| Interface | Description |
|---|---|
| UserProfileSavable |
Allows services to save/load their state using a user profile.
|
| Class | Description |
|---|---|
| LoadEvent |
Event related to any type of loading.
|
| SaveEvent |
Occurs during save.
|
| SaveLoadManager |
Convenient access to saving and loading game data.
|
| UserProfile |
User profile can store various preference settings
like resolution, volume, etc.
|
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