| Class | Description |
|---|---|
| CircularMovementComponent |
Moves entity in a circle.
|
| ExpireCleanComponent |
Removes an entity from the world after a certain duration.
|
| HealthComponent |
Represents some form of entity health based on integer values.
|
| JSComponent |
Runs scripted entity behavior from a javascript file.
|
| KeepOnScreenComponent |
A component that keeps an entity within the viewport.
|
| LiftComponent |
Moves the entity up and down.
|
| OffscreenCleanComponent |
Removes an entity if it is outside of the visible area of the viewport.
|
| ProjectileComponent |
Generic projectile component.
|
| RechargeableComponent |
Any rechargeable component, such as HP, SP, ammo, etc.
|
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