object Timber
fun DebugTree(): DebugTree
A Timber.Tree for debug builds. Automatically infers the tag from the calling class. |
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fun asTree(): Tree
A view into Timber's planted trees as a tree itself. |
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fun d(t: Throwable? = null, message: () -> String): Unit
Log a debug exception and a message that will be evaluated lazily when the message is printed fun d(t: Throwable?): Unit |
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fun e(t: Throwable? = null, message: () -> String): Unit
Log an error exception and a message that will be evaluated lazily when the message is printed fun e(t: Throwable?): Unit |
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fun i(t: Throwable? = null, message: () -> String): Unit
Log an info exception and a message that will be evaluated lazily when the message is printed fun i(t: Throwable?): Unit |
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fun plant(tree: Tree): Unit
Add a new logging tree. |
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fun tag(tag: String): Tree
Set a one-time tag for use on the next logging call. |
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fun uproot(tree: Tree): Unit
A view into Timber's planted trees as a tree itself. |
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fun uprootAll(): Unit
Set a one-time tag for use on the next logging call. |
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fun v(t: Throwable? = null, message: () -> String): Unit
Log a verbose exception and a message that will be evaluated lazily when the message is printed fun v(t: Throwable?): Unit |
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fun w(t: Throwable? = null, message: () -> String): Unit
Log a warning exception and a message that will be evaluated lazily when the message is printed fun w(t: Throwable?): Unit |
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fun wtf(t: Throwable? = null, message: () -> String): Unit
Log an assert exception and a message that will be evaluated lazily when the message is printed fun wtf(t: Throwable?): Unit |