpulseConstraintSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_setConstraintRowSolverGeneric(long, btSequentialImpulseConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_setConstraintRowSolverLowerLimit(long, btSequentialImpulseConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_setRandSeed(long, btSequentialImpulseConstraintSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSequentialImpulseConstraintSolver_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSerializationFlags - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btSerializationFlags() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSerializationFlags
-
- btSerializer - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btSerializer(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSerializer
-
Construct a new btSerializer, normally you should not need this constructor it's intended for low-level usage.
- btSerializer_allocate(long, btSerializer, long, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_finalizeChunk(long, btSerializer, long, btChunk, String, int, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_findNameForPointer(long, btSerializer, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_findPointer(long, btSerializer, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_finishSerialization(long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_getBufferPointer(long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_getChunk(long, btSerializer, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_getCurrentBufferSize(long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_getNumChunks(long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_getSerializationFlags(long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_getUniquePointer(long, btSerializer, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_registerNameForPointer(long, btSerializer, long, String) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_serializeName(long, btSerializer, String) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_setSerializationFlags(long, btSerializer, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSerializer_startSerialization(long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSetCustomEnterProfileZoneFunc(SWIGTYPE_p_f_p_q_const__char__void) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSetCustomEnterProfileZoneFunc(long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSetCustomLeaveProfileZoneFunc(SWIGTYPE_p_f___void) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSetCustomLeaveProfileZoneFunc(long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSetTaskScheduler(btITaskScheduler) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSetTaskScheduler(long, btITaskScheduler) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btShapeHull - Class in com.badlogic.gdx.physics.bullet.collision
-
- btShapeHull(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btShapeHull
-
Construct a new btShapeHull, normally you should not need this constructor it's intended for low-level usage.
- btShapeHull(btConvexShape) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btShapeHull
-
- btShapeHull_buildHull(long, btShapeHull, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShapeHull_getIndex(long, btShapeHull, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShapeHull_getVertex(long, btShapeHull, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShapeHull_numIndices(long, btShapeHull) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShapeHull_numTriangles(long, btShapeHull) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShapeHull_numVertices(long, btShapeHull) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShapeHull_operatorDelete__SWIG_0(long, btShapeHull, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShapeHull_operatorDelete__SWIG_1(long, btShapeHull, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShapeHull_operatorDeleteArray__SWIG_0(long, btShapeHull, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShapeHull_operatorDeleteArray__SWIG_1(long, btShapeHull, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShapeHull_operatorNew__SWIG_0(long, btShapeHull, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShapeHull_operatorNew__SWIG_1(long, btShapeHull, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShapeHull_operatorNewArray__SWIG_0(long, btShapeHull, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShapeHull_operatorNewArray__SWIG_1(long, btShapeHull, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShortIntIndexData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btShortIntIndexData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btShortIntIndexData
-
Construct a new btShortIntIndexData, normally you should not need this constructor it's intended for low-level usage.
- btShortIntIndexData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btShortIntIndexData
-
- btShortIntIndexData_pad_get(long, btShortIntIndexData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShortIntIndexData_pad_set(long, btShortIntIndexData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShortIntIndexData_value_get(long, btShortIntIndexData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShortIntIndexData_value_set(long, btShortIntIndexData, short) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShortIntIndexTripletData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btShortIntIndexTripletData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btShortIntIndexTripletData
-
Construct a new btShortIntIndexTripletData, normally you should not need this constructor it's intended for low-level usage.
- btShortIntIndexTripletData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btShortIntIndexTripletData
-
- btShortIntIndexTripletData_pad_get(long, btShortIntIndexTripletData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShortIntIndexTripletData_pad_set(long, btShortIntIndexTripletData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShortIntIndexTripletData_values_get(long, btShortIntIndexTripletData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btShortIntIndexTripletData_values_set(long, btShortIntIndexTripletData, short[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimpleBroadphase - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSimpleBroadphase(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSimpleBroadphase
-
Construct a new btSimpleBroadphase, normally you should not need this constructor it's intended for low-level usage.
- btSimpleBroadphase(int, btOverlappingPairCache) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSimpleBroadphase
-
- btSimpleBroadphase(int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSimpleBroadphase
-
- btSimpleBroadphase() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSimpleBroadphase
-
- btSimpleBroadphase_aabbOverlap(long, btSimpleBroadphaseProxy, long, btSimpleBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimpleBroadphase_rayTest__SWIG_0(long, btSimpleBroadphase, Vector3, Vector3, long, btBroadphaseRayCallback, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimpleBroadphase_rayTest__SWIG_1(long, btSimpleBroadphase, Vector3, Vector3, long, btBroadphaseRayCallback, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimpleBroadphase_rayTest__SWIG_2(long, btSimpleBroadphase, Vector3, Vector3, long, btBroadphaseRayCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimpleBroadphase_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimpleBroadphase_testAabbOverlap(long, btSimpleBroadphase, long, btBroadphaseProxy, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimpleBroadphaseProxy - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSimpleBroadphaseProxy(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSimpleBroadphaseProxy
-
Construct a new btSimpleBroadphaseProxy, normally you should not need this constructor it's intended for low-level usage.
- btSimpleBroadphaseProxy() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSimpleBroadphaseProxy
-
- btSimpleBroadphaseProxy(Vector3, Vector3, int, long, int, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSimpleBroadphaseProxy
-
- btSimpleBroadphaseProxy_GetNextFree(long, btSimpleBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimpleBroadphaseProxy_nextFree_get(long, btSimpleBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimpleBroadphaseProxy_nextFree_set(long, btSimpleBroadphaseProxy, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimpleBroadphaseProxy_SetNextFree(long, btSimpleBroadphaseProxy, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimpleBroadphaseProxy_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimpleDynamicsWorld - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSimpleDynamicsWorld(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSimpleDynamicsWorld
-
Construct a new btSimpleDynamicsWorld, normally you should not need this constructor it's intended for low-level usage.
- btSimpleDynamicsWorld(btDispatcher, btBroadphaseInterface, btConstraintSolver, btCollisionConfiguration) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSimpleDynamicsWorld
-
- btSimpleDynamicsWorld_addRigidBody__SWIG_0(long, btSimpleDynamicsWorld, long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimpleDynamicsWorld_addRigidBody__SWIG_1(long, btSimpleDynamicsWorld, long, btRigidBody, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimpleDynamicsWorld_stepSimulation__SWIG_0(long, btSimpleDynamicsWorld, float, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimpleDynamicsWorld_stepSimulation__SWIG_1(long, btSimpleDynamicsWorld, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimpleDynamicsWorld_stepSimulation__SWIG_2(long, btSimpleDynamicsWorld, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimpleDynamicsWorld_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimplePair - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSimplePair(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSimplePair
-
Construct a new btSimplePair, normally you should not need this constructor it's intended for low-level usage.
- btSimplePair(int, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSimplePair
-
- btSimplePair_indexA_get(long, btSimplePair) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimplePair_indexA_set(long, btSimplePair, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimplePair_indexB_get(long, btSimplePair) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimplePair_indexB_set(long, btSimplePair, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimplePair_userPointer_get(long, btSimplePair) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimplePair_userPointer_set(long, btSimplePair, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimplePair_userValue_get(long, btSimplePair) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimplePair_userValue_set(long, btSimplePair, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimulationIslandManager - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSimulationIslandManager(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSimulationIslandManager
-
Construct a new btSimulationIslandManager, normally you should not need this constructor it's intended for low-level usage.
- btSimulationIslandManager() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSimulationIslandManager
-
- btSimulationIslandManager.IslandCallback - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSimulationIslandManager_buildAndProcessIslands(long, btSimulationIslandManager, long, btDispatcher, long, btCollisionWorld, long, btSimulationIslandManager.IslandCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimulationIslandManager_buildIslands(long, btSimulationIslandManager, long, btDispatcher, long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimulationIslandManager_findUnions(long, btSimulationIslandManager, long, btDispatcher, long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimulationIslandManager_getSplitIslands(long, btSimulationIslandManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimulationIslandManager_getUnionFind(long, btSimulationIslandManager) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimulationIslandManager_initUnionFind(long, btSimulationIslandManager, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimulationIslandManager_IslandCallback_processIsland(long, btSimulationIslandManager.IslandCallback, long, int, long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimulationIslandManager_setSplitIslands(long, btSimulationIslandManager, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimulationIslandManager_storeIslandActivationState(long, btSimulationIslandManager, long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimulationIslandManager_updateActivationState(long, btSimulationIslandManager, long, btCollisionWorld, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSimulationIslandManagerMt - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSimulationIslandManagerMt(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSimulationIslandManagerMt
-
Construct a new btSimulationIslandManagerMt, normally you should not need this constructor it's intended for low-level usage.
- btSimulationIslandManagerMt() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSimulationIslandManagerMt
-
- btSimulationIslandManagerMt.Island - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSimulationIslandManagerMt.IslandCallback - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSimulationIslandManagerMt_buildAndProcessIslands(long, btSimulationIslandManagerMt, long, btDispatcher, long, btCollisionWorld, long, long, btSimulationIslandManagerMt.IslandCallback) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_buildIslands(long, btSimulationIslandManagerMt, long, btDispatcher, long, btCollisionWorld) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_getIslandDispatchFunction(long, btSimulationIslandManagerMt) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_getMinimumSolverBatchSize(long, btSimulationIslandManagerMt) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_Island_append(long, btSimulationIslandManagerMt.Island, long, btSimulationIslandManagerMt.Island) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_Island_bodyArray_get(long, btSimulationIslandManagerMt.Island) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_Island_bodyArray_set(long, btSimulationIslandManagerMt.Island, long, btCollisionObjectArray) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_Island_constraintArray_get(long, btSimulationIslandManagerMt.Island) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_Island_constraintArray_set(long, btSimulationIslandManagerMt.Island, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_Island_id_get(long, btSimulationIslandManagerMt.Island) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_Island_id_set(long, btSimulationIslandManagerMt.Island, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_Island_isSleeping_get(long, btSimulationIslandManagerMt.Island) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_Island_isSleeping_set(long, btSimulationIslandManagerMt.Island, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_Island_manifoldArray_get(long, btSimulationIslandManagerMt.Island) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_Island_manifoldArray_set(long, btSimulationIslandManagerMt.Island, long, btPersistentManifoldArray) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_IslandCallback_processIsland(long, btSimulationIslandManagerMt.IslandCallback, long, int, long, int, long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_parallelIslandDispatch(long, long, btSimulationIslandManagerMt.IslandCallback) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_serialIslandDispatch(long, long, btSimulationIslandManagerMt.IslandCallback) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_setIslandDispatchFunction(long, btSimulationIslandManagerMt, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_setMinimumSolverBatchSize(long, btSimulationIslandManagerMt, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSimulationIslandManagerMt_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSin(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSin(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSliderConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSliderConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSliderConstraint
-
Construct a new btSliderConstraint, normally you should not need this constructor it's intended for low-level usage.
- btSliderConstraint(btRigidBody, btRigidBody, Matrix4, Matrix4, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSliderConstraint
-
- btSliderConstraint(btRigidBody, Matrix4, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSliderConstraint
-
- btSliderConstraint_calculateTransforms(long, btSliderConstraint, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getAncorInA(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getAncorInB(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getAngDepth(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getAngularPos(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getCalculatedTransformA(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getCalculatedTransformB(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getDampingDirAng(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getDampingDirLin(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getDampingLimAng(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getDampingLimLin(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getDampingOrthoAng(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getDampingOrthoLin(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getFlags(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getFrameOffsetA(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getFrameOffsetAConst(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getFrameOffsetB(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getFrameOffsetBConst(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getInfo1NonVirtual(long, btSliderConstraint, long, btTypedConstraint.btConstraintInfo1) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getInfo2NonVirtual(long, btSliderConstraint, long, btTypedConstraint.btConstraintInfo2, Matrix4, Matrix4, Vector3, Vector3, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getLinDepth(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getLinearPos(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getLowerAngLimit(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getLowerLinLimit(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getMaxAngMotorForce(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getMaxLinMotorForce(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getParam__SWIG_0(long, btSliderConstraint, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getParam__SWIG_1(long, btSliderConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getPoweredAngMotor(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getPoweredLinMotor(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getRestitutionDirAng(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getRestitutionDirLin(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getRestitutionLimAng(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getRestitutionLimLin(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getRestitutionOrthoAng(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getRestitutionOrthoLin(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getRigidBodyAConst(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getRigidBodyBConst(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getSoftnessDirAng(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getSoftnessDirLin(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getSoftnessLimAng(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getSoftnessLimLin(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getSoftnessOrthoAng(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getSoftnessOrthoLin(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getSolveAngLimit(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getSolveLinLimit(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getTargetAngMotorVelocity(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getTargetLinMotorVelocity(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getUpperAngLimit(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getUpperLinLimit(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getUseFrameOffset(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_getUseLinearReferenceFrameA(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_operatorDelete__SWIG_0(long, btSliderConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_operatorDelete__SWIG_1(long, btSliderConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_operatorDeleteArray__SWIG_0(long, btSliderConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_operatorDeleteArray__SWIG_1(long, btSliderConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_operatorNew__SWIG_0(long, btSliderConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_operatorNew__SWIG_1(long, btSliderConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_operatorNewArray__SWIG_0(long, btSliderConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_operatorNewArray__SWIG_1(long, btSliderConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setDampingDirAng(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setDampingDirLin(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setDampingLimAng(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setDampingLimLin(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setDampingOrthoAng(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setDampingOrthoLin(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setFrames(long, btSliderConstraint, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setLowerAngLimit(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setLowerLinLimit(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setMaxAngMotorForce(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setMaxLinMotorForce(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setParam__SWIG_0(long, btSliderConstraint, int, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setParam__SWIG_1(long, btSliderConstraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setPoweredAngMotor(long, btSliderConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setPoweredLinMotor(long, btSliderConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setRestitutionDirAng(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setRestitutionDirLin(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setRestitutionLimAng(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setRestitutionLimLin(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setRestitutionOrthoAng(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setRestitutionOrthoLin(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setSoftnessDirAng(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setSoftnessDirLin(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setSoftnessLimAng(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setSoftnessLimLin(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setSoftnessOrthoAng(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setSoftnessOrthoLin(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setTargetAngMotorVelocity(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setTargetLinMotorVelocity(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setUpperAngLimit(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setUpperLinLimit(long, btSliderConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_setUseFrameOffset(long, btSliderConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_testAngLimits(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraint_testLinLimits(long, btSliderConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSliderConstraintData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSliderConstraintData
-
Construct a new btSliderConstraintData, normally you should not need this constructor it's intended for low-level usage.
- btSliderConstraintData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSliderConstraintData
-
- btSliderConstraintData_angularLowerLimit_get(long, btSliderConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_angularLowerLimit_set(long, btSliderConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_angularUpperLimit_get(long, btSliderConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_angularUpperLimit_set(long, btSliderConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_linearLowerLimit_get(long, btSliderConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_linearLowerLimit_set(long, btSliderConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_linearUpperLimit_get(long, btSliderConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_linearUpperLimit_set(long, btSliderConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_rbAFrame_get(long, btSliderConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_rbAFrame_set(long, btSliderConstraintData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_rbBFrame_get(long, btSliderConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_rbBFrame_set(long, btSliderConstraintData, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_typeConstraintData_get(long, btSliderConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_typeConstraintData_set(long, btSliderConstraintData, long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_useLinearReferenceFrameA_get(long, btSliderConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_useLinearReferenceFrameA_set(long, btSliderConstraintData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_useOffsetForConstraintFrame_get(long, btSliderConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintData_useOffsetForConstraintFrame_set(long, btSliderConstraintData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDataName - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- btSliderConstraintDoubleData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSliderConstraintDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSliderConstraintDoubleData
-
Construct a new btSliderConstraintDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btSliderConstraintDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSliderConstraintDoubleData
-
- btSliderConstraintDoubleData_angularLowerLimit_get(long, btSliderConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_angularLowerLimit_set(long, btSliderConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_angularUpperLimit_get(long, btSliderConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_angularUpperLimit_set(long, btSliderConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_linearLowerLimit_get(long, btSliderConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_linearLowerLimit_set(long, btSliderConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_linearUpperLimit_get(long, btSliderConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_linearUpperLimit_set(long, btSliderConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_rbAFrame_get(long, btSliderConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_rbAFrame_set(long, btSliderConstraintDoubleData, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_rbBFrame_get(long, btSliderConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_rbBFrame_set(long, btSliderConstraintDoubleData, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_typeConstraintData_get(long, btSliderConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_typeConstraintData_set(long, btSliderConstraintDoubleData, long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_useLinearReferenceFrameA_get(long, btSliderConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_useLinearReferenceFrameA_set(long, btSliderConstraintDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_useOffsetForConstraintFrame_get(long, btSliderConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderConstraintDoubleData_useOffsetForConstraintFrame_set(long, btSliderConstraintDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSliderFlags - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSliderFlags() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSliderFlags
-
- btSoftBody - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBody
-
Construct a new btSoftBody, normally you should not need this constructor it's intended for low-level usage.
