public static final class ListGameServerConfigsResponse.Builder extends com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder> implements ListGameServerConfigsResponseOrBuilder
Response message for GameServerConfigsService.ListGameServerConfigs.Protobuf type
google.cloud.gaming.v1.ListGameServerConfigsResponse| Modifier and Type | Method and Description |
|---|---|
ListGameServerConfigsResponse.Builder |
addAllGameServerConfigs(Iterable<? extends GameServerConfig> values)
The list of game server configs.
|
ListGameServerConfigsResponse.Builder |
addAllUnreachable(Iterable<String> values)
List of locations that could not be reached.
|
ListGameServerConfigsResponse.Builder |
addGameServerConfigs(GameServerConfig.Builder builderForValue)
The list of game server configs.
|
ListGameServerConfigsResponse.Builder |
addGameServerConfigs(GameServerConfig value)
The list of game server configs.
|
ListGameServerConfigsResponse.Builder |
addGameServerConfigs(int index,
GameServerConfig.Builder builderForValue)
The list of game server configs.
|
ListGameServerConfigsResponse.Builder |
addGameServerConfigs(int index,
GameServerConfig value)
The list of game server configs.
|
GameServerConfig.Builder |
addGameServerConfigsBuilder()
The list of game server configs.
|
GameServerConfig.Builder |
addGameServerConfigsBuilder(int index)
The list of game server configs.
|
ListGameServerConfigsResponse.Builder |
addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
ListGameServerConfigsResponse.Builder |
addUnreachable(String value)
List of locations that could not be reached.
|
ListGameServerConfigsResponse.Builder |
addUnreachableBytes(com.google.protobuf.ByteString value)
List of locations that could not be reached.
|
ListGameServerConfigsResponse |
build() |
ListGameServerConfigsResponse |
buildPartial() |
ListGameServerConfigsResponse.Builder |
clear() |
ListGameServerConfigsResponse.Builder |
clearField(com.google.protobuf.Descriptors.FieldDescriptor field) |
ListGameServerConfigsResponse.Builder |
clearGameServerConfigs()
The list of game server configs.
|
ListGameServerConfigsResponse.Builder |
clearNextPageToken()
Token to retrieve the next page of results, or empty if there are no more
results in the list.
|
ListGameServerConfigsResponse.Builder |
clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof) |
ListGameServerConfigsResponse.Builder |
clearUnreachable()
List of locations that could not be reached.
|
ListGameServerConfigsResponse.Builder |
clone() |
ListGameServerConfigsResponse |
getDefaultInstanceForType() |
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
com.google.protobuf.Descriptors.Descriptor |
getDescriptorForType() |
GameServerConfig |
getGameServerConfigs(int index)
The list of game server configs.
|
GameServerConfig.Builder |
getGameServerConfigsBuilder(int index)
The list of game server configs.
|
List<GameServerConfig.Builder> |
getGameServerConfigsBuilderList()
The list of game server configs.
|
int |
getGameServerConfigsCount()
The list of game server configs.
|
List<GameServerConfig> |
getGameServerConfigsList()
The list of game server configs.
|
GameServerConfigOrBuilder |
getGameServerConfigsOrBuilder(int index)
The list of game server configs.
|
List<? extends GameServerConfigOrBuilder> |
getGameServerConfigsOrBuilderList()
The list of game server configs.
|
String |
getNextPageToken()
Token to retrieve the next page of results, or empty if there are no more
results in the list.
|
com.google.protobuf.ByteString |
getNextPageTokenBytes()
Token to retrieve the next page of results, or empty if there are no more
results in the list.
|
String |
getUnreachable(int index)
List of locations that could not be reached.
|
com.google.protobuf.ByteString |
getUnreachableBytes(int index)
List of locations that could not be reached.
|
int |
getUnreachableCount()
List of locations that could not be reached.
|
com.google.protobuf.ProtocolStringList |
getUnreachableList()
List of locations that could not be reached.
