public final class ListGameServerDeploymentsResponse extends com.google.protobuf.GeneratedMessageV3 implements ListGameServerDeploymentsResponseOrBuilder
Response message for GameServerDeploymentsService.ListGameServerDeployments.Protobuf type
google.cloud.gaming.v1.ListGameServerDeploymentsResponse| Modifier and Type | Class and Description |
|---|---|
static class |
ListGameServerDeploymentsResponse.Builder
Response message for GameServerDeploymentsService.ListGameServerDeployments.
|
com.google.protobuf.GeneratedMessageV3.BuilderParent, com.google.protobuf.GeneratedMessageV3.ExtendableBuilder<MessageT extends com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT>,BuilderT extends com.google.protobuf.GeneratedMessageV3.ExtendableBuilder<MessageT,BuilderT>>, com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT extends com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT>>, com.google.protobuf.GeneratedMessageV3.ExtendableMessageOrBuilder<MessageT extends com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT>>, com.google.protobuf.GeneratedMessageV3.FieldAccessorTable, com.google.protobuf.GeneratedMessageV3.UnusedPrivateParameter| Modifier and Type | Field and Description |
|---|---|
static int |
GAME_SERVER_DEPLOYMENTS_FIELD_NUMBER |
static int |
NEXT_PAGE_TOKEN_FIELD_NUMBER |
static int |
UNREACHABLE_FIELD_NUMBER |
| Modifier and Type | Method and Description |
|---|---|
boolean |
equals(Object obj) |
static ListGameServerDeploymentsResponse |
getDefaultInstance() |
ListGameServerDeploymentsResponse |
getDefaultInstanceForType() |
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
GameServerDeployment |
getGameServerDeployments(int index)
The list of game server deployments.
|
int |
getGameServerDeploymentsCount()
The list of game server deployments.
|
List<GameServerDeployment> |
getGameServerDeploymentsList()
The list of game server deployments.
|
GameServerDeploymentOrBuilder |
getGameServerDeploymentsOrBuilder(int index)
The list of game server deployments.
|
List<? extends GameServerDeploymentOrBuilder> |
getGameServerDeploymentsOrBuilderList()
The list of game server deployments.
|
String |
getNextPageToken()
Token to retrieve the next page of results, or empty if there are no more
results in the list.
|
com.google.protobuf.ByteString |
getNextPageTokenBytes()
Token to retrieve the next page of results, or empty if there are no more
results in the list.
|
com.google.protobuf.Parser<ListGameServerDeploymentsResponse> |
getParserForType() |
int |
getSerializedSize() |
String |
getUnreachable(int index)
List of locations that could not be reached.
|
com.google.protobuf.ByteString |
getUnreachableBytes(int index)
List of locations that could not be reached.
|
int |
getUnreachableCount()
List of locations that could not be reached.
|
com.google.protobuf.ProtocolStringList |
getUnreachableList()
List of locations that could not be reached.
