public static final class PreviewCreateGameServerClusterRequest.Builder extends com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder> implements PreviewCreateGameServerClusterRequestOrBuilder
Request message for GameServerClustersService.PreviewCreateGameServerCluster.Protobuf type
google.cloud.gaming.v1.PreviewCreateGameServerClusterRequestgetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setUnknownFieldSetBuilder, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofpublic static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder clear()
clear in interface com.google.protobuf.Message.Builderclear in interface com.google.protobuf.MessageLite.Builderclear in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface com.google.protobuf.Message.BuildergetDescriptorForType in interface com.google.protobuf.MessageOrBuildergetDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderpublic PreviewCreateGameServerClusterRequest build()
build in interface com.google.protobuf.Message.Builderbuild in interface com.google.protobuf.MessageLite.Builderpublic PreviewCreateGameServerClusterRequest buildPartial()
buildPartial in interface com.google.protobuf.Message.BuilderbuildPartial in interface com.google.protobuf.MessageLite.Builderpublic PreviewCreateGameServerClusterRequest.Builder clone()
clone in interface com.google.protobuf.Message.Builderclone in interface com.google.protobuf.MessageLite.Builderclone in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
setField in interface com.google.protobuf.Message.BuildersetField in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder clearField(com.google.protobuf.Descriptors.FieldDescriptor field)
clearField in interface com.google.protobuf.Message.BuilderclearField in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof)
clearOneof in interface com.google.protobuf.Message.BuilderclearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface com.google.protobuf.Message.BuildersetRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface com.google.protobuf.Message.BuilderaddRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder mergeFrom(PreviewCreateGameServerClusterRequest other)
public final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in interface com.google.protobuf.MessageLite.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<PreviewCreateGameServerClusterRequest.Builder>IOExceptionpublic String getParent()
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}/realms/{realm}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getParent in interface PreviewCreateGameServerClusterRequestOrBuilderpublic com.google.protobuf.ByteString getParentBytes()
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}/realms/{realm}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getParentBytes in interface PreviewCreateGameServerClusterRequestOrBuilderpublic PreviewCreateGameServerClusterRequest.Builder setParent(String value)
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}/realms/{realm}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The parent to set.public PreviewCreateGameServerClusterRequest.Builder clearParent()
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}/realms/{realm}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
public PreviewCreateGameServerClusterRequest.Builder setParentBytes(com.google.protobuf.ByteString value)
Required. The parent resource name, in the following form:
`projects/{project}/locations/{location}/realms/{realm}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The bytes for parent to set.public String getGameServerClusterId()
Required. The ID of the game server cluster resource to be created.
string game_server_cluster_id = 2 [(.google.api.field_behavior) = REQUIRED];getGameServerClusterId in interface PreviewCreateGameServerClusterRequestOrBuilderpublic com.google.protobuf.ByteString getGameServerClusterIdBytes()
Required. The ID of the game server cluster resource to be created.
string game_server_cluster_id = 2 [(.google.api.field_behavior) = REQUIRED];getGameServerClusterIdBytes in interface PreviewCreateGameServerClusterRequestOrBuilderpublic PreviewCreateGameServerClusterRequest.Builder setGameServerClusterId(String value)
Required. The ID of the game server cluster resource to be created.
string game_server_cluster_id = 2 [(.google.api.field_behavior) = REQUIRED];value - The gameServerClusterId to set.public PreviewCreateGameServerClusterRequest.Builder clearGameServerClusterId()
Required. The ID of the game server cluster resource to be created.
string game_server_cluster_id = 2 [(.google.api.field_behavior) = REQUIRED];public PreviewCreateGameServerClusterRequest.Builder setGameServerClusterIdBytes(com.google.protobuf.ByteString value)
Required. The ID of the game server cluster resource to be created.
