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N

NATIVE - enum entry in com.google.android.filament.Stream.StreamType

Not synchronized but copy-free. Good for video.

NativeSurface - class in com.google.android.filament
 
NEAREST - enum entry in com.google.android.filament.TextureSampler.MinFilter

No filtering. Nearest neighbor is used.

NEAREST - enum entry in com.google.android.filament.TextureSampler.MagFilter

No filtering. Nearest neighbor is used.

NEAREST_MIPMAP_LINEAR - enum entry in com.google.android.filament.TextureSampler.MinFilter

Mip-map levels are interpolated, but no other filtering occurs.

NEAREST_MIPMAP_NEAREST - enum entry in com.google.android.filament.TextureSampler.MinFilter

Mip-mapping is activated. But no filtering occurs.

NEGATIVE_X - enum entry in com.google.android.filament.Texture.CubemapFace

-x face

NEGATIVE_Y - enum entry in com.google.android.filament.Texture.CubemapFace

-y face

NEGATIVE_Z - enum entry in com.google.android.filament.Texture.CubemapFace

-z face

NEVER - enum entry in com.google.android.filament.TextureSampler.CompareFunction

Never. The depth test always fails.

nightAdaptation(float) - function in com.google.android.filament.ColorGrading.Builder
Controls the amount of night adaptation to replicate a more natural representation oflow-light conditions as perceived by the human vision system.
NONE - enum entry in com.google.android.filament.Material.RefractionMode
 
NONE - enum entry in com.google.android.filament.Material.CullingMode

No culling. Front and back faces are visible.

NONE - enum entry in com.google.android.filament.View.AmbientOcclusion
 
NONE - enum entry in com.google.android.filament.View.DepthOfFieldOptions.Filter
 
NONE - enum entry in com.google.android.filament.View.AntiAliasing

no anti aliasing performed as part of post-processing

NONE - enum entry in com.google.android.filament.View.Dithering

No dithering

NONE - enum entry in com.google.android.filament.TextureSampler.CompareMode
 
NOOP - enum entry in com.google.android.filament.Engine.Backend

Selects the no-op driver for testing purposes.

normalized(VertexBuffer.VertexAttribute) - function in com.google.android.filament.VertexBuffer.Builder
Sets whether a given attribute should be normalized.
normalized(VertexBuffer.VertexAttribute,boolean) - function in com.google.android.filament.VertexBuffer.Builder
Sets whether a given attribute should be normalized.
normals(Buffer) - function in com.google.android.filament.SurfaceOrientation.Builder
 
NOT_EQUAL - enum entry in com.google.android.filament.TextureSampler.CompareFunction

Not equal

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