public static final class GameServerCluster.Builder extends com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder> implements GameServerClusterOrBuilder
A game server cluster resource.Protobuf type
google.cloud.gaming.v1.GameServerCluster| Modifier and Type | Method and Description |
|---|---|
GameServerCluster.Builder |
addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
GameServerCluster |
build() |
GameServerCluster |
buildPartial() |
GameServerCluster.Builder |
clear() |
GameServerCluster.Builder |
clearClusterState()
Output only.
|
GameServerCluster.Builder |
clearConnectionInfo()
The game server cluster connection information.
|
GameServerCluster.Builder |
clearCreateTime()
Output only.
|
GameServerCluster.Builder |
clearDescription()
Human readable description of the cluster.
|
GameServerCluster.Builder |
clearEtag()
ETag of the resource.
|
GameServerCluster.Builder |
clearField(com.google.protobuf.Descriptors.FieldDescriptor field) |
GameServerCluster.Builder |
clearLabels() |
GameServerCluster.Builder |
clearName()
Required.
|
GameServerCluster.Builder |
clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof) |
GameServerCluster.Builder |
clearUpdateTime()
Output only.
|
GameServerCluster.Builder |
clone() |
boolean |
containsLabels(String key)
The labels associated with this game server cluster.
|
KubernetesClusterState |
getClusterState()
Output only.
|
KubernetesClusterState.Builder |
getClusterStateBuilder()
Output only.
|
KubernetesClusterStateOrBuilder |
getClusterStateOrBuilder()
Output only.
|
GameServerClusterConnectionInfo |
getConnectionInfo()
The game server cluster connection information.
|
GameServerClusterConnectionInfo.Builder |
getConnectionInfoBuilder()
The game server cluster connection information.
|
GameServerClusterConnectionInfoOrBuilder |
getConnectionInfoOrBuilder()
The game server cluster connection information.
|
com.google.protobuf.Timestamp |
getCreateTime()
Output only.
|
com.google.protobuf.Timestamp.Builder |
getCreateTimeBuilder()
Output only.
|
com.google.protobuf.TimestampOrBuilder |
getCreateTimeOrBuilder()
Output only.
|
GameServerCluster |
getDefaultInstanceForType() |
String |
getDescription()
Human readable description of the cluster.
|
com.google.protobuf.ByteString |
getDescriptionBytes()
Human readable description of the cluster.
|
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
com.google.protobuf.Descriptors.Descriptor |
getDescriptorForType() |
String |
getEtag()
ETag of the resource.
|
com.google.protobuf.ByteString |
getEtagBytes()
ETag of the resource.
|
Map<String,String> |
getLabels()
Deprecated.
|
int |
getLabelsCount()
The labels associated with this game server cluster.
|
Map<String,String> |
getLabelsMap()
The labels associated with this game server cluster.
|
String |
getLabelsOrDefault(String key,
String defaultValue)
The labels associated with this game server cluster.
|
String |
getLabelsOrThrow(String key)
The labels associated with this game server cluster.
|
Map<String,String> |
getMutableLabels()
Deprecated.
|
String |
getName()
Required.
|
com.google.protobuf.ByteString |
getNameBytes()
Required.
|
com.google.protobuf.Timestamp |
getUpdateTime()
Output only.
|
com.google.protobuf.Timestamp.Builder |
getUpdateTimeBuilder()
Output only.
|
com.google.protobuf.TimestampOrBuilder |
getUpdateTimeOrBuilder()
Output only.
|
boolean |
hasClusterState()
Output only.
|
boolean |
hasConnectionInfo()
The game server cluster connection information.
|
boolean |
hasCreateTime()
Output only.
|
boolean |
hasUpdateTime()
Output only.
|
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable |
internalGetFieldAccessorTable() |
protected com.google.protobuf.MapField |
internalGetMapField(int number) |
protected com.google.protobuf.MapField |
internalGetMutableMapField(int number) |
boolean |
isInitialized() |
GameServerCluster.Builder |
mergeClusterState(KubernetesClusterState value)
Output only.
|
GameServerCluster.Builder |
mergeConnectionInfo(GameServerClusterConnectionInfo value)
The game server cluster connection information.
