public interface CreateGameServerConfigRequestOrBuilder
extends com.google.protobuf.MessageOrBuilder
| Modifier and Type | Method and Description |
|---|---|
String |
getConfigId()
Required.
|
com.google.protobuf.ByteString |
getConfigIdBytes()
Required.
|
GameServerConfig |
getGameServerConfig()
Required.
|
GameServerConfigOrBuilder |
getGameServerConfigOrBuilder()
Required.
|
String |
getParent()
Required.
|
com.google.protobuf.ByteString |
getParentBytes()
Required.
|
boolean |
hasGameServerConfig()
Required.
|
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofString getParent()
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
com.google.protobuf.ByteString getParentBytes()
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
String getConfigId()
Required. The ID of the game server config resource to be created.
string config_id = 2 [(.google.api.field_behavior) = REQUIRED];com.google.protobuf.ByteString getConfigIdBytes()
Required. The ID of the game server config resource to be created.
string config_id = 2 [(.google.api.field_behavior) = REQUIRED];boolean hasGameServerConfig()
Required. The game server config resource to be created.
.google.cloud.gaming.v1.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
GameServerConfig getGameServerConfig()
Required. The game server config resource to be created.
.google.cloud.gaming.v1.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
GameServerConfigOrBuilder getGameServerConfigOrBuilder()
Required. The game server config resource to be created.
.google.cloud.gaming.v1.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
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