| Interface | Description |
|---|---|
| EventBus |
Service for event dispatching, listening and handling.
|
| Class | Description |
|---|---|
| AchievementEvent |
Occurs on achievement unlocked.
|
| AchievementProgressEvent |
Fired when a numeric value based achievement has made some progress.
|
| DisplayEvent |
Event related to display.
|
| EntityEvent |
A general entity event.
|
| FXGLEvent |
This is an FXGL system event.
|
| LoadEvent |
Event related to any type of loading.
|
| MenuDataEvent |
MenuEvent that carries necessary data.
|
| MenuEvent |
An event related to menus.
|
| NotificationEvent |
This event occurs when a notification has been shown to user.
|
| ProfileSelectedEvent |
Event occurs when profile has been selected.
|
| SaveEvent |
Occurs during save.
|
| Annotation Type | Description |
|---|---|
| Handles |
Used to mark a method that handles an event of specific type.
|
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