public static interface DeployedFleetDetails.DeployedFleetOrBuilder
extends com.google.protobuf.MessageOrBuilder
| Modifier and Type | Method and Description |
|---|---|
String |
getFleet()
The name of the Agones fleet.
|
com.google.protobuf.ByteString |
getFleetBytes()
The name of the Agones fleet.
|
String |
getFleetSpec()
The fleet spec retrieved from the Agones fleet.
|
com.google.protobuf.ByteString |
getFleetSpecBytes()
The fleet spec retrieved from the Agones fleet.
|
SpecSource |
getSpecSource()
The source spec that is used to create the Agones fleet.
|
SpecSourceOrBuilder |
getSpecSourceOrBuilder()
The source spec that is used to create the Agones fleet.
|
DeployedFleetDetails.DeployedFleet.DeployedFleetStatus |
getStatus()
The current status of the Agones fleet.
|
DeployedFleetDetails.DeployedFleet.DeployedFleetStatusOrBuilder |
getStatusOrBuilder()
The current status of the Agones fleet.
|
boolean |
hasSpecSource()
The source spec that is used to create the Agones fleet.
|
boolean |
hasStatus()
The current status of the Agones fleet.
|
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofString getFleet()
The name of the Agones fleet.
string fleet = 1;com.google.protobuf.ByteString getFleetBytes()
The name of the Agones fleet.
string fleet = 1;String getFleetSpec()
The fleet spec retrieved from the Agones fleet.
string fleet_spec = 2;com.google.protobuf.ByteString getFleetSpecBytes()
The fleet spec retrieved from the Agones fleet.
string fleet_spec = 2;boolean hasSpecSource()
The source spec that is used to create the Agones fleet. The GameServerConfig resource may no longer exist in the system.
.google.cloud.gaming.v1.SpecSource spec_source = 3;SpecSource getSpecSource()
The source spec that is used to create the Agones fleet. The GameServerConfig resource may no longer exist in the system.
.google.cloud.gaming.v1.SpecSource spec_source = 3;SpecSourceOrBuilder getSpecSourceOrBuilder()
The source spec that is used to create the Agones fleet. The GameServerConfig resource may no longer exist in the system.
.google.cloud.gaming.v1.SpecSource spec_source = 3;boolean hasStatus()
The current status of the Agones fleet. Includes count of game servers in various states.
.google.cloud.gaming.v1.DeployedFleetDetails.DeployedFleet.DeployedFleetStatus status = 5;
DeployedFleetDetails.DeployedFleet.DeployedFleetStatus getStatus()
The current status of the Agones fleet. Includes count of game servers in various states.
.google.cloud.gaming.v1.DeployedFleetDetails.DeployedFleet.DeployedFleetStatus status = 5;
DeployedFleetDetails.DeployedFleet.DeployedFleetStatusOrBuilder getStatusOrBuilder()
The current status of the Agones fleet. Includes count of game servers in various states.
.google.cloud.gaming.v1.DeployedFleetDetails.DeployedFleet.DeployedFleetStatus status = 5;
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