| Modifier and Type | Method and Description |
|---|---|
boolean |
equals(Object obj) |
int |
hashCode() |
void |
paintSkin(Graphics g,
int dx,
int dy,
int dw,
int dh,
TMSchema.State state)
Paint a skin at a defined position and size This method supports animation.
|
void |
paintSkin(Graphics g,
int dx,
int dy,
int dw,
int dh,
TMSchema.State state,
boolean borderFill)
Paint a skin at a defined position and size
|
void |
paintSkin(Graphics g,
int dx,
int dy,
TMSchema.State state)
Paint a skin at x, y.
|
void |
paintSkin(Graphics g,
Rectangle r,
TMSchema.State state)
Paint a skin in an area defined by a rectangle.
|
void |
paintSkinRaw(Graphics g,
int dx,
int dy,
int dw,
int dh,
TMSchema.State state)
Paint a skin at a defined position and size.
|
String |
toString() |
public void paintSkin(Graphics g, int dx, int dy, TMSchema.State state)
g - the graphics context to use for paintingdx - the destination x coordinatedy - the destination y coordinatestate - which state to paintpublic void paintSkin(Graphics g, Rectangle r, TMSchema.State state)
g - the graphics context to use for paintingr - a Rectangle defining the area to fill, may cause the image to be stretched or
tiledstate - which state to paintpublic void paintSkin(Graphics g, int dx, int dy, int dw, int dh, TMSchema.State state)
g - the graphics context to use for paintingdx - the destination x coordinatedy - the destination y coordinatedw - the width of the area to fill, may cause the image to be stretched or tileddh - the height of the area to fill, may cause the image to be stretched or tiledstate - which state to paintpublic void paintSkinRaw(Graphics g, int dx, int dy, int dw, int dh, TMSchema.State state)
g - the graphics context to use for paintingdx - the destination x coordinate.dy - the destination y coordinate.dw - the width of the area to fill, may cause the image to be stretched or tileddh - the height of the area to fill, may cause the image to be stretched or tiledstate - which state to paintpublic void paintSkin(Graphics g, int dx, int dy, int dw, int dh, TMSchema.State state, boolean borderFill)
g - the graphics context to use for paintingdx - the destination x coordinatedy - the destination y coordinatedw - the width of the area to fill, may cause the image to be stretched or tileddh - the height of the area to fill, may cause the image to be stretched or tiledstate - which state to paintborderFill - should test if the component uses a border fill and skip painting if it isCopyright © 2017. All rights reserved.