public interface PreviewGameServerDeploymentRolloutResponseOrBuilder
extends com.google.protobuf.MessageOrBuilder
| Modifier and Type | Method and Description |
|---|---|
String |
getEtag()
ETag of the game server deployment.
|
com.google.protobuf.ByteString |
getEtagBytes()
ETag of the game server deployment.
|
TargetState |
getTargetState()
The target state.
|
TargetStateOrBuilder |
getTargetStateOrBuilder()
The target state.
|
String |
getUnavailable(int index)
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|
com.google.protobuf.ByteString |
getUnavailableBytes(int index)
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|
int |
getUnavailableCount()
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|
List<String> |
getUnavailableList()
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|
boolean |
hasTargetState()
The target state.
|
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofList<String> getUnavailableList()
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repeated string unavailable = 2;int getUnavailableCount()
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repeated string unavailable = 2;String getUnavailable(int index)
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repeated string unavailable = 2;index - The index of the element to return.com.google.protobuf.ByteString getUnavailableBytes(int index)
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repeated string unavailable = 2;index - The index of the value to return.String getEtag()
ETag of the game server deployment.
string etag = 3;com.google.protobuf.ByteString getEtagBytes()
ETag of the game server deployment.
string etag = 3;boolean hasTargetState()
The target state.
.google.cloud.gaming.v1.TargetState target_state = 4;TargetState getTargetState()
The target state.
.google.cloud.gaming.v1.TargetState target_state = 4;TargetStateOrBuilder getTargetStateOrBuilder()
The target state.
.google.cloud.gaming.v1.TargetState target_state = 4;Copyright © 2023 Google LLC. All rights reserved.