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- BACK - enum entry in com.google.android.filament.Material.CullingMode
Back face culling. Only front faces are visible.
- BACK - enum entry in com.google.android.filament.MaterialInstance.StencilFace
- beginFrame(SwapChain,long) - function in com.google.android.filament.Renderer
- Sets up a frame for this
Renderer. - bindingType(BufferObject.Builder.BindingType) - function in com.google.android.filament.BufferObject.Builder
- The binding type for this buffer object.
- blendOrder(int,int) - function in com.google.android.filament.RenderableManager.Builder
- Sets the drawing order for blended primitives.
- BONE_INDICES - enum entry in com.google.android.filament.VertexBuffer.VertexAttribute
- BONE_WEIGHTS - enum entry in com.google.android.filament.VertexBuffer.VertexAttribute
- boneCount(int) - function in com.google.android.filament.SkinningBuffer.Builder
- Size of the skinning buffer in bones.
- BOOL - enum entry in com.google.android.filament.Material.Parameter.Type
- BOOL - enum entry in com.google.android.filament.MaterialInstance.BooleanElement
- BOOL2 - enum entry in com.google.android.filament.Material.Parameter.Type
- BOOL2 - enum entry in com.google.android.filament.MaterialInstance.BooleanElement
- BOOL3 - enum entry in com.google.android.filament.Material.Parameter.Type
- BOOL3 - enum entry in com.google.android.filament.MaterialInstance.BooleanElement
- BOOL4 - enum entry in com.google.android.filament.Material.Parameter.Type
- BOOL4 - enum entry in com.google.android.filament.MaterialInstance.BooleanElement
- boundingBox(Box) - function in com.google.android.filament.RenderableManager.Builder
- The axis-aligned bounding box of the renderable.
- Box - class in com.google.android.filament
- An axis-aligned 3D box represented by its center and half-extent.
- bufferCount(int) - function in com.google.android.filament.VertexBuffer.Builder
- Defines how many buffers will be created in this vertex buffer set.
- BufferObject - class in com.google.android.filament
- A generic GPU buffer containing data.
- BufferObject.Builder - class in com.google.android.filament.BufferObject
- BufferObject.Builder.BindingType - class in com.google.android.filament.BufferObject.Builder
- bufferType(IndexBuffer.Builder.IndexType) - function in com.google.android.filament.IndexBuffer.Builder
- Type of the index buffer, 16-bit or 32-bit.
- build(Engine) - function in com.google.android.filament.Texture.Builder
- Creates a new
Textureinstance. - build(Engine) - function in com.google.android.filament.Material.Builder
- Creates and returns the Material object.
- build() - function in com.google.android.filament.SurfaceOrientation.Builder
- Consumes the input data, produces quaternions, and destroys the native builder.
- build(Engine,int) - function in com.google.android.filament.LightManager.Builder
- Adds the Light component to an entity.
- build(Engine) - function in com.google.android.filament.BufferObject.Builder
- Creates and returns the
BufferObjectobject. - build(Engine) - function in com.google.android.filament.SkinningBuffer.Builder
- Creates and returns the
SkinningBufferobject. - build(Engine) - function in com.google.android.filament.IndirectLight.Builder
- Creates the IndirectLight object and returns a pointer to it.
- build(Engine) - function in com.google.android.filament.ColorGrading.Builder
- Creates the IndirectLight object and returns a pointer to it.
- build(Engine) - function in com.google.android.filament.MorphTargetBuffer.Builder
- Creates and returns the
MorphTargetBufferobject. - build(Engine) - function in com.google.android.filament.Stream.Builder
- Creates a new
Streamobject instance. - build(Engine) - function in com.google.android.filament.IndexBuffer.Builder
- Creates and returns the
IndexBufferobject. - build(Engine,int) - function in com.google.android.filament.RenderableManager.Builder
- Adds the Renderable component to an entity.
- build(Engine) - function in com.google.android.filament.VertexBuffer.Builder
- Creates the
VertexBufferobject and returns a pointer to it. - build(Engine) - function in com.google.android.filament.RenderTarget.Builder
- Creates the RenderTarget object and returns a pointer to it.
- build(Engine) - function in com.google.android.filament.Skybox.Builder
- Creates a
Skyboxobject - BuildConfig - class in com.google.android.filament
- BYTE - enum entry in com.google.android.filament.Texture.Type
signed byte, 8-bit
- BYTE - enum entry in com.google.android.filament.VertexBuffer.AttributeType
- BYTE2 - enum entry in com.google.android.filament.VertexBuffer.AttributeType
- BYTE3 - enum entry in com.google.android.filament.VertexBuffer.AttributeType
- BYTE4 - enum entry in com.google.android.filament.VertexBuffer.AttributeType