- btSoftBody(btSoftBodyWorldInfo, int, btVector3, FloatBuffer) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBody
-
- btSoftBody(btSoftBodyWorldInfo) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBody
-
- btSoftBody(btSoftBodyWorldInfo, FloatBuffer, int, int, int, ShortBuffer, int, int, ShortBuffer, int) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBody
-
- btSoftBody.AJoint - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.AJoint.IControl - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.AJoint.Specs - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Anchor - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Body - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.CJoint - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Cluster - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Config - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.eAeroModel - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.eAeroModel.EnumFlagType - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.eFeature - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.eFeature.EnumFlagType - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Element - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.ePSolver - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.ePSolver.EnumFlagType - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.eSolverPresets - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.eSolverPresets.EnumFlagType - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.eVSolver - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.eVSolver.EnumFlagType - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Face - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.fCollision - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.fCollision.EnumFlagType - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Feature - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.fMaterial - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.fMaterial.EnumFlagType - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.ImplicitFn - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Impulse - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Joint - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Joint.eType - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Joint.eType.EnumFlagType - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Joint.Specs - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Link - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.LJoint - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.LJoint.Specs - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Material - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Node - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Note - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Pose - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.RayFromToCaster - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.RContact - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.SContact - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.sCti - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.sMedium - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.SolverState - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.sRayCast - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody.Tetra - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBody_addAeroForceToFace(long, btSoftBody, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_addAeroForceToNode(long, btSoftBody, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_addForce__SWIG_0(long, btSoftBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_addForce__SWIG_1(long, btSoftBody, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_addVelocity__SWIG_0(long, btSoftBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_addVelocity__SWIG_1(long, btSoftBody, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_AJoint_axis_get(long, btSoftBody.AJoint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_AJoint_axis_set(long, btSoftBody.AJoint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_AJoint_IControl_Default() - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_AJoint_icontrol_get(long, btSoftBody.AJoint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_AJoint_IControl_Prepare(long, btSoftBody.AJoint.IControl, long, btSoftBody.AJoint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_AJoint_icontrol_set(long, btSoftBody.AJoint, long, btSoftBody.AJoint.IControl) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_AJoint_IControl_Speed(long, btSoftBody.AJoint.IControl, long, btSoftBody.AJoint, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_AJoint_Specs_axis_get(long, btSoftBody.AJoint.Specs) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_AJoint_Specs_axis_set(long, btSoftBody.AJoint.Specs, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_AJoint_Specs_icontrol_get(long, btSoftBody.AJoint.Specs) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_AJoint_Specs_icontrol_set(long, btSoftBody.AJoint.Specs, long, btSoftBody.AJoint.IControl) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_AJoint_Specs_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_AJoint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_body_get(long, btSoftBody.Anchor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_body_set(long, btSoftBody.Anchor, long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_c0_get(long, btSoftBody.Anchor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_c0_set(long, btSoftBody.Anchor, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_c1_get(long, btSoftBody.Anchor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_c1_set(long, btSoftBody.Anchor, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_c2_get(long, btSoftBody.Anchor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_c2_set(long, btSoftBody.Anchor, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_influence_get(long, btSoftBody.Anchor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_influence_set(long, btSoftBody.Anchor, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_local_get(long, btSoftBody.Anchor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_local_set(long, btSoftBody.Anchor, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_node_get(long, btSoftBody.Anchor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Anchor_node_set(long, btSoftBody.Anchor, long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_anchors_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_anchors_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendAnchor__SWIG_0(long, btSoftBody, int, long, btRigidBody, boolean, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendAnchor__SWIG_1(long, btSoftBody, int, long, btRigidBody, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendAnchor__SWIG_2(long, btSoftBody, int, long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendAnchor__SWIG_3(long, btSoftBody, int, long, btRigidBody, Vector3, boolean, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendAnchor__SWIG_4(long, btSoftBody, int, long, btRigidBody, Vector3, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendAnchor__SWIG_5(long, btSoftBody, int, long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendAngularJoint__SWIG_0(long, btSoftBody, long, btSoftBody.AJoint.Specs, long, btSoftBody.Cluster, long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendAngularJoint__SWIG_1(long, btSoftBody, long, btSoftBody.AJoint.Specs, long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendAngularJoint__SWIG_2(long, btSoftBody, long, btSoftBody.AJoint.Specs) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendAngularJoint__SWIG_3(long, btSoftBody, long, btSoftBody.AJoint.Specs, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendFace__SWIG_0(long, btSoftBody, int, long, btSoftBody.Material) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendFace__SWIG_1(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendFace__SWIG_2(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendFace__SWIG_3(long, btSoftBody, int, int, int, long, btSoftBody.Material) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendFace__SWIG_4(long, btSoftBody, int, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendLinearJoint__SWIG_0(long, btSoftBody, long, btSoftBody.LJoint.Specs, long, btSoftBody.Cluster, long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendLinearJoint__SWIG_1(long, btSoftBody, long, btSoftBody.LJoint.Specs, long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendLinearJoint__SWIG_2(long, btSoftBody, long, btSoftBody.LJoint.Specs) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendLinearJoint__SWIG_3(long, btSoftBody, long, btSoftBody.LJoint.Specs, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendLink__SWIG_0(long, btSoftBody, int, long, btSoftBody.Material) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendLink__SWIG_1(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendLink__SWIG_2(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendLink__SWIG_3(long, btSoftBody, int, int, long, btSoftBody.Material, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendLink__SWIG_4(long, btSoftBody, int, int, long, btSoftBody.Material) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendLink__SWIG_5(long, btSoftBody, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendLink__SWIG_6(long, btSoftBody, long, btSoftBody.Node, long, btSoftBody.Node, long, btSoftBody.Material, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendLink__SWIG_7(long, btSoftBody, long, btSoftBody.Node, long, btSoftBody.Node, long, btSoftBody.Material) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendLink__SWIG_8(long, btSoftBody, long, btSoftBody.Node, long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendMaterial(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendNode(long, btSoftBody, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendNote__SWIG_0(long, btSoftBody, String, Vector3, long, btVector4, long, btSoftBody.Node, long, btSoftBody.Node, long, btSoftBody.Node, long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendNote__SWIG_1(long, btSoftBody, String, Vector3, long, btVector4, long, btSoftBody.Node, long, btSoftBody.Node, long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendNote__SWIG_2(long, btSoftBody, String, Vector3, long, btVector4, long, btSoftBody.Node, long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendNote__SWIG_3(long, btSoftBody, String, Vector3, long, btVector4, long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendNote__SWIG_4(long, btSoftBody, String, Vector3, long, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendNote__SWIG_5(long, btSoftBody, String, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendNote__SWIG_6(long, btSoftBody, String, Vector3, long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendNote__SWIG_7(long, btSoftBody, String, Vector3, long, btSoftBody.Link) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendNote__SWIG_8(long, btSoftBody, String, Vector3, long, btSoftBody.Face) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendTetra__SWIG_0(long, btSoftBody, int, long, btSoftBody.Material) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendTetra__SWIG_1(long, btSoftBody, int, int, int, int, long, btSoftBody.Material) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_appendTetra__SWIG_2(long, btSoftBody, int, int, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_applyClusters(long, btSoftBody, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_applyForces(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_activate(long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_angularVelocity__SWIG_0(long, btSoftBody.Body, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_angularVelocity__SWIG_1(long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_applyAImpulse(long, btSoftBody.Body, long, btSoftBody.Impulse) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_applyDAImpulse(long, btSoftBody.Body, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_applyDCImpulse(long, btSoftBody.Body, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_applyDImpulse(long, btSoftBody.Body, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_applyImpulse(long, btSoftBody.Body, long, btSoftBody.Impulse, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_applyVAImpulse(long, btSoftBody.Body, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_applyVImpulse(long, btSoftBody.Body, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_collisionObject_get(long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_collisionObject_set(long, btSoftBody.Body, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_invMass(long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_invWorldInertia(long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_linearVelocity(long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_rigid_get(long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_rigid_set(long, btSoftBody.Body, long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_soft_get(long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_soft_set(long, btSoftBody.Body, long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_velocity(long, btSoftBody.Body, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Body_xform(long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_bounds_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_bounds_set(long, btSoftBody, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_bUpdateRtCst_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_bUpdateRtCst_set(long, btSoftBody, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_cdbvt_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_cdbvt_set(long, btSoftBody, long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_cfg_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_cfg_set(long, btSoftBody, long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_checkContact(long, btSoftBody, long, btCollisionObjectWrapper, Vector3, float, long, btSoftBody.sCti) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_checkFace(long, btSoftBody, int, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_checkLink__SWIG_0(long, btSoftBody, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_checkLink__SWIG_1(long, btSoftBody, long, btSoftBody.Node, long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_CJoint_friction_get(long, btSoftBody.CJoint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_CJoint_friction_set(long, btSoftBody.CJoint, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_CJoint_life_get(long, btSoftBody.CJoint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_CJoint_life_set(long, btSoftBody.CJoint, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_CJoint_maxlife_get(long, btSoftBody.CJoint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_CJoint_maxlife_set(long, btSoftBody.CJoint, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_CJoint_normal_get(long, btSoftBody.CJoint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_CJoint_normal_set(long, btSoftBody.CJoint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_CJoint_rpos_get(long, btSoftBody.CJoint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_CJoint_rpos_set(long, btSoftBody.CJoint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_CJoint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_cleanupClusters(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_adamping_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_adamping_set(long, btSoftBody.Cluster, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_av_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_av_set(long, btSoftBody.Cluster, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_clusterIndex_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_clusterIndex_set(long, btSoftBody.Cluster, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_collide_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_collide_set(long, btSoftBody.Cluster, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_com_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_com_set(long, btSoftBody.Cluster, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_containsAnchor_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_containsAnchor_set(long, btSoftBody.Cluster, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_dimpulses_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_dimpulses_set(long, btSoftBody.Cluster, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_framerefs_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_framerefs_set(long, btSoftBody.Cluster, long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_framexform_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_framexform_set(long, btSoftBody.Cluster, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_idmass_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_idmass_set(long, btSoftBody.Cluster, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_imass_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_imass_set(long, btSoftBody.Cluster, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_invwi_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_invwi_set(long, btSoftBody.Cluster, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_ldamping_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_ldamping_set(long, btSoftBody.Cluster, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_leaf_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_leaf_set(long, btSoftBody.Cluster, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_locii_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_locii_set(long, btSoftBody.Cluster, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_lv_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_lv_set(long, btSoftBody.Cluster, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_masses_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_masses_set(long, btSoftBody.Cluster, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_matching_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_matching_set(long, btSoftBody.Cluster, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_maxSelfCollisionImpulse_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_maxSelfCollisionImpulse_set(long, btSoftBody.Cluster, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_ndamping_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_ndamping_set(long, btSoftBody.Cluster, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_ndimpulses_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_ndimpulses_set(long, btSoftBody.Cluster, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_nodes_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_nodes_set(long, btSoftBody.Cluster, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_nvimpulses_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_nvimpulses_set(long, btSoftBody.Cluster, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_selfCollisionImpulseFactor_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_selfCollisionImpulseFactor_set(long, btSoftBody.Cluster, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_vimpulses_get(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Cluster_vimpulses_set(long, btSoftBody.Cluster, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusterAImpulse(long, btSoftBody.Cluster, long, btSoftBody.Impulse) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusterCom__SWIG_0(long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusterCom__SWIG_1(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusterConnectivity_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusterConnectivity_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusterCount(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusterDAImpulse(long, btSoftBody.Cluster, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusterDCImpulse(long, btSoftBody.Cluster, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusterDImpulse(long, btSoftBody.Cluster, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusterImpulse(long, btSoftBody.Cluster, Vector3, long, btSoftBody.Impulse) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusters_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusters_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusterVAImpulse(long, btSoftBody.Cluster, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusterVelocity(long, btSoftBody.Cluster, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_clusterVImpulse(long, btSoftBody.Cluster, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_collisionDisabledObjects_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_collisionDisabledObjects_set(long, btSoftBody, long, btCollisionObjectConstArray) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_aeromodel_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_aeromodel_set(long, btSoftBody.Config, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_citerations_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_citerations_set(long, btSoftBody.Config, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_collisions_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_collisions_set(long, btSoftBody.Config, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_diterations_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_diterations_set(long, btSoftBody.Config, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_dsequence_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_dsequence_set(long, btSoftBody.Config, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kAHR_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kAHR_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kCHR_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kCHR_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kDF_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kDF_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kDG_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kDG_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kDP_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kDP_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kKHR_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kKHR_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kLF_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kLF_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kMT_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kMT_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kPR_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kPR_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSHR_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSHR_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSK_SPLT_CL_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSK_SPLT_CL_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSKHR_CL_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSKHR_CL_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSR_SPLT_CL_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSR_SPLT_CL_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSRHR_CL_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSRHR_CL_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSS_SPLT_CL_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSS_SPLT_CL_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSSHR_CL_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kSSHR_CL_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kVC_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kVC_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kVCF_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_kVCF_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_maxvolume_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_maxvolume_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_piterations_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_piterations_set(long, btSoftBody.Config, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_psequence_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_psequence_set(long, btSoftBody.Config, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_timescale_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_timescale_set(long, btSoftBody.Config, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_viterations_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_viterations_set(long, btSoftBody.Config, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_vsequence_get(long, btSoftBody.Config) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Config_vsequence_set(long, btSoftBody.Config, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_cutLink__SWIG_0(long, btSoftBody, int, int, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_cutLink__SWIG_1(long, btSoftBody, long, btSoftBody.Node, long, btSoftBody.Node, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_dampClusters(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_defaultCollisionHandler__SWIG_0(long, btSoftBody, long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_defaultCollisionHandler__SWIG_1(long, btSoftBody, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Element_tag_get(long, btSoftBody.Element) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Element_tag_set(long, btSoftBody.Element, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_evaluateCom(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Face_leaf_get(long, btSoftBody.Face) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Face_leaf_set(long, btSoftBody.Face, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Face_n_get(long, btSoftBody.Face) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Face_n_set(long, btSoftBody.Face, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Face_normal_get(long, btSoftBody.Face) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Face_normal_set(long, btSoftBody.Face, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Face_ra_get(long, btSoftBody.Face) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Face_ra_set(long, btSoftBody.Face, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Face_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_faces_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_faces_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_fdbvt_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_fdbvt_set(long, btSoftBody, long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Feature_material_get(long, btSoftBody.Feature) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Feature_material_set(long, btSoftBody.Feature, long, btSoftBody.Material) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Feature_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_generateBendingConstraints__SWIG_0(long, btSoftBody, int, long, btSoftBody.Material) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_generateBendingConstraints__SWIG_1(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_generateClusters__SWIG_0(long, btSoftBody, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_generateClusters__SWIG_1(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getAabb(long, btSoftBody, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getFace(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getFaceCount(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getIndices(long, btSoftBody, ShortBuffer, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getLink(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getLinkCount(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getMass(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getNode(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getNodeCount(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getSolver__SWIG_0(int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getTotalMass(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getVertices__SWIG_0(long, btSoftBody, FloatBuffer, int, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getVertices__SWIG_1(long, btSoftBody, FloatBuffer, int, int, ShortBuffer, int, int, ShortBuffer, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getVertices__SWIG_2(long, btSoftBody, FloatBuffer, int, int, int, ShortBuffer, int, int, ShortBuffer, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_getVolume(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_ImplicitFn_Eval(long, btSoftBody.ImplicitFn, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Impulse_asDrift_get(long, btSoftBody.Impulse) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Impulse_asDrift_set(long, btSoftBody.Impulse, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Impulse_asVelocity_get(long, btSoftBody.Impulse) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Impulse_asVelocity_set(long, btSoftBody.Impulse, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Impulse_drift_get(long, btSoftBody.Impulse) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Impulse_drift_set(long, btSoftBody.Impulse, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Impulse_operatorMultiplication(long, btSoftBody.Impulse, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Impulse_operatorSubtraction(long, btSoftBody.Impulse) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Impulse_velocity_get(long, btSoftBody.Impulse) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Impulse_velocity_set(long, btSoftBody.Impulse, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_indicesToPointers__SWIG_0(long, btSoftBody, IntBuffer) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_indicesToPointers__SWIG_1(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_initDefaults(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_initializeClusters(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_initializeFaceTree(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_initialWorldTransform_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_initialWorldTransform_set(long, btSoftBody, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_integrateMotion(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_bodies_get(long, btSoftBody.Joint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_bodies_set(long, btSoftBody.Joint, long, btSoftBody.Body) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_cfm_get(long, btSoftBody.Joint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_cfm_set(long, btSoftBody.Joint, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_delete_get(long, btSoftBody.Joint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_delete_set(long, btSoftBody.Joint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_drift_get(long, btSoftBody.Joint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_drift_set(long, btSoftBody.Joint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_erp_get(long, btSoftBody.Joint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_erp_set(long, btSoftBody.Joint, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_massmatrix_get(long, btSoftBody.Joint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_massmatrix_set(long, btSoftBody.Joint, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_Prepare(long, btSoftBody.Joint, float, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_refs_get(long, btSoftBody.Joint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_refs_set(long, btSoftBody.Joint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_sdrift_get(long, btSoftBody.Joint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_sdrift_set(long, btSoftBody.Joint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_Solve(long, btSoftBody.Joint, float, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_Specs_cfm_get(long, btSoftBody.Joint.Specs) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_Specs_cfm_set(long, btSoftBody.Joint.Specs, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_Specs_erp_get(long, btSoftBody.Joint.Specs) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_Specs_erp_set(long, btSoftBody.Joint.Specs, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_Specs_split_get(long, btSoftBody.Joint.Specs) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_Specs_split_set(long, btSoftBody.Joint.Specs, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_split_get(long, btSoftBody.Joint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_split_set(long, btSoftBody.Joint, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_Terminate(long, btSoftBody.Joint, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Joint_Type(long, btSoftBody.Joint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_joints_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_joints_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_bbending_get(long, btSoftBody.Link) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_bbending_set(long, btSoftBody.Link, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_c0_get(long, btSoftBody.Link) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_c0_set(long, btSoftBody.Link, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_c1_get(long, btSoftBody.Link) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_c1_set(long, btSoftBody.Link, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_c2_get(long, btSoftBody.Link) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_c2_set(long, btSoftBody.Link, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_c3_get(long, btSoftBody.Link) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_c3_set(long, btSoftBody.Link, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_n_get(long, btSoftBody.Link) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_n_set(long, btSoftBody.Link, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_operatorDelete__SWIG_0(long, btSoftBody.Link, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_operatorDelete__SWIG_1(long, btSoftBody.Link, long, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_operatorDeleteArray__SWIG_0(long, btSoftBody.Link, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_operatorDeleteArray__SWIG_1(long, btSoftBody.Link, long, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_operatorNew__SWIG_0(long, btSoftBody.Link, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_operatorNew__SWIG_1(long, btSoftBody.Link, long, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_operatorNewArray__SWIG_0(long, btSoftBody.Link, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_operatorNewArray__SWIG_1(long, btSoftBody.Link, long, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_rl_get(long, btSoftBody.Link) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_rl_set(long, btSoftBody.Link, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Link_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_links_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_links_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_LJoint_rpos_get(long, btSoftBody.LJoint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_LJoint_rpos_set(long, btSoftBody.LJoint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_LJoint_Specs_position_get(long, btSoftBody.LJoint.Specs) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_LJoint_Specs_position_set(long, btSoftBody.LJoint.Specs, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_LJoint_Specs_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_LJoint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Material_flags_get(long, btSoftBody.Material) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Material_flags_set(long, btSoftBody.Material, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Material_kAST_get(long, btSoftBody.Material) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Material_kAST_set(long, btSoftBody.Material, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Material_kLST_get(long, btSoftBody.Material) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Material_kLST_set(long, btSoftBody.Material, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Material_kVST_get(long, btSoftBody.Material) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Material_kVST_set(long, btSoftBody.Material, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Material_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_materials_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_materials_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_ndbvt_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_ndbvt_set(long, btSoftBody, long, btDbvt) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_area_get(long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_area_set(long, btSoftBody.Node, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_battach_get(long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_battach_set(long, btSoftBody.Node, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