int attr duration 0x7f010008
int attr excludeClass 0x7f010013
int attr excludeId 0x7f010011
int attr excludeName 0x7f010015
int attr fadingMode 0x7f010005
int attr fromScene 0x7f01000d
int attr interpolator 0x7f01000a
int attr matchOrder 0x7f01000b
int attr maximumAngle 0x7f010002
int attr minimumHorizontalAngle 0x7f010000
int attr minimumVerticalAngle 0x7f010001
int attr patternPathData 0x7f010006
int attr reparent 0x7f010004
int attr reparentWithOverlay 0x7f010003
int attr slideEdge 0x7f010007
int attr startDelay 0x7f010009
int attr targetClass 0x7f010012
int attr targetId 0x7f010010
int attr targetName 0x7f010014
int attr toScene 0x7f01000e
int attr transition 0x7f01000c
int attr transitionOrdering 0x7f01000f
int attr transitionVisibilityMode 0x7f010016
int id bottom 0x7f020008
int id current_scene 0x7f020000
int id fade_in 0x7f020005
int id fade_in_out 0x7f020006
int id fade_out 0x7f020007
int id left 0x7f020009
int id mode_in 0x7f02000e
int id mode_out 0x7f02000f
int id parentMatrix 0x7f020001
int id right 0x7f02000a
int id sequential 0x7f02000c
int id together 0x7f02000d
int id top 0x7f02000b
int id transitionName 0x7f020002
int id transitionPosition 0x7f020003
int id transitionTransform 0x7f020004
int[] styleable ArcMotion { 0x7f010000, 0x7f010001, 0x7f010002 }
int styleable ArcMotion_maximumAngle 2
int styleable ArcMotion_minimumHorizontalAngle 0
int styleable ArcMotion_minimumVerticalAngle 1
int[] styleable ChangeTransform { 0x7f010003, 0x7f010004 }
int styleable ChangeTransform_reparent 1
int styleable ChangeTransform_reparentWithOverlay 0
int[] styleable Fade { 0x7f010005 }
int styleable Fade_fadingMode 0
int[] styleable PatternPathMotion { 0x7f010006 }
int styleable PatternPathMotion_patternPathData 0
int[] styleable Slide { 0x7f010007 }
int styleable Slide_slideEdge 0
int[] styleable Transition { 0x01010141, 0x01010198, 0x7f010008, 0x7f010009, 0x7f01000a, 0x7f01000b }
int styleable Transition_android_duration 1
int styleable Transition_android_interpolator 0
int styleable Transition_duration 2
int styleable Transition_interpolator 4
int styleable Transition_matchOrder 5
int styleable Transition_startDelay 3
int[] styleable TransitionManager { 0x7f01000c, 0x7f01000d, 0x7f01000e }
int styleable TransitionManager_fromScene 1
int styleable TransitionManager_toScene 2
int styleable TransitionManager_transition 0
int[] styleable TransitionSet { 0x7f01000f }
int styleable TransitionSet_transitionOrdering 0
int[] styleable TransitionTarget { 0x7f010010, 0x7f010011, 0x7f010012, 0x7f010013, 0x7f010014, 0x7f010015 }
int styleable TransitionTarget_excludeClass 3
int styleable TransitionTarget_excludeId 1
int styleable TransitionTarget_excludeName 5
int styleable TransitionTarget_targetClass 2
int styleable TransitionTarget_targetId 0
int styleable TransitionTarget_targetName 4
int[] styleable VisibilityTransition { 0x7f010016 }
int styleable VisibilityTransition_transitionVisibilityMode 0
