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- MASKED - enum entry in com.google.android.filament.Material.BlendingMode
Material is masked (i.e. alpha tested).
- MAT3 - enum entry in com.google.android.filament.Material.Parameter.Type
- MAT3 - enum entry in com.google.android.filament.MaterialInstance.FloatElement
- MAT4 - enum entry in com.google.android.filament.Material.Parameter.Type
- MAT4 - enum entry in com.google.android.filament.MaterialInstance.FloatElement
- Material - class in com.google.android.filament
- A Filament Material defines the visual appearance of an object.
- material(int,MaterialInstance) - function in com.google.android.filament.RenderableManager.Builder
- Binds a material instance to the specified primitive.
- Material.BlendingMode - class in com.google.android.filament.Material
- Supported blending modes
- Material.Builder - class in com.google.android.filament.Material
- Material.CullingMode - class in com.google.android.filament.Material
- Face culling Mode
- Material.Interpolation - class in com.google.android.filament.Material
- Attribute interpolation types in the fragment shader
- Material.Parameter - class in com.google.android.filament.Material
- Material.Parameter.Precision - class in com.google.android.filament.Material.Parameter
- Material.Parameter.Type - class in com.google.android.filament.Material.Parameter
- Material.RefractionMode - class in com.google.android.filament.Material
- Supported refraction modes
- Material.RefractionType - class in com.google.android.filament.Material
- Supported refraction types
- Material.Shading - class in com.google.android.filament.Material
- Supported shading models
- Material.VertexDomain - class in com.google.android.filament.Material
- Supported types of vertex domains
- MaterialInstance - class in com.google.android.filament
- MaterialInstance.BooleanElement - class in com.google.android.filament.MaterialInstance
- MaterialInstance.FloatElement - class in com.google.android.filament.MaterialInstance
- MaterialInstance.IntElement - class in com.google.android.filament.MaterialInstance
- MaterialInstance.StencilFace - class in com.google.android.filament.MaterialInstance
- MaterialInstance.StencilOperation - class in com.google.android.filament.MaterialInstance
- Operations that control how the stencil buffer is updated.
- MathUtils - class in com.google.android.filament
- MEDIAN - enum entry in com.google.android.filament.View.DepthOfFieldOptions.Filter
- MEDIUM - enum entry in com.google.android.filament.Material.Parameter.Precision
- MEDIUM - enum entry in com.google.android.filament.ColorGrading.QualityLevel
- MEDIUM - enum entry in com.google.android.filament.View.QualityLevel
- METAL - enum entry in com.google.android.filament.Engine.Backend
Selects the Metal driver if the platform supports it.
- mipLevel(RenderTarget.AttachmentPoint,int) - function in com.google.android.filament.RenderTarget.Builder
- Sets the mipmap level for a given attachment point.
- MIRRORED_REPEAT - enum entry in com.google.android.filament.TextureSampler.WrapMode
The texture infinitely repeats and mirrors in the wrap direction.
- mirrorFrame(SwapChain,Viewport,Viewport,int) - function in com.google.android.filament.Renderer
- morphing(int) - function in com.google.android.filament.RenderableManager.Builder
- Controls if the renderable has vertex morphing targets, zero by default.
- morphing(int,int,MorphTargetBuffer,int,int) - function in com.google.android.filament.RenderableManager.Builder
- Specifies the morph target buffer for a primitive.The morph target buffer must have an associated renderable and geometry.
- morphing(int,int,MorphTargetBuffer) - function in com.google.android.filament.RenderableManager.Builder
- Utility method to specify morph target buffer for a primitive.
- MorphTargetBuffer - class in com.google.android.filament
- MorphTargetBuffer.Builder - class in com.google.android.filament.MorphTargetBuffer
- MULTIPLY - enum entry in com.google.android.filament.Material.BlendingMode
Material darkens what's behind it.