public static final class UpdateGameServerDeploymentRolloutRequest.Builder extends com.google.protobuf.GeneratedMessageV3.Builder<UpdateGameServerDeploymentRolloutRequest.Builder> implements UpdateGameServerDeploymentRolloutRequestOrBuilder
Request message for GameServerDeploymentsService.UpdateGameServerRolloutDeployment.Protobuf type
google.cloud.gaming.v1.UpdateGameServerDeploymentRolloutRequestgetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setUnknownFieldSetBuilder, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofpublic static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>public UpdateGameServerDeploymentRolloutRequest.Builder clear()
clear in interface com.google.protobuf.Message.Builderclear in interface com.google.protobuf.MessageLite.Builderclear in class com.google.protobuf.GeneratedMessageV3.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface com.google.protobuf.Message.BuildergetDescriptorForType in interface com.google.protobuf.MessageOrBuildergetDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>public UpdateGameServerDeploymentRolloutRequest getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderpublic UpdateGameServerDeploymentRolloutRequest build()
build in interface com.google.protobuf.Message.Builderbuild in interface com.google.protobuf.MessageLite.Builderpublic UpdateGameServerDeploymentRolloutRequest buildPartial()
buildPartial in interface com.google.protobuf.Message.BuilderbuildPartial in interface com.google.protobuf.MessageLite.Builderpublic UpdateGameServerDeploymentRolloutRequest.Builder clone()
clone in interface com.google.protobuf.Message.Builderclone in interface com.google.protobuf.MessageLite.Builderclone in class com.google.protobuf.GeneratedMessageV3.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>public UpdateGameServerDeploymentRolloutRequest.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
setField in interface com.google.protobuf.Message.BuildersetField in class com.google.protobuf.GeneratedMessageV3.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>public UpdateGameServerDeploymentRolloutRequest.Builder clearField(com.google.protobuf.Descriptors.FieldDescriptor field)
clearField in interface com.google.protobuf.Message.BuilderclearField in class com.google.protobuf.GeneratedMessageV3.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>public UpdateGameServerDeploymentRolloutRequest.Builder clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof)
clearOneof in interface com.google.protobuf.Message.BuilderclearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>public UpdateGameServerDeploymentRolloutRequest.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface com.google.protobuf.Message.BuildersetRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>public UpdateGameServerDeploymentRolloutRequest.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface com.google.protobuf.Message.BuilderaddRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>public UpdateGameServerDeploymentRolloutRequest.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>public UpdateGameServerDeploymentRolloutRequest.Builder mergeFrom(UpdateGameServerDeploymentRolloutRequest other)
public final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>public UpdateGameServerDeploymentRolloutRequest.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in interface com.google.protobuf.MessageLite.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>IOExceptionpublic boolean hasRollout()
Required. The game server delpoyment rollout to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1.GameServerDeploymentRollout rollout = 1 [(.google.api.field_behavior) = REQUIRED];
hasRollout in interface UpdateGameServerDeploymentRolloutRequestOrBuilderpublic GameServerDeploymentRollout getRollout()
Required. The game server delpoyment rollout to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1.GameServerDeploymentRollout rollout = 1 [(.google.api.field_behavior) = REQUIRED];
getRollout in interface UpdateGameServerDeploymentRolloutRequestOrBuilderpublic UpdateGameServerDeploymentRolloutRequest.Builder setRollout(GameServerDeploymentRollout value)
Required. The game server delpoyment rollout to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1.GameServerDeploymentRollout rollout = 1 [(.google.api.field_behavior) = REQUIRED];
public UpdateGameServerDeploymentRolloutRequest.Builder setRollout(GameServerDeploymentRollout.Builder builderForValue)
Required. The game server delpoyment rollout to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1.GameServerDeploymentRollout rollout = 1 [(.google.api.field_behavior) = REQUIRED];
public UpdateGameServerDeploymentRolloutRequest.Builder mergeRollout(GameServerDeploymentRollout value)
Required. The game server delpoyment rollout to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1.GameServerDeploymentRollout rollout = 1 [(.google.api.field_behavior) = REQUIRED];
public UpdateGameServerDeploymentRolloutRequest.Builder clearRollout()
Required. The game server delpoyment rollout to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1.GameServerDeploymentRollout rollout = 1 [(.google.api.field_behavior) = REQUIRED];
public GameServerDeploymentRollout.Builder getRolloutBuilder()
Required. The game server delpoyment rollout to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1.GameServerDeploymentRollout rollout = 1 [(.google.api.field_behavior) = REQUIRED];
public GameServerDeploymentRolloutOrBuilder getRolloutOrBuilder()
Required. The game server delpoyment rollout to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1.GameServerDeploymentRollout rollout = 1 [(.google.api.field_behavior) = REQUIRED];
getRolloutOrBuilder in interface UpdateGameServerDeploymentRolloutRequestOrBuilderpublic boolean hasUpdateMask()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
hasUpdateMask in interface UpdateGameServerDeploymentRolloutRequestOrBuilderpublic com.google.protobuf.FieldMask getUpdateMask()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
getUpdateMask in interface UpdateGameServerDeploymentRolloutRequestOrBuilderpublic UpdateGameServerDeploymentRolloutRequest.Builder setUpdateMask(com.google.protobuf.FieldMask value)
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
public UpdateGameServerDeploymentRolloutRequest.Builder setUpdateMask(com.google.protobuf.FieldMask.Builder builderForValue)
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
public UpdateGameServerDeploymentRolloutRequest.Builder mergeUpdateMask(com.google.protobuf.FieldMask value)
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
public UpdateGameServerDeploymentRolloutRequest.Builder clearUpdateMask()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
public com.google.protobuf.FieldMask.Builder getUpdateMaskBuilder()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
public com.google.protobuf.FieldMaskOrBuilder getUpdateMaskOrBuilder()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
getUpdateMaskOrBuilder in interface UpdateGameServerDeploymentRolloutRequestOrBuilderpublic final UpdateGameServerDeploymentRolloutRequest.Builder setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
setUnknownFields in interface com.google.protobuf.Message.BuildersetUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>public final UpdateGameServerDeploymentRolloutRequest.Builder mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
mergeUnknownFields in interface com.google.protobuf.Message.BuildermergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<UpdateGameServerDeploymentRolloutRequest.Builder>Copyright © 2023 Google LLC. All rights reserved.