_f_get(long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_f_set(long, btSoftBody.Node, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_im_get(long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_im_set(long, btSoftBody.Node, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_leaf_get(long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_leaf_set(long, btSoftBody.Node, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_n_get(long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_n_set(long, btSoftBody.Node, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_q_get(long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_q_set(long, btSoftBody.Node, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_v_get(long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_v_set(long, btSoftBody.Node, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_x_get(long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Node_x_set(long, btSoftBody.Node, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_nodes_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_nodes_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Note_coords_get(long, btSoftBody.Note) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Note_coords_set(long, btSoftBody.Note, float[]) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Note_nodes_get(long, btSoftBody.Note) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Note_nodes_set(long, btSoftBody.Note, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Note_offset_get(long, btSoftBody.Note) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Note_offset_set(long, btSoftBody.Note, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Note_rank_get(long, btSoftBody.Note) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Note_rank_set(long, btSoftBody.Note, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Note_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Note_text_get(long, btSoftBody.Note) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_notes_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_notes_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_pointersToIndices(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_aqq_get(long, btSoftBody.Pose) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_aqq_set(long, btSoftBody.Pose, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_bframe_get(long, btSoftBody.Pose) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_bframe_set(long, btSoftBody.Pose, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_bvolume_get(long, btSoftBody.Pose) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_bvolume_set(long, btSoftBody.Pose, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_com_get(long, btSoftBody.Pose) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_com_set(long, btSoftBody.Pose, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_pose_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_pos_get(long, btSoftBody.Pose) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_pos_set(long, btSoftBody.Pose, long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_rot_get(long, btSoftBody.Pose) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_rot_set(long, btSoftBody.Pose, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_scl_get(long, btSoftBody.Pose) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_scl_set(long, btSoftBody.Pose, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_pose_set(long, btSoftBody, long, btSoftBody.Pose) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_volume_get(long, btSoftBody.Pose) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_volume_set(long, btSoftBody.Pose, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_wgh_get(long, btSoftBody.Pose) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Pose_wgh_set(long, btSoftBody.Pose, long, btScalarArray) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_predictMotion(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_prepareClusters(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_PSolve_Anchors(long, btSoftBody, float, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_PSolve_Links(long, btSoftBody, float, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_PSolve_RContacts(long, btSoftBody, float, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_PSolve_SContacts(long, btSoftBody, float, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_randomizeConstraints(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_face_get(long, btSoftBody.RayFromToCaster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_face_set(long, btSoftBody.RayFromToCaster, long, btSoftBody.Face) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_mint_get(long, btSoftBody.RayFromToCaster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_mint_set(long, btSoftBody.RayFromToCaster, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_rayFrom_get(long, btSoftBody.RayFromToCaster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_rayFrom_set(long, btSoftBody.RayFromToCaster, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_rayFromToTriangle__SWIG_0(Vector3, Vector3, Vector3, Vector3, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_rayFromToTriangle__SWIG_1(Vector3, Vector3, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_rayNormalizedDirection_get(long, btSoftBody.RayFromToCaster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_rayNormalizedDirection_set(long, btSoftBody.RayFromToCaster, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_rayTo_get(long, btSoftBody.RayFromToCaster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_rayTo_set(long, btSoftBody.RayFromToCaster, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_tests_get(long, btSoftBody.RayFromToCaster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RayFromToCaster_tests_set(long, btSoftBody.RayFromToCaster, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_rayTest__SWIG_0(long, btSoftBody, Vector3, Vector3, long, btSoftBody.sRayCast) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_rayTest__SWIG_1(long, btSoftBody, Vector3, Vector3, long, long, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_c0_get(long, btSoftBody.RContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_c0_set(long, btSoftBody.RContact, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_c1_get(long, btSoftBody.RContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_c1_set(long, btSoftBody.RContact, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_c2_get(long, btSoftBody.RContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_c2_set(long, btSoftBody.RContact, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_c3_get(long, btSoftBody.RContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_c3_set(long, btSoftBody.RContact, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_c4_get(long, btSoftBody.RContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_c4_set(long, btSoftBody.RContact, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_cti_get(long, btSoftBody.RContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_cti_set(long, btSoftBody.RContact, long, btSoftBody.sCti) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_node_get(long, btSoftBody.RContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_RContact_node_set(long, btSoftBody.RContact, long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_rcontacts_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_rcontacts_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_refine(long, btSoftBody, long, btSoftBody.ImplicitFn, float, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_releaseCluster(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_releaseClusters(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_resetLinkRestLengths(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_restLengthScale_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_restLengthScale_set(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_rotate(long, btSoftBody, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_scale(long, btSoftBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_cfm_get(long, btSoftBody.SContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_cfm_set(long, btSoftBody.SContact, float[]) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_face_get(long, btSoftBody.SContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_face_set(long, btSoftBody.SContact, long, btSoftBody.Face) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_friction_get(long, btSoftBody.SContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_friction_set(long, btSoftBody.SContact, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_margin_get(long, btSoftBody.SContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_margin_set(long, btSoftBody.SContact, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_node_get(long, btSoftBody.SContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_node_set(long, btSoftBody.SContact, long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_normal_get(long, btSoftBody.SContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_normal_set(long, btSoftBody.SContact, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_weights_get(long, btSoftBody.SContact) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SContact_weights_set(long, btSoftBody.SContact, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_scontacts_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_scontacts_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sCti_colObj_get(long, btSoftBody.sCti) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sCti_colObj_set(long, btSoftBody.sCti, long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sCti_normal_get(long, btSoftBody.sCti) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sCti_normal_set(long, btSoftBody.sCti, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sCti_offset_get(long, btSoftBody.sCti) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sCti_offset_set(long, btSoftBody.sCti, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_citerations(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_collisions(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_diterations(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kAHR(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kCHR(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kDF(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kDG(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kDP(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kKHR(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kLF(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kMT(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kPR(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kSHR(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kSK_SPLT_CL(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kSKHR_CL(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kSR_SPLT_CL(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kSRHR_CL(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kSS_SPLT_CL(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kSSHR_CL(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kVC(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_kVCF(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_maxvolume(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_piterations(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_timescale(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setConfig_viterations(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setMass(long, btSoftBody, int, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setPose(long, btSoftBody, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setSolver(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setTotalDensity(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setTotalMass__SWIG_0(long, btSoftBody, float, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setTotalMass__SWIG_1(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setVelocity(long, btSoftBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setVolumeDensity(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setVolumeMass(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_setWindVelocity(long, btSoftBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sMedium_density_get(long, btSoftBody.sMedium) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sMedium_density_set(long, btSoftBody.sMedium, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sMedium_pressure_get(long, btSoftBody.sMedium) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sMedium_pressure_set(long, btSoftBody.sMedium, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sMedium_velocity_get(long, btSoftBody.sMedium) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sMedium_velocity_set(long, btSoftBody.sMedium, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_softBodySolver_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_softBodySolver_set(long, btSoftBody, long, btSoftBodySolver) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_solveClusters__SWIG_0(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_solveClusters__SWIG_1(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_solveCommonConstraints(long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_solveConstraints(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SolverState_isdt_get(long, btSoftBody.SolverState) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SolverState_isdt_set(long, btSoftBody.SolverState, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SolverState_radmrg_get(long, btSoftBody.SolverState) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SolverState_radmrg_set(long, btSoftBody.SolverState, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SolverState_sdt_get(long, btSoftBody.SolverState) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SolverState_sdt_set(long, btSoftBody.SolverState, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SolverState_updmrg_get(long, btSoftBody.SolverState) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SolverState_updmrg_set(long, btSoftBody.SolverState, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SolverState_velmrg_get(long, btSoftBody.SolverState) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SolverState_velmrg_set(long, btSoftBody.SolverState, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sRayCast_body_get(long, btSoftBody.sRayCast) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sRayCast_body_set(long, btSoftBody.sRayCast, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sRayCast_feature_get(long, btSoftBody.sRayCast) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sRayCast_feature_set(long, btSoftBody.sRayCast, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sRayCast_fraction_get(long, btSoftBody.sRayCast) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sRayCast_fraction_set(long, btSoftBody.sRayCast, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sRayCast_index_get(long, btSoftBody.sRayCast) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sRayCast_index_set(long, btSoftBody.sRayCast, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sst_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_sst_set(long, btSoftBody, long, btSoftBody.SolverState) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_staticSolve(long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_tag_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_tag_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Tetra_c0_get(long, btSoftBody.Tetra) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Tetra_c0_set(long, btSoftBody.Tetra, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Tetra_c1_get(long, btSoftBody.Tetra) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Tetra_c1_set(long, btSoftBody.Tetra, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Tetra_c2_get(long, btSoftBody.Tetra) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Tetra_c2_set(long, btSoftBody.Tetra, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Tetra_leaf_get(long, btSoftBody.Tetra) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Tetra_leaf_set(long, btSoftBody.Tetra, long, btDbvtNode) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Tetra_n_get(long, btSoftBody.Tetra) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Tetra_n_set(long, btSoftBody.Tetra, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Tetra_rv_get(long, btSoftBody.Tetra) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Tetra_rv_set(long, btSoftBody.Tetra, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_Tetra_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_tetras_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_tetras_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_timeacc_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_timeacc_set(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_transform(long, btSoftBody, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_translate(long, btSoftBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_upcast(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_upcastConstBtCollisionObject(long, btCollisionObject) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_updateArea__SWIG_0(long, btSoftBody, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_updateArea__SWIG_1(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_updateBounds(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_updateClusters(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_updateConstants(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_updateLinkConstants(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_updateNormals(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_updatePose(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_userIndexMapping_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_userIndexMapping_set(long, btSoftBody, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_VSolve_Links(long, btSoftBody, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_windVelocity_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_windVelocity_set(long, btSoftBody, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_worldInfo_get(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBody_worldInfo_set(long, btSoftBody, long, btSoftBodyWorldInfo) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyCollisionShape - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBodyCollisionShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyCollisionShape
-
Construct a new btSoftBodyCollisionShape, normally you should not need this constructor it's intended for low-level usage.
- btSoftBodyCollisionShape(btSoftBody) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyCollisionShape
-
- btSoftBodyCollisionShape_body_get(long, btSoftBodyCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyCollisionShape_body_set(long, btSoftBodyCollisionShape, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyCollisionShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyConcaveCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBodyConcaveCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyConcaveCollisionAlgorithm
-
Construct a new btSoftBodyConcaveCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btSoftBodyConcaveCollisionAlgorithm(btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyConcaveCollisionAlgorithm
-
- btSoftBodyConcaveCollisionAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBodyConcaveCollisionAlgorithm.SwappedCreateFunc - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBodyConcaveCollisionAlgorithm_clearCache(long, btSoftBodyConcaveCollisionAlgorithm) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyConcaveCollisionAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyConcaveCollisionAlgorithm_SwappedCreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyConcaveCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyDataName - Static variable in interface com.badlogic.gdx.physics.bullet.softbody.SoftbodyConstants
-
- btSoftBodyFloatData - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBodyFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyFloatData
-
Construct a new btSoftBodyFloatData, normally you should not need this constructor it's intended for low-level usage.
- btSoftBodyFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyFloatData
-
- btSoftBodyFloatData_anchors_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_anchors_set(long, btSoftBodyFloatData, long, SoftRigidAnchorData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_clusters_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_clusters_set(long, btSoftBodyFloatData, long, SoftBodyClusterData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_collisionObjectData_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_collisionObjectData_set(long, btSoftBodyFloatData, long, btCollisionObjectFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_config_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_config_set(long, btSoftBodyFloatData, long, SoftBodyConfigData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_faces_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_faces_set(long, btSoftBodyFloatData, long, SoftBodyFaceData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_joints_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_joints_set(long, btSoftBodyFloatData, long, btSoftBodyJointData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_links_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_links_set(long, btSoftBodyFloatData, long, SoftBodyLinkData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_materials_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_materials_set(long, btSoftBodyFloatData, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_nodes_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_nodes_set(long, btSoftBodyFloatData, long, SoftBodyNodeData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numAnchors_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numAnchors_set(long, btSoftBodyFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numClusters_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numClusters_set(long, btSoftBodyFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numFaces_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numFaces_set(long, btSoftBodyFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numJoints_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numJoints_set(long, btSoftBodyFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numLinks_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numLinks_set(long, btSoftBodyFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numMaterials_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numMaterials_set(long, btSoftBodyFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numNodes_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numNodes_set(long, btSoftBodyFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numTetrahedra_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_numTetrahedra_set(long, btSoftBodyFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_pose_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_pose_set(long, btSoftBodyFloatData, long, SoftBodyPoseData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_tetrahedra_get(long, btSoftBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyFloatData_tetrahedra_set(long, btSoftBodyFloatData, long, SoftBodyTetraData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBodyHelpers(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyHelpers
-
Construct a new btSoftBodyHelpers, normally you should not need this constructor it's intended for low-level usage.
- btSoftBodyHelpers() - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyHelpers
-
- btSoftBodyHelpers_CalculateUV(int, int, int, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_CreateEllipsoid(long, btSoftBodyWorldInfo, Vector3, Vector3, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_CreateFromConvexHull__SWIG_0(long, btSoftBodyWorldInfo, long, btVector3, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_CreateFromConvexHull__SWIG_1(long, btSoftBodyWorldInfo, long, btVector3, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_CreateFromTetGenData(long, btSoftBodyWorldInfo, String, String, String, boolean, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_CreateFromTriMesh__SWIG_0(long, btSoftBodyWorldInfo, FloatBuffer, IntBuffer, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_CreateFromTriMesh__SWIG_1(long, btSoftBodyWorldInfo, FloatBuffer, IntBuffer, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_CreatePatch(long, btSoftBodyWorldInfo, Vector3, Vector3, Vector3, Vector3, int, int, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_CreatePatchUV__SWIG_0(long, btSoftBodyWorldInfo, Vector3, Vector3, Vector3, Vector3, int, int, int, boolean, FloatBuffer) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_CreatePatchUV__SWIG_1(long, btSoftBodyWorldInfo, Vector3, Vector3, Vector3, Vector3, int, int, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_CreateRope(long, btSoftBodyWorldInfo, Vector3, Vector3, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_Draw__SWIG_0(long, btSoftBody, long, btIDebugDraw, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_Draw__SWIG_1(long, btSoftBody, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_DrawClusterTree__SWIG_0(long, btSoftBody, long, btIDebugDraw, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_DrawClusterTree__SWIG_1(long, btSoftBody, long, btIDebugDraw, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_DrawClusterTree__SWIG_2(long, btSoftBody, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_DrawFaceTree__SWIG_0(long, btSoftBody, long, btIDebugDraw, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_DrawFaceTree__SWIG_1(long, btSoftBody, long, btIDebugDraw, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_DrawFaceTree__SWIG_2(long, btSoftBody, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_DrawFrame(long, btSoftBody, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_DrawInfos(long, btSoftBody, long, btIDebugDraw, boolean, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_DrawNodeTree__SWIG_0(long, btSoftBody, long, btIDebugDraw, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_DrawNodeTree__SWIG_1(long, btSoftBody, long, btIDebugDraw, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_DrawNodeTree__SWIG_2(long, btSoftBody, long, btIDebugDraw) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyHelpers_ReoptimizeLinkOrder(long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBodyJointData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyJointData
-
Construct a new btSoftBodyJointData, normally you should not need this constructor it's intended for low-level usage.
- btSoftBodyJointData() - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyJointData
-
- btSoftBodyJointData_bodyA_get(long, btSoftBodyJointData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_bodyA_set(long, btSoftBodyJointData, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_bodyAtype_get(long, btSoftBodyJointData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_bodyAtype_set(long, btSoftBodyJointData, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_bodyB_get(long, btSoftBodyJointData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_bodyB_set(long, btSoftBodyJointData, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_bodyBtype_get(long, btSoftBodyJointData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_bodyBtype_set(long, btSoftBodyJointData, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_cfm_get(long, btSoftBodyJointData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_cfm_set(long, btSoftBodyJointData, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_delete_get(long, btSoftBodyJointData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_delete_set(long, btSoftBodyJointData, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_erp_get(long, btSoftBodyJointData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_erp_set(long, btSoftBodyJointData, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_jointType_get(long, btSoftBodyJointData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_jointType_set(long, btSoftBodyJointData, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_pad_get(long, btSoftBodyJointData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_pad_set(long, btSoftBodyJointData, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_refs_get(long, btSoftBodyJointData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_refs_set(long, btSoftBodyJointData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_relPosition_get(long, btSoftBodyJointData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_relPosition_set(long, btSoftBodyJointData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_split_get(long, btSoftBodyJointData) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyJointData_split_set(long, btSoftBodyJointData, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyRigidBodyCollisionConfiguration - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBodyRigidBodyCollisionConfiguration(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyRigidBodyCollisionConfiguration
-
Construct a new btSoftBodyRigidBodyCollisionConfiguration, normally you should not need this constructor it's intended for low-level usage.
- btSoftBodyRigidBodyCollisionConfiguration(btDefaultCollisionConstructionInfo) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyRigidBodyCollisionConfiguration
-
- btSoftBodyRigidBodyCollisionConfiguration() - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyRigidBodyCollisionConfiguration
-
- btSoftBodyRigidBodyCollisionConfiguration_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBodySolver(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodySolver
-
Construct a new btSoftBodySolver, normally you should not need this constructor it's intended for low-level usage.
- btSoftBodySolver.SolverTypes - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBodySolver_checkInitialized(long, btSoftBodySolver) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_copyBackToSoftBodies__SWIG_0(long, btSoftBodySolver, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_copyBackToSoftBodies__SWIG_1(long, btSoftBodySolver) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_getNumberOfPositionIterations(long, btSoftBodySolver) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_getNumberOfVelocityIterations(long, btSoftBodySolver) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_getSolverType(long, btSoftBodySolver) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_getTimeScale(long, btSoftBodySolver) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_optimize__SWIG_0(long, btSoftBodySolver, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_optimize__SWIG_1(long, btSoftBodySolver, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_predictMotion(long, btSoftBodySolver, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_processCollision__SWIG_0(long, btSoftBodySolver, long, btSoftBody, long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_processCollision__SWIG_1(long, btSoftBodySolver, long, btSoftBody, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_setNumberOfPositionIterations(long, btSoftBodySolver, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_setNumberOfVelocityIterations(long, btSoftBodySolver, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_solveConstraints(long, btSoftBodySolver, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolver_updateSoftBodies(long, btSoftBodySolver) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodySolverOutput - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBodySolverOutput(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodySolverOutput
-
Construct a new btSoftBodySolverOutput, normally you should not need this constructor it's intended for low-level usage.
- btSoftBodySolverOutput_copySoftBodyToVertexBuffer(long, btSoftBodySolverOutput, long, btSoftBody, long, btVertexBufferDescriptor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyTriangleCallback - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBodyTriangleCallback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyTriangleCallback
-
Construct a new btSoftBodyTriangleCallback, normally you should not need this constructor it's intended for low-level usage.
- btSoftBodyTriangleCallback(btDispatcher, btCollisionObjectWrapper, btCollisionObjectWrapper, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyTriangleCallback
-
- btSoftBodyTriangleCallback_clearCache(long, btSoftBodyTriangleCallback) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyTriangleCallback_getAabbMax(long, btSoftBodyTriangleCallback) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyTriangleCallback_getAabbMin(long, btSoftBodyTriangleCallback) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyTriangleCallback_setTimeStepAndCounters(long, btSoftBodyTriangleCallback, float, long, btCollisionObjectWrapper, long, btDispatcherInfo, long, btManifoldResult) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyTriangleCallback_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyTriangleCallback_triangleCount_get(long, btSoftBodyTriangleCallback) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyTriangleCallback_triangleCount_set(long, btSoftBodyTriangleCallback, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftBodyWorldInfo(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyWorldInfo
-
Construct a new btSoftBodyWorldInfo, normally you should not need this constructor it's intended for low-level usage.
- btSoftBodyWorldInfo() - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftBodyWorldInfo
-
- btSoftBodyWorldInfo_air_density_get(long, btSoftBodyWorldInfo) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_air_density_set(long, btSoftBodyWorldInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_broadphase_get(long, btSoftBodyWorldInfo) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_broadphase_set(long, btSoftBodyWorldInfo, long, btBroadphaseInterface) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_dispatcher_get(long, btSoftBodyWorldInfo) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_dispatcher_set(long, btSoftBodyWorldInfo, long, btDispatcher) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_gravity_get(long, btSoftBodyWorldInfo) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_gravity_set(long, btSoftBodyWorldInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_maxDisplacement_get(long, btSoftBodyWorldInfo) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_maxDisplacement_set(long, btSoftBodyWorldInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_sparsesdf_get(long, btSoftBodyWorldInfo) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_sparsesdf_set(long, btSoftBodyWorldInfo, long, btSparseSdf3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_water_density_get(long, btSoftBodyWorldInfo) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_water_density_set(long, btSoftBodyWorldInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_water_normal_get(long, btSoftBodyWorldInfo) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_water_normal_set(long, btSoftBodyWorldInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_water_offset_get(long, btSoftBodyWorldInfo) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftBodyWorldInfo_water_offset_set(long, btSoftBodyWorldInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftClusterCollisionShape - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftClusterCollisionShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftClusterCollisionShape
-
Construct a new btSoftClusterCollisionShape, normally you should not need this constructor it's intended for low-level usage.
- btSoftClusterCollisionShape(btSoftBody.Cluster) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftClusterCollisionShape
-
- btSoftClusterCollisionShape_cluster_get(long, btSoftClusterCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftClusterCollisionShape_cluster_set(long, btSoftClusterCollisionShape, long, btSoftBody.Cluster) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftClusterCollisionShape_getShapeType(long, btSoftClusterCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftClusterCollisionShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftColliders(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftColliders
-
Construct a new btSoftColliders, normally you should not need this constructor it's intended for low-level usage.
