public final class GetGameServerDeploymentRequest extends com.google.protobuf.GeneratedMessageV3 implements GetGameServerDeploymentRequestOrBuilder
Request message for GameServerDeploymentsService.GetGameServerDeployment.Protobuf type
google.cloud.gaming.v1.GetGameServerDeploymentRequest| Modifier and Type | Class and Description |
|---|---|
static class |
GetGameServerDeploymentRequest.Builder
Request message for GameServerDeploymentsService.GetGameServerDeployment.
|
com.google.protobuf.GeneratedMessageV3.BuilderParent, com.google.protobuf.GeneratedMessageV3.ExtendableBuilder<MessageT extends com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT>,BuilderT extends com.google.protobuf.GeneratedMessageV3.ExtendableBuilder<MessageT,BuilderT>>, com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT extends com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT>>, com.google.protobuf.GeneratedMessageV3.ExtendableMessageOrBuilder<MessageT extends com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT>>, com.google.protobuf.GeneratedMessageV3.FieldAccessorTable, com.google.protobuf.GeneratedMessageV3.UnusedPrivateParameter| Modifier and Type | Field and Description |
|---|---|
static int |
NAME_FIELD_NUMBER |
| Modifier and Type | Method and Description |
|---|---|
boolean |
equals(Object obj) |
static GetGameServerDeploymentRequest |
getDefaultInstance() |
GetGameServerDeploymentRequest |
getDefaultInstanceForType() |
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
String |
getName()
Required.
|
com.google.protobuf.ByteString |
getNameBytes()
Required.
|
com.google.protobuf.Parser<GetGameServerDeploymentRequest> |
getParserForType() |
int |
getSerializedSize() |
int |
hashCode() |
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable |
internalGetFieldAccessorTable() |
boolean |
isInitialized() |
static GetGameServerDeploymentRequest.Builder |
newBuilder() |
static GetGameServerDeploymentRequest.Builder |
newBuilder(GetGameServerDeploymentRequest prototype) |
GetGameServerDeploymentRequest.Builder |
newBuilderForType() |
protected GetGameServerDeploymentRequest.Builder |
newBuilderForType(com.google.protobuf.GeneratedMessageV3.BuilderParent parent) |
protected Object |
newInstance(com.google.protobuf.GeneratedMessageV3.UnusedPrivateParameter unused) |
static GetGameServerDeploymentRequest |
parseDelimitedFrom(InputStream input) |
static GetGameServerDeploymentRequest |
parseDelimitedFrom(InputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static GetGameServerDeploymentRequest |
parseFrom(byte[] data) |
static GetGameServerDeploymentRequest |
parseFrom(byte[] data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static GetGameServerDeploymentRequest |
parseFrom(ByteBuffer data) |
static GetGameServerDeploymentRequest |
parseFrom(ByteBuffer data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static GetGameServerDeploymentRequest |
parseFrom(com.google.protobuf.ByteString data) |
static GetGameServerDeploymentRequest |
parseFrom(com.google.protobuf.ByteString data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static GetGameServerDeploymentRequest |
parseFrom(com.google.protobuf.CodedInputStream input) |
static GetGameServerDeploymentRequest |
parseFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static GetGameServerDeploymentRequest |
parseFrom(InputStream input) |
static GetGameServerDeploymentRequest |
parseFrom(InputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static com.google.protobuf.Parser<GetGameServerDeploymentRequest> |
parser() |
GetGameServerDeploymentRequest.Builder |
toBuilder() |
void |
writeTo(com.google.protobuf.CodedOutputStream output) |
canUseUnsafe, computeStringSize, computeStringSizeNoTag, emptyBooleanList, emptyDoubleList, emptyFloatList, emptyIntList, emptyLongList, getAllFields, getDescriptorForType, getField, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, isStringEmpty, makeExtensionsImmutable, makeMutableCopy, mergeFromAndMakeImmutableInternal, mutableCopy, mutableCopy, mutableCopy, mutableCopy, mutableCopy, newBooleanList, newBuilderForType, newDoubleList, newFloatList, newIntList, newLongList, parseDelimitedWithIOException, parseDelimitedWithIOException, parseUnknownField, parseUnknownFieldProto3, parseWithIOException, parseWithIOException, parseWithIOException, parseWithIOException, serializeBooleanMapTo, serializeIntegerMapTo, serializeLongMapTo, serializeStringMapTo, writeReplace, writeString, writeStringNoTagfindInitializationErrors, getInitializationErrorString, hashBoolean, hashEnum, hashEnumList, hashFields, hashLong, toStringaddAll, addAll, checkByteStringIsUtf8, toByteArray, toByteString, writeDelimitedTo, writeToclone, finalize, getClass, notify, notifyAll, wait, wait, waitpublic static final int NAME_FIELD_NUMBER
protected Object newInstance(com.google.protobuf.GeneratedMessageV3.UnusedPrivateParameter unused)
newInstance in class com.google.protobuf.GeneratedMessageV3public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3public String getName()
Required. The name of the game server delpoyment to retrieve, in the following form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}`.
