data| 限定符和类型 | 方法和说明 |
|---|---|
List<Link> |
edges()
力导向图的边数据
|
Sankey |
edges(Link... values)
添加力导向图的边数据
|
Sankey |
edges(List<Link> edges)
设置links值
|
List<Link> |
getEdges() |
Integer |
getLayoutIterations() |
List<Link> |
getLinks() |
Integer |
getNodeGap() |
List |
getNodes() |
Integer |
getNodeWidth() |
Integer |
layoutIterations() |
Sankey |
layoutIterations(Integer layoutIterations) |
List<Link> |
links()
力导向图的边数据
|
Sankey |
links(Link... values)
添加力导向图的边数据
|
Sankey |
links(List<Link> links)
设置links值
|
Integer |
nodeGap() |
Sankey |
nodeGap(Integer nodeGap) |
List<Node> |
nodes()
力导向图的顶点数据
|
Sankey |
nodes(List nodes)
设置nodes值
|
Sankey |
nodes(Node... values)
添加力导向图的顶点数据
|
Integer |
nodeWidth() |
Sankey |
nodeWidth(Integer nodeWidth) |
void |
setEdges(List<Link> edges) |
void |
setLayoutIterations(Integer layoutIterations) |
void |
setLinks(List<Link> links) |
void |
setNodeGap(Integer nodeGap) |
void |
setNodes(List nodes) |
void |
setNodeWidth(Integer nodeWidth) |
bottom, bottom, bottom, calcuable, calculable, coordinateSystem, coordinateSystem, coordinateSystem, geoIndex, geoIndex, getBottom, getCalculable, getCoordinateSystem, getGeoIndex, getHeight, getItemStyle, getLabel, getLeft, getLegendHoverLink, getMarkLine, getMarkPoint, getName, getRight, getShowAllSymbol, getStack, getSymbol, getSymbolOffset, getSymbolRoate, getSymbolSize, getTooltip, getTop, getType, getWidth, getxAxisIndex, getyAxisIndex, getZ, getZlevel, height, height, height, itemStyle, itemStyle, label, label, left, left, left, left, legendHoverLink, legendHoverLink, markLine, markLine, markPoint, markPoint, name, name, right, right, right, setBottom, setCalculable, setCoordinateSystem, setGeoIndex, setHeight, setItemStyle, setLabel, setLeft, setLegendHoverLink, setMarkLine, setMarkPoint, setName, setRight, setShowAllSymbol, setStack, setSymbol, setSymbolOffset, setSymbolRoate, setSymbolSize, setTooltip, setTop, setType, setWidth, setxAxisIndex, setyAxisIndex, setZ, setZlevel, showAllSymbol, showAllSymbol, stack, stack, symbol, symbol, symbol, symbolOffset, symbolOffset, symbolOffset, symbolRoate, symbolRoate, symbolSize, symbolSize, tooltip, tooltip, top, top, top, top, type, type, width, width, width, xAxisIndex, xAxisIndex, yAxisIndex, yAxisIndex, z, z, zlevel, zlevelanimation, animation, animationDuration, animationDuration, animationDurationUpdate, animationDurationUpdate, animationEasing, animationEasing, animationEasing, animationEasingUpdate, animationEasingUpdate, animationEasingUpdate, clickable, clickable, data, data, getAnimation, getAnimationDuration, getAnimationDurationUpdate, getAnimationEasing, getAnimationEasingUpdate, getClickable, getData, getHoverable, hoverable, hoverable, setAnimation, setAnimationDuration, setAnimationDurationUpdate, setAnimationEasing, setAnimationEasingUpdate, setClickable, setData, setHoverablepublic Sankey()
public Sankey(String name)
name - public Integer nodeWidth()
public Integer nodeGap()
public Integer layoutIterations()
public Integer getNodeWidth()
public void setNodeWidth(Integer nodeWidth)
public Integer getNodeGap()
public void setNodeGap(Integer nodeGap)
public Integer getLayoutIterations()
public void setLayoutIterations(Integer layoutIterations)
public List getNodes()
public void setNodes(List nodes)
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