| Class | Description |
|---|---|
| DefaultPlayer | |
| DefaultPlayerSession |
This implementation of the
PlayerSession interface is used to both
receive and send messages to a particular player using the
DefaultSession.onEvent(io.nadron.event.Event). |
| DefaultPlayerSession.PlayerSessionBuilder | |
| DefaultSession |
The default implementation of the session class.
|
| DefaultSession.SessionBuilder |
This class is roughly based on Joshua Bloch's Builder pattern.
|
| GameRoomSession | |
| GameRoomSession.GameRoomSessionBuilder | |
| Sessions |
Factory class used to create a
PlayerSession instance. |
| SimpleGame |
Domain object representing a game.
|
| Exception | Description |
|---|---|
| InvalidCommandException |
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