|
GameServerCluster.Builder |
mergeCreateTime(com.google.protobuf.Timestamp value)
Output only.
|
GameServerCluster.Builder |
mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
GameServerCluster.Builder |
mergeFrom(GameServerCluster other) |
GameServerCluster.Builder |
mergeFrom(com.google.protobuf.Message other) |
GameServerCluster.Builder |
mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
GameServerCluster.Builder |
mergeUpdateTime(com.google.protobuf.Timestamp value)
Output only.
|
GameServerCluster.Builder |
putAllLabels(Map<String,String> values)
The labels associated with this game server cluster.
|
GameServerCluster.Builder |
putLabels(String key,
String value)
The labels associated with this game server cluster.
|
GameServerCluster.Builder |
removeLabels(String key)
The labels associated with this game server cluster.
|
GameServerCluster.Builder |
setClusterState(KubernetesClusterState.Builder builderForValue)
Output only.
|
GameServerCluster.Builder |
setClusterState(KubernetesClusterState value)
Output only.
|
GameServerCluster.Builder |
setConnectionInfo(GameServerClusterConnectionInfo.Builder builderForValue)
The game server cluster connection information.
|
GameServerCluster.Builder |
setConnectionInfo(GameServerClusterConnectionInfo value)
The game server cluster connection information.
|
GameServerCluster.Builder |
setCreateTime(com.google.protobuf.Timestamp.Builder builderForValue)
Output only.
|
GameServerCluster.Builder |
setCreateTime(com.google.protobuf.Timestamp value)
Output only.
|
GameServerCluster.Builder |
setDescription(String value)
Human readable description of the cluster.
|
GameServerCluster.Builder |
setDescriptionBytes(com.google.protobuf.ByteString value)
Human readable description of the cluster.
|
GameServerCluster.Builder |
setEtag(String value)
ETag of the resource.
|
GameServerCluster.Builder |
setEtagBytes(com.google.protobuf.ByteString value)
ETag of the resource.
|
GameServerCluster.Builder |
setField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
GameServerCluster.Builder |
setName(String value)
Required.
|
GameServerCluster.Builder |
setNameBytes(com.google.protobuf.ByteString value)
Required.
|
GameServerCluster.Builder |
setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
int index,
Object value) |
GameServerCluster.Builder |
setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
GameServerCluster.Builder |
setUpdateTime(com.google.protobuf.Timestamp.Builder builderForValue)
Output only.
|
GameServerCluster.Builder |
setUpdateTime(com.google.protobuf.Timestamp value)
Output only.
|
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, isClean, markClean, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setUnknownFieldSetBuilder, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofpublic static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.MapField internalGetMapField(int number)
internalGetMapField in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>protected com.google.protobuf.MapField internalGetMutableMapField(int number)
internalGetMutableMapField in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>public GameServerCluster.Builder clear()
clear in interface com.google.protobuf.Message.Builderclear in interface com.google.protobuf.MessageLite.Builderclear in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface com.google.protobuf.Message.BuildergetDescriptorForType in interface com.google.protobuf.MessageOrBuildergetDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>public GameServerCluster getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderpublic GameServerCluster build()
build in interface com.google.protobuf.Message.Builderbuild in interface com.google.protobuf.MessageLite.Builderpublic GameServerCluster buildPartial()
buildPartial in interface com.google.protobuf.Message.BuilderbuildPartial in interface com.google.protobuf.MessageLite.Builderpublic GameServerCluster.Builder clone()
clone in interface com.google.protobuf.Message.Builderclone in interface com.google.protobuf.MessageLite.Builderclone in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>public GameServerCluster.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
setField in interface com.google.protobuf.Message.BuildersetField in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>public GameServerCluster.Builder clearField(com.google.protobuf.Descriptors.FieldDescriptor field)
clearField in interface com.google.protobuf.Message.BuilderclearField in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>public GameServerCluster.Builder clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof)
clearOneof in interface com.google.protobuf.Message.BuilderclearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>public GameServerCluster.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface com.google.protobuf.Message.BuildersetRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>public GameServerCluster.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface com.google.protobuf.Message.BuilderaddRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>public GameServerCluster.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<GameServerCluster.Builder>public GameServerCluster.Builder mergeFrom(GameServerCluster other)
public final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>public GameServerCluster.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in interface com.google.protobuf.MessageLite.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<GameServerCluster.Builder>IOExceptionpublic String getName()
Required. The resource name of the game server cluster, in the following form:
`projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`.
