public final class AppStateMachine extends Object
| Modifier and Type | Method and Description |
|---|---|
boolean |
canShowCloseDialog() |
State |
getCurrentState() |
State |
getDialogState() |
State |
getGameMenuState() |
State |
getIntroState() |
State |
getLoadingState() |
State |
getMainMenuState() |
State |
getPlayState() |
boolean |
isInGameMenu() |
boolean |
isInPlay() |
void |
popState() |
void |
pushState(SubState newState) |
public void pushState(SubState newState)
public void popState()
public State getCurrentState()
public State getIntroState()
public State getLoadingState()
public State getMainMenuState()
public State getGameMenuState()
public State getPlayState()
public State getDialogState()
public boolean isInPlay()
public boolean isInGameMenu()
public boolean canShowCloseDialog()
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