public static final class GameServerClusterConnectionInfo.Builder extends com.google.protobuf.GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder> implements GameServerClusterConnectionInfoOrBuilder
The game server cluster connection information.Protobuf type
google.cloud.gaming.v1.GameServerClusterConnectionInfo| Modifier and Type | Method and Description |
|---|---|
GameServerClusterConnectionInfo.Builder |
addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
GameServerClusterConnectionInfo |
build() |
GameServerClusterConnectionInfo |
buildPartial() |
GameServerClusterConnectionInfo.Builder |
clear() |
GameServerClusterConnectionInfo.Builder |
clearClusterReference() |
GameServerClusterConnectionInfo.Builder |
clearField(com.google.protobuf.Descriptors.FieldDescriptor field) |
GameServerClusterConnectionInfo.Builder |
clearGkeClusterReference()
Reference to the GKE cluster where the game servers are installed.
|
GameServerClusterConnectionInfo.Builder |
clearNamespace()
Namespace designated on the game server cluster where the Agones game
server instances will be created.
|
GameServerClusterConnectionInfo.Builder |
clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof) |
GameServerClusterConnectionInfo.Builder |
clone() |
GameServerClusterConnectionInfo.ClusterReferenceCase |
getClusterReferenceCase() |
GameServerClusterConnectionInfo |
getDefaultInstanceForType() |
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
com.google.protobuf.Descriptors.Descriptor |
getDescriptorForType() |
GkeClusterReference |
getGkeClusterReference()
Reference to the GKE cluster where the game servers are installed.
|
GkeClusterReference.Builder |
getGkeClusterReferenceBuilder()
Reference to the GKE cluster where the game servers are installed.
|
GkeClusterReferenceOrBuilder |
getGkeClusterReferenceOrBuilder()
Reference to the GKE cluster where the game servers are installed.
|
String |
getNamespace()
Namespace designated on the game server cluster where the Agones game
server instances will be created.
|
com.google.protobuf.ByteString |
getNamespaceBytes()
Namespace designated on the game server cluster where the Agones game
server instances will be created.
|
boolean |
hasGkeClusterReference()
Reference to the GKE cluster where the game servers are installed.
|
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable |
internalGetFieldAccessorTable() |
boolean |
isInitialized() |
GameServerClusterConnectionInfo.Builder |
mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
GameServerClusterConnectionInfo.Builder |
mergeFrom(GameServerClusterConnectionInfo other) |
GameServerClusterConnectionInfo.Builder |
mergeFrom(com.google.protobuf.Message other) |
GameServerClusterConnectionInfo.Builder |
mergeGkeClusterReference(GkeClusterReference value)
Reference to the GKE cluster where the game servers are installed.
|
GameServerClusterConnectionInfo.Builder |
mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
GameServerClusterConnectionInfo.Builder |
setField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
GameServerClusterConnectionInfo.Builder |
setGkeClusterReference(GkeClusterReference.Builder builderForValue)
Reference to the GKE cluster where the game servers are installed.
|
GameServerClusterConnectionInfo.Builder |
setGkeClusterReference(GkeClusterReference value)
Reference to the GKE cluster where the game servers are installed.
|
GameServerClusterConnectionInfo.Builder |
setNamespace(String value)
Namespace designated on the game server cluster where the Agones game
server instances will be created.
|
GameServerClusterConnectionInfo.Builder |
setNamespaceBytes(com.google.protobuf.ByteString value)
Namespace designated on the game server cluster where the Agones game
server instances will be created.
