public static final class ListGameServerConfigsRequest.Builder extends com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsRequest.Builder> implements ListGameServerConfigsRequestOrBuilder
Request message for GameServerConfigsService.ListGameServerConfigs.Protobuf type
google.cloud.gaming.v1.ListGameServerConfigsRequestgetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setUnknownFieldSetBuilder, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofpublic static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsRequest.Builder>public ListGameServerConfigsRequest.Builder clear()
clear in interface com.google.protobuf.Message.Builderclear in interface com.google.protobuf.MessageLite.Builderclear in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsRequest.Builder>public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface com.google.protobuf.Message.BuildergetDescriptorForType in interface com.google.protobuf.MessageOrBuildergetDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsRequest.Builder>public ListGameServerConfigsRequest getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderpublic ListGameServerConfigsRequest build()
build in interface com.google.protobuf.Message.Builderbuild in interface com.google.protobuf.MessageLite.Builderpublic ListGameServerConfigsRequest buildPartial()
buildPartial in interface com.google.protobuf.Message.BuilderbuildPartial in interface com.google.protobuf.MessageLite.Builderpublic ListGameServerConfigsRequest.Builder clone()
clone in interface com.google.protobuf.Message.Builderclone in interface com.google.protobuf.MessageLite.Builderclone in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsRequest.Builder>public ListGameServerConfigsRequest.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
setField in interface com.google.protobuf.Message.BuildersetField in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsRequest.Builder>public ListGameServerConfigsRequest.Builder clearField(com.google.protobuf.Descriptors.FieldDescriptor field)
clearField in interface com.google.protobuf.Message.BuilderclearField in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsRequest.Builder>public ListGameServerConfigsRequest.Builder clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof)
clearOneof in interface com.google.protobuf.Message.BuilderclearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsRequest.Builder>public ListGameServerConfigsRequest.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface com.google.protobuf.Message.BuildersetRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsRequest.Builder>public ListGameServerConfigsRequest.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface com.google.protobuf.Message.BuilderaddRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsRequest.Builder>public ListGameServerConfigsRequest.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<ListGameServerConfigsRequest.Builder>public ListGameServerConfigsRequest.Builder mergeFrom(ListGameServerConfigsRequest other)
public final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsRequest.Builder>public ListGameServerConfigsRequest.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in interface com.google.protobuf.MessageLite.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<ListGameServerConfigsRequest.Builder>IOExceptionpublic String getParent()
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/*`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getParent in interface ListGameServerConfigsRequestOrBuilderpublic com.google.protobuf.ByteString getParentBytes()
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/*`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getParentBytes in interface ListGameServerConfigsRequestOrBuilderpublic ListGameServerConfigsRequest.Builder setParent(String value)
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/*`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The parent to set.public ListGameServerConfigsRequest.Builder clearParent()
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/*`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
public ListGameServerConfigsRequest.Builder setParentBytes(com.google.protobuf.ByteString value)
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/*`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The bytes for parent to set.public int getPageSize()
Optional. The maximum number of items to return. If unspecified, server will pick an appropriate default. Server may return fewer items than requested. A caller should only rely on response's [next_page_token][google.cloud.gaming.v1.ListGameServerConfigsResponse.next_page_token] to determine if there are more GameServerConfigs left to be queried.
int32 page_size = 2 [(.google.api.field_behavior) = OPTIONAL];getPageSize in interface ListGameServerConfigsRequestOrBuilderpublic ListGameServerConfigsRequest.Builder setPageSize(int value)
Optional. The maximum number of items to return. If unspecified, server will pick an appropriate default. Server may return fewer items than requested. A caller should only rely on response's [next_page_token][google.cloud.gaming.v1.ListGameServerConfigsResponse.next_page_token] to determine if there are more GameServerConfigs left to be queried.
int32 page_size = 2 [(.google.api.field_behavior) = OPTIONAL];value - The pageSize to set.public ListGameServerConfigsRequest.Builder clearPageSize()
Optional. The maximum number of items to return. If unspecified, server will pick an appropriate default. Server may return fewer items than requested. A caller should only rely on response's [next_page_token][google.cloud.gaming.v1.ListGameServerConfigsResponse.next_page_token] to determine if there are more GameServerConfigs left to be queried.
int32 page_size = 2 [(.google.api.field_behavior) = OPTIONAL];public String getPageToken()
Optional. The next_page_token value returned from a previous list request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];getPageToken in interface ListGameServerConfigsRequestOrBuilderpublic com.google.protobuf.ByteString getPageTokenBytes()
Optional. The next_page_token value returned from a previous list request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];getPageTokenBytes in interface ListGameServerConfigsRequestOrBuilderpublic ListGameServerConfigsRequest.Builder setPageToken(String value)
Optional. The next_page_token value returned from a previous list request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];value - The pageToken to set.public ListGameServerConfigsRequest.Builder clearPageToken()
Optional. The next_page_token value returned from a previous list request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];public ListGameServerConfigsRequest.Builder setPageTokenBytes(com.google.protobuf.ByteString value)
Optional. The next_page_token value returned from a previous list request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];value - The bytes for pageToken to set.public String getFilter()
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];getFilter in interface ListGameServerConfigsRequestOrBuilderpublic com.google.protobuf.ByteString getFilterBytes()
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];getFilterBytes in interface ListGameServerConfigsRequestOrBuilderpublic ListGameServerConfigsRequest.Builder setFilter(String value)
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];value - The filter to set.public ListGameServerConfigsRequest.Builder clearFilter()
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];public ListGameServerConfigsRequest.Builder setFilterBytes(com.google.protobuf.ByteString value)
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];value - The bytes for filter to set.public String getOrderBy()
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];getOrderBy in interface ListGameServerConfigsRequestOrBuilderpublic com.google.protobuf.ByteString getOrderByBytes()
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];getOrderByBytes in interface ListGameServerConfigsRequestOrBuilderpublic ListGameServerConfigsRequest.Builder setOrderBy(String value)
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];value - The orderBy to set.public ListGameServerConfigsRequest.Builder clearOrderBy()
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];public ListGameServerConfigsRequest.Builder setOrderByBytes(com.google.protobuf.ByteString value)
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];value - The bytes for orderBy to set.public final ListGameServerConfigsRequest.Builder setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
setUnknownFields in interface com.google.protobuf.Message.BuildersetUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsRequest.Builder>public final ListGameServerConfigsRequest.Builder mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
mergeUnknownFields in interface com.google.protobuf.Message.BuildermergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsRequest.Builder>Copyright © 2023 Google LLC. All rights reserved.