|
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable |
internalGetFieldAccessorTable() |
boolean |
isInitialized() |
ListGameServerConfigsResponse.Builder |
mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
ListGameServerConfigsResponse.Builder |
mergeFrom(ListGameServerConfigsResponse other) |
ListGameServerConfigsResponse.Builder |
mergeFrom(com.google.protobuf.Message other) |
ListGameServerConfigsResponse.Builder |
mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
ListGameServerConfigsResponse.Builder |
removeGameServerConfigs(int index)
The list of game server configs.
|
ListGameServerConfigsResponse.Builder |
setField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
ListGameServerConfigsResponse.Builder |
setGameServerConfigs(int index,
GameServerConfig.Builder builderForValue)
The list of game server configs.
|
ListGameServerConfigsResponse.Builder |
setGameServerConfigs(int index,
GameServerConfig value)
The list of game server configs.
|
ListGameServerConfigsResponse.Builder |
setNextPageToken(String value)
Token to retrieve the next page of results, or empty if there are no more
results in the list.
|
ListGameServerConfigsResponse.Builder |
setNextPageTokenBytes(com.google.protobuf.ByteString value)
Token to retrieve the next page of results, or empty if there are no more
results in the list.
|
ListGameServerConfigsResponse.Builder |
setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
int index,
Object value) |
ListGameServerConfigsResponse.Builder |
setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
ListGameServerConfigsResponse.Builder |
setUnreachable(int index,
String value)
List of locations that could not be reached.
|
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setUnknownFieldSetBuilder, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofpublic static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>public ListGameServerConfigsResponse.Builder clear()
clear in interface com.google.protobuf.Message.Builderclear in interface com.google.protobuf.MessageLite.Builderclear in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface com.google.protobuf.Message.BuildergetDescriptorForType in interface com.google.protobuf.MessageOrBuildergetDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>public ListGameServerConfigsResponse getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderpublic ListGameServerConfigsResponse build()
build in interface com.google.protobuf.Message.Builderbuild in interface com.google.protobuf.MessageLite.Builderpublic ListGameServerConfigsResponse buildPartial()
buildPartial in interface com.google.protobuf.Message.BuilderbuildPartial in interface com.google.protobuf.MessageLite.Builderpublic ListGameServerConfigsResponse.Builder clone()
clone in interface com.google.protobuf.Message.Builderclone in interface com.google.protobuf.MessageLite.Builderclone in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>public ListGameServerConfigsResponse.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
setField in interface com.google.protobuf.Message.BuildersetField in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>public ListGameServerConfigsResponse.Builder clearField(com.google.protobuf.Descriptors.FieldDescriptor field)
clearField in interface com.google.protobuf.Message.BuilderclearField in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>public ListGameServerConfigsResponse.Builder clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof)
clearOneof in interface com.google.protobuf.Message.BuilderclearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>public ListGameServerConfigsResponse.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface com.google.protobuf.Message.BuildersetRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>public ListGameServerConfigsResponse.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface com.google.protobuf.Message.BuilderaddRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>public ListGameServerConfigsResponse.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<ListGameServerConfigsResponse.Builder>public ListGameServerConfigsResponse.Builder mergeFrom(ListGameServerConfigsResponse other)
public final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>public ListGameServerConfigsResponse.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in interface com.google.protobuf.MessageLite.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<ListGameServerConfigsResponse.Builder>IOExceptionpublic List<GameServerConfig> getGameServerConfigsList()
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;getGameServerConfigsList in interface ListGameServerConfigsResponseOrBuilderpublic int getGameServerConfigsCount()
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;getGameServerConfigsCount in interface ListGameServerConfigsResponseOrBuilderpublic GameServerConfig getGameServerConfigs(int index)
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;getGameServerConfigs in interface ListGameServerConfigsResponseOrBuilderpublic ListGameServerConfigsResponse.Builder setGameServerConfigs(int index, GameServerConfig value)
