| Interface | Description |
|---|---|
| StateMachine<S,I,O> |
A state machine that receives items from an input stream and performs a state transition for each item, emitting zero or more outputs.
|
| Class | Description |
|---|---|
| ComposedStateMachine<S,I,O> | |
| LastMatchingFinderStateMachine<T> | |
| Statefully | |
| StateMachineRunner<S,I,O> | |
| StateMachines | |
| SubsetCheckingStateMachine<T> | |
| TaggedValue<S,T> | |
| TaggingStateMachine<S,T> | |
| TerminatingActionStateMachine<T> | |
| Transition<S,O> |
Represents a transition to a new state, together with zero or more outputs.
|
| WindowingStateMachine<T,R> |
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