|
GameServerClusterConnectionInfo.Builder |
setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
int index,
Object value) |
GameServerClusterConnectionInfo.Builder |
setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setUnknownFieldSetBuilder, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofpublic static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder clear()
clear in interface com.google.protobuf.Message.Builderclear in interface com.google.protobuf.MessageLite.Builderclear in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface com.google.protobuf.Message.BuildergetDescriptorForType in interface com.google.protobuf.MessageOrBuildergetDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderpublic GameServerClusterConnectionInfo build()
build in interface com.google.protobuf.Message.Builderbuild in interface com.google.protobuf.MessageLite.Builderpublic GameServerClusterConnectionInfo buildPartial()
buildPartial in interface com.google.protobuf.Message.BuilderbuildPartial in interface com.google.protobuf.MessageLite.Builderpublic GameServerClusterConnectionInfo.Builder clone()
clone in interface com.google.protobuf.Message.Builderclone in interface com.google.protobuf.MessageLite.Builderclone in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
setField in interface com.google.protobuf.Message.BuildersetField in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder clearField(com.google.protobuf.Descriptors.FieldDescriptor field)
clearField in interface com.google.protobuf.Message.BuilderclearField in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof)
clearOneof in interface com.google.protobuf.Message.BuilderclearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface com.google.protobuf.Message.BuildersetRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface com.google.protobuf.Message.BuilderaddRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder mergeFrom(GameServerClusterConnectionInfo other)
public final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in interface com.google.protobuf.MessageLite.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<GameServerClusterConnectionInfo.Builder>IOExceptionpublic GameServerClusterConnectionInfo.ClusterReferenceCase getClusterReferenceCase()
getClusterReferenceCase in interface GameServerClusterConnectionInfoOrBuilderpublic GameServerClusterConnectionInfo.Builder clearClusterReference()
public boolean hasGkeClusterReference()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1.GkeClusterReference gke_cluster_reference = 7;hasGkeClusterReference in interface GameServerClusterConnectionInfoOrBuilderpublic GkeClusterReference getGkeClusterReference()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1.GkeClusterReference gke_cluster_reference = 7;getGkeClusterReference in interface GameServerClusterConnectionInfoOrBuilderpublic GameServerClusterConnectionInfo.Builder setGkeClusterReference(GkeClusterReference value)
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1.GkeClusterReference gke_cluster_reference = 7;public GameServerClusterConnectionInfo.Builder setGkeClusterReference(GkeClusterReference.Builder builderForValue)
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1.GkeClusterReference gke_cluster_reference = 7;public GameServerClusterConnectionInfo.Builder mergeGkeClusterReference(GkeClusterReference value)
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1.GkeClusterReference gke_cluster_reference = 7;public GameServerClusterConnectionInfo.Builder clearGkeClusterReference()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1.GkeClusterReference gke_cluster_reference = 7;public GkeClusterReference.Builder getGkeClusterReferenceBuilder()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1.GkeClusterReference gke_cluster_reference = 7;public GkeClusterReferenceOrBuilder getGkeClusterReferenceOrBuilder()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1.GkeClusterReference gke_cluster_reference = 7;getGkeClusterReferenceOrBuilder in interface GameServerClusterConnectionInfoOrBuilderpublic String getNamespace()
Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.
string namespace = 5;getNamespace in interface GameServerClusterConnectionInfoOrBuilderpublic com.google.protobuf.ByteString getNamespaceBytes()
Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.
string namespace = 5;getNamespaceBytes in interface GameServerClusterConnectionInfoOrBuilderpublic GameServerClusterConnectionInfo.Builder setNamespace(String value)
Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.
string namespace = 5;value - The namespace to set.public GameServerClusterConnectionInfo.Builder clearNamespace()
Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.
string namespace = 5;public GameServerClusterConnectionInfo.Builder setNamespaceBytes(com.google.protobuf.ByteString value)
Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.
string namespace = 5;value - The bytes for namespace to set.public final GameServerClusterConnectionInfo.Builder setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
setUnknownFields in interface com.google.protobuf.Message.BuildersetUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public final GameServerClusterConnectionInfo.Builder mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
mergeUnknownFields in interface com.google.protobuf.Message.BuildermergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>Copyright © 2023 Google LLC. All rights reserved.