public final class UpdateGameServerDeploymentRequest extends com.google.protobuf.GeneratedMessageV3 implements UpdateGameServerDeploymentRequestOrBuilder
Request message for GameServerDeploymentsService.UpdateGameServerDeployment. Only allows updates for labels.Protobuf type
google.cloud.gaming.v1.UpdateGameServerDeploymentRequest| Modifier and Type | Class and Description |
|---|---|
static class |
UpdateGameServerDeploymentRequest.Builder
Request message for GameServerDeploymentsService.UpdateGameServerDeployment.
|
com.google.protobuf.GeneratedMessageV3.BuilderParent, com.google.protobuf.GeneratedMessageV3.ExtendableBuilder<MessageT extends com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT>,BuilderT extends com.google.protobuf.GeneratedMessageV3.ExtendableBuilder<MessageT,BuilderT>>, com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT extends com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT>>, com.google.protobuf.GeneratedMessageV3.ExtendableMessageOrBuilder<MessageT extends com.google.protobuf.GeneratedMessageV3.ExtendableMessage<MessageT>>, com.google.protobuf.GeneratedMessageV3.FieldAccessorTable, com.google.protobuf.GeneratedMessageV3.UnusedPrivateParameter| Modifier and Type | Field and Description |
|---|---|
static int |
GAME_SERVER_DEPLOYMENT_FIELD_NUMBER |
static int |
UPDATE_MASK_FIELD_NUMBER |
| Modifier and Type | Method and Description |
|---|---|
boolean |
equals(Object obj) |
static UpdateGameServerDeploymentRequest |
getDefaultInstance() |
UpdateGameServerDeploymentRequest |
getDefaultInstanceForType() |
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
GameServerDeployment |
getGameServerDeployment()
Required.
|
GameServerDeploymentOrBuilder |
getGameServerDeploymentOrBuilder()
Required.
|
com.google.protobuf.Parser<UpdateGameServerDeploymentRequest> |
getParserForType() |
int |
getSerializedSize() |
com.google.protobuf.FieldMask |
getUpdateMask()
Required.
|
com.google.protobuf.FieldMaskOrBuilder |
getUpdateMaskOrBuilder()
Required.
|
boolean |
hasGameServerDeployment()
Required.
|
int |
hashCode() |
boolean |
hasUpdateMask()
Required.
|
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable |
internalGetFieldAccessorTable() |
boolean |
isInitialized() |
static UpdateGameServerDeploymentRequest.Builder |
newBuilder() |
static UpdateGameServerDeploymentRequest.Builder |
newBuilder(UpdateGameServerDeploymentRequest prototype) |
UpdateGameServerDeploymentRequest.Builder |
newBuilderForType() |
protected UpdateGameServerDeploymentRequest.Builder |
newBuilderForType(com.google.protobuf.GeneratedMessageV3.BuilderParent parent) |
protected Object |
newInstance(com.google.protobuf.GeneratedMessageV3.UnusedPrivateParameter unused) |
static UpdateGameServerDeploymentRequest |
parseDelimitedFrom(InputStream input) |
static UpdateGameServerDeploymentRequest |
parseDelimitedFrom(InputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static UpdateGameServerDeploymentRequest |
parseFrom(byte[] data) |
static UpdateGameServerDeploymentRequest |
parseFrom(byte[] data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static UpdateGameServerDeploymentRequest |
parseFrom(ByteBuffer data) |
static UpdateGameServerDeploymentRequest |
parseFrom(ByteBuffer data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static UpdateGameServerDeploymentRequest |
parseFrom(com.google.protobuf.ByteString data) |
static UpdateGameServerDeploymentRequest |
parseFrom(com.google.protobuf.ByteString data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static UpdateGameServerDeploymentRequest |
parseFrom(com.google.protobuf.CodedInputStream input) |
static UpdateGameServerDeploymentRequest |
parseFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static UpdateGameServerDeploymentRequest |
parseFrom(InputStream input) |
static UpdateGameServerDeploymentRequest |
parseFrom(InputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
static com.google.protobuf.Parser<UpdateGameServerDeploymentRequest> |
parser() |
UpdateGameServerDeploymentRequest.Builder |
toBuilder() |
void |
writeTo(com.google.protobuf.CodedOutputStream output) |
canUseUnsafe, computeStringSize, computeStringSizeNoTag, emptyBooleanList, emptyDoubleList, emptyFloatList, emptyIntList, emptyLongList, getAllFields, getDescriptorForType, getField, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, isStringEmpty, makeExtensionsImmutable, makeMutableCopy, mergeFromAndMakeImmutableInternal, mutableCopy, mutableCopy, mutableCopy, mutableCopy, mutableCopy, newBooleanList, newBuilderForType, newDoubleList, newFloatList, newIntList, newLongList, parseDelimitedWithIOException, parseDelimitedWithIOException, parseUnknownField, parseUnknownFieldProto3, parseWithIOException, parseWithIOException, parseWithIOException, parseWithIOException, serializeBooleanMapTo, serializeIntegerMapTo, serializeLongMapTo, serializeStringMapTo, writeReplace, writeString, writeStringNoTagfindInitializationErrors, getInitializationErrorString, hashBoolean, hashEnum, hashEnumList, hashFields, hashLong, toStringaddAll, addAll, checkByteStringIsUtf8, toByteArray, toByteString, writeDelimitedTo, writeToclone, finalize, getClass, notify, notifyAll, wait, wait, waitpublic static final int GAME_SERVER_DEPLOYMENT_FIELD_NUMBER
