public static final class ListGameServerClustersResponse.Builder extends com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder> implements ListGameServerClustersResponseOrBuilder
Response message for GameServerClustersService.ListGameServerClusters.Protobuf type
google.cloud.gaming.v1.ListGameServerClustersResponse| Modifier and Type | Method and Description |
|---|---|
ListGameServerClustersResponse.Builder |
addAllGameServerClusters(Iterable<? extends GameServerCluster> values)
The list of game server clusters.
|
ListGameServerClustersResponse.Builder |
addAllUnreachable(Iterable<String> values)
List of locations that could not be reached.
|
ListGameServerClustersResponse.Builder |
addGameServerClusters(GameServerCluster.Builder builderForValue)
The list of game server clusters.
|
ListGameServerClustersResponse.Builder |
addGameServerClusters(GameServerCluster value)
The list of game server clusters.
|
ListGameServerClustersResponse.Builder |
addGameServerClusters(int index,
GameServerCluster.Builder builderForValue)
The list of game server clusters.
|
ListGameServerClustersResponse.Builder |
addGameServerClusters(int index,
GameServerCluster value)
The list of game server clusters.
|
GameServerCluster.Builder |
addGameServerClustersBuilder()
The list of game server clusters.
|
GameServerCluster.Builder |
addGameServerClustersBuilder(int index)
The list of game server clusters.
|
ListGameServerClustersResponse.Builder |
addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
ListGameServerClustersResponse.Builder |
addUnreachable(String value)
List of locations that could not be reached.
|
ListGameServerClustersResponse.Builder |
addUnreachableBytes(com.google.protobuf.ByteString value)
List of locations that could not be reached.
|
ListGameServerClustersResponse |
build() |
ListGameServerClustersResponse |
buildPartial() |
ListGameServerClustersResponse.Builder |
clear() |
ListGameServerClustersResponse.Builder |
clearField(com.google.protobuf.Descriptors.FieldDescriptor field) |
ListGameServerClustersResponse.Builder |
clearGameServerClusters()
The list of game server clusters.
|
ListGameServerClustersResponse.Builder |
clearNextPageToken()
Token to retrieve the next page of results, or empty if there are no more
results in the list.
|
ListGameServerClustersResponse.Builder |
clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof) |
ListGameServerClustersResponse.Builder |
clearUnreachable()
List of locations that could not be reached.
|
ListGameServerClustersResponse.Builder |
clone() |
ListGameServerClustersResponse |
getDefaultInstanceForType() |
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
com.google.protobuf.Descriptors.Descriptor |
getDescriptorForType() |
GameServerCluster |
getGameServerClusters(int index)
The list of game server clusters.
|
GameServerCluster.Builder |
getGameServerClustersBuilder(int index)
The list of game server clusters.
|
List<GameServerCluster.Builder> |
getGameServerClustersBuilderList()
The list of game server clusters.
|
int |
getGameServerClustersCount()
The list of game server clusters.
|
List<GameServerCluster> |
getGameServerClustersList()
The list of game server clusters.
|
GameServerClusterOrBuilder |
getGameServerClustersOrBuilder(int index)
The list of game server clusters.
|
List<? extends GameServerClusterOrBuilder> |
getGameServerClustersOrBuilderList()
The list of game server clusters.
|
String |
getNextPageToken()
Token to retrieve the next page of results, or empty if there are no more
results in the list.
|
com.google.protobuf.ByteString |
getNextPageTokenBytes()
Token to retrieve the next page of results, or empty if there are no more
results in the list.
|
String |
getUnreachable(int index)
List of locations that could not be reached.
|
com.google.protobuf.ByteString |
getUnreachableBytes(int index)
List of locations that could not be reached.
|
int |
getUnreachableCount()
List of locations that could not be reached.
|
com.google.protobuf.ProtocolStringList |
getUnreachableList()
List of locations that could not be reached.
|
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable |
internalGetFieldAccessorTable() |
boolean |
isInitialized() |
ListGameServerClustersResponse.Builder |
mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
ListGameServerClustersResponse.Builder |
mergeFrom(ListGameServerClustersResponse other) |
ListGameServerClustersResponse.Builder |
mergeFrom(com.google.protobuf.Message other) |
ListGameServerClustersResponse.Builder |
mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
ListGameServerClustersResponse.Builder |
removeGameServerClusters(int index)
The list of game server clusters.
|
ListGameServerClustersResponse.Builder |
setField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
ListGameServerClustersResponse.Builder |
setGameServerClusters(int index,
GameServerCluster.Builder builderForValue)
The list of game server clusters.
|
ListGameServerClustersResponse.Builder |
setGameServerClusters(int index,
GameServerCluster value)
The list of game server clusters.
|
ListGameServerClustersResponse.Builder |
setNextPageToken(String value)
Token to retrieve the next page of results, or empty if there are no more
results in the list.
|
ListGameServerClustersResponse.Builder |
setNextPageTokenBytes(com.google.protobuf.ByteString value)
Token to retrieve the next page of results, or empty if there are no more
results in the list.
|
ListGameServerClustersResponse.Builder |
setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
int index,
Object value) |
ListGameServerClustersResponse.Builder |
setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
ListGameServerClustersResponse.Builder |
setUnreachable(int index,
String value)
List of locations that could not be reached.
