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- releaseSourceData() - function in com.google.android.filament.gltfio.FilamentAsset
- Reclaims CPU-side memory for URI strings, binding lists, and raw animation data.This should only be called after ResourceLoader#loadResources() orResourceLoader#asyncBeginLoad().
- resetBoneMatrices() - function in com.google.android.filament.gltfio.Animator
- Pass the identity matrix into all bone nodes, useful for returning to the T pose.
- ResourceLoader - class in com.google.android.filament.gltfio
- Prepares and uploads vertex buffers and textures to the GPU.