BalloonRotateAnimation

class BalloonRotateAnimation : Animation

BalloonRotateAnimation gives rotation animation to the balloon. This class can be created by BalloonRotateAnimation.Builder.

Types

Builder
Link copied to clipboard
class Builder
Builder class to create BalloonRotateAnimation.

Functions

cancel
Link copied to clipboard
open fun cancel()
clone
Link copied to clipboard
open override fun clone(): Animation
computeDurationHint
Link copied to clipboard
open fun computeDurationHint(): Long
ensureInterpolator
Link copied to clipboard
open fun ensureInterpolator()
finalize
Link copied to clipboard
open fun finalize()
getBackgroundColor
Link copied to clipboard
open fun getBackgroundColor(): Int
getDetachWallpaper
Link copied to clipboard
open fun getDetachWallpaper(): Boolean
getDuration
Link copied to clipboard
open fun getDuration(): Long
getFillAfter
Link copied to clipboard
open fun getFillAfter(): Boolean
getFillBefore
Link copied to clipboard
open fun getFillBefore(): Boolean
getInterpolator
Link copied to clipboard
open fun getInterpolator(): Interpolator
getRepeatCount
Link copied to clipboard
open fun getRepeatCount(): Int
getRepeatMode
Link copied to clipboard
open fun getRepeatMode(): Int
getScaleFactor
Link copied to clipboard
open fun getScaleFactor(): Float
getStartOffset
Link copied to clipboard
open fun getStartOffset(): Long
getStartTime
Link copied to clipboard
open fun getStartTime(): Long
getTransformation
Link copied to clipboard
open fun getTransformation(p0: Long, p1: Transformation): Boolean
open fun getTransformation(p0: Long, p1: Transformation, p2: Float): Boolean
getZAdjustment
Link copied to clipboard
open fun getZAdjustment(): Int
hasEnded
Link copied to clipboard
open fun hasEnded(): Boolean
hasStarted
Link copied to clipboard
open fun hasStarted(): Boolean
initialize
Link copied to clipboard
open override fun initialize(width: Int, height: Int, parentWidth: Int, parentHeight: Int)
isFillEnabled
Link copied to clipboard
open fun isFillEnabled(): Boolean
isInitialized
Link copied to clipboard
open fun isInitialized(): Boolean
reset
Link copied to clipboard
open fun reset()
resolveSize
Link copied to clipboard
open fun resolveSize(p0: Int, p1: Float, p2: Int, p3: Int): Float
restrictDuration
Link copied to clipboard
open fun restrictDuration(p0: Long)
scaleCurrentDuration
Link copied to clipboard
open fun scaleCurrentDuration(p0: Float)
setAnimationListener
Link copied to clipboard
open fun setAnimationListener(p0: Animation.AnimationListener)
setBackgroundColor
Link copied to clipboard
open fun setBackgroundColor(p0: Int)
setDetachWallpaper
Link copied to clipboard
open fun setDetachWallpaper(p0: Boolean)
setDuration
Link copied to clipboard
open fun setDuration(p0: Long)
setFillAfter
Link copied to clipboard
open fun setFillAfter(p0: Boolean)
setFillBefore
Link copied to clipboard
open fun setFillBefore(p0: Boolean)
setFillEnabled
Link copied to clipboard
open fun setFillEnabled(p0: Boolean)
setInterpolator
Link copied to clipboard
open fun setInterpolator(p0: Interpolator)
open fun setInterpolator(p0: Context, p1: Int)
setRepeatCount
Link copied to clipboard
open fun setRepeatCount(p0: Int)
setRepeatMode
Link copied to clipboard
open fun setRepeatMode(p0: Int)
setStartOffset
Link copied to clipboard
open fun setStartOffset(p0: Long)
setStartTime
Link copied to clipboard
open fun setStartTime(p0: Long)
setZAdjustment
Link copied to clipboard
open fun setZAdjustment(p0: Int)
start
Link copied to clipboard
open fun start()
startNow
Link copied to clipboard
open fun startNow()
willChangeBounds
Link copied to clipboard
open fun willChangeBounds(): Boolean
willChangeTransformationMatrix
Link copied to clipboard
open fun willChangeTransformationMatrix(): Boolean