For example,
`projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`.
string name = 1 [(.google.api.field_behavior) = REQUIRED];getName in interface GameServerClusterOrBuilderpublic com.google.protobuf.ByteString getNameBytes()
Required. The resource name of the game server cluster, in the following form:
`projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`.
For example,
`projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`.
string name = 1 [(.google.api.field_behavior) = REQUIRED];getNameBytes in interface GameServerClusterOrBuilderpublic GameServerCluster.Builder setName(String value)
Required. The resource name of the game server cluster, in the following form:
`projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`.
For example,
`projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`.
string name = 1 [(.google.api.field_behavior) = REQUIRED];value - The name to set.public GameServerCluster.Builder clearName()
Required. The resource name of the game server cluster, in the following form:
`projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`.
For example,
`projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`.
string name = 1 [(.google.api.field_behavior) = REQUIRED];public GameServerCluster.Builder setNameBytes(com.google.protobuf.ByteString value)
Required. The resource name of the game server cluster, in the following form:
`projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`.
For example,
`projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`.
string name = 1 [(.google.api.field_behavior) = REQUIRED];value - The bytes for name to set.public boolean hasCreateTime()
Output only. The creation time.
.google.protobuf.Timestamp create_time = 2 [(.google.api.field_behavior) = OUTPUT_ONLY];
hasCreateTime in interface GameServerClusterOrBuilderpublic com.google.protobuf.Timestamp getCreateTime()
Output only. The creation time.
.google.protobuf.Timestamp create_time = 2 [(.google.api.field_behavior) = OUTPUT_ONLY];
getCreateTime in interface GameServerClusterOrBuilderpublic GameServerCluster.Builder setCreateTime(com.google.protobuf.Timestamp value)
Output only. The creation time.
.google.protobuf.Timestamp create_time = 2 [(.google.api.field_behavior) = OUTPUT_ONLY];
public GameServerCluster.Builder setCreateTime(com.google.protobuf.Timestamp.Builder builderForValue)
Output only. The creation time.
.google.protobuf.Timestamp create_time = 2 [(.google.api.field_behavior) = OUTPUT_ONLY];
public GameServerCluster.Builder mergeCreateTime(com.google.protobuf.Timestamp value)
Output only. The creation time.
.google.protobuf.Timestamp create_time = 2 [(.google.api.field_behavior) = OUTPUT_ONLY];
public GameServerCluster.Builder clearCreateTime()
Output only. The creation time.
.google.protobuf.Timestamp create_time = 2 [(.google.api.field_behavior) = OUTPUT_ONLY];
public com.google.protobuf.Timestamp.Builder getCreateTimeBuilder()
Output only. The creation time.
.google.protobuf.Timestamp create_time = 2 [(.google.api.field_behavior) = OUTPUT_ONLY];
public com.google.protobuf.TimestampOrBuilder getCreateTimeOrBuilder()
Output only. The creation time.
.google.protobuf.Timestamp create_time = 2 [(.google.api.field_behavior) = OUTPUT_ONLY];
getCreateTimeOrBuilder in interface GameServerClusterOrBuilderpublic boolean hasUpdateTime()
Output only. The last-modified time.
.google.protobuf.Timestamp update_time = 3 [(.google.api.field_behavior) = OUTPUT_ONLY];
hasUpdateTime in interface GameServerClusterOrBuilderpublic com.google.protobuf.Timestamp getUpdateTime()
Output only. The last-modified time.
.google.protobuf.Timestamp update_time = 3 [(.google.api.field_behavior) = OUTPUT_ONLY];
getUpdateTime in interface GameServerClusterOrBuilderpublic GameServerCluster.Builder setUpdateTime(com.google.protobuf.Timestamp value)
Output only. The last-modified time.
.google.protobuf.Timestamp update_time = 3 [(.google.api.field_behavior) = OUTPUT_ONLY];
public GameServerCluster.Builder setUpdateTime(com.google.protobuf.Timestamp.Builder builderForValue)
Output only. The last-modified time.