- btSoftColliders() - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftColliders
-
- btSoftColliders.ClusterBase - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftColliders.CollideCL_RS - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftColliders.CollideCL_SS - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftColliders.CollideSDF_RS - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftColliders.CollideVF_SS - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftColliders_ClusterBase_erp_get(long, btSoftColliders.ClusterBase) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_ClusterBase_erp_set(long, btSoftColliders.ClusterBase, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_ClusterBase_friction_get(long, btSoftColliders.ClusterBase) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_ClusterBase_friction_set(long, btSoftColliders.ClusterBase, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_ClusterBase_idt_get(long, btSoftColliders.ClusterBase) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_ClusterBase_idt_set(long, btSoftColliders.ClusterBase, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_ClusterBase_margin_get(long, btSoftColliders.ClusterBase) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_ClusterBase_margin_set(long, btSoftColliders.ClusterBase, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_ClusterBase_SolveContact(long, btSoftColliders.ClusterBase, long, btGjkEpaSolver2.sResults, long, btSoftBody.Body, long, btSoftBody.Body, long, btSoftBody.CJoint) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_ClusterBase_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_ClusterBase_threshold_get(long, btSoftColliders.ClusterBase) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_ClusterBase_threshold_set(long, btSoftColliders.ClusterBase, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideCL_RS_colObjWrap_get(long, btSoftColliders.CollideCL_RS) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideCL_RS_colObjWrap_set(long, btSoftColliders.CollideCL_RS, long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideCL_RS_ProcessColObj(long, btSoftColliders.CollideCL_RS, long, btSoftBody, long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideCL_RS_psb_get(long, btSoftColliders.CollideCL_RS) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideCL_RS_psb_set(long, btSoftColliders.CollideCL_RS, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideCL_RS_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideCL_SS_bodies_get(long, btSoftColliders.CollideCL_SS) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideCL_SS_bodies_set(long, btSoftColliders.CollideCL_SS, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideCL_SS_ProcessSoftSoft(long, btSoftColliders.CollideCL_SS, long, btSoftBody, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideCL_SS_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideSDF_RS_colObj1Wrap_get(long, btSoftColliders.CollideSDF_RS) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideSDF_RS_colObj1Wrap_set(long, btSoftColliders.CollideSDF_RS, long, btCollisionObjectWrapper) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideSDF_RS_DoNode(long, btSoftColliders.CollideSDF_RS, long, btSoftBody.Node) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideSDF_RS_dynmargin_get(long, btSoftColliders.CollideSDF_RS) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideSDF_RS_dynmargin_set(long, btSoftColliders.CollideSDF_RS, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideSDF_RS_psb_get(long, btSoftColliders.CollideSDF_RS) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideSDF_RS_psb_set(long, btSoftColliders.CollideSDF_RS, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideSDF_RS_rigidBody_get(long, btSoftColliders.CollideSDF_RS) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideSDF_RS_rigidBody_set(long, btSoftColliders.CollideSDF_RS, long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideSDF_RS_stamargin_get(long, btSoftColliders.CollideSDF_RS) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideSDF_RS_stamargin_set(long, btSoftColliders.CollideSDF_RS, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideSDF_RS_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideVF_SS_mrg_get(long, btSoftColliders.CollideVF_SS) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideVF_SS_mrg_set(long, btSoftColliders.CollideVF_SS, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideVF_SS_psb_get(long, btSoftColliders.CollideVF_SS) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideVF_SS_psb_set(long, btSoftColliders.CollideVF_SS, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftColliders_CollideVF_SS_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftJointBodyType - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftJointBodyType() - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftJointBodyType
-
- btSoftMultiBodyDynamicsWorld - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftMultiBodyDynamicsWorld(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftMultiBodyDynamicsWorld
-
Construct a new btSoftMultiBodyDynamicsWorld, normally you should not need this constructor it's intended for low-level usage.
- btSoftMultiBodyDynamicsWorld(btDispatcher, btBroadphaseInterface, btMultiBodyConstraintSolver, btCollisionConfiguration, btSoftBodySolver) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftMultiBodyDynamicsWorld
-
- btSoftMultiBodyDynamicsWorld(btDispatcher, btBroadphaseInterface, btMultiBodyConstraintSolver, btCollisionConfiguration) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftMultiBodyDynamicsWorld
-
- btSoftMultiBodyDynamicsWorld_addSoftBody__SWIG_0(long, btSoftMultiBodyDynamicsWorld, long, btSoftBody, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftMultiBodyDynamicsWorld_addSoftBody__SWIG_1(long, btSoftMultiBodyDynamicsWorld, long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftMultiBodyDynamicsWorld_addSoftBody__SWIG_2(long, btSoftMultiBodyDynamicsWorld, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftMultiBodyDynamicsWorld_getDrawFlags(long, btSoftMultiBodyDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftMultiBodyDynamicsWorld_getSoftBodyArray(long, btSoftMultiBodyDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftMultiBodyDynamicsWorld_getSoftBodyArrayConst(long, btSoftMultiBodyDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftMultiBodyDynamicsWorld_getWorldInfo(long, btSoftMultiBodyDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftMultiBodyDynamicsWorld_getWorldInfoConst(long, btSoftMultiBodyDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftMultiBodyDynamicsWorld_rayTestSingle(Matrix4, Matrix4, long, btCollisionObject, long, btCollisionShape, Matrix4, long, RayResultCallback) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftMultiBodyDynamicsWorld_removeSoftBody(long, btSoftMultiBodyDynamicsWorld, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftMultiBodyDynamicsWorld_setDrawFlags(long, btSoftMultiBodyDynamicsWorld, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftMultiBodyDynamicsWorld_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftRigidCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftRigidCollisionAlgorithm
-
Construct a new btSoftRigidCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btSoftRigidCollisionAlgorithm(btPersistentManifold, btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftRigidCollisionAlgorithm
-
- btSoftRigidCollisionAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftRigidCollisionAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidDynamicsWorld - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftRigidDynamicsWorld(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftRigidDynamicsWorld
-
Construct a new btSoftRigidDynamicsWorld, normally you should not need this constructor it's intended for low-level usage.
- btSoftRigidDynamicsWorld(btDispatcher, btBroadphaseInterface, btConstraintSolver, btCollisionConfiguration, btSoftBodySolver) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftRigidDynamicsWorld
-
- btSoftRigidDynamicsWorld(btDispatcher, btBroadphaseInterface, btConstraintSolver, btCollisionConfiguration) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftRigidDynamicsWorld
-
- btSoftRigidDynamicsWorld_addSoftBody__SWIG_0(long, btSoftRigidDynamicsWorld, long, btSoftBody, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidDynamicsWorld_addSoftBody__SWIG_1(long, btSoftRigidDynamicsWorld, long, btSoftBody, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidDynamicsWorld_addSoftBody__SWIG_2(long, btSoftRigidDynamicsWorld, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidDynamicsWorld_getDrawFlags(long, btSoftRigidDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidDynamicsWorld_getSoftBodyArray(long, btSoftRigidDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidDynamicsWorld_getSoftBodyArrayConst(long, btSoftRigidDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidDynamicsWorld_getWorldInfo(long, btSoftRigidDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidDynamicsWorld_getWorldInfoConst(long, btSoftRigidDynamicsWorld) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidDynamicsWorld_rayTestSingle(Matrix4, Matrix4, long, btCollisionObject, long, btCollisionShape, Matrix4, long, RayResultCallback) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidDynamicsWorld_removeSoftBody(long, btSoftRigidDynamicsWorld, long, btSoftBody) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidDynamicsWorld_setDrawFlags(long, btSoftRigidDynamicsWorld, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftRigidDynamicsWorld_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftSoftCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftSoftCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftSoftCollisionAlgorithm
-
Construct a new btSoftSoftCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btSoftSoftCollisionAlgorithm(btCollisionAlgorithmConstructionInfo) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftSoftCollisionAlgorithm
-
- btSoftSoftCollisionAlgorithm(btPersistentManifold, btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSoftSoftCollisionAlgorithm
-
- btSoftSoftCollisionAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSoftSoftCollisionAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSoftSoftCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSolve2LinearConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSolve2LinearConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSolve2LinearConstraint
-
Construct a new btSolve2LinearConstraint, normally you should not need this constructor it's intended for low-level usage.
- btSolve2LinearConstraint(float, float) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSolve2LinearConstraint
-
- btSolve2LinearConstraint_resolveBilateralPairConstraint(long, btSolve2LinearConstraint, long, btRigidBody, long, btRigidBody, Matrix3, Matrix3, Vector3, float, Vector3, Vector3, Vector3, Vector3, float, Vector3, Vector3, Vector3, float, Vector3, Vector3, Vector3, float, Vector3, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolve2LinearConstraint_resolveUnilateralPairConstraint(long, btSolve2LinearConstraint, long, btRigidBody, long, btRigidBody, Matrix3, Matrix3, Vector3, float, Vector3, Vector3, Vector3, Vector3, float, Vector3, Vector3, Vector3, float, Vector3, Vector3, Vector3, float, Vector3, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolveDantzigLCP(int, FloatBuffer, FloatBuffer, FloatBuffer, FloatBuffer, int, FloatBuffer, FloatBuffer, IntBuffer, btDantzigScratchMemory) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.Dynamics
-
- btSolveDantzigLCP(int, FloatBuffer, FloatBuffer, FloatBuffer, FloatBuffer, int, FloatBuffer, FloatBuffer, IntBuffer, long, btDantzigScratchMemory) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolveProjectedGaussSeidel - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSolveProjectedGaussSeidel(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSolveProjectedGaussSeidel
-
Construct a new btSolveProjectedGaussSeidel, normally you should not need this constructor it's intended for low-level usage.
- btSolveProjectedGaussSeidel() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSolveProjectedGaussSeidel
-
- btSolveProjectedGaussSeidel_leastSquaresResidual_get(long, btSolveProjectedGaussSeidel) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolveProjectedGaussSeidel_leastSquaresResidual_set(long, btSolveProjectedGaussSeidel, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolveProjectedGaussSeidel_leastSquaresResidualThreshold_get(long, btSolveProjectedGaussSeidel) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolveProjectedGaussSeidel_leastSquaresResidualThreshold_set(long, btSolveProjectedGaussSeidel, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolveProjectedGaussSeidel_solveMLCP__SWIG_0(long, btSolveProjectedGaussSeidel, long, long, long, long, long, long, int, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolveProjectedGaussSeidel_solveMLCP__SWIG_1(long, btSolveProjectedGaussSeidel, long, long, long, long, long, long, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolveProjectedGaussSeidel_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSolverBody(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSolverBody
-
Construct a new btSolverBody, normally you should not need this constructor it's intended for low-level usage.
- btSolverBody() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSolverBody
-
- btSolverBody_angularFactor_get(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_angularFactor_set(long, btSolverBody, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_angularVelocity_get(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_angularVelocity_set(long, btSolverBody, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_applyImpulse(long, btSolverBody, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_deltaAngularVelocity_get(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_deltaAngularVelocity_set(long, btSolverBody, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_deltaLinearVelocity_get(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_deltaLinearVelocity_set(long, btSolverBody, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_externalForceImpulse_get(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_externalForceImpulse_set(long, btSolverBody, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_externalTorqueImpulse_get(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_externalTorqueImpulse_set(long, btSolverBody, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_getAngularVelocity(long, btSolverBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_getVelocityInLocalPointNoDelta(long, btSolverBody, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_getVelocityInLocalPointObsolete(long, btSolverBody, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_internalApplyImpulse(long, btSolverBody, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_internalApplyPushImpulse(long, btSolverBody, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_internalGetAngularFactor(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_internalGetAngularVelocity(long, btSolverBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_internalGetDeltaAngularVelocity(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_internalGetDeltaLinearVelocity(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_internalGetInvMass(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_internalGetPushVelocity(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_internalGetTurnVelocity(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_internalGetVelocityInLocalPointObsolete(long, btSolverBody, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_internalSetInvMass(long, btSolverBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_invMass_get(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_invMass_set(long, btSolverBody, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_linearFactor_get(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_linearFactor_set(long, btSolverBody, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_linearVelocity_get(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_linearVelocity_set(long, btSolverBody, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_operatorDelete__SWIG_0(long, btSolverBody, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_operatorDelete__SWIG_1(long, btSolverBody, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_operatorDeleteArray__SWIG_0(long, btSolverBody, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_operatorDeleteArray__SWIG_1(long, btSolverBody, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_operatorNew__SWIG_0(long, btSolverBody, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_operatorNew__SWIG_1(long, btSolverBody, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_operatorNewArray__SWIG_0(long, btSolverBody, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_operatorNewArray__SWIG_1(long, btSolverBody, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_originalBody_get(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_originalBody_set(long, btSolverBody, long, btRigidBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_pushVelocity_get(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_pushVelocity_set(long, btSolverBody, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_turnVelocity_get(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_turnVelocity_set(long, btSolverBody, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_worldTransform_get(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_worldTransform_set(long, btSolverBody, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_writebackVelocity(long, btSolverBody) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverBody_writebackVelocityAndTransform(long, btSolverBody, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSolverConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSolverConstraint
-
Construct a new btSolverConstraint, normally you should not need this constructor it's intended for low-level usage.
- btSolverConstraint() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSolverConstraint
-
- btSolverConstraint.btSolverConstraintType - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSolverConstraint_angularComponentA_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_angularComponentA_set(long, btSolverConstraint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_angularComponentB_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_angularComponentB_set(long, btSolverConstraint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_appliedImpulse_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_appliedImpulse_set(long, btSolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_appliedPushImpulse_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_appliedPushImpulse_set(long, btSolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_cfm_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_cfm_set(long, btSolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_contactNormal1_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_contactNormal1_set(long, btSolverConstraint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_contactNormal2_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_contactNormal2_set(long, btSolverConstraint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_friction_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_friction_set(long, btSolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_frictionIndex_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_frictionIndex_set(long, btSolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_jacDiagABInv_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_jacDiagABInv_set(long, btSolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_lowerLimit_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_lowerLimit_set(long, btSolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_numRowsForNonContactConstraint_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_numRowsForNonContactConstraint_set(long, btSolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_operatorDelete__SWIG_0(long, btSolverConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_operatorDelete__SWIG_1(long, btSolverConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_operatorDeleteArray__SWIG_0(long, btSolverConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_operatorDeleteArray__SWIG_1(long, btSolverConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_operatorNew__SWIG_0(long, btSolverConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_operatorNew__SWIG_1(long, btSolverConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_operatorNewArray__SWIG_0(long, btSolverConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_operatorNewArray__SWIG_1(long, btSolverConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_originalContactPoint_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_originalContactPoint_set(long, btSolverConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_overrideNumSolverIterations_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_overrideNumSolverIterations_set(long, btSolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_relpos1CrossNormal_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_relpos1CrossNormal_set(long, btSolverConstraint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_relpos2CrossNormal_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_relpos2CrossNormal_set(long, btSolverConstraint, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_rhs_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_rhs_set(long, btSolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_rhsPenetration_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_rhsPenetration_set(long, btSolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_solverBodyIdA_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_solverBodyIdA_set(long, btSolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_solverBodyIdB_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_solverBodyIdB_set(long, btSolverConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_unusedPadding4_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_unusedPadding4_set(long, btSolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_upperLimit_get(long, btSolverConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraint_upperLimit_set(long, btSolverConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btSolverConstraintType() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btMultiBodySolverConstraint.btSolverConstraintType
-
- btSolverConstraintType() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSolverConstraint.btSolverConstraintType
-
- btSolverMode - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btSolverMode() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btSolverMode
-
- btSortedOverlappingPairCache - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSortedOverlappingPairCache(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSortedOverlappingPairCache
-
Construct a new btSortedOverlappingPairCache, normally you should not need this constructor it's intended for low-level usage.
- btSortedOverlappingPairCache() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSortedOverlappingPairCache
-
- btSortedOverlappingPairCache_getOverlapFilterCallback(long, btSortedOverlappingPairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSortedOverlappingPairCache_getOverlappingPairArrayConst(long, btSortedOverlappingPairCache) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSortedOverlappingPairCache_needsBroadphaseCollision(long, btSortedOverlappingPairCache, long, btBroadphaseProxy, long, btBroadphaseProxy) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSortedOverlappingPairCache_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSparseSdf3 - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSparseSdf3(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSparseSdf3
-
Construct a new btSparseSdf3, normally you should not need this constructor it's intended for low-level usage.
- btSparseSdf3() - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btSparseSdf3
-
- btSparseSdf3.Cell - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSparseSdf3.IntFrac - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btSparseSdf3_BuildCell(long, btSparseSdf3, long, btSparseSdf3.Cell) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Cell_c_get(long, btSparseSdf3.Cell) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Cell_c_set(long, btSparseSdf3.Cell, int[]) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Cell_d_get(long, btSparseSdf3.Cell) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Cell_d_set(long, btSparseSdf3.Cell, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Cell_hash_get(long, btSparseSdf3.Cell) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Cell_hash_set(long, btSparseSdf3.Cell, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Cell_next_get(long, btSparseSdf3.Cell) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Cell_next_set(long, btSparseSdf3.Cell, long, btSparseSdf3.Cell) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Cell_pclient_get(long, btSparseSdf3.Cell) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Cell_pclient_set(long, btSparseSdf3.Cell, long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Cell_puid_get(long, btSparseSdf3.Cell) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Cell_puid_set(long, btSparseSdf3.Cell, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_cells_get(long, btSparseSdf3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_cells_set(long, btSparseSdf3, long) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_clampCells_get(long, btSparseSdf3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_clampCells_set(long, btSparseSdf3, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Decompose(float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_DistanceToShape(Vector3, long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Evaluate(long, btSparseSdf3, Vector3, long, btCollisionShape, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_GarbageCollect__SWIG_0(long, btSparseSdf3, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_GarbageCollect__SWIG_1(long, btSparseSdf3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Hash(int, int, int, long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Initialize__SWIG_0(long, btSparseSdf3, int, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Initialize__SWIG_1(long, btSparseSdf3, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Initialize__SWIG_2(long, btSparseSdf3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_IntFrac_b_get(long, btSparseSdf3.IntFrac) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_IntFrac_b_set(long, btSparseSdf3.IntFrac, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_IntFrac_f_get(long, btSparseSdf3.IntFrac) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_IntFrac_f_set(long, btSparseSdf3.IntFrac, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_IntFrac_i_get(long, btSparseSdf3.IntFrac) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_IntFrac_i_set(long, btSparseSdf3.IntFrac, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Lerp(float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_ncells_get(long, btSparseSdf3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_ncells_set(long, btSparseSdf3, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_nprobes_get(long, btSparseSdf3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_nprobes_set(long, btSparseSdf3, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_nqueries_get(long, btSparseSdf3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_nqueries_set(long, btSparseSdf3, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_puid_get(long, btSparseSdf3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_puid_set(long, btSparseSdf3, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_RemoveReferences(long, btSparseSdf3, long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_Reset(long, btSparseSdf3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_voxelsz_get(long, btSparseSdf3) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSparseSdf3_voxelsz_set(long, btSparseSdf3, float) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btSpatialForceVector - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btSpatialForceVector(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSpatialForceVector
-
Construct a new btSpatialForceVector, normally you should not need this constructor it's intended for low-level usage.
- btSpatialForceVector() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSpatialForceVector
-
- btSpatialForceVector(Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSpatialForceVector
-
- btSpatialForceVector(float, float, float, float, float, float) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSpatialForceVector
-
- btSpatialForceVector_addAngular(long, btSpatialForceVector, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_addLinear(long, btSpatialForceVector, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_addValue(long, btSpatialForceVector, float, float, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_addVector(long, btSpatialForceVector, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_bottomVec_get(long, btSpatialForceVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_bottomVec_set(long, btSpatialForceVector, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_getAngular(long, btSpatialForceVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_getLinear(long, btSpatialForceVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_operatorAddition(long, btSpatialForceVector, long, btSpatialForceVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_operatorAdditionAssignment(long, btSpatialForceVector, long, btSpatialForceVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_operatorMultiplication(long, btSpatialForceVector, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_operatorSubtraction__SWIG_0(long, btSpatialForceVector, long, btSpatialForceVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_operatorSubtraction__SWIG_1(long, btSpatialForceVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_operatorSubtractionAssignment(long, btSpatialForceVector, long, btSpatialForceVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_setAngular(long, btSpatialForceVector, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_setLinear(long, btSpatialForceVector, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_setValue(long, btSpatialForceVector, float, float, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_setVector(long, btSpatialForceVector, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_setZero(long, btSpatialForceVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_topVec_get(long, btSpatialForceVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialForceVector_topVec_set(long, btSpatialForceVector, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btSpatialMotionVector(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSpatialMotionVector
-
Construct a new btSpatialMotionVector, normally you should not need this constructor it's intended for low-level usage.
- btSpatialMotionVector() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSpatialMotionVector
-
- btSpatialMotionVector(Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSpatialMotionVector
-
- btSpatialMotionVector_addAngular(long, btSpatialMotionVector, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_addLinear(long, btSpatialMotionVector, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_addValue(long, btSpatialMotionVector, float, float, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_addVector(long, btSpatialMotionVector, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_bottomVec_get(long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_bottomVec_set(long, btSpatialMotionVector, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_dot(long, btSpatialMotionVector, long, btSpatialForceVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_getAngular(long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_getLinear(long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_operatorAddition(long, btSpatialMotionVector, long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_operatorAdditionAssignment(long, btSpatialMotionVector, long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_operatorMultiplication(long, btSpatialMotionVector, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_operatorMultiplicationAssignment(long, btSpatialMotionVector, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_operatorSubtraction__SWIG_0(long, btSpatialMotionVector, long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_operatorSubtraction__SWIG_1(long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_operatorSubtractionAssignment(long, btSpatialMotionVector, long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_setAngular(long, btSpatialMotionVector, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_setLinear(long, btSpatialMotionVector, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_setValue(long, btSpatialMotionVector, float, float, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_setVector(long, btSpatialMotionVector, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_setZero(long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_topVec_get(long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialMotionVector_topVec_set(long, btSpatialMotionVector, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialTransformationMatrix - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btSpatialTransformationMatrix(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSpatialTransformationMatrix
-
Construct a new btSpatialTransformationMatrix, normally you should not need this constructor it's intended for low-level usage.
