public static interface DeployedFleetDetails.DeployedFleet.DeployedFleetStatusOrBuilder
extends com.google.protobuf.MessageOrBuilder
| Modifier and Type | Method and Description |
|---|---|
long |
getAllocatedReplicas()
The number of GameServer replicas in the ALLOCATED state in this fleet.
|
long |
getReadyReplicas()
The number of GameServer replicas in the READY state in this fleet.
|
long |
getReplicas()
The total number of current GameServer replicas in this fleet.
|
long |
getReservedReplicas()
The number of GameServer replicas in the RESERVED state in this fleet.
|
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneoflong getReadyReplicas()
The number of GameServer replicas in the READY state in this fleet.
int64 ready_replicas = 1;long getAllocatedReplicas()
The number of GameServer replicas in the ALLOCATED state in this fleet.
int64 allocated_replicas = 2;long getReservedReplicas()
The number of GameServer replicas in the RESERVED state in this fleet. Reserved instances won't be deleted on scale down, but won't cause an autoscaler to scale up.
int64 reserved_replicas = 3;long getReplicas()
The total number of current GameServer replicas in this fleet.
int64 replicas = 4;Copyright © 2023 Google LLC. All rights reserved.