public interface CreateGameServerDeploymentRequestOrBuilder
extends com.google.protobuf.MessageOrBuilder
| Modifier and Type | Method and Description |
|---|---|
String |
getDeploymentId()
Required.
|
com.google.protobuf.ByteString |
getDeploymentIdBytes()
Required.
|
GameServerDeployment |
getGameServerDeployment()
Required.
|
GameServerDeploymentOrBuilder |
getGameServerDeploymentOrBuilder()
Required.
|
String |
getParent()
Required.
|
com.google.protobuf.ByteString |
getParentBytes()
Required.
|
boolean |
hasGameServerDeployment()
Required.
|
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofString getParent()
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
com.google.protobuf.ByteString getParentBytes()
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
String getDeploymentId()
Required. The ID of the game server delpoyment resource to be created.
string deployment_id = 2 [(.google.api.field_behavior) = REQUIRED];com.google.protobuf.ByteString getDeploymentIdBytes()
Required. The ID of the game server delpoyment resource to be created.
string deployment_id = 2 [(.google.api.field_behavior) = REQUIRED];boolean hasGameServerDeployment()
Required. The game server delpoyment resource to be created.
.google.cloud.gaming.v1.GameServerDeployment game_server_deployment = 3 [(.google.api.field_behavior) = REQUIRED];
GameServerDeployment getGameServerDeployment()
Required. The game server delpoyment resource to be created.
.google.cloud.gaming.v1.GameServerDeployment game_server_deployment = 3 [(.google.api.field_behavior) = REQUIRED];
GameServerDeploymentOrBuilder getGameServerDeploymentOrBuilder()
Required. The game server delpoyment resource to be created.
.google.cloud.gaming.v1.GameServerDeployment game_server_deployment = 3 [(.google.api.field_behavior) = REQUIRED];
Copyright © 2023 Google LLC. All rights reserved.