- btSpatialTransformationMatrix() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSpatialTransformationMatrix
-
- btSpatialTransformationMatrix.eOutputOperation - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btSpatialTransformationMatrix_rotMat_get(long, btSpatialTransformationMatrix) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialTransformationMatrix_rotMat_set(long, btSpatialTransformationMatrix, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialTransformationMatrix_transformInverse__SWIG_2(long, btSpatialTransformationMatrix, long, btSymmetricSpatialDyad, long, btSymmetricSpatialDyad, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialTransformationMatrix_transformInverse__SWIG_3(long, btSpatialTransformationMatrix, long, btSymmetricSpatialDyad, long, btSymmetricSpatialDyad) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialTransformationMatrix_trnVec_get(long, btSpatialTransformationMatrix) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpatialTransformationMatrix_trnVec_set(long, btSpatialTransformationMatrix, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSphereBoxCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSphereBoxCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSphereBoxCollisionAlgorithm
-
Construct a new btSphereBoxCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btSphereBoxCollisionAlgorithm(btPersistentManifold, btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSphereBoxCollisionAlgorithm
-
- btSphereBoxCollisionAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSphereBoxCollisionAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereBoxCollisionAlgorithm_getSphereDistance(long, btSphereBoxCollisionAlgorithm, long, btCollisionObjectWrapper, Vector3, Vector3, long, Vector3, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereBoxCollisionAlgorithm_getSpherePenetration(long, btSphereBoxCollisionAlgorithm, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereBoxCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSphereShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSphereShape
-
Construct a new btSphereShape, normally you should not need this constructor it's intended for low-level usage.
- btSphereShape(float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSphereShape
-
- btSphereShape_getRadius(long, btSphereShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereShape_operatorDelete__SWIG_0(long, btSphereShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereShape_operatorDelete__SWIG_1(long, btSphereShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereShape_operatorDeleteArray__SWIG_0(long, btSphereShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereShape_operatorDeleteArray__SWIG_1(long, btSphereShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereShape_operatorNew__SWIG_0(long, btSphereShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereShape_operatorNew__SWIG_1(long, btSphereShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereShape_operatorNewArray__SWIG_0(long, btSphereShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereShape_operatorNewArray__SWIG_1(long, btSphereShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereShape_setUnscaledRadius(long, btSphereShape, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereSphereCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSphereSphereCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSphereSphereCollisionAlgorithm
-
Construct a new btSphereSphereCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btSphereSphereCollisionAlgorithm(btPersistentManifold, btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSphereSphereCollisionAlgorithm
-
- btSphereSphereCollisionAlgorithm(btCollisionAlgorithmConstructionInfo) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSphereSphereCollisionAlgorithm
-
- btSphereSphereCollisionAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSphereSphereCollisionAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereSphereCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereTriangleCollisionAlgorithm - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSphereTriangleCollisionAlgorithm(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSphereTriangleCollisionAlgorithm
-
Construct a new btSphereTriangleCollisionAlgorithm, normally you should not need this constructor it's intended for low-level usage.
- btSphereTriangleCollisionAlgorithm(btPersistentManifold, btCollisionAlgorithmConstructionInfo, btCollisionObjectWrapper, btCollisionObjectWrapper, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSphereTriangleCollisionAlgorithm
-
- btSphereTriangleCollisionAlgorithm(btCollisionAlgorithmConstructionInfo) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSphereTriangleCollisionAlgorithm
-
- btSphereTriangleCollisionAlgorithm.CreateFunc - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSphereTriangleCollisionAlgorithm_CreateFunc_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSphereTriangleCollisionAlgorithm_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSpinMutex - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btSpinMutex(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSpinMutex
-
Construct a new btSpinMutex, normally you should not need this constructor it's intended for low-level usage.
- btSpinMutex() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSpinMutex
-
- btSpinMutex_lock(long, btSpinMutex) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpinMutex_tryLock(long, btSpinMutex) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSpinMutex_unlock(long, btSpinMutex) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSqrt(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSqrt(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btStackAlloc - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btStackAlloc(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btStackAlloc
-
Construct a new btStackAlloc, normally you should not need this constructor it's intended for low-level usage.
- btStackAlloc(long) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btStackAlloc
-
- btStackAlloc_allocate(long, btStackAlloc, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btStackAlloc_beginBlock(long, btStackAlloc) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btStackAlloc_create(long, btStackAlloc, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btStackAlloc_destroy(long, btStackAlloc) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btStackAlloc_endBlock(long, btStackAlloc, long, btBlock) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btStackAlloc_getAvailableMemory(long, btStackAlloc) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btStaticPlaneShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btStaticPlaneShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btStaticPlaneShape
-
Construct a new btStaticPlaneShape, normally you should not need this constructor it's intended for low-level usage.
- btStaticPlaneShape(Vector3, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btStaticPlaneShape
-
- btStaticPlaneShape_getPlaneConstant(long, btStaticPlaneShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShape_getPlaneNormal(long, btStaticPlaneShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShape_operatorDelete__SWIG_0(long, btStaticPlaneShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShape_operatorDelete__SWIG_1(long, btStaticPlaneShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShape_operatorDeleteArray__SWIG_0(long, btStaticPlaneShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShape_operatorDeleteArray__SWIG_1(long, btStaticPlaneShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShape_operatorNew__SWIG_0(long, btStaticPlaneShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShape_operatorNew__SWIG_1(long, btStaticPlaneShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShape_operatorNewArray__SWIG_0(long, btStaticPlaneShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShape_operatorNewArray__SWIG_1(long, btStaticPlaneShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShapeData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btStaticPlaneShapeData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btStaticPlaneShapeData
-
Construct a new btStaticPlaneShapeData, normally you should not need this constructor it's intended for low-level usage.
- btStaticPlaneShapeData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btStaticPlaneShapeData
-
- btStaticPlaneShapeData_collisionShapeData_get(long, btStaticPlaneShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShapeData_collisionShapeData_set(long, btStaticPlaneShapeData, long, btCollisionShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShapeData_localScaling_get(long, btStaticPlaneShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShapeData_localScaling_set(long, btStaticPlaneShapeData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShapeData_pad_get(long, btStaticPlaneShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShapeData_pad_set(long, btStaticPlaneShapeData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShapeData_planeConstant_get(long, btStaticPlaneShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShapeData_planeConstant_set(long, btStaticPlaneShapeData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShapeData_planeNormal_get(long, btStaticPlaneShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStaticPlaneShapeData_planeNormal_set(long, btStaticPlaneShapeData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStorageResult - Class in com.badlogic.gdx.physics.bullet.collision
-
- btStorageResult(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btStorageResult
-
Construct a new btStorageResult, normally you should not need this constructor it's intended for low-level usage.
- btStorageResult_closestPointInB_get(long, btStorageResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStorageResult_closestPointInB_set(long, btStorageResult, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStorageResult_distance_get(long, btStorageResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStorageResult_distance_set(long, btStorageResult, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStorageResult_normalOnSurfaceB_get(long, btStorageResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStorageResult_normalOnSurfaceB_set(long, btStorageResult, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStorageResult_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface - Class in com.badlogic.gdx.physics.bullet.collision
-
- btStridingMeshInterface(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btStridingMeshInterface
-
Construct a new btStridingMeshInterface, normally you should not need this constructor it's intended for low-level usage.
- btStridingMeshInterface_calculateAabbBruteForce(long, btStridingMeshInterface, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_calculateSerializeBufferSize(long, btStridingMeshInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_getLockedReadOnlyVertexIndexBase__SWIG_0(long, btStridingMeshInterface, long, long, long, long, long, long, long, long, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_getLockedReadOnlyVertexIndexBase__SWIG_1(long, btStridingMeshInterface, long, long, long, long, long, long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_getLockedVertexIndexBase__SWIG_0(long, btStridingMeshInterface, long, long, long, long, long, long, long, long, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_getLockedVertexIndexBase__SWIG_1(long, btStridingMeshInterface, long, long, long, long, long, long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_getNumSubParts(long, btStridingMeshInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_getPremadeAabb(long, btStridingMeshInterface, long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_getScaling(long, btStridingMeshInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_hasPremadeAabb(long, btStridingMeshInterface) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_InternalProcessAllTriangles(long, btStridingMeshInterface, long, btInternalTriangleIndexCallback, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_operatorDelete__SWIG_0(long, btStridingMeshInterface, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_operatorDelete__SWIG_1(long, btStridingMeshInterface, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_operatorDeleteArray__SWIG_0(long, btStridingMeshInterface, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_operatorDeleteArray__SWIG_1(long, btStridingMeshInterface, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_operatorNew__SWIG_0(long, btStridingMeshInterface, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_operatorNew__SWIG_1(long, btStridingMeshInterface, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_operatorNewArray__SWIG_0(long, btStridingMeshInterface, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_operatorNewArray__SWIG_1(long, btStridingMeshInterface, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_preallocateIndices(long, btStridingMeshInterface, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_preallocateVertices(long, btStridingMeshInterface, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_serialize(long, btStridingMeshInterface, long, long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_setPremadeAabb(long, btStridingMeshInterface, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_setScaling(long, btStridingMeshInterface, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_unLockReadOnlyVertexBase(long, btStridingMeshInterface, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterface_unLockVertexBase(long, btStridingMeshInterface, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterfaceData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btStridingMeshInterfaceData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btStridingMeshInterfaceData
-
Construct a new btStridingMeshInterfaceData, normally you should not need this constructor it's intended for low-level usage.
- btStridingMeshInterfaceData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btStridingMeshInterfaceData
-
- btStridingMeshInterfaceData_meshPartsPtr_get(long, btStridingMeshInterfaceData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterfaceData_meshPartsPtr_set(long, btStridingMeshInterfaceData, long, btMeshPartData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterfaceData_numMeshParts_get(long, btStridingMeshInterfaceData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterfaceData_numMeshParts_set(long, btStridingMeshInterfaceData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterfaceData_padding_get(long, btStridingMeshInterfaceData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterfaceData_padding_set(long, btStridingMeshInterfaceData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterfaceData_scaling_get(long, btStridingMeshInterfaceData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStridingMeshInterfaceData_scaling_set(long, btStridingMeshInterfaceData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btStringArray - Class in com.badlogic.gdx.physics.bullet.extras
-
- btStringArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.extras.btStringArray
-
Construct a new btStringArray, normally you should not need this constructor it's intended for low-level usage.
- btStringArray() - Constructor for class com.badlogic.gdx.physics.bullet.extras.btStringArray
-
- btStringArray(btStringArray) - Constructor for class com.badlogic.gdx.physics.bullet.extras.btStringArray
-
- btStringArray.less - Class in com.badlogic.gdx.physics.bullet.extras
-
- btStringArray_at__SWIG_0(long, btStringArray, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_capacity(long, btStringArray) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_clear(long, btStringArray) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_copyFromArray(long, btStringArray, long, btStringArray) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_expand__SWIG_0(long, btStringArray, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_expand__SWIG_1(long, btStringArray) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_expandNonInitializing(long, btStringArray) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_findBinarySearch(long, btStringArray, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_findLinearSearch(long, btStringArray, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_findLinearSearch2(long, btStringArray, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_initializeFromBuffer(long, btStringArray, long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_less_operatorFunctionCall(long, btStringArray.less, String, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_operatorAssignment(long, btStringArray, long, btStringArray) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_operatorSubscript__SWIG_0(long, btStringArray, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_pop_back(long, btStringArray) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_push_back(long, btStringArray, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_remove(long, btStringArray, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_removeAtIndex(long, btStringArray, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_reserve(long, btStringArray, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_resize__SWIG_0(long, btStringArray, int, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_resize__SWIG_1(long, btStringArray, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_resizeNoInitialize(long, btStringArray, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_size(long, btStringArray) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStringArray_swap(long, btStringArray, int, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btStrLen(String) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btStrLen(String) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSubSimplexClosestResult - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSubSimplexClosestResult(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSubSimplexClosestResult
-
Construct a new btSubSimplexClosestResult, normally you should not need this constructor it's intended for low-level usage.
- btSubSimplexClosestResult() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSubSimplexClosestResult
-
- btSubSimplexClosestResult_barycentricCoords_get(long, btSubSimplexClosestResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_barycentricCoords_set(long, btSubSimplexClosestResult, float[]) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_closestPointOnSimplex_get(long, btSubSimplexClosestResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_closestPointOnSimplex_set(long, btSubSimplexClosestResult, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_degenerate_get(long, btSubSimplexClosestResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_degenerate_set(long, btSubSimplexClosestResult, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_isValid(long, btSubSimplexClosestResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_reset(long, btSubSimplexClosestResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_setBarycentricCoordinates__SWIG_0(long, btSubSimplexClosestResult, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_setBarycentricCoordinates__SWIG_1(long, btSubSimplexClosestResult, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_setBarycentricCoordinates__SWIG_2(long, btSubSimplexClosestResult, float, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_setBarycentricCoordinates__SWIG_3(long, btSubSimplexClosestResult, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_setBarycentricCoordinates__SWIG_4(long, btSubSimplexClosestResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_usedVertices_get(long, btSubSimplexClosestResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubSimplexClosestResult_usedVertices_set(long, btSubSimplexClosestResult, long, btUsageBitfield) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSubsimplexConvexCast - Class in com.badlogic.gdx.physics.bullet.collision
-
- btSubsimplexConvexCast(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSubsimplexConvexCast
-
Construct a new btSubsimplexConvexCast, normally you should not need this constructor it's intended for low-level usage.
- btSubsimplexConvexCast(btConvexShape, btConvexShape, btVoronoiSimplexSolver) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btSubsimplexConvexCast
-
- btSubsimplexConvexCast_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btSwapEndian(long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSwapEndian(int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSwapEndian(short) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSwapEndian__SWIG_0(long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSwapEndian__SWIG_1(int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSwapEndian__SWIG_2(short) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSwapEndianDouble(double, ByteBuffer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSwapEndianDouble(double, ByteBuffer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSwapEndianFloat(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSwapEndianFloat(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSwapEndianInt(int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSwapEndianInt(int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSwapScalarEndian(float, SWIGTYPE_p_float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSwapScalarEndian(float, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSwapVector3Endian(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btSwapVector3Endian(Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSymmetricSpatialDyad - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btSymmetricSpatialDyad(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSymmetricSpatialDyad
-
Construct a new btSymmetricSpatialDyad, normally you should not need this constructor it's intended for low-level usage.
- btSymmetricSpatialDyad() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSymmetricSpatialDyad
-
- btSymmetricSpatialDyad(Matrix3, Matrix3, Matrix3) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btSymmetricSpatialDyad
-
- btSymmetricSpatialDyad_addMatrix(long, btSymmetricSpatialDyad, Matrix3, Matrix3, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSymmetricSpatialDyad_bottomLeftMat_get(long, btSymmetricSpatialDyad) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSymmetricSpatialDyad_bottomLeftMat_set(long, btSymmetricSpatialDyad, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSymmetricSpatialDyad_operatorMultiplication(long, btSymmetricSpatialDyad, long, btSpatialMotionVector) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSymmetricSpatialDyad_operatorSubtractionAssignment(long, btSymmetricSpatialDyad, long, btSymmetricSpatialDyad) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSymmetricSpatialDyad_setIdentity(long, btSymmetricSpatialDyad) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSymmetricSpatialDyad_setMatrix(long, btSymmetricSpatialDyad, Matrix3, Matrix3, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSymmetricSpatialDyad_topLeftMat_get(long, btSymmetricSpatialDyad) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSymmetricSpatialDyad_topLeftMat_set(long, btSymmetricSpatialDyad, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSymmetricSpatialDyad_topRightMat_get(long, btSymmetricSpatialDyad) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btSymmetricSpatialDyad_topRightMat_set(long, btSymmetricSpatialDyad, long, btMatrix3x3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTan(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btTan(float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTetrahedronShapeEx - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTetrahedronShapeEx(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTetrahedronShapeEx
-
Construct a new btTetrahedronShapeEx, normally you should not need this constructor it's intended for low-level usage.
- btTetrahedronShapeEx() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTetrahedronShapeEx
-
- btTetrahedronShapeEx_setVertices(long, btTetrahedronShapeEx, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTetrahedronShapeEx_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btThreadsAreRunning() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btThreadsAreRunning() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btTransform(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTransform
-
Construct a new btTransform, normally you should not need this constructor it's intended for low-level usage.
- btTransform() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTransform
-
- btTransform(Quaternion, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTransform
-
- btTransform(Quaternion) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTransform
-
- btTransform(Matrix3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTransform
-
- btTransform(Matrix3) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTransform
-
- btTransform(Matrix4) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTransform
-
- btTransform_deSerialize(long, btTransform, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_deSerializeDouble(long, btTransform, long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_deSerializeFloat(long, btTransform, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_getBasis(long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_getBasisConst(long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_getIdentity() - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_getOpenGLMatrix(long, btTransform, float[]) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_getOrigin(long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_getOriginConst(long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_getRotation(long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_inverse(long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_inverseTimes(long, btTransform, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_invXform(long, btTransform, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_mult(long, btTransform, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_operatorAssignment(long, btTransform, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_operatorFunctionCall(long, btTransform, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_operatorMultiplication__SWIG_0(long, btTransform, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_operatorMultiplication__SWIG_1(long, btTransform, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_operatorMultiplication__SWIG_2(long, btTransform, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_operatorMultiplicationAssignment(long, btTransform, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_serialize(long, btTransform, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_serializeFloat(long, btTransform, long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_setBasis(long, btTransform, Matrix3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_setFromOpenGLMatrix(long, btTransform, float[]) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_setIdentity(long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_setOrigin(long, btTransform, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransform_setRotation(long, btTransform, Quaternion) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformAabb(Vector3, float, Matrix4, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btTransformAabb(Vector3, Vector3, float, Matrix4, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btTransformAabb__SWIG_0(Vector3, float, Matrix4, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformAabb__SWIG_1(Vector3, Vector3, float, Matrix4, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformDoubleData - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btTransformDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTransformDoubleData
-
Construct a new btTransformDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btTransformDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTransformDoubleData
-
- btTransformDoubleData_basis_get(long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformDoubleData_basis_set(long, btTransformDoubleData, long, btMatrix3x3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformDoubleData_origin_get(long, btTransformDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformDoubleData_origin_set(long, btTransformDoubleData, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformFloatData - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btTransformFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTransformFloatData
-
Construct a new btTransformFloatData, normally you should not need this constructor it's intended for low-level usage.
- btTransformFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTransformFloatData
-
- btTransformFloatData_basis_get(long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformFloatData_basis_set(long, btTransformFloatData, long, btMatrix3x3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformFloatData_origin_get(long, btTransformFloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformFloatData_origin_set(long, btTransformFloatData, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformUtil - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btTransformUtil(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTransformUtil
-
Construct a new btTransformUtil, normally you should not need this constructor it's intended for low-level usage.
- btTransformUtil() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTransformUtil
-
- btTransformUtil_calculateDiffAxisAngle(Matrix4, Matrix4, Vector3, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformUtil_calculateDiffAxisAngleQuaternion(Quaternion, Quaternion, Vector3, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformUtil_calculateVelocity(Matrix4, Matrix4, float, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformUtil_calculateVelocityQuaternion(Vector3, Vector3, Quaternion, Quaternion, float, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTransformUtil_integrateTransform(Matrix4, Vector3, Vector3, float, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTranslationalLimitMotor - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btTranslationalLimitMotor(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTranslationalLimitMotor
-
Construct a new btTranslationalLimitMotor, normally you should not need this constructor it's intended for low-level usage.