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;public ListGameServerConfigsResponse.Builder setGameServerConfigs(int index, GameServerConfig.Builder builderForValue)
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;public ListGameServerConfigsResponse.Builder addGameServerConfigs(GameServerConfig value)
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;public ListGameServerConfigsResponse.Builder addGameServerConfigs(int index, GameServerConfig value)
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;public ListGameServerConfigsResponse.Builder addGameServerConfigs(GameServerConfig.Builder builderForValue)
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;public ListGameServerConfigsResponse.Builder addGameServerConfigs(int index, GameServerConfig.Builder builderForValue)
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;public ListGameServerConfigsResponse.Builder addAllGameServerConfigs(Iterable<? extends GameServerConfig> values)
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;public ListGameServerConfigsResponse.Builder clearGameServerConfigs()
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;public ListGameServerConfigsResponse.Builder removeGameServerConfigs(int index)
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;public GameServerConfig.Builder getGameServerConfigsBuilder(int index)
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;public GameServerConfigOrBuilder getGameServerConfigsOrBuilder(int index)
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;getGameServerConfigsOrBuilder in interface ListGameServerConfigsResponseOrBuilderpublic List<? extends GameServerConfigOrBuilder> getGameServerConfigsOrBuilderList()
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;getGameServerConfigsOrBuilderList in interface ListGameServerConfigsResponseOrBuilderpublic GameServerConfig.Builder addGameServerConfigsBuilder()
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;public GameServerConfig.Builder addGameServerConfigsBuilder(int index)
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;public List<GameServerConfig.Builder> getGameServerConfigsBuilderList()
The list of game server configs.
repeated .google.cloud.gaming.v1.GameServerConfig game_server_configs = 1;public String getNextPageToken()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;getNextPageToken in interface ListGameServerConfigsResponseOrBuilderpublic com.google.protobuf.ByteString getNextPageTokenBytes()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;getNextPageTokenBytes in interface ListGameServerConfigsResponseOrBuilderpublic ListGameServerConfigsResponse.Builder setNextPageToken(String value)
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;value - The nextPageToken to set.public ListGameServerConfigsResponse.Builder clearNextPageToken()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;public ListGameServerConfigsResponse.Builder setNextPageTokenBytes(com.google.protobuf.ByteString value)
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;value - The bytes for nextPageToken to set.public com.google.protobuf.ProtocolStringList getUnreachableList()
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachableList in interface ListGameServerConfigsResponseOrBuilderpublic int getUnreachableCount()
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachableCount in interface ListGameServerConfigsResponseOrBuilderpublic String getUnreachable(int index)
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachable in interface ListGameServerConfigsResponseOrBuilderindex - The index of the element to return.public com.google.protobuf.ByteString getUnreachableBytes(int index)
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachableBytes in interface ListGameServerConfigsResponseOrBuilderindex - The index of the value to return.public ListGameServerConfigsResponse.Builder setUnreachable(int index, String value)
List of locations that could not be reached.
repeated string unreachable = 4;index - The index to set the value at.value - The unreachable to set.public ListGameServerConfigsResponse.Builder addUnreachable(String value)
List of locations that could not be reached.
repeated string unreachable = 4;value - The unreachable to add.public ListGameServerConfigsResponse.Builder addAllUnreachable(Iterable<String> values)
List of locations that could not be reached.
repeated string unreachable = 4;values - The unreachable to add.public ListGameServerConfigsResponse.Builder clearUnreachable()
List of locations that could not be reached.
repeated string unreachable = 4;public ListGameServerConfigsResponse.Builder addUnreachableBytes(com.google.protobuf.ByteString value)
List of locations that could not be reached.
repeated string unreachable = 4;value - The bytes of the unreachable to add.public final ListGameServerConfigsResponse.Builder setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
setUnknownFields in interface com.google.protobuf.Message.BuildersetUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>public final ListGameServerConfigsResponse.Builder mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
mergeUnknownFields in interface com.google.protobuf.Message.BuildermergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>Copyright © 2023 Google LLC. All rights reserved.