public static final class PreviewCreateGameServerClusterResponse.Builder extends com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder> implements PreviewCreateGameServerClusterResponseOrBuilder
Response message for GameServerClustersService.PreviewCreateGameServerCluster.Protobuf type
google.cloud.gaming.v1.PreviewCreateGameServerClusterResponsegetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setUnknownFieldSetBuilder, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofpublic static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder clear()
clear in interface com.google.protobuf.Message.Builderclear in interface com.google.protobuf.MessageLite.Builderclear in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface com.google.protobuf.Message.BuildergetDescriptorForType in interface com.google.protobuf.MessageOrBuildergetDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderpublic PreviewCreateGameServerClusterResponse build()
build in interface com.google.protobuf.Message.Builderbuild in interface com.google.protobuf.MessageLite.Builderpublic PreviewCreateGameServerClusterResponse buildPartial()
buildPartial in interface com.google.protobuf.Message.BuilderbuildPartial in interface com.google.protobuf.MessageLite.Builderpublic PreviewCreateGameServerClusterResponse.Builder clone()
clone in interface com.google.protobuf.Message.Builderclone in interface com.google.protobuf.MessageLite.Builderclone in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
setField in interface com.google.protobuf.Message.BuildersetField in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder clearField(com.google.protobuf.Descriptors.FieldDescriptor field)
clearField in interface com.google.protobuf.Message.BuilderclearField in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof)
clearOneof in interface com.google.protobuf.Message.BuilderclearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface com.google.protobuf.Message.BuildersetRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface com.google.protobuf.Message.BuilderaddRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder mergeFrom(PreviewCreateGameServerClusterResponse other)
public final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in interface com.google.protobuf.MessageLite.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<PreviewCreateGameServerClusterResponse.Builder>IOExceptionpublic String getEtag()
The ETag of the game server cluster.
string etag = 2;getEtag in interface PreviewCreateGameServerClusterResponseOrBuilderpublic com.google.protobuf.ByteString getEtagBytes()
The ETag of the game server cluster.
string etag = 2;getEtagBytes in interface PreviewCreateGameServerClusterResponseOrBuilderpublic PreviewCreateGameServerClusterResponse.Builder setEtag(String value)
The ETag of the game server cluster.
string etag = 2;value - The etag to set.public PreviewCreateGameServerClusterResponse.Builder clearEtag()
The ETag of the game server cluster.
string etag = 2;public PreviewCreateGameServerClusterResponse.Builder setEtagBytes(com.google.protobuf.ByteString value)
The ETag of the game server cluster.
string etag = 2;value - The bytes for etag to set.public boolean hasTargetState()
The target state.
.google.cloud.gaming.v1.TargetState target_state = 3;hasTargetState in interface PreviewCreateGameServerClusterResponseOrBuilderpublic TargetState getTargetState()
The target state.
.google.cloud.gaming.v1.TargetState target_state = 3;getTargetState in interface PreviewCreateGameServerClusterResponseOrBuilderpublic PreviewCreateGameServerClusterResponse.Builder setTargetState(TargetState value)
The target state.
.google.cloud.gaming.v1.TargetState target_state = 3;public PreviewCreateGameServerClusterResponse.Builder setTargetState(TargetState.Builder builderForValue)
The target state.
.google.cloud.gaming.v1.TargetState target_state = 3;public PreviewCreateGameServerClusterResponse.Builder mergeTargetState(TargetState value)
The target state.
.google.cloud.gaming.v1.TargetState target_state = 3;public PreviewCreateGameServerClusterResponse.Builder clearTargetState()
The target state.
.google.cloud.gaming.v1.TargetState target_state = 3;public TargetState.Builder getTargetStateBuilder()
The target state.
.google.cloud.gaming.v1.TargetState target_state = 3;public TargetStateOrBuilder getTargetStateOrBuilder()
The target state.
.google.cloud.gaming.v1.TargetState target_state = 3;getTargetStateOrBuilder in interface PreviewCreateGameServerClusterResponseOrBuilderpublic boolean hasClusterState()
Output only. The state of the Kubernetes cluster in preview, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 4 [(.google.api.field_behavior) = OUTPUT_ONLY];
hasClusterState in interface PreviewCreateGameServerClusterResponseOrBuilderpublic KubernetesClusterState getClusterState()
Output only. The state of the Kubernetes cluster in preview, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 4 [(.google.api.field_behavior) = OUTPUT_ONLY];
getClusterState in interface PreviewCreateGameServerClusterResponseOrBuilderpublic PreviewCreateGameServerClusterResponse.Builder setClusterState(KubernetesClusterState value)
Output only. The state of the Kubernetes cluster in preview, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 4 [(.google.api.field_behavior) = OUTPUT_ONLY];
public PreviewCreateGameServerClusterResponse.Builder setClusterState(KubernetesClusterState.Builder builderForValue)
Output only. The state of the Kubernetes cluster in preview, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 4 [(.google.api.field_behavior) = OUTPUT_ONLY];
public PreviewCreateGameServerClusterResponse.Builder mergeClusterState(KubernetesClusterState value)
Output only. The state of the Kubernetes cluster in preview, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 4 [(.google.api.field_behavior) = OUTPUT_ONLY];
public PreviewCreateGameServerClusterResponse.Builder clearClusterState()
Output only. The state of the Kubernetes cluster in preview, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 4 [(.google.api.field_behavior) = OUTPUT_ONLY];
public KubernetesClusterState.Builder getClusterStateBuilder()
Output only. The state of the Kubernetes cluster in preview, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 4 [(.google.api.field_behavior) = OUTPUT_ONLY];
public KubernetesClusterStateOrBuilder getClusterStateOrBuilder()
Output only. The state of the Kubernetes cluster in preview, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.
.google.cloud.gaming.v1.KubernetesClusterState cluster_state = 4 [(.google.api.field_behavior) = OUTPUT_ONLY];
getClusterStateOrBuilder in interface PreviewCreateGameServerClusterResponseOrBuilderpublic final PreviewCreateGameServerClusterResponse.Builder setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
setUnknownFields in interface com.google.protobuf.Message.BuildersetUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public final PreviewCreateGameServerClusterResponse.Builder mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
mergeUnknownFields in interface com.google.protobuf.Message.BuildermergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>Copyright © 2023 Google LLC. All rights reserved.