- btTranslationalLimitMotor() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTranslationalLimitMotor
-
- btTranslationalLimitMotor(btTranslationalLimitMotor) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTranslationalLimitMotor
-
- btTranslationalLimitMotor2 - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btTranslationalLimitMotor2(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTranslationalLimitMotor2
-
Construct a new btTranslationalLimitMotor2, normally you should not need this constructor it's intended for low-level usage.
- btTranslationalLimitMotor2() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTranslationalLimitMotor2
-
- btTranslationalLimitMotor2(btTranslationalLimitMotor2) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTranslationalLimitMotor2
-
- btTranslationalLimitMotor2_bounce_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_bounce_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_currentLimit_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_currentLimit_set(long, btTranslationalLimitMotor2, int[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_currentLimitError_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_currentLimitError_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_currentLimitErrorHi_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_currentLimitErrorHi_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_currentLinearDiff_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_currentLinearDiff_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_enableMotor_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_enableMotor_set(long, btTranslationalLimitMotor2, boolean[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_enableSpring_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_enableSpring_set(long, btTranslationalLimitMotor2, boolean[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_equilibriumPoint_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_equilibriumPoint_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_isLimited(long, btTranslationalLimitMotor2, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_lowerLimit_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_lowerLimit_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_maxMotorForce_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_maxMotorForce_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_motorCFM_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_motorCFM_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_motorERP_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_motorERP_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_servoMotor_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_servoMotor_set(long, btTranslationalLimitMotor2, boolean[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_servoTarget_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_servoTarget_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_springDamping_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_springDamping_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_springDampingLimited_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_springDampingLimited_set(long, btTranslationalLimitMotor2, boolean[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_springStiffness_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_springStiffness_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_springStiffnessLimited_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_springStiffnessLimited_set(long, btTranslationalLimitMotor2, boolean[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_stopCFM_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_stopCFM_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_stopERP_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_stopERP_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_targetVelocity_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_targetVelocity_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_testLimitValue(long, btTranslationalLimitMotor2, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_upperLimit_get(long, btTranslationalLimitMotor2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor2_upperLimit_set(long, btTranslationalLimitMotor2, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_accumulatedImpulse_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_accumulatedImpulse_set(long, btTranslationalLimitMotor, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_currentLimit_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_currentLimit_set(long, btTranslationalLimitMotor, int[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_currentLimitError_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_currentLimitError_set(long, btTranslationalLimitMotor, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_currentLinearDiff_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_currentLinearDiff_set(long, btTranslationalLimitMotor, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_damping_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_damping_set(long, btTranslationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_enableMotor_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_enableMotor_set(long, btTranslationalLimitMotor, boolean[]) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_isLimited(long, btTranslationalLimitMotor, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_limitSoftness_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_limitSoftness_set(long, btTranslationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_lowerLimit_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_lowerLimit_set(long, btTranslationalLimitMotor, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_maxMotorForce_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_maxMotorForce_set(long, btTranslationalLimitMotor, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_needApplyForce(long, btTranslationalLimitMotor, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_normalCFM_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_normalCFM_set(long, btTranslationalLimitMotor, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_restitution_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_restitution_set(long, btTranslationalLimitMotor, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_solveLinearAxis(long, btTranslationalLimitMotor, float, float, long, btRigidBody, Vector3, long, btRigidBody, Vector3, int, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_stopCFM_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_stopCFM_set(long, btTranslationalLimitMotor, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_stopERP_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_stopERP_set(long, btTranslationalLimitMotor, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_targetVelocity_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_targetVelocity_set(long, btTranslationalLimitMotor, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_testLimitValue(long, btTranslationalLimitMotor, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_upperLimit_get(long, btTranslationalLimitMotor) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTranslationalLimitMotor_upperLimit_set(long, btTranslationalLimitMotor, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTraversalMode() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvh.btTraversalMode
-
- btTriangle - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangle(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangle
-
Construct a new btTriangle, normally you should not need this constructor it's intended for low-level usage.
- btTriangle() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangle
-
- btTriangle_partId_get(long, btTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangle_partId_set(long, btTriangle, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangle_triangleIndex_get(long, btTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangle_triangleIndex_set(long, btTriangle, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangle_vertex0_get(long, btTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangle_vertex0_set(long, btTriangle, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangle_vertex1_get(long, btTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangle_vertex1_set(long, btTriangle, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangle_vertex2_get(long, btTriangle) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangle_vertex2_set(long, btTriangle, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleBuffer - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleBuffer(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleBuffer
-
Construct a new btTriangleBuffer, normally you should not need this constructor it's intended for low-level usage.
- btTriangleBuffer() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleBuffer
-
- btTriangleBuffer_clearBuffer(long, btTriangleBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleBuffer_getNumTriangles(long, btTriangleBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleBuffer_getTriangle(long, btTriangleBuffer, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleBuffer_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleCallback - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleCallback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleCallback
-
Construct a new btTriangleCallback, normally you should not need this constructor it's intended for low-level usage.
- btTriangleCallback() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleCallback
-
- btTriangleCallback_change_ownership(btTriangleCallback, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleCallback_director_connect(btTriangleCallback, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleCallback_processTriangle(long, btTriangleCallback, long, btVector3, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleConvexcastCallback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleConvexcastCallback
-
Construct a new btTriangleConvexcastCallback, normally you should not need this constructor it's intended for low-level usage.
- btTriangleConvexcastCallback(btConvexShape, Matrix4, Matrix4, Matrix4, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleConvexcastCallback
-
- btTriangleConvexcastCallback_allowedPenetration_get(long, btTriangleConvexcastCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_allowedPenetration_set(long, btTriangleConvexcastCallback, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_change_ownership(btTriangleConvexcastCallback, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_convexShape_get(long, btTriangleConvexcastCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_convexShape_set(long, btTriangleConvexcastCallback, long, btConvexShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_convexShapeFrom_get(long, btTriangleConvexcastCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_convexShapeFrom_set(long, btTriangleConvexcastCallback, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_convexShapeTo_get(long, btTriangleConvexcastCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_convexShapeTo_set(long, btTriangleConvexcastCallback, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_director_connect(btTriangleConvexcastCallback, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_hitFraction_get(long, btTriangleConvexcastCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_hitFraction_set(long, btTriangleConvexcastCallback, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_processTriangle(long, btTriangleConvexcastCallback, long, btVector3, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_processTriangleSwigExplicitbtTriangleConvexcastCallback(long, btTriangleConvexcastCallback, long, btVector3, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_reportHit(long, btTriangleConvexcastCallback, Vector3, Vector3, float, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_triangleCollisionMargin_get(long, btTriangleConvexcastCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_triangleCollisionMargin_set(long, btTriangleConvexcastCallback, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_triangleToWorld_get(long, btTriangleConvexcastCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleConvexcastCallback_triangleToWorld_set(long, btTriangleConvexcastCallback, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleIndexVertexArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleIndexVertexArray
-
Construct a new btTriangleIndexVertexArray, normally you should not need this constructor it's intended for low-level usage.
- btTriangleIndexVertexArray(MeshPart) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleIndexVertexArray
-
- btTriangleIndexVertexArray(Iterable<T>) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleIndexVertexArray
-
- btTriangleIndexVertexArray() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleIndexVertexArray
-
- btTriangleIndexVertexArray_getIndexedMeshArray(long, btTriangleIndexVertexArray) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_getLockedReadOnlyVertexIndexBase__SWIG_0(long, btTriangleIndexVertexArray, long, long, long, long, long, long, long, long, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_getLockedReadOnlyVertexIndexBase__SWIG_1(long, btTriangleIndexVertexArray, long, long, long, long, long, long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_getLockedVertexIndexBase__SWIG_0(long, btTriangleIndexVertexArray, long, long, long, long, long, long, long, long, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_getLockedVertexIndexBase__SWIG_1(long, btTriangleIndexVertexArray, long, long, long, long, long, long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_internalAddIndexedMesh__SWIG_0(long, btTriangleIndexVertexArray, long, btIndexedMesh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_internalAddIndexedMesh__SWIG_1(long, btTriangleIndexVertexArray, long, btIndexedMesh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_operatorDelete__SWIG_0(long, btTriangleIndexVertexArray, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_operatorDelete__SWIG_1(long, btTriangleIndexVertexArray, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_operatorDeleteArray__SWIG_0(long, btTriangleIndexVertexArray, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_operatorDeleteArray__SWIG_1(long, btTriangleIndexVertexArray, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_operatorNew__SWIG_0(long, btTriangleIndexVertexArray, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_operatorNew__SWIG_1(long, btTriangleIndexVertexArray, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_operatorNewArray__SWIG_0(long, btTriangleIndexVertexArray, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_operatorNewArray__SWIG_1(long, btTriangleIndexVertexArray, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexArray_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleIndexVertexMaterialArray(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleIndexVertexMaterialArray
-
Construct a new btTriangleIndexVertexMaterialArray, normally you should not need this constructor it's intended for low-level usage.
- btTriangleIndexVertexMaterialArray() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleIndexVertexMaterialArray
-
- btTriangleIndexVertexMaterialArray(int, IntBuffer, int, int, FloatBuffer, int, int, ByteBuffer, int, IntBuffer, int) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleIndexVertexMaterialArray
-
- btTriangleIndexVertexMaterialArray_addMaterialProperties__SWIG_0(long, btTriangleIndexVertexMaterialArray, long, btMaterialProperties, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_addMaterialProperties__SWIG_1(long, btTriangleIndexVertexMaterialArray, long, btMaterialProperties) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_getLockedMaterialBase__SWIG_0(long, btTriangleIndexVertexMaterialArray, long, long, long, long, long, long, long, long, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_getLockedMaterialBase__SWIG_1(long, btTriangleIndexVertexMaterialArray, long, long, long, long, long, long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_getLockedReadOnlyMaterialBase__SWIG_0(long, btTriangleIndexVertexMaterialArray, long, long, long, long, long, long, long, long, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_getLockedReadOnlyMaterialBase__SWIG_1(long, btTriangleIndexVertexMaterialArray, long, long, long, long, long, long, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_operatorDelete__SWIG_0(long, btTriangleIndexVertexMaterialArray, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_operatorDelete__SWIG_1(long, btTriangleIndexVertexMaterialArray, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_operatorDeleteArray__SWIG_0(long, btTriangleIndexVertexMaterialArray, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_operatorDeleteArray__SWIG_1(long, btTriangleIndexVertexMaterialArray, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_operatorNew__SWIG_0(long, btTriangleIndexVertexMaterialArray, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_operatorNew__SWIG_1(long, btTriangleIndexVertexMaterialArray, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_operatorNewArray__SWIG_0(long, btTriangleIndexVertexMaterialArray, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_operatorNewArray__SWIG_1(long, btTriangleIndexVertexMaterialArray, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleIndexVertexMaterialArray_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfo - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleInfo(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleInfo
-
Construct a new btTriangleInfo, normally you should not need this constructor it's intended for low-level usage.
- btTriangleInfo() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleInfo
-
- btTriangleInfo_edgeV0V1Angle_get(long, btTriangleInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfo_edgeV0V1Angle_set(long, btTriangleInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfo_edgeV1V2Angle_get(long, btTriangleInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfo_edgeV1V2Angle_set(long, btTriangleInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfo_edgeV2V0Angle_get(long, btTriangleInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfo_edgeV2V0Angle_set(long, btTriangleInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfo_flags_get(long, btTriangleInfo) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfo_flags_set(long, btTriangleInfo, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleInfoData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleInfoData
-
Construct a new btTriangleInfoData, normally you should not need this constructor it's intended for low-level usage.
- btTriangleInfoData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleInfoData
-
- btTriangleInfoData_edgeV0V1Angle_get(long, btTriangleInfoData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoData_edgeV0V1Angle_set(long, btTriangleInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoData_edgeV1V2Angle_get(long, btTriangleInfoData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoData_edgeV1V2Angle_set(long, btTriangleInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoData_edgeV2V0Angle_get(long, btTriangleInfoData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoData_edgeV2V0Angle_set(long, btTriangleInfoData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoData_flags_get(long, btTriangleInfoData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoData_flags_set(long, btTriangleInfoData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleInfoMap(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleInfoMap
-
Construct a new btTriangleInfoMap, normally you should not need this constructor it's intended for low-level usage.
- btTriangleInfoMap() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleInfoMap
-
- btTriangleInfoMap_calculateSerializeBufferSize(long, btTriangleInfoMap) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_convexEpsilon_get(long, btTriangleInfoMap) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_convexEpsilon_set(long, btTriangleInfoMap, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_deSerialize(long, btTriangleInfoMap, long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_edgeDistanceThreshold_get(long, btTriangleInfoMap) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_edgeDistanceThreshold_set(long, btTriangleInfoMap, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_equalVertexThreshold_get(long, btTriangleInfoMap) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_equalVertexThreshold_set(long, btTriangleInfoMap, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_maxEdgeAngleThreshold_get(long, btTriangleInfoMap) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_maxEdgeAngleThreshold_set(long, btTriangleInfoMap, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_planarEpsilon_get(long, btTriangleInfoMap) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_planarEpsilon_set(long, btTriangleInfoMap, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_serialize(long, btTriangleInfoMap, long, long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_zeroAreaThreshold_get(long, btTriangleInfoMap) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMap_zeroAreaThreshold_set(long, btTriangleInfoMap, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleInfoMapData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleInfoMapData
-
Construct a new btTriangleInfoMapData, normally you should not need this constructor it's intended for low-level usage.
- btTriangleInfoMapData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleInfoMapData
-
- btTriangleInfoMapData_convexEpsilon_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_convexEpsilon_set(long, btTriangleInfoMapData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_edgeDistanceThreshold_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_edgeDistanceThreshold_set(long, btTriangleInfoMapData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_equalVertexThreshold_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_equalVertexThreshold_set(long, btTriangleInfoMapData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_hashTablePtr_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_hashTablePtr_set(long, btTriangleInfoMapData, IntBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_hashTableSize_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_hashTableSize_set(long, btTriangleInfoMapData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_keyArrayPtr_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_keyArrayPtr_set(long, btTriangleInfoMapData, IntBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_nextPtr_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_nextPtr_set(long, btTriangleInfoMapData, IntBuffer) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_nextSize_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_nextSize_set(long, btTriangleInfoMapData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_numKeys_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_numKeys_set(long, btTriangleInfoMapData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_numValues_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_numValues_set(long, btTriangleInfoMapData, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_padding_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_padding_set(long, btTriangleInfoMapData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_planarEpsilon_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_planarEpsilon_set(long, btTriangleInfoMapData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_valueArrayPtr_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_valueArrayPtr_set(long, btTriangleInfoMapData, long, btTriangleInfoData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_zeroAreaThreshold_get(long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleInfoMapData_zeroAreaThreshold_set(long, btTriangleInfoMapData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMesh - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleMesh(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleMesh
-
Construct a new btTriangleMesh, normally you should not need this constructor it's intended for low-level usage.
- btTriangleMesh(boolean, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleMesh
-
- btTriangleMesh(boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleMesh
-
- btTriangleMesh() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleMesh
-
- btTriangleMesh_addIndex(long, btTriangleMesh, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMesh_addTriangle__SWIG_0(long, btTriangleMesh, Vector3, Vector3, Vector3, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMesh_addTriangle__SWIG_1(long, btTriangleMesh, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMesh_addTriangleIndices(long, btTriangleMesh, int, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMesh_findOrAddVertex(long, btTriangleMesh, Vector3, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMesh_getNumTriangles(long, btTriangleMesh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMesh_getUse32bitIndices(long, btTriangleMesh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMesh_getUse4componentVertices(long, btTriangleMesh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMesh_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMesh_weldingThreshold_get(long, btTriangleMesh) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMesh_weldingThreshold_set(long, btTriangleMesh, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleMeshShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleMeshShape
-
Construct a new btTriangleMeshShape, normally you should not need this constructor it's intended for low-level usage.
- btTriangleMeshShape_getLocalAabbMax(long, btTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_getLocalAabbMin(long, btTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_getMeshInterface(long, btTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_getMeshInterfaceConst(long, btTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_localGetSupportingVertex(long, btTriangleMeshShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_localGetSupportingVertexWithoutMargin(long, btTriangleMeshShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_operatorDelete__SWIG_0(long, btTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_operatorDelete__SWIG_1(long, btTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_operatorDeleteArray__SWIG_0(long, btTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_operatorDeleteArray__SWIG_1(long, btTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_operatorNew__SWIG_0(long, btTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_operatorNew__SWIG_1(long, btTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_operatorNewArray__SWIG_0(long, btTriangleMeshShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_operatorNewArray__SWIG_1(long, btTriangleMeshShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_recalcLocalAabb(long, btTriangleMeshShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleMeshShapeData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleMeshShapeData
-
Construct a new btTriangleMeshShapeData, normally you should not need this constructor it's intended for low-level usage.
- btTriangleMeshShapeData() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleMeshShapeData
-
- btTriangleMeshShapeData_collisionMargin_get(long, btTriangleMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData_collisionMargin_set(long, btTriangleMeshShapeData, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData_collisionShapeData_get(long, btTriangleMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData_collisionShapeData_set(long, btTriangleMeshShapeData, long, btCollisionShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData_meshInterface_get(long, btTriangleMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData_meshInterface_set(long, btTriangleMeshShapeData, long, btStridingMeshInterfaceData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData_pad3_get(long, btTriangleMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData_pad3_set(long, btTriangleMeshShapeData, String) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData_quantizedDoubleBvh_get(long, btTriangleMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData_quantizedDoubleBvh_set(long, btTriangleMeshShapeData, long, btQuantizedBvhDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData_quantizedFloatBvh_get(long, btTriangleMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData_quantizedFloatBvh_set(long, btTriangleMeshShapeData, long, btQuantizedBvhFloatData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData_triangleInfoMap_get(long, btTriangleMeshShapeData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleMeshShapeData_triangleInfoMap_set(long, btTriangleMeshShapeData, long, btTriangleInfoMapData) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleRaycastCallback(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleRaycastCallback
-
Construct a new btTriangleRaycastCallback, normally you should not need this constructor it's intended for low-level usage.
- btTriangleRaycastCallback(Vector3, Vector3, long) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleRaycastCallback
-
- btTriangleRaycastCallback(Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleRaycastCallback
-
- btTriangleRaycastCallback.EFlags - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleRaycastCallback_change_ownership(btTriangleRaycastCallback, long, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback_director_connect(btTriangleRaycastCallback, long, boolean, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback_flags_get(long, btTriangleRaycastCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback_flags_set(long, btTriangleRaycastCallback, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback_from_get(long, btTriangleRaycastCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback_from_set(long, btTriangleRaycastCallback, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback_hitFraction_get(long, btTriangleRaycastCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback_hitFraction_set(long, btTriangleRaycastCallback, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback_processTriangle(long, btTriangleRaycastCallback, long, btVector3, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback_processTriangleSwigExplicitbtTriangleRaycastCallback(long, btTriangleRaycastCallback, long, btVector3, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback_reportHit(long, btTriangleRaycastCallback, Vector3, float, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback_to_get(long, btTriangleRaycastCallback) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleRaycastCallback_to_set(long, btTriangleRaycastCallback, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleShape
-
Construct a new btTriangleShape, normally you should not need this constructor it's intended for low-level usage.
- btTriangleShape() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleShape
-
- btTriangleShape(Vector3, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleShape
-
- btTriangleShape_calcNormal(long, btTriangleShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_getPlaneEquation(long, btTriangleShape, int, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_getVertexPtr(long, btTriangleShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_getVertexPtrConst(long, btTriangleShape, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_operatorDelete__SWIG_0(long, btTriangleShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_operatorDelete__SWIG_1(long, btTriangleShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_operatorDeleteArray__SWIG_0(long, btTriangleShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_operatorDeleteArray__SWIG_1(long, btTriangleShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_operatorNew__SWIG_0(long, btTriangleShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_operatorNew__SWIG_1(long, btTriangleShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_operatorNewArray__SWIG_0(long, btTriangleShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_operatorNewArray__SWIG_1(long, btTriangleShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_vertices1_get(long, btTriangleShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShape_vertices1_set(long, btTriangleShape, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShapeEx - Class in com.badlogic.gdx.physics.bullet.collision
-
- btTriangleShapeEx(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleShapeEx
-
Construct a new btTriangleShapeEx, normally you should not need this constructor it's intended for low-level usage.
