| Interface | Description |
|---|---|
| ExceptionHandler |
A service for handling exceptions.
|
| Executor |
Asynchronous executor service.
|
| StateChangeListener |
| Class | Description |
|---|---|
| AppStateMachine |
Initializes application states.
|
| DeveloperMenuBarController | |
| GameApplication |
To use FXGL extend this class and implement necessary methods.
|
| State |
A single state in which an application can be.
|
| SubState |
| Annotation Type | Description |
|---|---|
| SetGameConfig |
Marks a data structure as the main game config.
|
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