|
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setUnknownFieldSetBuilder, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofpublic static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder clear()
clear in interface com.google.protobuf.Message.Builderclear in interface com.google.protobuf.MessageLite.Builderclear in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface com.google.protobuf.Message.BuildergetDescriptorForType in interface com.google.protobuf.MessageOrBuildergetDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderpublic ListGameServerClustersResponse build()
build in interface com.google.protobuf.Message.Builderbuild in interface com.google.protobuf.MessageLite.Builderpublic ListGameServerClustersResponse buildPartial()
buildPartial in interface com.google.protobuf.Message.BuilderbuildPartial in interface com.google.protobuf.MessageLite.Builderpublic ListGameServerClustersResponse.Builder clone()
clone in interface com.google.protobuf.Message.Builderclone in interface com.google.protobuf.MessageLite.Builderclone in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
setField in interface com.google.protobuf.Message.BuildersetField in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder clearField(com.google.protobuf.Descriptors.FieldDescriptor field)
clearField in interface com.google.protobuf.Message.BuilderclearField in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof)
clearOneof in interface com.google.protobuf.Message.BuilderclearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface com.google.protobuf.Message.BuildersetRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface com.google.protobuf.Message.BuilderaddRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder mergeFrom(ListGameServerClustersResponse other)
public final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in interface com.google.protobuf.MessageLite.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<ListGameServerClustersResponse.Builder>IOExceptionpublic List<GameServerCluster> getGameServerClustersList()
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;getGameServerClustersList in interface ListGameServerClustersResponseOrBuilderpublic int getGameServerClustersCount()
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;getGameServerClustersCount in interface ListGameServerClustersResponseOrBuilderpublic GameServerCluster getGameServerClusters(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;getGameServerClusters in interface ListGameServerClustersResponseOrBuilderpublic ListGameServerClustersResponse.Builder setGameServerClusters(int index, GameServerCluster value)
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;public ListGameServerClustersResponse.Builder setGameServerClusters(int index, GameServerCluster.Builder builderForValue)
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;public ListGameServerClustersResponse.Builder addGameServerClusters(GameServerCluster value)
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;public ListGameServerClustersResponse.Builder addGameServerClusters(int index, GameServerCluster value)
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;public ListGameServerClustersResponse.Builder addGameServerClusters(GameServerCluster.Builder builderForValue)
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;public ListGameServerClustersResponse.Builder addGameServerClusters(int index, GameServerCluster.Builder builderForValue)
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;public ListGameServerClustersResponse.Builder addAllGameServerClusters(Iterable<? extends GameServerCluster> values)
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;public ListGameServerClustersResponse.Builder clearGameServerClusters()
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;public ListGameServerClustersResponse.Builder removeGameServerClusters(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;public GameServerCluster.Builder getGameServerClustersBuilder(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;public GameServerClusterOrBuilder getGameServerClustersOrBuilder(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;getGameServerClustersOrBuilder in interface ListGameServerClustersResponseOrBuilderpublic List<? extends GameServerClusterOrBuilder> getGameServerClustersOrBuilderList()
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;getGameServerClustersOrBuilderList in interface ListGameServerClustersResponseOrBuilderpublic GameServerCluster.Builder addGameServerClustersBuilder()
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;public GameServerCluster.Builder addGameServerClustersBuilder(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;public List<GameServerCluster.Builder> getGameServerClustersBuilderList()
The list of game server clusters.
repeated .google.cloud.gaming.v1.GameServerCluster game_server_clusters = 1;public String getNextPageToken()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;getNextPageToken in interface ListGameServerClustersResponseOrBuilderpublic com.google.protobuf.ByteString getNextPageTokenBytes()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;getNextPageTokenBytes in interface ListGameServerClustersResponseOrBuilderpublic ListGameServerClustersResponse.Builder setNextPageToken(String value)
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;value - The nextPageToken to set.public ListGameServerClustersResponse.Builder clearNextPageToken()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;public ListGameServerClustersResponse.Builder setNextPageTokenBytes(com.google.protobuf.ByteString value)
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;value - The bytes for nextPageToken to set.public com.google.protobuf.ProtocolStringList getUnreachableList()
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachableList in interface ListGameServerClustersResponseOrBuilderpublic int getUnreachableCount()
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachableCount in interface ListGameServerClustersResponseOrBuilderpublic String getUnreachable(int index)
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachable in interface ListGameServerClustersResponseOrBuilderindex - The index of the element to return.public com.google.protobuf.ByteString getUnreachableBytes(int index)
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachableBytes in interface ListGameServerClustersResponseOrBuilderindex - The index of the value to return.public ListGameServerClustersResponse.Builder setUnreachable(int index, String value)
List of locations that could not be reached.
repeated string unreachable = 4;index - The index to set the value at.value - The unreachable to set.public ListGameServerClustersResponse.Builder addUnreachable(String value)
List of locations that could not be reached.
repeated string unreachable = 4;value - The unreachable to add.public ListGameServerClustersResponse.Builder addAllUnreachable(Iterable<String> values)
List of locations that could not be reached.
repeated string unreachable = 4;values - The unreachable to add.public ListGameServerClustersResponse.Builder clearUnreachable()
List of locations that could not be reached.
repeated string unreachable = 4;public ListGameServerClustersResponse.Builder addUnreachableBytes(com.google.protobuf.ByteString value)
List of locations that could not be reached.
repeated string unreachable = 4;value - The bytes of the unreachable to add.public final ListGameServerClustersResponse.Builder setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
setUnknownFields in interface com.google.protobuf.Message.BuildersetUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public final ListGameServerClustersResponse.Builder mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
mergeUnknownFields in interface com.google.protobuf.Message.BuildermergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>Copyright © 2023 Google LLC. All rights reserved.