public final class PreviewGameServerDeploymentRolloutResponse extends com.google.protobuf.GeneratedMessageV3 implements PreviewGameServerDeploymentRolloutResponseOrBuilder
Response message for PreviewGameServerDeploymentRollout. This has details about the Agones fleet and autoscaler to be actuated.Protobuf type
google.cloud.gaming.v1.PreviewGameServerDeploymentRolloutResponse| Modifier and Type | Class and Description |
|---|---|
static class |
PreviewGameServerDeploymentRolloutResponse.Builder
Response message for PreviewGameServerDeploymentRollout.
|
com.google.protobuf.GeneratedMessageV3.BuilderParent, com.google.protobuf.GeneratedMessageV3.ExtendableBuilder<MessageT extends com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT>,BuilderT extends com.google.protobuf.GeneratedMessageV3.ExtendableBuilder<MessageT,BuilderT>>, com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT extends com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT>>, com.google.protobuf.GeneratedMessageV3.ExtendableMessageOrBuilder<MessageT extends com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT>>, com.google.protobuf.GeneratedMessageV3.FieldAccessorTable, com.google.protobuf.GeneratedMessageV3.UnusedPrivateParameter| Modifier and Type | Field and Description |
|---|---|
static int |
ETAG_FIELD_NUMBER |
static int |
TARGET_STATE_FIELD_NUMBER |
static int |
UNAVAILABLE_FIELD_NUMBER |
| Modifier and Type | Method and Description |
|---|---|
boolean |
equals(Object obj) |
static PreviewGameServerDeploymentRolloutResponse |
getDefaultInstance() |
PreviewGameServerDeploymentRolloutResponse |
getDefaultInstanceForType() |
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
String |
getEtag()
ETag of the game server deployment.
|
com.google.protobuf.ByteString |
getEtagBytes()
ETag of the game server deployment.
|
com.google.protobuf.Parser<PreviewGameServerDeploymentRolloutResponse> |
getParserForType() |
int |
getSerializedSize() |
TargetState |
getTargetState()
The target state.
|
TargetStateOrBuilder |
getTargetStateOrBuilder()
The target state.
|
String |
getUnavailable(int index)
Locations that could not be reached on this request.
|
com.google.protobuf.ByteString |
getUnavailableBytes(int index)
Locations that could not be reached on this request.
|
int |
getUnavailableCount()
Locations that could not be reached on this request.
|
com.google.protobuf.ProtocolStringList |
getUnavailableList()
Locations that could not be reached on this request.
|
int |
hashCode() |
boolean |
hasTargetState()
The target state.
|
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable |
internalGetFieldAccessorTable() |
boolean |
isInitialized() |
static PreviewGameServerDeploymentRolloutResponse.Builder |
newBuilder() |
static PreviewGameServerDeploymentRolloutResponse.Builder |
newBuilder(PreviewGameServerDeploymentRolloutResponse prototype) |
PreviewGameServerDeploymentRolloutResponse.Builder |
newBuilderForType() |
protected PreviewGameServerDeploymentRolloutResponse.Builder |
newBuilderForType(com.google.protobuf.GeneratedMessageV3.BuilderParent parent) |
protected Object |
newInstance(com.google.protobuf.GeneratedMessageV3.UnusedPrivateParameter unused) |
static PreviewGameServerDeploymentRolloutResponse |
parseDelimitedFrom(InputStream input) |
static PreviewGameServerDeploymentRolloutResponse |
parseDelimitedFrom(InputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static PreviewGameServerDeploymentRolloutResponse |
parseFrom(byte[] data) |
static PreviewGameServerDeploymentRolloutResponse |
parseFrom(byte[] data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static PreviewGameServerDeploymentRolloutResponse |
parseFrom(ByteBuffer data) |
static PreviewGameServerDeploymentRolloutResponse |
parseFrom(ByteBuffer data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static PreviewGameServerDeploymentRolloutResponse |
parseFrom(com.google.protobuf.ByteString data) |
static PreviewGameServerDeploymentRolloutResponse |
parseFrom(com.google.protobuf.ByteString data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static PreviewGameServerDeploymentRolloutResponse |
parseFrom(com.google.protobuf.CodedInputStream input) |
static PreviewGameServerDeploymentRolloutResponse |
parseFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static PreviewGameServerDeploymentRolloutResponse |
parseFrom(InputStream input) |
static PreviewGameServerDeploymentRolloutResponse |
parseFrom(InputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static com.google.protobuf.Parser<PreviewGameServerDeploymentRolloutResponse> |
parser() |
PreviewGameServerDeploymentRolloutResponse.Builder |
toBuilder() |
void |
writeTo(com.google.protobuf.CodedOutputStream output) |
canUseUnsafe, computeStringSize, computeStringSizeNoTag, emptyBooleanList, emptyDoubleList, emptyFloatList, emptyIntList, emptyLongList, getAllFields, getDescriptorForType, getField, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, isStringEmpty, makeExtensionsImmutable, makeMutableCopy, mergeFromAndMakeImmutableInternal, mutableCopy, mutableCopy, mutableCopy, mutableCopy, mutableCopy, newBooleanList, newBuilderForType, newDoubleList, newFloatList, newIntList, newLongList, parseDelimitedWithIOException, parseDelimitedWithIOException, parseUnknownField, parseUnknownFieldProto3, parseWithIOException, parseWithIOException, parseWithIOException, parseWithIOException, serializeBooleanMapTo, serializeIntegerMapTo, serializeLongMapTo, serializeStringMapTo, writeReplace, writeString, writeStringNoTagfindInitializationErrors, getInitializationErrorString, hashBoolean, hashEnum, hashEnumList, hashFields, hashLong, toStringaddAll, addAll, checkByteStringIsUtf8, toByteArray, toByteString, writeDelimitedTo, writeToclone, finalize, getClass, notify, notifyAll, wait, wait, waitpublic static final int UNAVAILABLE_FIELD_NUMBER
public static final int ETAG_FIELD_NUMBER
public static final int TARGET_STATE_FIELD_NUMBER
protected Object newInstance(com.google.protobuf.GeneratedMessageV3.UnusedPrivateParameter unused)
newInstance in class com.google.protobuf.GeneratedMessageV3public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3public com.google.protobuf.ProtocolStringList getUnavailableList()
Locations that could not be reached on this request.
