Package com.github.tommyettinger.textra
Class TextraButton
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Button
com.github.tommyettinger.textra.TextraButton
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable,com.badlogic.gdx.scenes.scene2d.utils.Disableable,com.badlogic.gdx.scenes.scene2d.utils.Layout
- Direct Known Subclasses:
TextraCheckBox,TypingButton
public class TextraButton
extends com.badlogic.gdx.scenes.scene2d.ui.Button
A button with a child
TextraLabel to display text.-
Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button
com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyleNested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect -
Field Summary
Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor -
Constructor Summary
Constructors Constructor Description TextraButton(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)TextraButton(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, Font replacementFont)TextraButton(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, java.lang.String styleName)TextraButton(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, java.lang.String styleName, Font replacementFont)TextraButton(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style)TextraButton(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style, Font replacementFont) -
Method Summary
Modifier and Type Method Description voiddraw(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha)protected com.badlogic.gdx.graphics.ColorgetFontColor()Returns the appropriate label font color from the style based on the current button state.com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStylegetStyle()java.lang.StringgetText()TextraLabelgetTextraLabel()com.badlogic.gdx.scenes.scene2d.ui.Cell<TextraLabel>getTextraLabelCell()protected TextraLabelnewLabel(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle style)protected TextraLabelnewLabel(java.lang.String text, Font font, com.badlogic.gdx.graphics.Color color)voidsetStyle(com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle style)voidsetStyle(com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle style, boolean makeGridGlyphs)voidsetStyle(com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle style, Font font)voidsetText(java.lang.String text)voidsetTextraLabel(TextraLabel label)voidskipToTheEnd()Does nothing unless the label used here is a TypingLabel; then, this will skip text progression ahead.java.lang.StringtoString()TextraButtonuseIntegerPositions(boolean integer)A no-op unlesslabel.getFont()is a subclass that overridesFont.handleIntegerPosition(float).Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button
getBackgroundDrawable, getButtonGroup, getClickListener, getMinHeight, getMinWidth, getPrefHeight, getPrefWidth, isChecked, isDisabled, isOver, isPressed, setChecked, setDisabled, setProgrammaticChangeEvents, toggleMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, topMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validateMethods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActorMethods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFrontMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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Constructor Details
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TextraButton
public TextraButton(@Null java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) -
TextraButton
public TextraButton(@Null java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, java.lang.String styleName) -
TextraButton
public TextraButton(@Null java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style) -
TextraButton
public TextraButton(@Null java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, Font replacementFont) -
TextraButton
public TextraButton(@Null java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, java.lang.String styleName, Font replacementFont) -
TextraButton
public TextraButton(@Null java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style, Font replacementFont)
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Method Details
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newLabel
protected TextraLabel newLabel(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle style) -
newLabel
protected TextraLabel newLabel(java.lang.String text, Font font, com.badlogic.gdx.graphics.Color color) -
setStyle
public void setStyle(com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle style)- Overrides:
setStylein classcom.badlogic.gdx.scenes.scene2d.ui.Button
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setStyle
public void setStyle(com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle style, boolean makeGridGlyphs) -
setStyle
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getStyle
public com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle getStyle()- Overrides:
getStylein classcom.badlogic.gdx.scenes.scene2d.ui.Button
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getFontColor
@Null protected com.badlogic.gdx.graphics.Color getFontColor()Returns the appropriate label font color from the style based on the current button state. -
draw
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha)- Overrides:
drawin classcom.badlogic.gdx.scenes.scene2d.ui.Button
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setTextraLabel
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getTextraLabel
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getTextraLabelCell
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useIntegerPositions
A no-op unlesslabel.getFont()is a subclass that overridesFont.handleIntegerPosition(float).- Parameters:
integer- usually ignored- Returns:
- this for chaining
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setText
public void setText(@Null java.lang.String text) -
getText
public java.lang.String getText() -
toString
public java.lang.String toString()- Overrides:
toStringin classcom.badlogic.gdx.scenes.scene2d.Group
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skipToTheEnd
public void skipToTheEnd()Does nothing unless the label used here is a TypingLabel; then, this will skip text progression ahead.
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