public static final int UPDATE_MASK_FIELD_NUMBER
protected Object newInstance(com.google.protobuf.GeneratedMessageV3.UnusedPrivateParameter unused)
newInstance in class com.google.protobuf.GeneratedMessageV3public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3public boolean hasGameServerDeployment()
Required. The game server delpoyment to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1.GameServerDeployment game_server_deployment = 1 [(.google.api.field_behavior) = REQUIRED];
hasGameServerDeployment in interface UpdateGameServerDeploymentRequestOrBuilderpublic GameServerDeployment getGameServerDeployment()
Required. The game server delpoyment to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1.GameServerDeployment game_server_deployment = 1 [(.google.api.field_behavior) = REQUIRED];
getGameServerDeployment in interface UpdateGameServerDeploymentRequestOrBuilderpublic GameServerDeploymentOrBuilder getGameServerDeploymentOrBuilder()
Required. The game server delpoyment to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1.GameServerDeployment game_server_deployment = 1 [(.google.api.field_behavior) = REQUIRED];
getGameServerDeploymentOrBuilder in interface UpdateGameServerDeploymentRequestOrBuilderpublic boolean hasUpdateMask()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
hasUpdateMask in interface UpdateGameServerDeploymentRequestOrBuilderpublic com.google.protobuf.FieldMask getUpdateMask()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
getUpdateMask in interface UpdateGameServerDeploymentRequestOrBuilderpublic com.google.protobuf.FieldMaskOrBuilder getUpdateMaskOrBuilder()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
getUpdateMaskOrBuilder in interface UpdateGameServerDeploymentRequestOrBuilderpublic final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessageV3public void writeTo(com.google.protobuf.CodedOutputStream output)
throws IOException
writeTo in interface com.google.protobuf.MessageLitewriteTo in class com.google.protobuf.GeneratedMessageV3IOExceptionpublic int getSerializedSize()
getSerializedSize in interface com.google.protobuf.MessageLitegetSerializedSize in class com.google.protobuf.GeneratedMessageV3public boolean equals(Object obj)
equals in interface com.google.protobuf.Messageequals in class com.google.protobuf.AbstractMessagepublic int hashCode()
hashCode in interface com.google.protobuf.MessagehashCode in class com.google.protobuf.AbstractMessagepublic static UpdateGameServerDeploymentRequest parseFrom(ByteBuffer data) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static UpdateGameServerDeploymentRequest parseFrom(ByteBuffer data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static UpdateGameServerDeploymentRequest parseFrom(com.google.protobuf.ByteString data) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static UpdateGameServerDeploymentRequest parseFrom(com.google.protobuf.ByteString data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static UpdateGameServerDeploymentRequest parseFrom(byte[] data) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static UpdateGameServerDeploymentRequest parseFrom(byte[] data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
com.google.protobuf.InvalidProtocolBufferExceptionpublic static UpdateGameServerDeploymentRequest parseFrom(InputStream input) throws IOException
IOExceptionpublic static UpdateGameServerDeploymentRequest parseFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
IOExceptionpublic static UpdateGameServerDeploymentRequest parseDelimitedFrom(InputStream input) throws IOException
IOExceptionpublic static UpdateGameServerDeploymentRequest parseDelimitedFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
IOExceptionpublic static UpdateGameServerDeploymentRequest parseFrom(com.google.protobuf.CodedInputStream input) throws IOException
IOExceptionpublic static UpdateGameServerDeploymentRequest parseFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
IOExceptionpublic UpdateGameServerDeploymentRequest.Builder newBuilderForType()
newBuilderForType in interface com.google.protobuf.MessagenewBuilderForType in interface com.google.protobuf.MessageLitepublic static UpdateGameServerDeploymentRequest.Builder newBuilder()
public static UpdateGameServerDeploymentRequest.Builder newBuilder(UpdateGameServerDeploymentRequest prototype)
public UpdateGameServerDeploymentRequest.Builder toBuilder()
toBuilder in interface com.google.protobuf.MessagetoBuilder in interface com.google.protobuf.MessageLiteprotected UpdateGameServerDeploymentRequest.Builder newBuilderForType(com.google.protobuf.GeneratedMessageV3.BuilderParent parent)
newBuilderForType in class com.google.protobuf.GeneratedMessageV3public static UpdateGameServerDeploymentRequest getDefaultInstance()
public static com.google.protobuf.Parser<UpdateGameServerDeploymentRequest> parser()
public com.google.protobuf.Parser<UpdateGameServerDeploymentRequest> getParserForType()
getParserForType in interface com.google.protobuf.MessagegetParserForType in interface com.google.protobuf.MessageLitegetParserForType in class com.google.protobuf.GeneratedMessageV3public UpdateGameServerDeploymentRequest getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderCopyright © 2023 Google LLC. All rights reserved.