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F

face(RenderTarget.AttachmentPoint,Texture.CubemapFace) - function in com.google.android.filament.RenderTarget.Builder
Sets the cubemap face for a given attachment point.
FADE - enum entry in com.google.android.filament.Material.BlendingMode

Material is transparent and color is alpha-pre-multiplied.Affects specular lighting.

falloff(float) - function in com.google.android.filament.LightManager.Builder
Set the falloff distance for point lights and spot lights.
FAST - enum entry in com.google.android.filament.Colors.Conversion

Fast conversion using a simple gamma 2.2 curve.

FEATURE_LEVEL_0 - enum entry in com.google.android.filament.Engine.FeatureLevel

Reserved, don't use

FEATURE_LEVEL_1 - enum entry in com.google.android.filament.Engine.FeatureLevel

OpenGL ES 3.0 features (default)

FEATURE_LEVEL_2 - enum entry in com.google.android.filament.Engine.FeatureLevel

OpenGL ES 3.1 features + 31 textures units + cubemap arrays

Fence - class in com.google.android.filament
 
Fence.FenceStatus - class in com.google.android.filament.Fence
 
Fence.Mode - class in com.google.android.filament.Fence
 
Filament - class in com.google.android.filament
 
FilamentHelper - class in com.google.android.filament.android
 
FILMIC - enum entry in com.google.android.filament.ColorGrading.ToneMapping

Filmic tone mapping, modelled after ACES but applied in sRGB space.

FLAT - enum entry in com.google.android.filament.Material.Interpolation

Flat interpolation

FLOAT - enum entry in com.google.android.filament.Texture.Type

float, 32-bit float, with 24 bits mantissa

FLOAT - enum entry in com.google.android.filament.Material.Parameter.Type
 
FLOAT - enum entry in com.google.android.filament.MaterialInstance.FloatElement
 
FLOAT - enum entry in com.google.android.filament.ColorGrading.LutFormat
 
FLOAT - enum entry in com.google.android.filament.VertexBuffer.AttributeType
 
FLOAT2 - enum entry in com.google.android.filament.Material.Parameter.Type
 
FLOAT2 - enum entry in com.google.android.filament.MaterialInstance.FloatElement
 
FLOAT2 - enum entry in com.google.android.filament.VertexBuffer.AttributeType
 
FLOAT3 - enum entry in com.google.android.filament.Material.Parameter.Type
 
FLOAT3 - enum entry in com.google.android.filament.MaterialInstance.FloatElement
 
FLOAT3 - enum entry in com.google.android.filament.VertexBuffer.AttributeType
 
FLOAT4 - enum entry in com.google.android.filament.Material.Parameter.Type
 
FLOAT4 - enum entry in com.google.android.filament.MaterialInstance.FloatElement
 
FLOAT4 - enum entry in com.google.android.filament.VertexBuffer.AttributeType
 
FLUSH - enum entry in com.google.android.filament.Fence.Mode
 
flushAndWait() - function in com.google.android.filament.Engine
Kicks the hardware thread (e.g.: the OpenGL, Vulkan or Metal thread) and blocks untilall commands to this point are executed.
FOCUSED_SPOT - enum entry in com.google.android.filament.LightManager.Type

Physically correct spot light.

format(Texture.InternalFormat) - function in com.google.android.filament.Texture.Builder
Specifies the texture's internal format.
format(ColorGrading.LutFormat) - function in com.google.android.filament.ColorGrading.Builder
When color grading is implemented using a 3D LUT, this sets the texture format ofof the LUT.
FRONT - enum entry in com.google.android.filament.Material.CullingMode

Front face culling. Only back faces are visible.

FRONT - enum entry in com.google.android.filament.MaterialInstance.StencilFace
 
FRONT_AND_BACK - enum entry in com.google.android.filament.Material.CullingMode

Front and back culling. Geometry is not visible.

FRONT_AND_BACK - enum entry in com.google.android.filament.MaterialInstance.StencilFace
 
FXAA - enum entry in com.google.android.filament.View.AntiAliasing

FXAA is a low-quality but very efficient type of anti-aliasing. (default).

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