- btTriangleShapeEx() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleShapeEx
-
- btTriangleShapeEx(Vector3, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleShapeEx
-
- btTriangleShapeEx(btTriangleShapeEx) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btTriangleShapeEx
-
- btTriangleShapeEx_applyTransform(long, btTriangleShapeEx, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShapeEx_buildTriPlane(long, btTriangleShapeEx, long, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShapeEx_overlap_test_conservative(long, btTriangleShapeEx, long, btTriangleShapeEx) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriangleShapeEx_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btTriIndex - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btTriIndex(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btTriIndex
-
Construct a new btTriIndex, normally you should not need this constructor it's intended for low-level usage.
- btTriIndex(int, int, btCollisionShape) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btTriIndex
-
- btTriIndex_childShape_get(long, btTriIndex) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btTriIndex_childShape_set(long, btTriIndex, long, btCollisionShape) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btTriIndex_getPartId(long, btTriIndex) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btTriIndex_getTriangleIndex(long, btTriIndex) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btTriIndex_getUid(long, btTriIndex) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btTriIndex_PartIdTriangleIndex_get(long, btTriIndex) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btTriIndex_PartIdTriangleIndex_set(long, btTriIndex, int) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btTriple(Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btTriple(Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTypedConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btTypedConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTypedConstraint
-
Construct a new btTypedConstraint, normally you should not need this constructor it's intended for low-level usage.
- btTypedConstraint.btConstraintInfo1 - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btTypedConstraint.btConstraintInfo2 - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btTypedConstraint_btConstraintInfo1_nub_get(long, btTypedConstraint.btConstraintInfo1) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo1_nub_set(long, btTypedConstraint.btConstraintInfo1, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo1_numConstraintRows_get(long, btTypedConstraint.btConstraintInfo1) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo1_numConstraintRows_set(long, btTypedConstraint.btConstraintInfo1, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_cfm_get(long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_cfm_set(long, btTypedConstraint.btConstraintInfo2, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_constraintError_get(long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_constraintError_set(long, btTypedConstraint.btConstraintInfo2, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_damping_get(long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_damping_set(long, btTypedConstraint.btConstraintInfo2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_erp_get(long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_erp_set(long, btTypedConstraint.btConstraintInfo2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_fps_get(long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_fps_set(long, btTypedConstraint.btConstraintInfo2, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_J1angularAxis_get(long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_J1angularAxis_set(long, btTypedConstraint.btConstraintInfo2, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_J1linearAxis_get(long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_J1linearAxis_set(long, btTypedConstraint.btConstraintInfo2, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_J2angularAxis_get(long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_J2angularAxis_set(long, btTypedConstraint.btConstraintInfo2, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_J2linearAxis_get(long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_J2linearAxis_set(long, btTypedConstraint.btConstraintInfo2, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_lowerLimit_get(long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_lowerLimit_set(long, btTypedConstraint.btConstraintInfo2, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_numIterations_get(long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_numIterations_set(long, btTypedConstraint.btConstraintInfo2, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_rowskip_get(long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_rowskip_set(long, btTypedConstraint.btConstraintInfo2, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_upperLimit_get(long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_btConstraintInfo2_upperLimit_set(long, btTypedConstraint.btConstraintInfo2, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_buildJacobian(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_calculateSerializeBufferSize(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_enableFeedback(long, btTypedConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getAppliedImpulse(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getBreakingImpulseThreshold(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getConstraintType(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getDbgDrawSize(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getFixedBody() - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getInfo1(long, btTypedConstraint, long, btTypedConstraint.btConstraintInfo1) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getInfo2(long, btTypedConstraint, long, btTypedConstraint.btConstraintInfo2) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getJointFeedback(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getJointFeedbackConst(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getOverrideNumSolverIterations(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getParam__SWIG_0(long, btTypedConstraint, int, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getParam__SWIG_1(long, btTypedConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getRigidBodyA(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getRigidBodyAConst(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getRigidBodyB(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getRigidBodyBConst(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getUid(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getUserConstraintId(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getUserConstraintPtr(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_getUserConstraintType(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_internalGetAppliedImpulse(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_internalSetAppliedImpulse(long, btTypedConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_isEnabled(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_needsFeedback(long, btTypedConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_operatorDelete__SWIG_0(long, btTypedConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_operatorDelete__SWIG_1(long, btTypedConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_operatorDeleteArray__SWIG_0(long, btTypedConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_operatorDeleteArray__SWIG_1(long, btTypedConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_operatorNew__SWIG_0(long, btTypedConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_operatorNew__SWIG_1(long, btTypedConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_operatorNewArray__SWIG_0(long, btTypedConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_operatorNewArray__SWIG_1(long, btTypedConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_serialize(long, btTypedConstraint, long, long, btSerializer) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_setBreakingImpulseThreshold(long, btTypedConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_setDbgDrawSize(long, btTypedConstraint, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_setEnabled(long, btTypedConstraint, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_setJointFeedback(long, btTypedConstraint, long, btJointFeedback) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_setOverrideNumSolverIterations(long, btTypedConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_setParam__SWIG_0(long, btTypedConstraint, int, float, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_setParam__SWIG_1(long, btTypedConstraint, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_setupSolverConstraint(long, btTypedConstraint, long, int, int, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_setUserConstraintId(long, btTypedConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_setUserConstraintPtr(long, btTypedConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_setUserConstraintType(long, btTypedConstraint, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_solveConstraintObsolete(long, btTypedConstraint, long, btSolverBody, long, btSolverBody, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btTypedConstraintData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTypedConstraintData
-
Construct a new btTypedConstraintData, normally you should not need this constructor it's intended for low-level usage.
- btTypedConstraintData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTypedConstraintData
-
- btTypedConstraintData_appliedImpulse_get(long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_appliedImpulse_set(long, btTypedConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_breakingImpulseThreshold_get(long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_breakingImpulseThreshold_set(long, btTypedConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_dbgDrawSize_get(long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_dbgDrawSize_set(long, btTypedConstraintData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_disableCollisionsBetweenLinkedBodies_get(long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_disableCollisionsBetweenLinkedBodies_set(long, btTypedConstraintData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_isEnabled_get(long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_isEnabled_set(long, btTypedConstraintData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_name_get(long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_name_set(long, btTypedConstraintData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_needsFeedback_get(long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_needsFeedback_set(long, btTypedConstraintData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_objectType_get(long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_objectType_set(long, btTypedConstraintData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_overrideNumSolverIterations_get(long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_overrideNumSolverIterations_set(long, btTypedConstraintData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_rbA_get(long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_rbA_set(long, btTypedConstraintData, long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_rbB_get(long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_rbB_set(long, btTypedConstraintData, long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_userConstraintId_get(long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_userConstraintId_set(long, btTypedConstraintData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_userConstraintType_get(long, btTypedConstraintData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintData_userConstraintType_set(long, btTypedConstraintData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDataName - Static variable in interface com.badlogic.gdx.physics.bullet.dynamics.DynamicsConstants
-
- btTypedConstraintDoubleData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btTypedConstraintDoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTypedConstraintDoubleData
-
Construct a new btTypedConstraintDoubleData, normally you should not need this constructor it's intended for low-level usage.
- btTypedConstraintDoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTypedConstraintDoubleData
-
- btTypedConstraintDoubleData_appliedImpulse_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_appliedImpulse_set(long, btTypedConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_breakingImpulseThreshold_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_breakingImpulseThreshold_set(long, btTypedConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_dbgDrawSize_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_dbgDrawSize_set(long, btTypedConstraintDoubleData, double) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_disableCollisionsBetweenLinkedBodies_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_disableCollisionsBetweenLinkedBodies_set(long, btTypedConstraintDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_isEnabled_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_isEnabled_set(long, btTypedConstraintDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_name_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_name_set(long, btTypedConstraintDoubleData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_needsFeedback_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_needsFeedback_set(long, btTypedConstraintDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_objectType_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_objectType_set(long, btTypedConstraintDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_overrideNumSolverIterations_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_overrideNumSolverIterations_set(long, btTypedConstraintDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_padding_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_padding_set(long, btTypedConstraintDoubleData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_rbA_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_rbA_set(long, btTypedConstraintDoubleData, long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_rbB_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_rbB_set(long, btTypedConstraintDoubleData, long, btRigidBodyDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_userConstraintId_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_userConstraintId_set(long, btTypedConstraintDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_userConstraintType_get(long, btTypedConstraintDoubleData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintDoubleData_userConstraintType_set(long, btTypedConstraintDoubleData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btTypedConstraintFloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTypedConstraintFloatData
-
Construct a new btTypedConstraintFloatData, normally you should not need this constructor it's intended for low-level usage.
- btTypedConstraintFloatData() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTypedConstraintFloatData
-
- btTypedConstraintFloatData_appliedImpulse_get(long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_appliedImpulse_set(long, btTypedConstraintFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_breakingImpulseThreshold_get(long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_breakingImpulseThreshold_set(long, btTypedConstraintFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_dbgDrawSize_get(long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_dbgDrawSize_set(long, btTypedConstraintFloatData, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_disableCollisionsBetweenLinkedBodies_get(long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_disableCollisionsBetweenLinkedBodies_set(long, btTypedConstraintFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_isEnabled_get(long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_isEnabled_set(long, btTypedConstraintFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_name_get(long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_name_set(long, btTypedConstraintFloatData, String) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_needsFeedback_get(long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_needsFeedback_set(long, btTypedConstraintFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_objectType_get(long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_objectType_set(long, btTypedConstraintFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_overrideNumSolverIterations_get(long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_overrideNumSolverIterations_set(long, btTypedConstraintFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_rbA_get(long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_rbA_set(long, btTypedConstraintFloatData, long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_rbB_get(long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_rbB_set(long, btTypedConstraintFloatData, long, btRigidBodyFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_userConstraintId_get(long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_userConstraintId_set(long, btTypedConstraintFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_userConstraintType_get(long, btTypedConstraintFloatData) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintFloatData_userConstraintType_set(long, btTypedConstraintFloatData, int) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btTypedConstraintType - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btTypedConstraintType() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btTypedConstraintType
-
- btTypedObject - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btTypedObject(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTypedObject
-
Construct a new btTypedObject, normally you should not need this constructor it's intended for low-level usage.
- btTypedObject(int) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btTypedObject
-
- btTypedObject_objectType_get(long, btTypedObject) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btTypedObject_objectType_set(long, btTypedObject, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btUniformScalingShape - Class in com.badlogic.gdx.physics.bullet.collision
-
- btUniformScalingShape(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btUniformScalingShape
-
Construct a new btUniformScalingShape, normally you should not need this constructor it's intended for low-level usage.
- btUniformScalingShape(btConvexShape, float) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btUniformScalingShape
-
- btUniformScalingShape_getChildShape(long, btUniformScalingShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUniformScalingShape_getChildShapeConst(long, btUniformScalingShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUniformScalingShape_getUniformScalingFactor(long, btUniformScalingShape) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUniformScalingShape_operatorDelete__SWIG_0(long, btUniformScalingShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUniformScalingShape_operatorDelete__SWIG_1(long, btUniformScalingShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUniformScalingShape_operatorDeleteArray__SWIG_0(long, btUniformScalingShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUniformScalingShape_operatorDeleteArray__SWIG_1(long, btUniformScalingShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUniformScalingShape_operatorNew__SWIG_0(long, btUniformScalingShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUniformScalingShape_operatorNew__SWIG_1(long, btUniformScalingShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUniformScalingShape_operatorNewArray__SWIG_0(long, btUniformScalingShape, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUniformScalingShape_operatorNewArray__SWIG_1(long, btUniformScalingShape, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUniformScalingShape_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUnionFind - Class in com.badlogic.gdx.physics.bullet.collision
-
- btUnionFind(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btUnionFind
-
Construct a new btUnionFind, normally you should not need this constructor it's intended for low-level usage.
- btUnionFind() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btUnionFind
-
- btUnionFind_allocate(long, btUnionFind, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUnionFind_find__SWIG_0(long, btUnionFind, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUnionFind_find__SWIG_1(long, btUnionFind, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUnionFind_Free(long, btUnionFind) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUnionFind_getElement(long, btUnionFind, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUnionFind_getElementConst(long, btUnionFind, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUnionFind_getNumElements(long, btUnionFind) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUnionFind_isRoot(long, btUnionFind, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUnionFind_reset(long, btUnionFind, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUnionFind_sortIslands(long, btUnionFind) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUnionFind_unite(long, btUnionFind, int, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUniversalConstraint - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btUniversalConstraint(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btUniversalConstraint
-
Construct a new btUniversalConstraint, normally you should not need this constructor it's intended for low-level usage.
- btUniversalConstraint(btRigidBody, btRigidBody, Vector3, Vector3, Vector3) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btUniversalConstraint
-
- btUniversalConstraint_getAnchor(long, btUniversalConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_getAnchor2(long, btUniversalConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_getAngle1(long, btUniversalConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_getAngle2(long, btUniversalConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_getAxis1(long, btUniversalConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_getAxis2(long, btUniversalConstraint) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_operatorDelete__SWIG_0(long, btUniversalConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_operatorDelete__SWIG_1(long, btUniversalConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_operatorDeleteArray__SWIG_0(long, btUniversalConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_operatorDeleteArray__SWIG_1(long, btUniversalConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_operatorNew__SWIG_0(long, btUniversalConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_operatorNew__SWIG_1(long, btUniversalConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_operatorNewArray__SWIG_0(long, btUniversalConstraint, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_operatorNewArray__SWIG_1(long, btUniversalConstraint, long, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_setAxis(long, btUniversalConstraint, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_setLowerLimit(long, btUniversalConstraint, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_setUpperLimit(long, btUniversalConstraint, float, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUniversalConstraint_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btUnswapEndianDouble(ByteBuffer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btUnswapEndianDouble(ByteBuffer) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btUnswapEndianFloat(long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btUnswapEndianFloat(long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btUnSwapVector3Endian(Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMath
-
- btUnSwapVector3Endian(Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btUsageBitfield - Class in com.badlogic.gdx.physics.bullet.collision
-
- btUsageBitfield(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btUsageBitfield
-
Construct a new btUsageBitfield, normally you should not need this constructor it's intended for low-level usage.
- btUsageBitfield() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btUsageBitfield
-
- btUsageBitfield_reset(long, btUsageBitfield) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_unused1_get(long, btUsageBitfield) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_unused1_set(long, btUsageBitfield, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_unused2_get(long, btUsageBitfield) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_unused2_set(long, btUsageBitfield, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_unused3_get(long, btUsageBitfield) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_unused3_set(long, btUsageBitfield, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_unused4_get(long, btUsageBitfield) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_unused4_set(long, btUsageBitfield, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_usedVertexA_get(long, btUsageBitfield) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_usedVertexA_set(long, btUsageBitfield, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_usedVertexB_get(long, btUsageBitfield) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_usedVertexB_set(long, btUsageBitfield, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_usedVertexC_get(long, btUsageBitfield) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_usedVertexC_set(long, btUsageBitfield, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_usedVertexD_get(long, btUsageBitfield) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btUsageBitfield_usedVertexD_set(long, btUsageBitfield, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVector3 - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btVector3(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btVector3
-
Construct a new btVector3, normally you should not need this constructor it's intended for low-level usage.
- btVector3() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btVector3
-
- btVector3(float, float, float) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btVector3
-
- btVector3_absolute(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_angle(long, btVector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_closestAxis(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_cross(long, btVector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_deSerialize(long, btVector3, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_deSerializeDouble(long, btVector3, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_deSerializeFloat(long, btVector3, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_distance(long, btVector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_distance2(long, btVector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_dot(long, btVector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_dot3(long, btVector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_floats_get(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_floats_set(long, btVector3, float[]) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_furthestAxis(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_fuzzyZero(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_getSkewSymmetricMatrix(long, btVector3, long, btVector3, long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_getX(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_getY(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_getZ(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_isZero(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_length(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_length2(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_lerp(long, btVector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_maxAxis(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_maxDot(long, btVector3, long, btVector3, int, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_minAxis(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_minDot(long, btVector3, long, btVector3, int, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_norm(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_normalize(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_normalized(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorAdditionAssignment(long, btVector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorbtConstScalarPtr(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorbtScalarPtr(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorDelete__SWIG_0(long, btVector3, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorDelete__SWIG_1(long, btVector3, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorDeleteArray__SWIG_0(long, btVector3, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorDeleteArray__SWIG_1(long, btVector3, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorDivisionAssignment(long, btVector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorEqualTo(long, btVector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorMultiplicationAssignment__SWIG_0(long, btVector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorMultiplicationAssignment__SWIG_1(long, btVector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorNew__SWIG_0(long, btVector3, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorNew__SWIG_1(long, btVector3, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorNewArray__SWIG_0(long, btVector3, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorNewArray__SWIG_1(long, btVector3, long, long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorNotEqualTo(long, btVector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_operatorSubtractionAssignment(long, btVector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_rotate(long, btVector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_safeNorm(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_safeNormalize(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_serialize(long, btVector3, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_serializeDouble(long, btVector3, long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_serializeFloat(long, btVector3, long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_setInterpolate3(long, btVector3, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_setMax(long, btVector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_setMin(long, btVector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_setValue(long, btVector3, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_setW(long, btVector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_setX(long, btVector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_setY(long, btVector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_setZ(long, btVector3, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_setZero(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_triple(long, btVector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_w(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_x(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_y(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3_z(long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btVector3Array(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btVector3Array
-
Construct a new btVector3Array, normally you should not need this constructor it's intended for low-level usage.
- btVector3Array() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btVector3Array
-
- btVector3Array(btVector3Array) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btVector3Array
-
- btVector3Array.less - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btVector3Array_at(long, btVector3Array, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_atConst(long, btVector3Array, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_capacity(long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_clear(long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_copyFromArray(long, btVector3Array, long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_expand__SWIG_0(long, btVector3Array, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_expand__SWIG_1(long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_expandNonInitializing(long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_findBinarySearch(long, btVector3Array, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_findLinearSearch(long, btVector3Array, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_findLinearSearch2(long, btVector3Array, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_initializeFromBuffer(long, btVector3Array, long, int, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_less_operatorFunctionCall(long, btVector3Array.less, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_operatorAssignment(long, btVector3Array, long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_operatorSubscript(long, btVector3Array, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_operatorSubscriptConst(long, btVector3Array, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_pop_back(long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_push_back(long, btVector3Array, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_remove(long, btVector3Array, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_removeAtIndex(long, btVector3Array, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_reserve(long, btVector3Array, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_resize__SWIG_0(long, btVector3Array, int, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_resize__SWIG_1(long, btVector3Array, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_resizeNoInitialize(long, btVector3Array, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_size(long, btVector3Array) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3Array_swap(long, btVector3Array, int, int) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3DataName - Static variable in interface com.badlogic.gdx.physics.bullet.linearmath.LinearMathConstants
-
- btVector3DoubleData - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btVector3DoubleData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btVector3DoubleData
-
Construct a new btVector3DoubleData, normally you should not need this constructor it's intended for low-level usage.
- btVector3DoubleData() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btVector3DoubleData
-
- btVector3DoubleData_floats_get(long, btVector3DoubleData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3DoubleData_floats_set(long, btVector3DoubleData, double[]) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3FloatData - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btVector3FloatData(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btVector3FloatData
-
Construct a new btVector3FloatData, normally you should not need this constructor it's intended for low-level usage.
- btVector3FloatData() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btVector3FloatData
-
- btVector3FloatData_floats_get(long, btVector3FloatData) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector3FloatData_floats_set(long, btVector3FloatData, float[]) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector4 - Class in com.badlogic.gdx.physics.bullet.linearmath
-
- btVector4(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btVector4
-
Construct a new btVector4, normally you should not need this constructor it's intended for low-level usage.
