public final class Ray
private Float3
origin
direction
Ray(Float3 origin, Float3 direction)
final Float3
getOrigin()
final Unit
setOrigin(Float3 origin)
getDirection()
setDirection(Float3 direction)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
final Float3 getOrigin()
final Unit setOrigin(Float3 origin)
final Float3 getDirection()
final Unit setDirection(Float3 direction)