|
int |
hashCode() |
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable |
internalGetFieldAccessorTable() |
boolean |
isInitialized() |
static ListGameServerDeploymentsResponse.Builder |
newBuilder() |
static ListGameServerDeploymentsResponse.Builder |
newBuilder(ListGameServerDeploymentsResponse prototype) |
ListGameServerDeploymentsResponse.Builder |
newBuilderForType() |
protected ListGameServerDeploymentsResponse.Builder |
newBuilderForType(com.google.protobuf.GeneratedMessageV3.BuilderParent parent) |
protected Object |
newInstance(com.google.protobuf.GeneratedMessageV3.UnusedPrivateParameter unused) |
static ListGameServerDeploymentsResponse |
parseDelimitedFrom(InputStream input) |
static ListGameServerDeploymentsResponse |
parseDelimitedFrom(InputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static ListGameServerDeploymentsResponse |
parseFrom(byte[] data) |
static ListGameServerDeploymentsResponse |
parseFrom(byte[] data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static ListGameServerDeploymentsResponse |
parseFrom(ByteBuffer data) |
static ListGameServerDeploymentsResponse |
parseFrom(ByteBuffer data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static ListGameServerDeploymentsResponse |
parseFrom(com.google.protobuf.ByteString data) |
static ListGameServerDeploymentsResponse |
parseFrom(com.google.protobuf.ByteString data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static ListGameServerDeploymentsResponse |
parseFrom(com.google.protobuf.CodedInputStream input) |
static ListGameServerDeploymentsResponse |
parseFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static ListGameServerDeploymentsResponse |
parseFrom(InputStream input) |
static ListGameServerDeploymentsResponse |
parseFrom(InputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static com.google.protobuf.Parser<ListGameServerDeploymentsResponse> |
parser() |
ListGameServerDeploymentsResponse.Builder |
toBuilder() |
void |
writeTo(com.google.protobuf.CodedOutputStream output) |
canUseUnsafe, computeStringSize, computeStringSizeNoTag, emptyBooleanList, emptyDoubleList, emptyFloatList, emptyIntList, emptyLongList, getAllFields, getDescriptorForType, getField, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, isStringEmpty, makeExtensionsImmutable, makeMutableCopy, mergeFromAndMakeImmutableInternal, mutableCopy, mutableCopy, mutableCopy, mutableCopy, mutableCopy, newBooleanList, newBuilderForType, newDoubleList, newFloatList, newIntList, newLongList, parseDelimitedWithIOException, parseDelimitedWithIOException, parseUnknownField, parseUnknownFieldProto3, parseWithIOException, parseWithIOException, parseWithIOException, parseWithIOException, serializeBooleanMapTo, serializeIntegerMapTo, serializeLongMapTo, serializeStringMapTo, writeReplace, writeString, writeStringNoTagfindInitializationErrors, getInitializationErrorString, hashBoolean, hashEnum, hashEnumList, hashFields, hashLong, toStringaddAll, addAll, checkByteStringIsUtf8, toByteArray, toByteString, writeDelimitedTo, writeToclone, finalize, getClass, notify, notifyAll, wait, wait, waitpublic static final int GAME_SERVER_DEPLOYMENTS_FIELD_NUMBER
public static final int NEXT_PAGE_TOKEN_FIELD_NUMBER
public static final int UNREACHABLE_FIELD_NUMBER
protected Object newInstance(com.google.protobuf.GeneratedMessageV3.UnusedPrivateParameter unused)
newInstance in class com.google.protobuf.GeneratedMessageV3public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3public List<GameServerDeployment> getGameServerDeploymentsList()
The list of game server deployments.
repeated .google.cloud.gaming.v1.GameServerDeployment game_server_deployments = 1;getGameServerDeploymentsList in interface ListGameServerDeploymentsResponseOrBuilderpublic List<? extends GameServerDeploymentOrBuilder> getGameServerDeploymentsOrBuilderList()
The list of game server deployments.
repeated .google.cloud.gaming.v1.GameServerDeployment game_server_deployments = 1;getGameServerDeploymentsOrBuilderList in interface ListGameServerDeploymentsResponseOrBuilderpublic int getGameServerDeploymentsCount()
The list of game server deployments.
repeated .google.cloud.gaming.v1.GameServerDeployment game_server_deployments = 1;getGameServerDeploymentsCount in interface ListGameServerDeploymentsResponseOrBuilderpublic GameServerDeployment getGameServerDeployments(int index)
The list of game server deployments.
repeated .google.cloud.gaming.v1.GameServerDeployment game_server_deployments = 1;getGameServerDeployments in interface ListGameServerDeploymentsResponseOrBuilderpublic GameServerDeploymentOrBuilder getGameServerDeploymentsOrBuilder(int index)
The list of game server deployments.
