Uses of Class
com.epam.healenium.treecomparing.Node
-
-
Uses of Node in com.epam.healenium.treecomparing
Methods in com.epam.healenium.treecomparing that return Node Modifier and Type Method Description NodeNodeBuilder. build()NodePathFinder. findNearest(Path path, Node newSource)Finds the nearest node that most likely is our searched oneNodePath. getLastNode()Node[]Path. getNodes()NodeNode. getParent()NodeDocumentParser. parse(InputStream inputStream)NodeJsoupHTMLParser. parse(InputStream inputStream)NodeJsoupXMLParser. parse(InputStream inputStream)Methods in com.epam.healenium.treecomparing that return types with arguments of type Node Modifier and Type Method Description List<Scored<Node>>PathFinder. find(Path path, Node newSource, int bestGuessesCount)Finds the list of nodes that most likely are our searched one, ordered by likeness descendingAbstractMap.SimpleImmutableEntry<Integer,Map<Double,List<AbstractMap.SimpleImmutableEntry<Node,Integer>>>>PathFinder. findScoresToNodes(Path path, Node newSource)Finds the Map of all nodes that most likely are our searched one, ordered by likeness descendingList<Node>Node. getChildren()List<Scored<Node>>PathFinder. getSortedNodes(Map<Double,List<AbstractMap.SimpleImmutableEntry<Node,Integer>>> scoresToNodes, int bestGuessesCount, double guessCap)Sort the Map of all nodes that most likely are our searched one, ordered by likeness descendingMethods in com.epam.healenium.treecomparing with parameters of type Node Modifier and Type Method Description NodeBuilderNodeBuilder. addChild(Node child)static PathUtils. addNode(Path path, Node node)doubleHeuristicNodeDistance. distance(Node node1, Node node2, int LCSDistance, int curPathHeight)doubleNodeDistance. distance(Node node1, Node node2, int LCSDistance, int curPathHeight)List<Scored<Node>>PathFinder. find(Path path, Node newSource, int bestGuessesCount)Finds the list of nodes that most likely are our searched one, ordered by likeness descendingNodePathFinder. findNearest(Path path, Node newSource)Finds the nearest node that most likely is our searched oneAbstractMap.SimpleImmutableEntry<Integer,Map<Double,List<AbstractMap.SimpleImmutableEntry<Node,Integer>>>>PathFinder. findScoresToNodes(Path path, Node newSource)Finds the Map of all nodes that most likely are our searched one, ordered by likeness descendingvoidPath. setNodes(Node[] nodes)Method parameters in com.epam.healenium.treecomparing with type arguments of type Node Modifier and Type Method Description NodeBuilderNodeBuilder. addChildren(List<Node> children)List<Scored<Node>>PathFinder. getSortedNodes(Map<Double,List<AbstractMap.SimpleImmutableEntry<Node,Integer>>> scoresToNodes, int bestGuessesCount, double guessCap)Sort the Map of all nodes that most likely are our searched one, ordered by likeness descendingNodeBuilderNodeBuilder. setChildren(List<Node> children)Constructors in com.epam.healenium.treecomparing with parameters of type Node Constructor Description Path(Node node)Path(Node[] nodes)
-