| AddBlackToken |
A list of Black moves that should be added to the go board.
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| AddWhiteToken |
A list of White moves that should be added to the go board.
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| ArrowToken |
A list of arrow marks.
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| BadMoveToken |
The move was bad, or very bad.
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| BlackMoveToken |
Black's move.
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| BlackNameToken |
Black's name.
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| BlackRankToken |
Black's rank.
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| BlackSpeciesToken |
Black's species: human/computer.
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| BlackStonesLeftToken |
The number of stones left for Black in byo-yomi.
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| BlackTimeToken |
Black's remaining time.
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| CircleToken |
A list of circle marks.
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| CommentToken |
A comment made during the game.
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| DateToken |
The date the game was played.
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| DimToken |
A list of dimmed points.
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| DoubleToken |
A token that can be normal (1), or emphasiszed (2).
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| DoubtfulMoveToken |
A doubtful move.
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| EvenPositionToken |
An even position.
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| EventToken |
The event at which this game occured.
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| FigureToken |
A figure name/number.
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| FileFormatToken |
The version of SGF file.
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| GameCommentToken |
A general comment applied to this game.
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| GameIDToken |
The ID associated with this game.
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| GameNameToken |
A name associated with the game.
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| GameTypeToken |
The type of game in this SGF stream.
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| GoodBlackMoveToken |
The move was good for Black.
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| GoodWhiteMoveToken |
The move was good for White.
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| HandicapToken |
The number of handicap stones given to black.
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| InterestingMoveToken |
The move was an interesting move.
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| KomiToken |
The number of points given to White to compensate for Black having the
first move.
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| KoToken |
The move is an illegal Ko capture; means to execute the move anyway.
|
| LabelToken |
A label for a list of moves.
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| LineToken |
A list of lines.
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| MoveNumberToken |
The moves should be renumbered.
|
| MoveToken |
A generic move.
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| NameToken |
A generic player name.
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| NodeNameToken |
The name of this node (leaf).
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| NumberToken |
Represents a token that has a number.
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| PlacementListToken |
A list of points.
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| PlacementToken |
A token that contains the point at which is was played, or the point
to which it refers.
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| PlaceToken |
The place the game was played.
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| PrintModeToken |
The print mode to use for numbering the moves:
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| RankToken |
The superclass for WhiteRankToken and BlackRankToken.
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| ResultToken |
The result for this game (jigo, winner: score, resignation, time).
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| RoundToken |
The round which the game was played.
|
| RuleSetToken |
The rule set used for this game (Chinese, Japanese, Korean, etc.).
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| SelectedListToken |
A list of selected points.
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| SGFToken |
The big daddy of all SGFTokens.
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| SizeToken |
The size of the go board.
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| SourceToken |
The source from which the game was entered.
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| SpeciesToken |
The type of player (human vs.
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| SquareToken |
A list of square marks.
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| StonesLeftToken |
The number of stones left to be played in byo-yomi.
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| SystemToken |
The software responsible for creating the SGF file.
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| TesujiToken |
The move was a tesuji.
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| TextToken |
A generic token.
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| TimeLimitToken |
The time limit for both players.
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| TriangleToken |
A list of triangle marks.
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| UnclearPositionToken |
An unclear position.
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| UserToken |
The person who (or program that) entered the game.
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| ViewToken |
A list of points that should be visible.
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| WhiteMoveToken |
White's move.
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| WhiteNameToken |
White's name.
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| WhiteRankToken |
White's rank.
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| WhiteSpeciesToken |
White's species: human/computer.
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| WhiteStonesLeftToken |
The number of stones left for White in byo-yomi.
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| WhiteTimeToken |
White's remaining time.
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