public class ConstantVolumeJoint extends Joint
m_bodyA, m_bodyB, m_edgeA, m_edgeB, m_islandFlag, m_next, m_prev, m_userData, pool| Constructor and Description |
|---|
ConstantVolumeJoint(World argWorld,
ConstantVolumeJointDef def) |
| Modifier and Type | Method and Description |
|---|---|
void |
destructor()
Override to handle destruction of joint
|
void |
getAnchorA(Vec2 argOut)
get the anchor point on bodyA in world coordinates.
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void |
getAnchorB(Vec2 argOut)
get the anchor point on bodyB in world coordinates.
|
Body[] |
getBodies() |
DistanceJoint[] |
getJoints() |
void |
getReactionForce(float inv_dt,
Vec2 argOut)
get the reaction force on body2 at the joint anchor in Newtons.
|
float |
getReactionTorque(float inv_dt)
get the reaction torque on body2 in N*m.
|
void |
inflate(float factor) |
void |
initVelocityConstraints(SolverData step)
Internal
|
boolean |
solvePositionConstraints(SolverData step)
This returns true if the position errors are within tolerance.
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void |
solveVelocityConstraints(SolverData step)
Internal
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create, destroy, getBodyA, getBodyB, getCollideConnected, getNext, getType, getUserData, isActive, setUserDatapublic ConstantVolumeJoint(World argWorld, ConstantVolumeJointDef def)
public Body[] getBodies()
public DistanceJoint[] getJoints()
public void inflate(float factor)
public void destructor()
Jointdestructor in class Jointpublic void initVelocityConstraints(SolverData step)
JointinitVelocityConstraints in class Jointpublic boolean solvePositionConstraints(SolverData step)
JointsolvePositionConstraints in class Jointpublic void solveVelocityConstraints(SolverData step)
JointsolveVelocityConstraints in class Jointpublic void getAnchorA(Vec2 argOut)
JointgetAnchorA in class Jointpublic void getAnchorB(Vec2 argOut)
JointgetAnchorB in class Jointpublic void getReactionForce(float inv_dt,
Vec2 argOut)
JointgetReactionForce in class Jointpublic float getReactionTorque(float inv_dt)
JointgetReactionTorque in class JointCopyright © 2017. All rights reserved.