.google.protobuf.Timestamp update_time = 3 [(.google.api.field_behavior) = OUTPUT_ONLY];
public GameServerCluster.Builder mergeUpdateTime(com.google.protobuf.Timestamp value)
Output only. The last-modified time.
.google.protobuf.Timestamp update_time = 3 [(.google.api.field_behavior) = OUTPUT_ONLY];
public GameServerCluster.Builder clearUpdateTime()
Output only. The last-modified time.
.google.protobuf.Timestamp update_time = 3 [(.google.api.field_behavior) = OUTPUT_ONLY];
public com.google.protobuf.Timestamp.Builder getUpdateTimeBuilder()
Output only. The last-modified time.
.google.protobuf.Timestamp update_time = 3 [(.google.api.field_behavior) = OUTPUT_ONLY];
public com.google.protobuf.TimestampOrBuilder getUpdateTimeOrBuilder()
Output only. The last-modified time.
.google.protobuf.Timestamp update_time = 3 [(.google.api.field_behavior) = OUTPUT_ONLY];
getUpdateTimeOrBuilder in interface GameServerClusterOrBuilderpublic int getLabelsCount()
GameServerClusterOrBuilderThe labels associated with this game server cluster. Each label is a key-value pair.
map<string, string> labels = 4;getLabelsCount in interface GameServerClusterOrBuilderpublic boolean containsLabels(String key)
The labels associated with this game server cluster. Each label is a key-value pair.
map<string, string> labels = 4;containsLabels in interface GameServerClusterOrBuilder@Deprecated public Map<String,String> getLabels()
getLabelsMap() instead.getLabels in interface GameServerClusterOrBuilderpublic Map<String,String> getLabelsMap()
The labels associated with this game server cluster. Each label is a key-value pair.
map<string, string> labels = 4;getLabelsMap in interface GameServerClusterOrBuilderpublic String getLabelsOrDefault(String key, String defaultValue)
The labels associated with this game server cluster. Each label is a key-value pair.
map<string, string> labels = 4;getLabelsOrDefault in interface GameServerClusterOrBuilderpublic String getLabelsOrThrow(String key)
The labels associated with this game server cluster. Each label is a key-value pair.
map<string, string> labels = 4;getLabelsOrThrow in interface GameServerClusterOrBuilderpublic GameServerCluster.Builder clearLabels()
public GameServerCluster.Builder removeLabels(String key)
The labels associated with this game server cluster. Each label is a key-value pair.
map<string, string> labels = 4;@Deprecated public Map<String,String> getMutableLabels()
public GameServerCluster.Builder putLabels(String key, String value)
The labels associated with this game server cluster. Each label is a key-value pair.
map<string, string> labels = 4;public GameServerCluster.Builder putAllLabels(Map<String,String> values)
The labels associated with this game server cluster. Each label is a key-value pair.
map<string, string> labels = 4;public boolean hasConnectionInfo()
The game server cluster connection information. This information is used to manage game server clusters.
.google.cloud.gaming.v1.GameServerClusterConnectionInfo connection_info = 5;hasConnectionInfo in interface GameServerClusterOrBuilderpublic GameServerClusterConnectionInfo getConnectionInfo()
The game server cluster connection information. This information is used to manage game server clusters.
.google.cloud.gaming.v1.GameServerClusterConnectionInfo connection_info = 5;getConnectionInfo in interface GameServerClusterOrBuilderpublic GameServerCluster.Builder setConnectionInfo(GameServerClusterConnectionInfo value)
The game server cluster connection information. This information is used to manage game server clusters.
.google.cloud.gaming.v1.GameServerClusterConnectionInfo connection_info = 5;public GameServerCluster.Builder setConnectionInfo(GameServerClusterConnectionInfo.Builder builderForValue)
The game server cluster connection information. This information is used to manage game server clusters.
.google.cloud.gaming.v1.GameServerClusterConnectionInfo connection_info = 5;public GameServerCluster.Builder mergeConnectionInfo(GameServerClusterConnectionInfo value)
The game server cluster connection information. This information is used to manage game server clusters.