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getName in interface GetGameServerDeploymentRequestOrBuilderpublic com.google.protobuf.ByteString getNameBytes()
Required. The name of the game server delpoyment to retrieve, in the following form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}`.
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getNameBytes in interface GetGameServerDeploymentRequestOrBuilderpublic final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessageV3public void writeTo(com.google.protobuf.CodedOutputStream output)
throws IOException
writeTo in interface com.google.protobuf.MessageLitewriteTo in class com.google.protobuf.GeneratedMessageV3IOExceptionpublic int getSerializedSize()
getSerializedSize in interface com.google.protobuf.MessageLitegetSerializedSize in class com.google.protobuf.GeneratedMessageV3public boolean equals(Object obj)
equals in interface com.google.protobuf.Messageequals in class com.google.protobuf.AbstractMessagepublic int hashCode()
hashCode in interface com.google.protobuf.MessagehashCode in class com.google.protobuf.AbstractMessagepublic static GetGameServerDeploymentRequest parseFrom(ByteBuffer data) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static GetGameServerDeploymentRequest parseFrom(ByteBuffer data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static GetGameServerDeploymentRequest parseFrom(com.google.protobuf.ByteString data) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static GetGameServerDeploymentRequest parseFrom(com.google.protobuf.ByteString data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static GetGameServerDeploymentRequest parseFrom(byte[] data) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static GetGameServerDeploymentRequest parseFrom(byte[] data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static GetGameServerDeploymentRequest parseFrom(InputStream input) throws IOException
IOExceptionpublic static GetGameServerDeploymentRequest parseFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
IOExceptionpublic static GetGameServerDeploymentRequest parseDelimitedFrom(InputStream input) throws IOException
IOExceptionpublic static GetGameServerDeploymentRequest parseDelimitedFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
IOExceptionpublic static GetGameServerDeploymentRequest parseFrom(com.google.protobuf.CodedInputStream input) throws IOException
IOExceptionpublic static GetGameServerDeploymentRequest parseFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
IOExceptionpublic GetGameServerDeploymentRequest.Builder newBuilderForType()
newBuilderForType in interface com.google.protobuf.MessagenewBuilderForType in interface com.google.protobuf.MessageLitepublic static GetGameServerDeploymentRequest.Builder newBuilder()
public static GetGameServerDeploymentRequest.Builder newBuilder(GetGameServerDeploymentRequest prototype)
public GetGameServerDeploymentRequest.Builder toBuilder()
toBuilder in interface com.google.protobuf.MessagetoBuilder in interface com.google.protobuf.MessageLiteprotected GetGameServerDeploymentRequest.Builder newBuilderForType(com.google.protobuf.GeneratedMessageV3.BuilderParent parent)
newBuilderForType in class com.google.protobuf.GeneratedMessageV3public static GetGameServerDeploymentRequest getDefaultInstance()
public static com.google.protobuf.Parser<GetGameServerDeploymentRequest> parser()
public com.google.protobuf.Parser<GetGameServerDeploymentRequest> getParserForType()
getParserForType in interface com.google.protobuf.MessagegetParserForType in interface com.google.protobuf.MessageLitegetParserForType in class com.google.protobuf.GeneratedMessageV3public GetGameServerDeploymentRequest getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderCopyright © 2023 Google LLC. All rights reserved.