repeated .google.cloud.gaming.v1.GameServerDeployment game_server_deployments = 1;getGameServerDeploymentsOrBuilder in interface ListGameServerDeploymentsResponseOrBuilderpublic String getNextPageToken()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;getNextPageToken in interface ListGameServerDeploymentsResponseOrBuilderpublic com.google.protobuf.ByteString getNextPageTokenBytes()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;getNextPageTokenBytes in interface ListGameServerDeploymentsResponseOrBuilderpublic com.google.protobuf.ProtocolStringList getUnreachableList()
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachableList in interface ListGameServerDeploymentsResponseOrBuilderpublic int getUnreachableCount()
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachableCount in interface ListGameServerDeploymentsResponseOrBuilderpublic String getUnreachable(int index)
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachable in interface ListGameServerDeploymentsResponseOrBuilderindex - The index of the element to return.public com.google.protobuf.ByteString getUnreachableBytes(int index)
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachableBytes in interface ListGameServerDeploymentsResponseOrBuilderindex - The index of the value to return.public final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessageV3public void writeTo(com.google.protobuf.CodedOutputStream output)
throws IOException
writeTo in interface com.google.protobuf.MessageLitewriteTo in class com.google.protobuf.GeneratedMessageV3IOExceptionpublic int getSerializedSize()
getSerializedSize in interface com.google.protobuf.MessageLitegetSerializedSize in class com.google.protobuf.GeneratedMessageV3public boolean equals(Object obj)
equals in interface com.google.protobuf.Messageequals in class com.google.protobuf.AbstractMessagepublic int hashCode()
hashCode in interface com.google.protobuf.MessagehashCode in class com.google.protobuf.AbstractMessagepublic static ListGameServerDeploymentsResponse parseFrom(ByteBuffer data) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static ListGameServerDeploymentsResponse parseFrom(ByteBuffer data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static ListGameServerDeploymentsResponse parseFrom(com.google.protobuf.ByteString data) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static ListGameServerDeploymentsResponse parseFrom(com.google.protobuf.ByteString data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static ListGameServerDeploymentsResponse parseFrom(byte[] data) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static ListGameServerDeploymentsResponse parseFrom(byte[] data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static ListGameServerDeploymentsResponse parseFrom(InputStream input) throws IOException
IOExceptionpublic static ListGameServerDeploymentsResponse parseFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
IOExceptionpublic static ListGameServerDeploymentsResponse parseDelimitedFrom(InputStream input) throws IOException
IOExceptionpublic static ListGameServerDeploymentsResponse parseDelimitedFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
IOExceptionpublic static ListGameServerDeploymentsResponse parseFrom(com.google.protobuf.CodedInputStream input) throws IOException
IOExceptionpublic static ListGameServerDeploymentsResponse parseFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
IOExceptionpublic ListGameServerDeploymentsResponse.Builder newBuilderForType()
newBuilderForType in interface com.google.protobuf.MessagenewBuilderForType in interface com.google.protobuf.MessageLitepublic static ListGameServerDeploymentsResponse.Builder newBuilder()
public static ListGameServerDeploymentsResponse.Builder newBuilder(ListGameServerDeploymentsResponse prototype)
public ListGameServerDeploymentsResponse.Builder toBuilder()
toBuilder in interface com.google.protobuf.MessagetoBuilder in interface com.google.protobuf.MessageLiteprotected ListGameServerDeploymentsResponse.Builder newBuilderForType(com.google.protobuf.GeneratedMessageV3.BuilderParent parent)
newBuilderForType in class com.google.protobuf.GeneratedMessageV3public static ListGameServerDeploymentsResponse getDefaultInstance()
public static com.google.protobuf.Parser<ListGameServerDeploymentsResponse> parser()
public com.google.protobuf.Parser<ListGameServerDeploymentsResponse> getParserForType()
getParserForType in interface com.google.protobuf.MessagegetParserForType in interface com.google.protobuf.MessageLitegetParserForType in class com.google.protobuf.GeneratedMessageV3public ListGameServerDeploymentsResponse getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderCopyright © 2023 Google LLC. All rights reserved.