repeated string unavailable = 2;getUnavailableList in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic int getUnavailableCount()
Locations that could not be reached on this request.
repeated string unavailable = 2;getUnavailableCount in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic String getUnavailable(int index)
Locations that could not be reached on this request.
repeated string unavailable = 2;getUnavailable in interface PreviewGameServerDeploymentRolloutResponseOrBuilderindex - The index of the element to return.public com.google.protobuf.ByteString getUnavailableBytes(int index)
Locations that could not be reached on this request.
repeated string unavailable = 2;getUnavailableBytes in interface PreviewGameServerDeploymentRolloutResponseOrBuilderindex - The index of the value to return.public String getEtag()
ETag of the game server deployment.
string etag = 3;getEtag in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic com.google.protobuf.ByteString getEtagBytes()
ETag of the game server deployment.
string etag = 3;getEtagBytes in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic boolean hasTargetState()
The target state.
.google.cloud.gaming.v1.TargetState target_state = 4;hasTargetState in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic TargetState getTargetState()
The target state.
.google.cloud.gaming.v1.TargetState target_state = 4;getTargetState in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic TargetStateOrBuilder getTargetStateOrBuilder()
The target state.
.google.cloud.gaming.v1.TargetState target_state = 4;getTargetStateOrBuilder in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessageV3public void writeTo(com.google.protobuf.CodedOutputStream output)
throws IOException
writeTo in interface com.google.protobuf.MessageLitewriteTo in class com.google.protobuf.GeneratedMessageV3IOExceptionpublic int getSerializedSize()
getSerializedSize in interface com.google.protobuf.MessageLitegetSerializedSize in class com.google.protobuf.GeneratedMessageV3public boolean equals(Object obj)
equals in interface com.google.protobuf.Messageequals in class com.google.protobuf.AbstractMessagepublic int hashCode()
hashCode in interface com.google.protobuf.MessagehashCode in class com.google.protobuf.AbstractMessagepublic static PreviewGameServerDeploymentRolloutResponse parseFrom(ByteBuffer data) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static PreviewGameServerDeploymentRolloutResponse parseFrom(ByteBuffer data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static PreviewGameServerDeploymentRolloutResponse parseFrom(com.google.protobuf.ByteString data) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static PreviewGameServerDeploymentRolloutResponse parseFrom(com.google.protobuf.ByteString data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static PreviewGameServerDeploymentRolloutResponse parseFrom(byte[] data) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static PreviewGameServerDeploymentRolloutResponse parseFrom(byte[] data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static PreviewGameServerDeploymentRolloutResponse parseFrom(InputStream input) throws IOException
IOExceptionpublic static PreviewGameServerDeploymentRolloutResponse parseFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
IOExceptionpublic static PreviewGameServerDeploymentRolloutResponse parseDelimitedFrom(InputStream input) throws IOException
IOExceptionpublic static PreviewGameServerDeploymentRolloutResponse parseDelimitedFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
IOExceptionpublic static PreviewGameServerDeploymentRolloutResponse parseFrom(com.google.protobuf.CodedInputStream input) throws IOException
IOExceptionpublic static PreviewGameServerDeploymentRolloutResponse parseFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
IOExceptionpublic PreviewGameServerDeploymentRolloutResponse.Builder newBuilderForType()
newBuilderForType in interface com.google.protobuf.MessagenewBuilderForType in interface com.google.protobuf.MessageLitepublic static PreviewGameServerDeploymentRolloutResponse.Builder newBuilder()
public static PreviewGameServerDeploymentRolloutResponse.Builder newBuilder(PreviewGameServerDeploymentRolloutResponse prototype)
public PreviewGameServerDeploymentRolloutResponse.Builder toBuilder()
toBuilder in interface com.google.protobuf.MessagetoBuilder in interface com.google.protobuf.MessageLiteprotected PreviewGameServerDeploymentRolloutResponse.Builder newBuilderForType(com.google.protobuf.GeneratedMessageV3.BuilderParent parent)
newBuilderForType in class com.google.protobuf.GeneratedMessageV3public static PreviewGameServerDeploymentRolloutResponse getDefaultInstance()
public static com.google.protobuf.Parser<PreviewGameServerDeploymentRolloutResponse> parser()
public com.google.protobuf.Parser<PreviewGameServerDeploymentRolloutResponse> getParserForType()
getParserForType in interface com.google.protobuf.MessagegetParserForType in interface com.google.protobuf.MessageLitegetParserForType in class com.google.protobuf.GeneratedMessageV3public PreviewGameServerDeploymentRolloutResponse getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderCopyright © 2023 Google LLC. All rights reserved.