.google.cloud.gaming.v1.GameServerClusterConnectionInfo connection_info = 5;public GameServerCluster.Builder clearConnectionInfo()
The game server cluster connection information. This information is used to manage game server clusters.
.google.cloud.gaming.v1.GameServerClusterConnectionInfo connection_info = 5;public GameServerClusterConnectionInfo.Builder getConnectionInfoBuilder()
The game server cluster connection information. This information is used to manage game server clusters.
.google.cloud.gaming.v1.GameServerClusterConnectionInfo connection_info = 5;public GameServerClusterConnectionInfoOrBuilder getConnectionInfoOrBuilder()
The game server cluster connection information. This information is used to manage game server clusters.
.google.cloud.gaming.v1.GameServerClusterConnectionInfo connection_info = 5;getConnectionInfoOrBuilder in interface GameServerClusterOrBuilderpublic String getEtag()
ETag of the resource.
string etag = 6;getEtag in interface GameServerClusterOrBuilderpublic com.google.protobuf.ByteString getEtagBytes()
ETag of the resource.
string etag = 6;getEtagBytes in interface GameServerClusterOrBuilderpublic GameServerCluster.Builder setEtag(String value)
ETag of the resource.
string etag = 6;value - The etag to set.public GameServerCluster.Builder clearEtag()
ETag of the resource.
string etag = 6;public GameServerCluster.Builder setEtagBytes(com.google.protobuf.ByteString value)
ETag of the resource.
string etag = 6;value - The bytes for etag to set.public String getDescription()
Human readable description of the cluster.
string description = 7;getDescription in interface GameServerClusterOrBuilderpublic com.google.protobuf.ByteString getDescriptionBytes()
Human readable description of the cluster.
string description = 7;getDescriptionBytes in interface GameServerClusterOrBuilderpublic GameServerCluster.Builder setDescription(String value)
Human readable description of the cluster.
string description = 7;value - The description to set.public GameServerCluster.Builder clearDescription()
Human readable description of the cluster.
string description = 7;public GameServerCluster.Builder setDescriptionBytes(com.google.protobuf.ByteString value)
Human readable description of the cluster.
string description = 7;value - The bytes for description to set.public boolean hasClusterState()
Output only. The state of the Kubernetes cluster, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 11 [(.google.api.field_behavior) = OUTPUT_ONLY];
hasClusterState in interface GameServerClusterOrBuilderpublic KubernetesClusterState getClusterState()
Output only. The state of the Kubernetes cluster, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 11 [(.google.api.field_behavior) = OUTPUT_ONLY];
getClusterState in interface GameServerClusterOrBuilderpublic GameServerCluster.Builder setClusterState(KubernetesClusterState value)
Output only. The state of the Kubernetes cluster, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 11 [(.google.api.field_behavior) = OUTPUT_ONLY];
public GameServerCluster.Builder setClusterState(KubernetesClusterState.Builder builderForValue)
Output only. The state of the Kubernetes cluster, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 11 [(.google.api.field_behavior) = OUTPUT_ONLY];
public GameServerCluster.Builder mergeClusterState(KubernetesClusterState value)
Output only. The state of the Kubernetes cluster, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 11 [(.google.api.field_behavior) = OUTPUT_ONLY];
public GameServerCluster.Builder clearClusterState()
Output only. The state of the Kubernetes cluster, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 11 [(.google.api.field_behavior) = OUTPUT_ONLY];
public KubernetesClusterState.Builder getClusterStateBuilder()
Output only. The state of the Kubernetes cluster, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 11 [(.google.api.field_behavior) = OUTPUT_ONLY];
public KubernetesClusterStateOrBuilder getClusterStateOrBuilder()
Output only. The state of the Kubernetes cluster, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 11 [(.google.api.field_behavior) = OUTPUT_ONLY];
getClusterStateOrBuilder in interface GameServerClusterOrBuilderpublic final GameServerCluster.Builder setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
setUnknownFields in interface com.google.protobuf.Message.BuildersetUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>public final GameServerCluster.Builder mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
mergeUnknownFields in interface com.google.protobuf.Message.BuildermergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerCluster.Builder>Copyright © 2023 Google LLC. All rights reserved.