- btVector4() - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btVector4
-
- btVector4(float, float, float, float) - Constructor for class com.badlogic.gdx.physics.bullet.linearmath.btVector4
-
- btVector4_absolute4(long, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector4_closestAxis4(long, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector4_getW(long, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector4_maxAxis4(long, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector4_minAxis4(long, btVector4) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector4_setValue(long, btVector4, float, float, float, float) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVector4_SWIGUpcast(long) - Static method in class com.badlogic.gdx.physics.bullet.linearmath.LinearMathJNI
-
- btVehicleRaycaster - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btVehicleRaycaster(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btVehicleRaycaster
-
Construct a new btVehicleRaycaster, normally you should not need this constructor it's intended for low-level usage.
- btVehicleRaycaster.btVehicleRaycasterResult - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btVehicleRaycaster_btVehicleRaycasterResult_distFraction_get(long, btVehicleRaycaster.btVehicleRaycasterResult) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btVehicleRaycaster_btVehicleRaycasterResult_distFraction_set(long, btVehicleRaycaster.btVehicleRaycasterResult, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btVehicleRaycaster_btVehicleRaycasterResult_hitNormalInWorld_get(long, btVehicleRaycaster.btVehicleRaycasterResult) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btVehicleRaycaster_btVehicleRaycasterResult_hitNormalInWorld_set(long, btVehicleRaycaster.btVehicleRaycasterResult, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btVehicleRaycaster_btVehicleRaycasterResult_hitPointInWorld_get(long, btVehicleRaycaster.btVehicleRaycasterResult) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btVehicleRaycaster_btVehicleRaycasterResult_hitPointInWorld_set(long, btVehicleRaycaster.btVehicleRaycasterResult, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btVehicleRaycaster_castRay(long, btVehicleRaycaster, Vector3, Vector3, long, btVehicleRaycaster.btVehicleRaycasterResult) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btVehicleRaycasterResult(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btVehicleRaycaster.btVehicleRaycasterResult
-
Construct a new btVehicleRaycasterResult, normally you should not need this constructor it's intended for low-level usage.
- btVehicleRaycasterResult() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btVehicleRaycaster.btVehicleRaycasterResult
-
- btVehicleTuning(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRaycastVehicle.btVehicleTuning
-
Construct a new btVehicleTuning, normally you should not need this constructor it's intended for low-level usage.
- btVehicleTuning() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btRaycastVehicle.btVehicleTuning
-
- btVertexBufferDescriptor - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btVertexBufferDescriptor(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btVertexBufferDescriptor
-
Construct a new btVertexBufferDescriptor, normally you should not need this constructor it's intended for low-level usage.
- btVertexBufferDescriptor.BufferTypes - Class in com.badlogic.gdx.physics.bullet.softbody
-
- btVertexBufferDescriptor_getBufferType(long, btVertexBufferDescriptor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btVertexBufferDescriptor_getNormalOffset(long, btVertexBufferDescriptor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btVertexBufferDescriptor_getNormalStride(long, btVertexBufferDescriptor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btVertexBufferDescriptor_getVertexOffset(long, btVertexBufferDescriptor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btVertexBufferDescriptor_getVertexStride(long, btVertexBufferDescriptor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btVertexBufferDescriptor_hasNormals(long, btVertexBufferDescriptor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btVertexBufferDescriptor_hasVertexPositions(long, btVertexBufferDescriptor) - Static method in class com.badlogic.gdx.physics.bullet.softbody.SoftbodyJNI
-
- btVoronoiSimplexSolver - Class in com.badlogic.gdx.physics.bullet.collision
-
- btVoronoiSimplexSolver(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.collision.btVoronoiSimplexSolver
-
Construct a new btVoronoiSimplexSolver, normally you should not need this constructor it's intended for low-level usage.
- btVoronoiSimplexSolver() - Constructor for class com.badlogic.gdx.physics.bullet.collision.btVoronoiSimplexSolver
-
- btVoronoiSimplexSolver_addVertex(long, btVoronoiSimplexSolver, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_backup_closest(long, btVoronoiSimplexSolver, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_cachedBC_get(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_cachedBC_set(long, btVoronoiSimplexSolver, long, btSubSimplexClosestResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_cachedP1_get(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_cachedP1_set(long, btVoronoiSimplexSolver, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_cachedP2_get(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_cachedP2_set(long, btVoronoiSimplexSolver, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_cachedV_get(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_cachedV_set(long, btVoronoiSimplexSolver, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_cachedValidClosest_get(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_cachedValidClosest_set(long, btVoronoiSimplexSolver, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_closest(long, btVoronoiSimplexSolver, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_closestPtPointTetrahedron(long, btVoronoiSimplexSolver, Vector3, Vector3, Vector3, Vector3, Vector3, long, btSubSimplexClosestResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_closestPtPointTriangle(long, btVoronoiSimplexSolver, Vector3, Vector3, Vector3, Vector3, long, btSubSimplexClosestResult) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_compute_points(long, btVoronoiSimplexSolver, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_emptySimplex(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_equalVertexThreshold_get(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_equalVertexThreshold_set(long, btVoronoiSimplexSolver, float) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_fullSimplex(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_getSimplex(long, btVoronoiSimplexSolver, long, btVector3, long, btVector3, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_inSimplex(long, btVoronoiSimplexSolver, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_lastW_get(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_lastW_set(long, btVoronoiSimplexSolver, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_m_numVerticesVar(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_maxVertex(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_needsUpdate_get(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_needsUpdate_set(long, btVoronoiSimplexSolver, boolean) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_numVertices_get(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_numVertices_set(long, btVoronoiSimplexSolver, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_operatorDelete__SWIG_0(long, btVoronoiSimplexSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_operatorDelete__SWIG_1(long, btVoronoiSimplexSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_operatorDeleteArray__SWIG_0(long, btVoronoiSimplexSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_operatorDeleteArray__SWIG_1(long, btVoronoiSimplexSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_operatorNew__SWIG_0(long, btVoronoiSimplexSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_operatorNew__SWIG_1(long, btVoronoiSimplexSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_operatorNewArray__SWIG_0(long, btVoronoiSimplexSolver, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_operatorNewArray__SWIG_1(long, btVoronoiSimplexSolver, long, long) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_pointOutsideOfPlane(long, btVoronoiSimplexSolver, Vector3, Vector3, Vector3, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_reduceVertices(long, btVoronoiSimplexSolver, long, btUsageBitfield) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_removeVertex(long, btVoronoiSimplexSolver, int) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_reset(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_simplexPointsP_get(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_simplexPointsP_set(long, btVoronoiSimplexSolver, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_simplexPointsQ_get(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_simplexPointsQ_set(long, btVoronoiSimplexSolver, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_simplexVectorW_get(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_simplexVectorW_set(long, btVoronoiSimplexSolver, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btVoronoiSimplexSolver_updateClosestVectorAndPoints(long, btVoronoiSimplexSolver) - Static method in class com.badlogic.gdx.physics.bullet.collision.CollisionJNI
-
- btWheelInfo - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btWheelInfo(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btWheelInfo
-
Construct a new btWheelInfo, normally you should not need this constructor it's intended for low-level usage.
- btWheelInfo() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btWheelInfo
-
- btWheelInfo(btWheelInfoConstructionInfo) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btWheelInfo
-
- btWheelInfo.RaycastInfo - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btWheelInfo_bIsFrontWheel_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_bIsFrontWheel_set(long, btWheelInfo, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_brake_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_brake_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_chassisConnectionPointCS_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_chassisConnectionPointCS_set(long, btWheelInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_clientInfo_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_clientInfo_set(long, btWheelInfo, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_clippedInvContactDotSuspension_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_clippedInvContactDotSuspension_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_deltaRotation_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_deltaRotation_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_engineForce_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_engineForce_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_frictionSlip_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_frictionSlip_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_getSuspensionRestLength(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_maxSuspensionForce_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_maxSuspensionForce_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_maxSuspensionTravelCm_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_maxSuspensionTravelCm_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_contactNormalWS_get(long, btWheelInfo.RaycastInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_contactNormalWS_set(long, btWheelInfo.RaycastInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_contactPointWS_get(long, btWheelInfo.RaycastInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_contactPointWS_set(long, btWheelInfo.RaycastInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_raycastInfo_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_groundObject_get(long, btWheelInfo.RaycastInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_groundObject_set(long, btWheelInfo.RaycastInfo, long) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_hardPointWS_get(long, btWheelInfo.RaycastInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_hardPointWS_set(long, btWheelInfo.RaycastInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_isInContact_get(long, btWheelInfo.RaycastInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_isInContact_set(long, btWheelInfo.RaycastInfo, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_raycastInfo_set(long, btWheelInfo, long, btWheelInfo.RaycastInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_suspensionLength_get(long, btWheelInfo.RaycastInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_suspensionLength_set(long, btWheelInfo.RaycastInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_wheelAxleWS_get(long, btWheelInfo.RaycastInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_wheelAxleWS_set(long, btWheelInfo.RaycastInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_wheelDirectionWS_get(long, btWheelInfo.RaycastInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_RaycastInfo_wheelDirectionWS_set(long, btWheelInfo.RaycastInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_rollInfluence_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_rollInfluence_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_rotation_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_rotation_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_skidInfo_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_skidInfo_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_steering_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_steering_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_suspensionRelativeVelocity_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_suspensionRelativeVelocity_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_suspensionRestLength1_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_suspensionRestLength1_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_suspensionStiffness_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_suspensionStiffness_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_updateWheel(long, btWheelInfo, long, btRigidBody, long, btWheelInfo.RaycastInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_wheelAxleCS_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_wheelAxleCS_set(long, btWheelInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_wheelDirectionCS_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_wheelDirectionCS_set(long, btWheelInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_wheelsDampingCompression_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_wheelsDampingCompression_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_wheelsDampingRelaxation_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_wheelsDampingRelaxation_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_wheelsRadius_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_wheelsRadius_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_wheelsSuspensionForce_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_wheelsSuspensionForce_set(long, btWheelInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_worldTransform_get(long, btWheelInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfo_worldTransform_set(long, btWheelInfo, long, btTransform) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo - Class in com.badlogic.gdx.physics.bullet.dynamics
-
- btWheelInfoConstructionInfo(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btWheelInfoConstructionInfo
-
Construct a new btWheelInfoConstructionInfo, normally you should not need this constructor it's intended for low-level usage.
- btWheelInfoConstructionInfo() - Constructor for class com.badlogic.gdx.physics.bullet.dynamics.btWheelInfoConstructionInfo
-
- btWheelInfoConstructionInfo_bIsFrontWheel_get(long, btWheelInfoConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_bIsFrontWheel_set(long, btWheelInfoConstructionInfo, boolean) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_chassisConnectionCS_get(long, btWheelInfoConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_chassisConnectionCS_set(long, btWheelInfoConstructionInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_frictionSlip_get(long, btWheelInfoConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_frictionSlip_set(long, btWheelInfoConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_maxSuspensionForce_get(long, btWheelInfoConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_maxSuspensionForce_set(long, btWheelInfoConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_maxSuspensionTravelCm_get(long, btWheelInfoConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_maxSuspensionTravelCm_set(long, btWheelInfoConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_suspensionRestLength_get(long, btWheelInfoConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_suspensionRestLength_set(long, btWheelInfoConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_suspensionStiffness_get(long, btWheelInfoConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_suspensionStiffness_set(long, btWheelInfoConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_wheelAxleCS_get(long, btWheelInfoConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_wheelAxleCS_set(long, btWheelInfoConstructionInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_wheelDirectionCS_get(long, btWheelInfoConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_wheelDirectionCS_set(long, btWheelInfoConstructionInfo, long, btVector3) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_wheelRadius_get(long, btWheelInfoConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_wheelRadius_set(long, btWheelInfoConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_wheelsDampingCompression_get(long, btWheelInfoConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_wheelsDampingCompression_set(long, btWheelInfoConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_wheelsDampingRelaxation_get(long, btWheelInfoConstructionInfo) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWheelInfoConstructionInfo_wheelsDampingRelaxation_set(long, btWheelInfoConstructionInfo, float) - Static method in class com.badlogic.gdx.physics.bullet.dynamics.DynamicsJNI
-
- btWorldImporter - Class in com.badlogic.gdx.physics.bullet.extras
-
- btWorldImporter(long, boolean) - Constructor for class com.badlogic.gdx.physics.bullet.extras.btWorldImporter
-
Construct a new btWorldImporter, normally you should not need this constructor it's intended for low-level usage.
- btWorldImporter(btDynamicsWorld) - Constructor for class com.badlogic.gdx.physics.bullet.extras.btWorldImporter
-
- btWorldImporter_createBoxShape(long, btWorldImporter, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createBvhTriangleMeshShape(long, btWorldImporter, long, btStridingMeshInterface, long, btOptimizedBvh) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createCapsuleShapeX(long, btWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createCapsuleShapeY(long, btWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createCapsuleShapeZ(long, btWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createCollisionObject(long, btWorldImporter, Matrix4, long, btCollisionShape, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createCompoundShape(long, btWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createConeShapeX(long, btWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createConeShapeY(long, btWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createConeShapeZ(long, btWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createConeTwistConstraint__SWIG_0(long, btWorldImporter, long, btRigidBody, long, btRigidBody, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createConeTwistConstraint__SWIG_1(long, btWorldImporter, long, btRigidBody, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createConvexHullShape(long, btWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createConvexTriangleMeshShape(long, btWorldImporter, long, btStridingMeshInterface) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createCylinderShapeX(long, btWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createCylinderShapeY(long, btWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createCylinderShapeZ(long, btWorldImporter, float, float) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createGearConstraint(long, btWorldImporter, long, btRigidBody, long, btRigidBody, Vector3, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createGeneric6DofConstraint__SWIG_0(long, btWorldImporter, long, btRigidBody, long, btRigidBody, Matrix4, Matrix4, boolean) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createGeneric6DofConstraint__SWIG_1(long, btWorldImporter, long, btRigidBody, Matrix4, boolean) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createGeneric6DofSpring2Constraint(long, btWorldImporter, long, btRigidBody, long, btRigidBody, Matrix4, Matrix4, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createGeneric6DofSpringConstraint(long, btWorldImporter, long, btRigidBody, long, btRigidBody, Matrix4, Matrix4, boolean) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createGimpactShape(long, btWorldImporter, long, btStridingMeshInterface) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createHingeConstraint__SWIG_0(long, btWorldImporter, long, btRigidBody, long, btRigidBody, Matrix4, Matrix4, boolean) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createHingeConstraint__SWIG_1(long, btWorldImporter, long, btRigidBody, long, btRigidBody, Matrix4, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createHingeConstraint__SWIG_2(long, btWorldImporter, long, btRigidBody, Matrix4, boolean) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createHingeConstraint__SWIG_3(long, btWorldImporter, long, btRigidBody, Matrix4) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createMeshInterface(long, btWorldImporter, long, btStridingMeshInterfaceData) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createMultiSphereShape(long, btWorldImporter, long, btVector3, FloatBuffer, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createOptimizedBvh(long, btWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createPlaneShape(long, btWorldImporter, Vector3, float) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createPoint2PointConstraint__SWIG_0(long, btWorldImporter, long, btRigidBody, long, btRigidBody, Vector3, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createPoint2PointConstraint__SWIG_1(long, btWorldImporter, long, btRigidBody, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createRigidBody(long, btWorldImporter, boolean, float, Matrix4, long, btCollisionShape, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createScaledTrangleMeshShape(long, btWorldImporter, long, btBvhTriangleMeshShape, Vector3) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createSliderConstraint__SWIG_0(long, btWorldImporter, long, btRigidBody, long, btRigidBody, Matrix4, Matrix4, boolean) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createSliderConstraint__SWIG_1(long, btWorldImporter, long, btRigidBody, Matrix4, boolean) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createSphereShape(long, btWorldImporter, float) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createStridingMeshInterfaceData(long, btWorldImporter, long, btStridingMeshInterfaceData) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createTriangleInfoMap(long, btWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_createTriangleMeshContainer(long, btWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_deleteAllData(long, btWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getBvhByIndex(long, btWorldImporter, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getCollisionShapeByIndex(long, btWorldImporter, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getCollisionShapeByName(long, btWorldImporter, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getConstraintByIndex(long, btWorldImporter, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getConstraintByName(long, btWorldImporter, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getNameForPointer__SWIG_0(long, btWorldImporter, long) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getNumBvhs(long, btWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getNumCollisionShapes(long, btWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getNumConstraints(long, btWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getNumRigidBodies(long, btWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getNumTriangleInfoMaps(long, btWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getRigidBodyByIndex(long, btWorldImporter, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getRigidBodyByName(long, btWorldImporter, String) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getTriangleInfoMapByIndex(long, btWorldImporter, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_getVerboseMode(long, btWorldImporter) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_setDynamicsWorldInfo(long, btWorldImporter, Vector3, long, btContactSolverInfo) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- btWorldImporter_setVerboseMode(long, btWorldImporter, int) - Static method in class com.badlogic.gdx.physics.bullet.extras.ExtrasJNI
-
- BufferTypes() - Constructor for class com.badlogic.gdx.physics.bullet.softbody.btVertexBufferDescriptor.BufferTypes
-
- build(btStridingMeshInterface, boolean, Vector3, Vector3) - Method in class com.badlogic.gdx.physics.bullet.collision.btOptimizedBvh
-
- build_tree(GIM_BVH_DATA_ARRAY) - Method in class com.badlogic.gdx.physics.bullet.collision.btBvhTree
-
- build_tree(GIM_BVH_DATA_ARRAY) - Method in class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvhTree
-
- buildAndProcessIslands(btDispatcher, btCollisionWorld, btSimulationIslandManager.IslandCallback) - Method in class com.badlogic.gdx.physics.bullet.collision.btSimulationIslandManager
-
- buildAndProcessIslands(btDispatcher, btCollisionWorld, SWIGTYPE_p_btAlignedObjectArrayT_btTypedConstraint_p_t, btSimulationIslandManagerMt.IslandCallback) - Method in class com.badlogic.gdx.physics.bullet.dynamics.btSimulationIslandManagerMt
-
- BuildCell(btSparseSdf3.Cell) - Method in class com.badlogic.gdx.physics.bullet.softbody.btSparseSdf3
-
- buildHull(float) - Method in class com.badlogic.gdx.physics.bullet.collision.btShapeHull
-
- buildInternal() - Method in class com.badlogic.gdx.physics.bullet.collision.btQuantizedBvh
-
- buildIslands(btDispatcher, btCollisionWorld) - Method in class com.badlogic.gdx.physics.bullet.collision.btSimulationIslandManager
-
- buildIslands(btDispatcher, btCollisionWorld) - Method in class com.badlogic.gdx.physics.bullet.dynamics.btSimulationIslandManagerMt
-
- buildJacobian() - Method in class com.badlogic.gdx.physics.bullet.dynamics.btTypedConstraint
-
- buildMapping() - Method in class com.badlogic.gdx.physics.bullet.extras.User2InternalIndex
-
- buildOptimizedBvh() - Method in class com.badlogic.gdx.physics.bullet.collision.btBvhTriangleMeshShape
-
- buildSet() - Method in class com.badlogic.gdx.physics.bullet.collision.btGImpactBvh
-
- buildSet() - Method in class com.badlogic.gdx.physics.bullet.collision.btGImpactQuantizedBvh
-
- buildTriPlane() - Method in class com.badlogic.gdx.physics.bullet.collision.btPrimitiveTriangle
-
- buildTriPlane(btVector4) - Method in class com.badlogic.gdx.physics.bullet.collision.btTriangleShapeEx
-
- Bullet - Class in com.badlogic.gdx.physics.bullet
-
- Bullet() - Constructor for class com.badlogic.gdx.physics.bullet.Bullet
-
- BulletBase - Class in com.badlogic.gdx.physics.bullet
-
- BY_MANIFOLD - Static variable in class com.badlogic.gdx.physics.bullet.collision.ContactCallbackEvent
-
- BY_MASK - Static variable in class com.badlogic.gdx.physics.bullet.collision.ContactCallbackEvent
-
- BY_OBJECT - Static variable in class com.badlogic.gdx.physics.bullet.collision.ContactCallbackEvent
-
- BY_VALUE - Static variable in class com.badlogic.gdx.physics.bullet.collision.ContactCallbackEvent
-
- BY_WRAPPER - Static variable in class com.badlogic.gdx.physics.bullet.collision.ContactCallbackEvent
-