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- GameFeaturesLibrary - class in com.facebook.gamingservices.cloudgaming
- GameRequestDialog - class in com.facebook.gamingservices
- Provides functionality to send requests in games.
- GameRequestDialog.Result - class in com.facebook.gamingservices.GameRequestDialog
- Helper object for handling the result from a requests dialog
- GamingContext - class in com.facebook.gamingservices
- GamingContext.Companion - class in com.facebook.gamingservices.GamingContext
- GamingGroupIntegration - class in com.facebook.gamingservices
- GamingGroupIntegration.Result - class in com.facebook.gamingservices.GamingGroupIntegration
- GamingImageUploader - class in com.facebook.gamingservices
- GamingMediaUploader - class in com.facebook.gamingservices.internal
- com.facebook.gamingservices.internal is solely for the use of other packages within the Facebook SDK for Android.
- GamingPayload - class in com.facebook.gamingservices
- GamingServices - class in com.facebook.gamingservices
- GamingVideoUploader - class in com.facebook.gamingservices
- GET_ACCESS_TOKEN - enum entry in com.facebook.gamingservices.cloudgaming.internal.SDKMessageEnum
- GET_CATALOG - enum entry in com.facebook.gamingservices.cloudgaming.internal.SDKMessageEnum
- GET_CONTEXT_TOKEN - enum entry in com.facebook.gamingservices.cloudgaming.internal.SDKMessageEnum
- GET_PAYLOAD - enum entry in com.facebook.gamingservices.cloudgaming.internal.SDKMessageEnum
- GET_PLAYER_DATA - enum entry in com.facebook.gamingservices.cloudgaming.internal.SDKMessageEnum
- GET_PURCHASES - enum entry in com.facebook.gamingservices.cloudgaming.internal.SDKMessageEnum
- GET_TOURNAMENT_ASYNC - enum entry in com.facebook.gamingservices.cloudgaming.internal.SDKMessageEnum
- getCatalog(Context,DaemonRequest.Callback) - function in com.facebook.gamingservices.cloudgaming.InAppPurchaseLibrary
- Fetches the game's product catalog.
- getCatalog(Context,JSONObject,DaemonRequest.Callback) - function in com.facebook.gamingservices.cloudgaming.InAppPurchaseLibrary
- Fetches the game's product catalog.
- getContextID() - function in com.facebook.gamingservices.ContextCreateDialog.Result
- Returns the context ID.
- getContextID() - function in com.facebook.gamingservices.ContextSwitchDialog.Result
- Returns the context ID.
- getContextID() - function in com.facebook.gamingservices.ContextChooseDialog.Result
- Returns the context ID.
- getContextID() - function in com.facebook.gamingservices.GamingContext
- getContextID() - function in com.facebook.gamingservices.model.ContextSwitchContent
- getContextTokenId() - function in com.facebook.gamingservices.model.CustomUpdateContent
- getCta() - function in com.facebook.gamingservices.model.CustomUpdateContent
- getCta() - function in com.facebook.gamingservices.model.CustomUpdateContent.Builder
- getCurrentGamingContext() - function in com.facebook.gamingservices.GamingContext.Companion
- getData() - function in com.facebook.gamingservices.model.CustomUpdateContent
- getData() - function in com.facebook.gamingservices.model.CustomUpdateContent.Builder
- getDefault() - function in com.facebook.gamingservices.model.CustomUpdateLocalizedText
- getFilters() - function in com.facebook.gamingservices.model.ContextChooseContent
- getGameRequestID() - function in com.facebook.gamingservices.GamingPayload
- Retrieves the Game Request ID that referred the user to the game.
- getGif() - function in com.facebook.gamingservices.model.CustomUpdateMedia
- getImage() - function in com.facebook.gamingservices.model.CustomUpdateContent
- getInstance(Context) - function in com.facebook.gamingservices.cloudgaming.internal.SDKLogger
- getLocalizations() - function in com.facebook.gamingservices.model.CustomUpdateLocalizedText
- getMaxSize() - function in com.facebook.gamingservices.model.ContextChooseContent
- getMedia() - function in com.facebook.gamingservices.model.CustomUpdateContent
- getMinSize() - function in com.facebook.gamingservices.model.ContextChooseContent
- getPayload() - function in com.facebook.gamingservices.GamingPayload
- Retrieves a payload sent from Facebook to this game.
- getPayload(Context,JSONObject,DaemonRequest.Callback) - function in com.facebook.gamingservices.cloudgaming.GameFeaturesLibrary
- getPurchases(Context,DaemonRequest.Callback) - function in com.facebook.gamingservices.cloudgaming.InAppPurchaseLibrary
- Fetches all of the player's unconsumed purchases.
- getPurchases(Context,JSONObject,DaemonRequest.Callback) - function in com.facebook.gamingservices.cloudgaming.InAppPurchaseLibrary
- Fetches all of the player's unconsumed purchases.
- getRequestCode() - function in com.facebook.internal.ContextCreateDialog
- getRequestCode() - function in com.facebook.internal.FriendFinderDialog
- getRequestCode() - function in com.facebook.internal.GamingGroupIntegration
- getRequestCode() - function in com.facebook.internal.GameRequestDialog
- getRequestCode() - function in com.facebook.internal.ContextSwitchDialog
- getRequestCode() - function in com.facebook.internal.ContextChooseDialog
- getRequestId() - function in com.facebook.gamingservices.GameRequestDialog.Result
- Returns the request ID.
- getRequestRecipients() - function in com.facebook.gamingservices.GameRequestDialog.Result
- Returns request recipients.
- getSuggestedPlayerIDs() - function in com.facebook.gamingservices.model.ContextCreateContent
- getText() - function in com.facebook.gamingservices.model.CustomUpdateContent
- getTournamentAsync(Context,DaemonRequest.Callback) - function in com.facebook.gamingservices.cloudgaming.GameFeaturesLibrary
- getUrl() - function in com.facebook.gamingservices.model.CustomUpdateMediaInfo
- getVideo() - function in com.facebook.gamingservices.model.CustomUpdateMedia