string game_server_cluster_id = 2 [(.google.api.field_behavior) = REQUIRED];value - The bytes for gameServerClusterId to set.public boolean hasGameServerCluster()
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
hasGameServerCluster in interface PreviewCreateGameServerClusterRequestOrBuilderpublic GameServerCluster getGameServerCluster()
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
getGameServerCluster in interface PreviewCreateGameServerClusterRequestOrBuilderpublic PreviewCreateGameServerClusterRequest.Builder setGameServerCluster(GameServerCluster value)
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
public PreviewCreateGameServerClusterRequest.Builder setGameServerCluster(GameServerCluster.Builder builderForValue)
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
public PreviewCreateGameServerClusterRequest.Builder mergeGameServerCluster(GameServerCluster value)
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
public PreviewCreateGameServerClusterRequest.Builder clearGameServerCluster()
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
public GameServerCluster.Builder getGameServerClusterBuilder()
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
public GameServerClusterOrBuilder getGameServerClusterOrBuilder()
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
getGameServerClusterOrBuilder in interface PreviewCreateGameServerClusterRequestOrBuilderpublic boolean hasPreviewTime()
Optional. The target timestamp to compute the preview.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
hasPreviewTime in interface PreviewCreateGameServerClusterRequestOrBuilderpublic com.google.protobuf.Timestamp getPreviewTime()
Optional. The target timestamp to compute the preview.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
getPreviewTime in interface PreviewCreateGameServerClusterRequestOrBuilderpublic PreviewCreateGameServerClusterRequest.Builder setPreviewTime(com.google.protobuf.Timestamp value)
Optional. The target timestamp to compute the preview.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
public PreviewCreateGameServerClusterRequest.Builder setPreviewTime(com.google.protobuf.Timestamp.Builder builderForValue)
Optional. The target timestamp to compute the preview.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
public PreviewCreateGameServerClusterRequest.Builder mergePreviewTime(com.google.protobuf.Timestamp value)
Optional. The target timestamp to compute the preview.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
public PreviewCreateGameServerClusterRequest.Builder clearPreviewTime()
Optional. The target timestamp to compute the preview.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
public com.google.protobuf.Timestamp.Builder getPreviewTimeBuilder()
Optional. The target timestamp to compute the preview.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
public com.google.protobuf.TimestampOrBuilder getPreviewTimeOrBuilder()
Optional. The target timestamp to compute the preview.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
getPreviewTimeOrBuilder in interface PreviewCreateGameServerClusterRequestOrBuilder@Deprecated public int getViewValue()
Optional. This field is deprecated, preview will always return KubernetesClusterState.
.google.cloud.gaming.v1.GameServerClusterView view = 6 [deprecated = true, (.google.api.field_behavior) = OPTIONAL];
getViewValue in interface PreviewCreateGameServerClusterRequestOrBuilder@Deprecated public PreviewCreateGameServerClusterRequest.Builder setViewValue(int value)
Optional. This field is deprecated, preview will always return KubernetesClusterState.
.google.cloud.gaming.v1.GameServerClusterView view = 6 [deprecated = true, (.google.api.field_behavior) = OPTIONAL];
value - The enum numeric value on the wire for view to set.@Deprecated public GameServerClusterView getView()
Optional. This field is deprecated, preview will always return KubernetesClusterState.
.google.cloud.gaming.v1.GameServerClusterView view = 6 [deprecated = true, (.google.api.field_behavior) = OPTIONAL];
getView in interface PreviewCreateGameServerClusterRequestOrBuilder@Deprecated public PreviewCreateGameServerClusterRequest.Builder setView(GameServerClusterView value)
Optional. This field is deprecated, preview will always return KubernetesClusterState.
.google.cloud.gaming.v1.GameServerClusterView view = 6 [deprecated = true, (.google.api.field_behavior) = OPTIONAL];
value - The view to set.@Deprecated public PreviewCreateGameServerClusterRequest.Builder clearView()
Optional. This field is deprecated, preview will always return KubernetesClusterState.
.google.cloud.gaming.v1.GameServerClusterView view = 6 [deprecated = true, (.google.api.field_behavior) = OPTIONAL];
public final PreviewCreateGameServerClusterRequest.Builder setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
setUnknownFields in interface com.google.protobuf.Message.BuildersetUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public final PreviewCreateGameServerClusterRequest.Builder mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
mergeUnknownFields in interface com.google.protobuf.Message.BuildermergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>Copyright © 2023 Google LLC. All rights reserved.