public static final class GetGameServerClusterRequest.Builder extends com.google.protobuf.GeneratedMessageV3.Builder<GetGameServerClusterRequest.Builder> implements GetGameServerClusterRequestOrBuilder
Request message for GameServerClustersService.GetGameServerCluster.Protobuf type
google.cloud.gaming.v1.GetGameServerClusterRequestgetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setUnknownFieldSetBuilder, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofpublic static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<GetGameServerClusterRequest.Builder>public GetGameServerClusterRequest.Builder clear()
clear in interface com.google.protobuf.Message.Builderclear in interface com.google.protobuf.MessageLite.Builderclear in class com.google.protobuf.GeneratedMessageV3.Builder<GetGameServerClusterRequest.Builder>public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface com.google.protobuf.Message.BuildergetDescriptorForType in interface com.google.protobuf.MessageOrBuildergetDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<GetGameServerClusterRequest.Builder>public GetGameServerClusterRequest getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderpublic GetGameServerClusterRequest build()
build in interface com.google.protobuf.Message.Builderbuild in interface com.google.protobuf.MessageLite.Builderpublic GetGameServerClusterRequest buildPartial()
buildPartial in interface com.google.protobuf.Message.BuilderbuildPartial in interface com.google.protobuf.MessageLite.Builderpublic GetGameServerClusterRequest.Builder clone()
clone in interface com.google.protobuf.Message.Builderclone in interface com.google.protobuf.MessageLite.Builderclone in class com.google.protobuf.GeneratedMessageV3.Builder<GetGameServerClusterRequest.Builder>public GetGameServerClusterRequest.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
setField in interface com.google.protobuf.Message.BuildersetField in class com.google.protobuf.GeneratedMessageV3.Builder<GetGameServerClusterRequest.Builder>public GetGameServerClusterRequest.Builder clearField(com.google.protobuf.Descriptors.FieldDescriptor field)
clearField in interface com.google.protobuf.Message.BuilderclearField in class com.google.protobuf.GeneratedMessageV3.Builder<GetGameServerClusterRequest.Builder>public GetGameServerClusterRequest.Builder clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof)
clearOneof in interface com.google.protobuf.Message.BuilderclearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<GetGameServerClusterRequest.Builder>public GetGameServerClusterRequest.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface com.google.protobuf.Message.BuildersetRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<GetGameServerClusterRequest.Builder>public GetGameServerClusterRequest.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface com.google.protobuf.Message.BuilderaddRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<GetGameServerClusterRequest.Builder>public GetGameServerClusterRequest.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<GetGameServerClusterRequest.Builder>public GetGameServerClusterRequest.Builder mergeFrom(GetGameServerClusterRequest other)
public final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<GetGameServerClusterRequest.Builder>public GetGameServerClusterRequest.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in interface com.google.protobuf.MessageLite.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<GetGameServerClusterRequest.Builder>IOExceptionpublic String getName()
Required. The name of the game server cluster to retrieve, in the following form:
`projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}`.
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getName in interface GetGameServerClusterRequestOrBuilderpublic com.google.protobuf.ByteString getNameBytes()
Required. The name of the game server cluster to retrieve, in the following form:
`projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}`.
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getNameBytes in interface GetGameServerClusterRequestOrBuilderpublic GetGameServerClusterRequest.Builder setName(String value)
Required. The name of the game server cluster to retrieve, in the following form:
`projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}`.
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The name to set.public GetGameServerClusterRequest.Builder clearName()
Required. The name of the game server cluster to retrieve, in the following form:
`projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}`.
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
public GetGameServerClusterRequest.Builder setNameBytes(com.google.protobuf.ByteString value)
Required. The name of the game server cluster to retrieve, in the following form:
`projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}`.
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The bytes for name to set.public int getViewValue()
Optional. View for the returned GameServerCluster objects. When `FULL` is specified, the `cluster_state` field is also returned in the GameServerCluster object, which includes the state of the referenced Kubernetes cluster such as versions and provider info. The default/unset value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does not return the `cluster_state` field.
.google.cloud.gaming.v1.GameServerClusterView view = 6 [(.google.api.field_behavior) = OPTIONAL];
getViewValue in interface GetGameServerClusterRequestOrBuilderpublic GetGameServerClusterRequest.Builder setViewValue(int value)
Optional. View for the returned GameServerCluster objects. When `FULL` is specified, the `cluster_state` field is also returned in the GameServerCluster object, which includes the state of the referenced Kubernetes cluster such as versions and provider info. The default/unset value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does not return the `cluster_state` field.
.google.cloud.gaming.v1.GameServerClusterView view = 6 [(.google.api.field_behavior) = OPTIONAL];
value - The enum numeric value on the wire for view to set.public GameServerClusterView getView()
Optional. View for the returned GameServerCluster objects. When `FULL` is specified, the `cluster_state` field is also returned in the GameServerCluster object, which includes the state of the referenced Kubernetes cluster such as versions and provider info. The default/unset value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does not return the `cluster_state` field.
.google.cloud.gaming.v1.GameServerClusterView view = 6 [(.google.api.field_behavior) = OPTIONAL];
getView in interface GetGameServerClusterRequestOrBuilderpublic GetGameServerClusterRequest.Builder setView(GameServerClusterView value)
Optional. View for the returned GameServerCluster objects. When `FULL` is specified, the `cluster_state` field is also returned in the GameServerCluster object, which includes the state of the referenced Kubernetes cluster such as versions and provider info. The default/unset value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does not return the `cluster_state` field.
.google.cloud.gaming.v1.GameServerClusterView view = 6 [(.google.api.field_behavior) = OPTIONAL];
value - The view to set.public GetGameServerClusterRequest.Builder clearView()
Optional. View for the returned GameServerCluster objects. When `FULL` is specified, the `cluster_state` field is also returned in the GameServerCluster object, which includes the state of the referenced Kubernetes cluster such as versions and provider info. The default/unset value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does not return the `cluster_state` field.
.google.cloud.gaming.v1.GameServerClusterView view = 6 [(.google.api.field_behavior) = OPTIONAL];
public final GetGameServerClusterRequest.Builder setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
setUnknownFields in interface com.google.protobuf.Message.BuildersetUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<GetGameServerClusterRequest.Builder>public final GetGameServerClusterRequest.Builder mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
mergeUnknownFields in interface com.google.protobuf.Message.BuildermergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<GetGameServerClusterRequest.Builder>Copyright © 2023 Google LLC. All rights reserved.