| Package | Description |
|---|---|
| com.codename1.impl |
The implementation package should not be used by developers, it is an internal implementation detail
which will break compatibility between major Codename One releases.
|
| com.codename1.ui |
Main widget package containing the component/container "composite" similar
both in terminology and design to Swing/AWT.
|
| com.codename1.ui.animations |
All components are animatable by potential and additional animations (unrelated
to a specific component) can be installed on the fly, transitions between
forms are also handled as part of this package.
|
| com.codename1.ui.html |
This package is deprecated and used only for legacy support, use the WebBrowser component
from the components package.
|
| com.codename1.ui.plaf |
Look of the application can be fully customized via this package, it represents
a rendering layer that can be plugged in separately in runtime and themed to
provide any custom look.
|
| com.codename1.ui.util |
Utility features that are either too domain specific or don't "fit" into any
other packages including the Resource file format loading API.
|
| Class and Description |
|---|
| ImageIO
Enable simple operations on image file & image objects such as dynamic scaling
and storage to binary formats such as JPEG.
|
| Class and Description |
|---|
| ImageIO
Enable simple operations on image file & image objects such as dynamic scaling
and storage to binary formats such as JPEG.
|
| Resources
Loads resources from the binary resource file generated by the Codename One Designer.
|
| Class and Description |
|---|
| Resources
Loads resources from the binary resource file generated by the Codename One Designer.
|
| Class and Description |
|---|
| Resources
Loads resources from the binary resource file generated by the Codename One Designer.
|
| Class and Description |
|---|
| Resources
Loads resources from the binary resource file generated by the Codename One Designer.
|
| Class and Description |
|---|
| ImageIO
Enable simple operations on image file & image objects such as dynamic scaling
and storage to binary formats such as JPEG.
|
| Resources
Loads resources from the binary resource file generated by the Codename One Designer.
|
| UITimer
Simple timer callback that is invoked on the CodenameOne EDT thread rather
than on a separate thread.
|
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